WEBVTT

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Nicole, what's good? Hi. What's going on in the production department this week?

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Oh, oh, there's a lot we're ramping up for LTX. So we've got a lot of videos coming up and we're

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prepping some extra ones. So then when we're working at LTX, there still be videos happening.

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Can you give any insight what the videos are? Can we not tease them?

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Probably not, right? There's some fun stuff. There's some, there's some things that we've been waiting a long time to release. And it's pretty exciting. I

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think there's some, yeah, some, some pretty exciting, like, other people that you might see,

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you might get a bit of insight on some things around the office, some, some people outside the

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office, some cool faces. Yeah, I don't know. Is that vague enough? Is that too vague?

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So I guess we can expect some collabs and stuff like that coming up. Oh, yeah. Oh, yeah. So,

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so exciting, interesting collabs. Let's go. Okay, I'm hyped for that one. How long have you been

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working at LMG for? This is my third year at LMG. Okay. How's it been so far?

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It's been a roller coaster. Yeah, there's always like, you never really know what to expect. And

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there are always like, things coming up left and right, like you'll hear screaming from the studios.

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And that's just like, oh, yeah, that's just a normal day. That's totally fine.

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What's your current role right now here? I'm a production supervisor for the editing department.

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And what does that look like on a day to day basis? Oh, so a lot of it is like, I'll look at

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what we have in editing or getting ready to be edited. And then depending on how long those will

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take, I look at the schedule and then I slot those in however I see fit. And then I work with editors

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and then I'll talk to the writers as well to see if everything's on track and make sure, yeah, we

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have videos. Nice. So mainly you're working with editors, production, that sort of thing? Yes,

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mainly. Okay. But you were also an editor too at one point? I was. Yeah. So when I started here,

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I was an editor. And then eventually I became a production supervisor. Nice. Yeah. How long have

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you been editing videos for? Honestly, I started editing what I was working here. So I did like

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very light editing for like school projects and like side projects. But then a lot of the stuff

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that I did before was like producing work. So then a lot of it was scheduling and then a lot of it

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was working with people for like the budgets, that kind of thing. So what industry was that? Was

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that like the film industry? Yeah, so it was in the film industry, but it wasn't in like studio

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productions. So I worked on a documentary before coming to LMG. Okay. Well, what documentary was

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it? It's about the Fraser River. It's called Heart of the Fraser. And then we worked with the BCIT

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Rivers Institute to put that together. Yeah. What's interesting? Do you think it was fun working on

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that? That was super interesting. In a way that's like I learned about the area we live in so much

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more than I would have ever thought to have known or have ever like really paid attention to.

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Because we hear about so many things like in other parts of the world, it's like, oh, yeah,

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rainforests are super cool. And then it's like, oh, the Arctic Circle super cool. But then even here,

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it's like, wow, we've got like dinosaurs living in the Fraser River. Wait, dinosaurs really? Yeah,

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apparently sturgeon. Sturgeon are like, they get super big. Right. You can't eat them. Yeah.

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Wait, but are sturgeon dinosaurs? Wait, what? Well, it's like sharks are dinosaurs, right? Sharks

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have predated. Right. So they've been here like when the dinosaurs were here, right? Yeah, exactly.

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So they're there. Yeah, big boys. Right. Very big fish. Yeah, I got you. Why did you end up going

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to LMG then? I wanted something stable, but not like boring, you know. Right. Was the documentary

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not stable? Was it boring? The thing is, like, if it's not like a regular nine to five,

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yeah, if it's always like, you have to always be searching for the next job. And you always have

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to have like this constant flow of work. Or else it gets like super uncertain. But then it's like,

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here, there's always something to work on. And especially it's like, it's in tech.

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So then there's always going to be something new. And then I was always super interested in tech as

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well, even before like I went to film school and that kind of thing. So then it just seemed like

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a really good fit in a sense of like, well, I make videos. Oh, I watch their stuff anyways.

