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It's hard for me to even understand what this is, let alone explain it to you.

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I mean, Microsoft calls it an Xbox, but it's plastered with ROG branding,

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you can't play the vast majority of your old Xbox game library,

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and even the special sauce, the Xbox full-screen experience that runs over top of Windows,

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feels like it could have just as easily been an app that runs over top of Windows.

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But then, hey, I'm a PC gamer, so this kind of collaboration between the Xbox team,

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who takes gaming very seriously, and the Windows team, who takes, I don't know, telemetry very

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seriously, it's basically what I've been asking Microsoft to do for years, and many of you watching

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probably feel the same way. I mean, imagine it, the perfect fusion of the game library and versatility

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of Windows gaming, with the optimization and the seamless, more affordable console experience

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of Xbox gaming in one perfect device. Now, keep imagining that, because unfortunately,

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the ROG Xbox ally isn't it. That doesn't mean it's bad, it just isn't what we were promised.

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I'll get into all the benchmarks in a sec, but first, there's something more important

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than the hardware I'm holding today, and that's the software. In a lot of ways,

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Windows handheld mode, it's not a whole lot different from the typical Windows experience.

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You get Windows app compatibility, Windows game compatibility, multitasking, co-pilot, so

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good or bad, if it's in Windows, you got it. So then, what exactly did they cut out?

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I don't know, but they weren't kidding when they said that it is way more efficient. Now,

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two gigs of memory savings might not sound like that big of a deal, but when our system memory

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is also acting as our VRAM, it is a very respectable amount to claw back, and it's especially important

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if you're on an older Windows handheld, or if you're on the non-X version that only has 16 gigs

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of memory, not to mention the numerous other hardware downgrades that we will get to later.

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Another nice feature I really appreciate is the shutdown confirmation. Before, if you accidentally

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held the power button down, maybe you're gaming in a weird position, it would just turn off like a

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PC. Now, you get this nice little slide down to confirm. It really makes it feel more console-like,

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and speaking of console-like, hey, we got a quick resume. Well, almost console-like? Also,

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classic Windows. Don't be too surprised if your device randomly wakes up for a little bit before

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going back to sleep. Not enough to drain your battery too much over the course of the day,

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but if you leave it for a week, it might be dead by the time you come back, kind of like a hamster.

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These complaints, though, aren't meant to take away from the incredible work that the Xbox team

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has done here, and the coolest part is that these optimizations are for everyone. If you want to try

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the Xbox full-screen experience, you can do it right now. No purchase necessary. And I would

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recommend at least taking it for a test drive. It's pretty slick, and if you've used the Xbox app

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before, it should feel pretty familiar right out of the gate, except for the extra benefit of having

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all your games in one location now, regardless of where they were purchased. It kind of feels like

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a way better version of what Microsoft tried to do with that cool games folder on Windows Vista.

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It's not perfect. I mean, just because you aren't using the Steam interface doesn't mean that it

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doesn't need to run. So waiting around for Steam to launch and then dismissing all the annoying

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little pop-ups the first time you fire up a Steam game, that's a distinctly Windows experience here.

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But the only other real issue we encountered with the full-screen experience was occasionally the UI

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would get randomly stuck, and then all of our inputs would action at once. It does seem to happen

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less once the device has been running for a while, and we expect this to improve over time. But it

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is something we saw, so it's something we have to mention. Other than that, it is shockingly

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polished and complete feeling for launch software. Social features, store, cloud gaming, game pass,

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I mean, thanks to Armory Crate's overlay, you've even got things like built-in performance

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monitoring. The only major thing missing is Xbox games. Modern ones, no problem. Cross-platform

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play-anywhere licenses have been common for years now, but if you have a big digital library of

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older Xbox games, I'm sorry to say that a bunch of them will not run on this device. And there

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were plenty of comments on Xbox's reveal video asking, okay, well, how is this an Xbox then?

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And the truthful answer is, I don't know. But, I mean, given that all it is is just a mode for

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Windows 11 that happens to be launching on these new devices that have Xbox branding on them,

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maybe that shouldn't be a surprise, except that Microsoft kept shouting, Xbox, Xbox!

