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For the artist and the creative professional, a good computer is an essential foundational

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tool. And while we're all excited to see how Apple's new Mac Studio will fit the bill, I wanted

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to give a last Harava look at the new MacBook Pro.

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Now, in the world of tech YouTube, we've done our benchmarks and tried out what's

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new to tell you how it is. And the new MacBook Pro has impressed just about all of us.

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But what about the types of people who they are made for? What is the MacBook Pro like in the real world?

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The results might surprise you. They surprised me.

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This is Andrew Muller. He's a musician friend of mine who goes by the name Viola Bloom.

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He's been growing in music production for a number of years now, accumulating a large

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array of cool synths and effect mabobs that plug into his 2015 MacBook Pro, glowing logo

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and all.

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Software-wise, music producers are spoiled for choice with their digital audio workstation

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software. Andrew's choice when writing and producing tunes is reason.

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For us, a slow computer is a bit of a nuisance, but for Andrew, it can really cramp his creative

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flow. Our audio buffer size is very important, so you can see we have a certain amount of samples

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here and it tells us what our latency is. This song, for example, will not play unless I have the set to 2,000 samples.

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So this is what you have to do is you have to keep jumping up your buffer size every

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time your project gets bigger and now you can touch the project less because you're

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like, oh, I want to record some instruments. It starts to create a mess, so it's like, okay, well, I'm just going to increase the

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buffer size.

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It's like a very long delay.

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It's literally impossible because your brain gets confused because you hear it a second

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later. It's just like you feel like an idiot.

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So can we make Andrew's life a little better?

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This new MacBook Pro with an M1 Pro processor is about four times faster than his fourth

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gen Intel Core i7 laptop, and so I want to give it to him to see if such an upgrade actually

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makes any difference.

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On the other side, what about one of our video editors, like Hoffman, whom you might recognize?

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He's an editor here at LMG who occasionally takes photos for merch on LTTstore.com, dressed

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like me with their plaid flannel. In the edit den, he uses a massive, powerful desktop PC, threadripper, 3090 and all.

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His workstation is very powerful and very big, so I want to see how much an M1 Max-powered

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MacBook Pro with 24 cores compares.

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What the heck are you doing? Well, we're replacing your desktop, heavy and hot, with a new MacBook Pro.

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I'm going to see if it's just as fast. Is it going to be faster than mine?

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You're going to tell me. You know this is what you want.

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I'm not going to say anything.

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The goal of this video is to get an idea of what it would be like were someone to add

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one of these MacBook Pros into their workflow. So we're going to need a bit of time, at least over a week, to let them get their hands dirty.

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So what do I do in the meantime? Well, I could find my backpack, put a touchscreen on a MacBook, go diving for iPhones, clean

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my airpods, fix iCloud storage, make a video with an iPhone, use a slow computer and collapse.

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Many of the new features introduced in the MacBook Pro are extremely handy, especially

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in Hoffman's case. That SD card reader almost worth the price of entry alone, except for the fact that you

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also get that fabulous XDR display.

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At his desk, Hoffman edits high-quality, high-bit rate Mac Address footage.

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Now we do have a server to edit footage of, however, it and Macs have a bit of a fickle

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relationship. So Hoffman's editing locally. So how does the MacBook compare to the Threadripper?

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There are times when the transcode is just a little bit slower.

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For example, it would be like seven minutes to transcode something on the Threadripper

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versus 12 minutes on the MacBook Pro, but I just look at it and try to listen to the

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fan and I rarely hear the fan sometimes. I mean, it is a bit of a bigger difference, 12 minutes to seven minutes.

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It's pretty rough, I would say, but the time difference is like a couple of minutes.

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It's not exactly close, but it's not exactly far.

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So back to Andrew.

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The issue for him was managing the buffer in Reason.

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To hear his multi-layered song, he needed a big buffer, which meant he can't play along

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with it. So is the new Mac any better? Like my old computer, once a song got bigger, I would have to be up to like 2,000 samples,

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which is like, it's very hard to record.

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So that's not too bad for only 512 samples. I was expecting it to like, like I was at 2,000, so I'm going to go up more samples.

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So it actually just got worse when I changed it to 1,000 samples for some reason.

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Yeah, maybe that's what I need to experiment with is lower.

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My DSP is at like max. That's very weird, right?

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It's getting worse and worse and worse. I think it'll get better now at 4,000.

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And like the new Mac book, I opened up a song and like immediately it wouldn't play until

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I had it at 4,000 samples.

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So how did you feel when the performance was not as good? Oh man, that was so disappointing.

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It felt awful. I was like, did I make a huge mistake here?

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It made me feel like I was an early adopter.

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It shows that the problem here is the software.

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In the digital audio workstation space, Reason is known for being a little behind.

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Their latest update, 12, now supports HD graphics for retina screens.

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Andrew, however, uses version 11. And while it should run on M1 through Rosetta, something is clearly getting lost in translation.

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And native M1 support looks a long way off. Despite the M1 being a part of the system requirements.

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So are you going to buy a Mac book? Yeah, I bought a Mac book and it just shipped last night.

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Oh, you just got it? And it just shipped last night and I got a UPS sticker on my door and I went and picked

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it up just before this interview. So you still went and got one anyway?

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I still got it anyways. Oh, you got a space gray one?

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It's space gray. What can I say? For me, I was motivated just because my computer was getting slow.

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And while I'm trying to work on these projects and I got 2,000 samples on my buffer size

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and then I upgraded, it doesn't even solve that problem.

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So now I'm actually in a funny position where I'm like, oh, maybe I would move to Ableton

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because I know it's going to perform way better. And that might be a mistake, but I'm motivated to make that mistake because I have this problem

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now. These powerful Apple Silicon Macs have brought loads of enthusiasm to the platform, especially

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from creative professionals like Hoffman and Andrew, both of whom really fell for the

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features, design and future of the new architecture.

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Enough even to put their money where their mouth is.

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But after the hardware transition comes the hard part, which is the software transition.

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There are loads of great chip features like the neural engine, the media engine and countless

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GPU cores for developers to take advantage of, but it's going to require lots of work

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to do so. Larger developers like the ones who make Ableton will get there faster.

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In fact, we saw them in the Apple Studio announcement.

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But it's harder for smaller developers like the one who makes Reason.

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And at a time when Apple's developer relationships are dropping towards all-time lows, this might

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be for users the biggest difficulty of this transition.

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Would I get one? Here's the deal. I'm saying that I love it because I didn't pay for it.

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If you don't need to upgrade, then just wait a bit.

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When you look at machine that's so small and you tell yourself that it's almost $4,000,

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you kind of start to think, is it justifiable because if I can't use it in a professional

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environment, then where am I going to use it?

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Thanks for testing out this Mac Address. I'll admit this wasn't quite the conclusion I was expecting when I set out to make this

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video, but if you think the Macbook Pro will make your computing faster, then give this

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a like. And if you're curious about the Mac Studio, then subscribe. Now in the comments, I'm curious about what apps you use that aren't quite Apple Silicon

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native yet, like Microsoft Teams.