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This kind of makes sense. So how was that experience like, I guess, being thrown into a role where

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you had, you know, you had some experience in, but specifically editing,

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you didn't have too much, is that correct? Yeah, it was very, very much like,

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like trial by fire. It was like, okay, let's see what I'm learning today. And then it's a lot of like

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learning on the spot and like learning as you go along. And then I feel like the workflow here

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is also really different than what you see in like typical productions. And then like one editor is

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kind of seeing everything through. So I learned a lot really quickly. And then every single day

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for like the first year and even now, it's like, Oh, wow, I didn't know there are like these kind

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of features that I could use. And then it's always, it's always something different and new.

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And there's always like different ways to problem solve. Like for example, if I want like,

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a lot of like picture and picture editing, you can do like a lot of multicam editing with a lot

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of different layers. And that kind of like makes it a bit more dynamic and interesting. And then

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you get a lot more options like that when you're putting a story together.

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Do you remember your first video that you worked on?

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My first video was actually during my trial period. It was the dishwashing your keyboards video.

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Okay, you know what? We'll try it later. Let's have a look at our next board.

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I wouldn't have thought it possible, but this one's even more full of water than the last one.

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Let's have a look at the cleanliness though. That is a big improvement. So you know what though,

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there's still some grunge. So most of it is pretty good. Do you mind grabbing the keypoiler?

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So what this tells us, Oh, it splashed me right on the crunchy part.

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Yeah. Yeah. So that, that was a very memorable first video experience.

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And then I don't, I don't think they even kept a lot of like what I was working on for the cut

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because I think Alex P. Heady took over afterwards and like cleaned it up and made it like a real video

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and everything like that. And then put it out. But I thought it was interesting

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to see the video come out afterwards. I was like, Oh, hey, I remember that footage. I've seen that.

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And how, how was that experience like? Do you remember like, I don't know, being

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like overwhelmed or anything? Or did you kind of get it like right away?

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Oh, it's definitely overwhelming. I think like my entire first year here

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was pretty overwhelming. It's so much happening and so many new things.

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And it's just so different than anything that I've ever done before.

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That it's like, yeah, definitely a roller coaster, but it's so interesting in that way.

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Right. Yeah. So, so what is it like being an editor for LMG?

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A lot of it is on the cutting room floor, I'd say. So much of it is like you're,

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there are these little moments, you know, where you see like behind the scenes that kind of stick

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with you and make it interesting, even though it will never make it into the video. Like for example,

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I was looking through some footage the other day, and then I saw frame by frame, a mosquito

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fly in, land on Linus's face. Stay there for a few moments and then fly away.

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Like this recently? This was recently. And it was actually, that part was actually in the

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A-roll of the video that came out. And then it's, it's like those kind of moments where it's like,

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this is so interesting. I never would pay attention to that kind of thing or notice it. If I'm just

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watching a video, like casually just for the content, but because it's like I'm paying attention to

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more aspects of it, it's like, oh, wow, I just saw frame by frame, a mosquito landing. So somebody

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who goes and washes that video right now, or is it not out yet? Oh, it's totally out. I can, I can

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find you. Okay, okay. Send me that clip. I'm overly right now. Yeah, it's hilarious. It's so good.

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Once we fiddled with the pack, charging it could be difficult and or dangerous and spend $2,500

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on high current lipo batteries. Okay, speaking of things that don't make it a final cut or like

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things you notice behind the scenes, what's the craziest thing that we've had to cut out from a

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video? Oh geez, oh my god, there's so much. Oh my goodness. Then we had to cut out of a video.

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I feel like we try to leave all the gold

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in every single video. That might actually take some thinking. What are some examples

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of videos you've seen recently that are kind of wild? Say yes to everything. There was a lot

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that was cut off, but it ended up making the Floatplane exclusive. Oh yeah, yeah, yeah. Because now

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there are Floatplane exclusives, which is like people will still get to see it, which is totally

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cool. Oh, there have been times like for a lot of the wilder builds that we do or like the cooling

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ones that Alexi does, a lot of times like there's so much troubleshooting behind the scenes where

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it's like, uh-oh, is this actually going to work? And then it's interesting because as we're editing

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it, we're also along for the ride. It's almost like we're living through the lens all over again.

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It's like, okay, well they finished shooting the video, so something definitely happened.

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But is it what they were intending? I think there was one time where they took out the CPU

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three or four times and then reinserted it. And then it's like, I don't know if it's going to boot.