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Every time the subject of the ROG Ally 2 came up, so this is a completely self-inflicted wound,

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on the subject of the Ally 2, sorry, excuse me, I mean, the ROG Xbox Ally X. Let's talk about the

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hardware. This is a generational leap, both in terms of the internals and in terms of the design,

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with the most obvious change being the ergonomics. Let's start with the most controversial change,

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the angled screen. I was pretty skeptical about this one, but after using it for a week,

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I gotta give them credit. In a lot of cases, it's pretty great. If you ride the bus or you're a

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distracted pedestrian who holds your device up in front of you like this, it is more golden

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than the K-pop Demon Hunters. But if you lie on the floor or on the couch or you sit with bad posture,

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you might find yourself wishing that they'd left it flat or maybe even angled it the other way.

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And we got a couple of other little gripes too. What was this? They went and flipped the menu buttons.

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That's not awful on its own. New users probably won't notice and returning allies should get used

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to that sort of thing pretty quickly. But guys, the lower one on the right used to be a dedicated

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button for armory crate. So I never even noticed how much the placement sucks. Now that it's a

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button that I need to use regularly, why is this thumbstick in the way of reaching it?

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On the subject of thumbs and buttons, I'm not too crazy about the face buttons. They do have a nice

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long kind of desktop grade travel distance. I just wish they were a little bit less wobbly.

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To ASUS's credit though, in just about any position, the Ergo grips make this as comfortable,

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maybe even more comfortable than any handheld we've tested before. And that is in spite of the fact

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that it is heavier than most of them. Another huge improvement is the thumbsticks. Seriously.

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Like, I handed this to my son and the first thing he said was, wow, these are way better.

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And they also managed to squeeze impulse triggers into the X and hall effect triggers into the

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non-X. The thumbsticks, by the way, are not hall effect, but we did hear a rumor that a certain

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someone might be making some nice TMR sticks for these bad boys. Oh, speaking of which,

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time for a quick teardown, don't you think? Since we've got both units here, let's talk about

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the specs because both the price and the hardware are very different between these two. Both have

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easily accessed screws, making it dead simple to get apart with my precision screwdriver,

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lttstore.com, and also maybe some help from my prying tool. Both have easily accessed screws,

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and if you just get a little pry tool in here, you should be able to remove the backing just

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like that. Just watch out for this ribbon cable. You don't want to rip that. Now that we've

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moved the magic to them both open, you can see both feature a full length 80 millimeter m.2

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NDME slot and, oh, oh, that's really nice. Ample clearance on the underside for a double-sided

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m.2 module. Oh, hold on. At least that's definitely true of the X for the non-X. I'm not sure I might

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have to take this up. Today, nobody is putting, you know, an eight terabyte freaking double-sided

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SSD in this one because if you're spending that kind of money on your SSD, you should probably

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just be getting the X. But in the future, if you wanted to put a double-sided SSD in there,

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I think you could probably get away with it. I would just be very curious to see the logic for

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why this one needed this grounding strip attached to what appears to be a pretty rudimentary heat

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spreader and this one didn't because it has a heat spreading sticker. I always enjoy playing spot the

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differences between cousin devices. Here's the power for the impulse triggers and here's the pad

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where we don't need it over here. Also, the front chassis is apparently the same other than the color.

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There's a lot of shared components here. You can see the joystick modules back here are exactly the

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same as well as some of these little daughter boards. But the biggest difference between the two

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is look at the size of the SOC on the X. This thing is loaded for bear with AMD's new flagship

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handheld CPU, the Ryzen Z2 Extreme. This thing is nuts, you guys. Eight cores, 16 thread CPU,

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16 cores of our DNA 3.5 graphics. Okay, yes, you'll be paying a lot for it. The starting price is

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999, so a thousand US dollars for the X. It's paired up with 24 gigs of LPDDR5 memory, a 1TB SSD

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to start with, a second USB-C port that is Thunderbolt 4 compliant, enabling the use of external

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GPU enclosures, Thunderbolt Docks, and high-resolution external displays. And the performance difference

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is very noticeable, even doing mundane things like installing games. One and a half gigabit

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download speeds? Yes, please. As for the non-X, I don't know what to call this thing other than

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a massive disappointment. Guys, do not let AMD's bullshit naming scheme fool you here.