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I don't think that. I don't know. But at the end it's like, oh, it's actually working. That's wild.

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That's totally not expected. So when they finish filming a video, do they just hand you all of

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the footage without telling you exactly what goes on? We do know. We know that generally, okay,

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this is what's supposed to happen. This was the idea of the video. And then we knew some sort of

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troubleshooting happened and some wild things occurred. Right. But then sometimes you don't

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know exactly what goes on. And then it's just like that kind of thing. Oh, I thought of a

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different one, but this actually made it into a video. Okay. It was just kind of like wild occurrences

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in the life of an LMG editor. So then this was way back. I think this wasn't like the

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first or second year that I was working here. And then I was just editing one day. I was like, oh,

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is the server down? It's acting kind of funny. And then it's also like, oh, do you smell something?

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Smells kind of funny. And then all of a sudden, you see David like sprinting by with the fire

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extinguisher. And then you hear like spraying and everything is like, oh, I guess something's

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wrong in the server room. And then it was when the server caught fire. Right, right. Yeah,

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that time. That was super interesting. What's your favorite video you've ever worked on? Oh,

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favorite one. Oh, hmm, that's tough. I think one of the ones I enjoy looking back on,

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the secret shopper one with Sarah in it. Yeah, the ones with Sarah in it were super fun.

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And I think it's just like her reactions to a lot of things. And like the when she did the

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secret shopper build, where she picked her own parts and everything and put together a PC,

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I think that was so fun. And so, so hilarious. I love that. Okay, on the flip side, what's the

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worst video you've ever worked on? Oh, I think I don't know if I can say it's the worst, just because

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I feel like it was still fun in the end. And I thought it was like still enjoyable. But the

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ASMR video, I think listening to a lot of people like whispering in your ear for like,

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day straight, it was a little, it was a little like, weird, was a little intimate.

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Especially since they're your coworkers, right? Yeah, yeah. And then like, throughout the whole

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thing, Linus definitely was like, yellow whispering. So then everyone's like, super relaxed and

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everything. And then Linus is like, then you have to do this. That's like, oh, no. This is super

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awkward. But okay, I'll go with it. It turned out good in your opinion? I think a lot of it was,

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like it didn't hit quite right with the audience. But I thought it was super interesting. I thought

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it was like very different than other stuff that we've done before. And just for that, I think it's

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worth taking a look at. Yeah. If you were able to pitch an idea to Linus, and he would have to film

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it, what video would you want him to do? Oh my gosh. Oh, I feel like there have been

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so many like hilarious ones we've kind of thrown out as jokes in the past.

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And then there are so many that's like have actually been done. That is like, oh, this was

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totally a joke. Like the blindfolded ones. That's like, oh, well, there's like, no, no shot. You

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can actually build something blindfolded. And then there they go is like, oh, okay, well, that's

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actually happening now. What would be a funny one? Yeah, we usually just throw out like ridiculous

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ideas. Yeah, that's fair. Have you ever like pitched anything and it's gone to actually filming or

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anything? Um,

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I think I've, I've fished short circuits. Like, like which video? I don't think it ever got to

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filming. But I thought it would be like, if we had a massage chair, that'd be cool. So I was like,

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hey, Belle, what if we did a ShortCircuit on a massage chair, and then put in the lounge?

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That's smart. Thank you. I like that. Then we did end up doing a gaming massage. Yeah,

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the gaming massage chair. I don't know where that lives anymore. But I think there are like

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some mixed reviews. I think we have it actually in the writer's call room. Everybody complains

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about how uncomfortable it is. Like it has no lumbar support, nothing. Well, that kind of defeats

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the purpose of like, oh, relaxation. Right. Yeah. Massage chair, that's a good idea. Right, that,

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you know, in the lounge. Over lunch, nice little massage. That'd be fun.

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How's the company changed since you, you first gone here? Because it's, it's been three years,

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but there's been a lot of changes. Yeah, I remember when I got hired. Um, there was

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Janice Avon, Sarah and myself as the woman in the company. Right. And then I think I was like,

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employee number, like within the top 40 to 45. And then now it's like over 100. So just from the

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time that I've been here, the company's like doubled itself. And it hasn't even been that long,

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which is the wild part. I feel like at some point I was walking around as like,

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there are people that I don't recognize anymore, but are probably here every day of the week,

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just like me. And then I've never seen them before. I was like, Oh no.