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The Z2A has nothing Z2 about it. This chip is essentially a mini update of the same

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Ayrith processor that first launched inside the Steam Deck three and a half years ago. I mean,

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sure, they juiced it with another five watts of power, but guys, this is ZEN2, an RDNA2.

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Neither of which would be a huge problem if it was priced right, but as it stands,

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you can get a Steam Deck or even a Steam Deck OLED for less than these things. And then,

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if you love Windows handheld mode so much, you can just install that on it, making this

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Xbox a pretty tough sell unless there are some surprises when it comes to performance. Four

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shadowing. Boom, let's go! Now, to be clear, it does have advantages over the Steam Deck.

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The 1080p 120Hz IPS type screen is the same one that is featured on the X variant, although it's

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worth noting it's also the same one that was featured on the original ROG ally two and a half

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years ago. It's solid, but I wouldn't have minded seeing an upgrade. With that said, the non-X is

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going to struggle to drive that resolution anyway, especially in more demanding games,

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bringing us perfectly to performance where, surprisingly, the extra five watts gives the

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Xbox ally a roughly 22% advantage over the Steam Deck in Cyberpunk at 720p. Oh, maybe this thing

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deserves to exist after all. And even at 15 watts, it still manages a 10% uplift in average FPS,

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likely thanks to its faster memory. Don't get too excited, though. While that percentage sounds

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pretty big, we're still only talking about three to six FPS more, so it's unlikely that it's going

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to be the difference between completely unplayable and smooth in demanding titles. What is, though,

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is upgrading to the Xbox ally X. Would you look at that? Once again, though, the advantage over

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the last generation ally X is less than we'd like, especially since it's sucking back more juice

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to get that extra performance. As for the rest of our games, the general trend continues, though it

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is notable that in Grid Legends, MSI's claw eight AI plus manages to marginally beat the Xbox ally X,

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and the same goes for Shadow of the Tomb Raider, where it tops in averages but loses in the all

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important minimum FPS. But come on, most of the devices we're looking at can do 1080p, not 720p,

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so why are we limiting ourselves? Well, for the same reason that Valve wisely opted for a

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1280 by 800 pixel panel on the Steam Deck. See, only the Xbox ally X and the MSI claw managed to

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maintain console-like performance, reaching a consistent 30 FPS gaming experience in Cyberpunk.

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And for the claw, the story's not all positive. It was the reason that we couldn't include red

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dead redemption in our results due to the anomalies that made it impossible for us to compare it to

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our other devices. Keep trying Intel. I do really mean that though. Then in the rest of the games,

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the story remains much the same. Now that the Xbox ally X can really flex its more powerful GPU,

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it crushes the old ROG ally X when both of them are running in their maximum power profile. But

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there's an interesting subplot here that emerges when we turn down the power profiles. We found

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that running the new ally X in the lower 17 watt power profile yielded about the same performance

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in Cyberpunk as the old ally X at full power. And that's no one off. We got similar results in

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Shadow of the Tomb Raider as well. That means that while both the ROG ally X and the ROG Xbox

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ally X might have the same 80 watt hour capacity battery, you can expect a lot more real world

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playtime out of the ROG Xbox ally X if you typically game at 1080p without compromising on

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performance. By the way, can I take a moment to offer some constructive criticism on the naming

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of these new consoles? Microsoft, you couldn't name your way out of a wet paper bag, but we already

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knew that. So ASUS, it's you that I'm truly disappointed in. This is the ally X2, and it

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really would have made everyone's lives better if you had just f***ing called it that. Anywho,

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bad names aside, the icing on the cake here is that for the sake of compatibility with our

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benchmarks automation tools, we actually ran all of our tests in Windows desktop mode,

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not in the Xbox full screen experience. So when you bring one of these home, I would bet money

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that they run even faster than the results we've shown today. How much faster? That seems like the

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sort of thing that the Fox would investigate. So I'm just going to optimistically link to

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his channel in the video description. He does great videos on handhelds. Coming back to battery life,

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the MSI claw managed to exceed six hours in our light gaming workload at 720p. That's enough

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for the lead, but both of the ally Xs are nipping on its heels at five hours in change. A surprise

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here for me was the Xbox ally non X, which managed almost six hours. Though it is worth noting that

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you cannot manually adjust SPL or sustained power limits on this thing. So it's actually running

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at six Watts rather than eight Watts. So that's a little unfair. Let's crank things up now where

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there are two main takeaways. First, it's clear that the Xbox ally X and the older ROG ally X

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are going to deliver similar battery life in similar power profiles. It's just a question of

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how much power you need and whether the ergonomics of the new package are enticing for you.

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The second thing that's clear is that the Steam Deck smaller battery is holding it back

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in a big way compared to the Xbox ally. The Steam Deck OLED does have a larger battery,

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but it wouldn't be enough to close this gap. Also, since we're on the subject, while we will be

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forever grateful to Valve for their work bringing handheld PCs and especially Linux gaming to the

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masses, the deck also charges pretty slowly compared to the new hotness. Our LCD Steam Deck

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takes three hours to charge from zero to full while our white Xbox charges in just over 90 minutes.

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At this point, I kind of feel like they should have just called this thing the Steam Deck Extreme.

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Actually, I'm kidding. We already made the Steam Deck Extreme. Nobody else needs to make one.

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And they probably won't need to make an extreme version of the Xbox ally either. The non-X hit a

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maximum of 65 degrees with an average of just 54. And even though the X draws an extra 15 Watts of

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power and it did peak briefly at 90 degrees in our testing, it hit an average of just 69 degrees,

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which is pretty nice to see in a handheld like this. Bottom line, is it finally time for me

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to replace my OG ally that I actually upgraded the battery in rather than pay for the ally X?

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And I gotta say, when I saw the 720p results, I was underwhelmed. Yeah, the ergonomics,

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yeah, the convenient Xbox button, but like, whatever. But I game at 1080p, like most people,

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and the difference in battery life while still providing a great 1080p mobile gaming experience

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has literally changed the way that I've used my handheld over the last week. I put probably

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25 hours into the Middle East Chronicles and almost all of that was away from the wall,

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not stressing about finding a charger. And I'd have the ability to play heavier games that way as

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well. So yeah, it's not an Xbox. But as a PC gamer who already loves my handheld PC and already

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accepts the crappy, non subsidized PC pricing model, this is a clear step up from what we had

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before. It's not as big of a step up as we would have liked. And like basically everyone else,

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I was really hoping for a more Xbox like price to accompany the Xbox name. But with that said,

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based on the recent trajectory of Xbox pricing, maybe that would have been a monkey paw outcome

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anyway, it is worth noting that we didn't really investigate the Xbox LIX as a streaming device.

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Given the importance of Xbox cloud gaming to Microsoft, that probably seems like a huge

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omission. But I gotta be honest with you guys, I didn't really feel like there was much to say.

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Yeah, it works fine. Of course it does. But if I wanted cloud gaming, there are cheaper,

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lighter devices that are better optimized for that, like the Logitech G Cloud. If I want to game on

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local hardware though, and I don't want to spend $2,000 or fight with Ark things, this is the play.

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The Nodex, that's another story entirely. If this thing was price competitive with the LCD

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Steam Deck, instead of being above the OLED, it'd be a no brainer for anyone who's not married to

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the Deck's track pads. But it isn't. And regardless of why they're pricing it so high,

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it's a pretty tough pill to swallow at $600. I mean, they didn't even manage to sweeten the deal

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by including a one terabyte SSD. If only they'd had the foresight. Now I just wish I had the foresight

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to write a better segue to our sponsor. If you guys enjoyed this video, maybe check out our unveiling

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of the Xbox Ally series. Or how about our original coverage of the Steam Deck? It really has changed

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the handheld PC space.