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Can you imagine they're actually here just to steal our stuff? Oh my God.

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Have you ever thought about, I think about that all the time. Like I, I have the same

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exact thing. Like again, you walk around, there's people you don't recognize. It's like,

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I feel like here or not. Yeah, but I feel worse. It's like, if they like have a conversation with

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me. Yeah. Yeah. I'm never seen you. I'm so sorry. But then I feel awkward because it's like,

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they know who I am. And then they're talking to me. It's like, should I also know who you are?

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Have we spoken before? Like, I swear, maybe I've seen you here. Are you in this department,

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but they're not walking in that department or they're not on their way to that department?

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Who are you? That kind of thing is like, yeah.

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Everyday occurrence at some point. How's the editing team changed? You guys have grown, right? Oh, we've grown a lot.

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Yeah. There's so many of us now. I think there's around like 12 editors. Oh, wow. Yeah.

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And then when I started here, there were six in the whole editing den. I think six or seven.

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Right. And that included Ed's all as well.

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Oh, maybe six without Ed. Okay. Yeah. Six. Yeah. Six. So what we have now is pretty.

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Yeah. They're like doubled in size. Because there are also some editors that also do all

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those like shooters, right? Yes. Yeah. So, Glenn and Andrew both spend a lot of time shooting.

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Who's the best editor at OMG? I know you can.

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Unless you want him. I know. No, you can't.

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I don't even know why I had this here. I don't know why it's happening. No, you can't answer it.

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It's the worst editor at OMG. Oh, no.

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Um, okay. It might be me because I haven't edited for so long. Because so much of it is just like,

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I like do planning and scheduling. But you help the editors sometimes edit. So technically,

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yeah, but you help with your expertise. Sometimes it's like, oh, you want to try that?

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I was like, oh, hey, I guess so. Sure. Why not? Let's go with it. You know.

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What's it like working with the editors here? Oh, it's great. They're so great. I love them.

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They're actually, yeah. Like one of my favorite part of working here is just like

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the team that I work with is so awesome. And they're all like so capable and always so on top of it.

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They're so organized and they prioritize their time well. It's really awesome. All of them?

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Oh, yeah. I'd say like everybody is always,

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always motivated to kind of put out the best that they can and always try to improve

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what they're doing, which is really, really awesome just because it's like, it makes it so

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easy to work with them. Right. What's a word of advice that you'd give someone if they were

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interested in becoming an editor at OMG? I think a lot of it is practicing. I think

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if it's in a situation where like, you don't know what to edit or it's like, you don't have any

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content, then like go to make some. I think a lot of it is also putting together a cohesive story

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with footage that doesn't exactly go together perfectly is also like something that would be

00:22:30.800 --> 00:22:35.200
really good to practice. So like if you've done a lot of vlogs or shooting a lot of footage,

00:22:35.200 --> 00:22:40.240
try to make a vlog out of it like this beginning, middle and end kind of thing. Yeah.

00:22:41.920 --> 00:22:48.480
Cool. If you could do anything else here at LMG, like Edzel just came in here was like Nicole,

00:22:48.480 --> 00:22:53.120
we can't have you on the team anymore, but you can remain in the company. Which department would

00:22:53.120 --> 00:23:00.960
you go? Hmm, which department? I swear it's not because you're here, but I feel like

00:23:03.440 --> 00:23:10.480
in a social media team would be super fun because I feel like a lot of the stuff that's

00:23:11.760 --> 00:23:17.680
entertaining as well is also in like the behind the scenes and like the shorts. I feel like

00:23:18.320 --> 00:23:24.560
are also super fun as well to make. And then it's they're like more like bite size.

00:23:25.600 --> 00:23:33.120
And then I also like watching a lot of shorts. So then they're just they can pack so much punch

00:23:33.120 --> 00:23:36.320
in such a little form. Hey, you're welcome to help whenever you want.

00:23:37.120 --> 00:23:43.920
Have a kiss. Cool. Any last remarks for Flo Plain?

00:23:49.360 --> 00:23:55.840
I don't know. What do I say? Bye. Bye.
