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The whole point of VR is to transport you to other universes, but that's pretty hard

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to do when getting sucked back into this one is as easy as-

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Ah!

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That's the problem Virtuix has been trying to solve since they first invited me to their

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Seattle hotel room to show me their prototype 11 years ago, like, before Luke was called

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Luke. Now, the road's been a little bumpy.

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They're a successful Kickstarter campaign that finally delivered the original Omni to

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their backers. Years behind schedule, Virtuix immediately abandoned their efforts to build a consumer-friendly

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version and pivoted to working with commercial operators like Dave and Buster's instead.

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But now, they are back with a revamped version for end users dubbed the Omni One.

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Again, a few years behind schedule, but they made it.

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And as someone who has made his fair share of years late products, I gotta say, I'm

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proud of them for getting it across the finish line. The only question is, in a world where not even Apple can get people excited about VR,

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does anyone still care? I know what they do care about.

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Our sponsor. War Thunder. War Thunder is a free-to-play, detail-packed vehicle combat game with 2,000 highly-detailed

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aircraft, helicopters, tanks, warships, and more.

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Jump in for free at the link in the description to snag a special bonus pack and get 20% off

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at checkout with code LTT20. I gotta say, after my first go-through, it is way better than the last time I tried this.

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Now, obviously, this is not a perfect solution by any stretch of the imagination, but compared

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to every solution that I've seen before, you know, using your joystick to point you

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or being in a very confined space or investing in an entire room with motion-tracking paint

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lines all over it and the game is designed to make sure that you don't accidentally

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run yourself into a wall.

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If you want mobility in VR and you don't mind paying in sweat, I was in there for 8 minutes

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and, more importantly, I want to go back in.

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But first, let's take a step back.

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The Omni-1 comes in two very heavy boxes, but aside from the weight, it is surprisingly

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easy and intuitive to set up and take apart, which shows their experience as a B2B solutions

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provider. Slide some things till they click and you've got this, a bowl, which we'll look at more

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closely in a moment, and a kind of weird ARM-na-harness thing.

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The ARM is height-adjustable from 4 foot 4 inches to 6 foot 4 inches and the bowl can

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handle up to 250 pounds, which, yes, includes jumping on it.

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Overall, the thing feels shockingly quality for something that was at a science fair project

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grade the last time that I saw it. The ARM articulates in three places and rotates around the base, locking and unlocking with

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this button right here. There's a knob up here that controls tension, and for a beginner of my weight, they recommend

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setting the tension to 3. This affects how much it supports you versus how much it gives you free movement.

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As for how it holds you up, the Omni-1 uses more of a backpack-like system with a waist

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strap, chest strap, and two shoulder straps that provide a shockingly robust and safe feeling

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level of support. It can also be pulled apart and even have the stuffing removed for cleaning, which,

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uh, it'll need. The base has wheels for rolling it around and the step conceals a little storage compartment

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for any accessories you might need, like, I don't know, what is this, a scrubby pad for

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the dish? They recommend cleaning this every single time before you use it.

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Not with the scrubby pad, but with a microfiber cloth that they included.

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They also have a monthly maintenance requirement where you take a little bit of oil or something

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that they've included and you wipe it down with that scrubby pad.

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Enough jibber jabber, though. I want to play. Whoa, whoa, whoa, whoa, whoa.

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You need your shoe covers first. And while you figure those out, let's talk about the headset because it's not B-Y-O.

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The Pico 4E is the enterprise version of the Pico 4 from BiteDance, yes, that BiteDance.

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It's not the newest version of this headset that would go to the 4Ultra, so this is more

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of a Quest 2 competitor, which is to say, it's still a great headset.

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It comes with a Snapdragon XR2 SoC, 8GB of RAM with 256GB of storage.

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Each eye gets a crisp 2160x2160 resolution, resulting in a 105-degree field of view that

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refreshes it up to 90Hz and looks great on the pancake lenses.

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The headset also features a full-color 16-megapixel pass-through camera as well as eye and face

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tracking cameras, something you won't find in the non-enterprise version.

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It comes with two controllers that can be summarized as copying Meta's homework, and

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it comes in at 899 bucks, which is pretty expensive compared to the 400-ish Pico 4.

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We say 400-ish because you can't get the Pico 4 direct in North America because of TikTok

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vs. USA type problems. So why did the company go with the enterprise version?

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Well, because they can put their own custom OS on this one, and that might be related

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as well to those TikTok problems that we talked about earlier.

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But here's a quick summary of what that means for you. It means that everything works very smoothly with the treadmill, but the OS and more importantly,

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the games library are limited. So it's going to come down to how good that game library is.

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Well, I've got my shoes figured out. I settled on the medium size, and it's pretty intuitive.

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It just straps on a little something like that, straps over the top, a little something

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like that, and this is cool. You actually got this little flippy thing on the bottom, so you can have your grip and

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also your slip. Oh, and at the top, there's these little clips for the foot trackers.

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Appropriately the tutorial is called First Steps. Okay, he's unlocked, boys.

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Oh, let's go, buddy. Hey, look, there's another one.

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This is exactly the kind of home that I would imagine somebody having the space for one

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of these stuff.

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I am not walking. Let's just reboot it because there's some wonkiness sometimes with their software.

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Okay. Dude, I'm sweating. We have a tail.

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Yeah, and another shirt. LTTstore.com.

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Okay, now it's working.

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Let's go. Oh, okay.

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And if you try running, you will go faster. No, this way.

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There we go. Let's go. Can I just play a game now?

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Is this co-op? Yeah, so a lot of the games that come with the Omni are what Virtuex would put in their

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Omni Arena, their arcade game stuff, so this would be like, oh, you'd have four of your

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friends and you'd go to the arcade and you'd all play this game together.

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Sick. You can play online, though the install base isn't very big right now.

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I cannot not make the leaderboard here.

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There's four players on the leaderboard. One of which is Virtuex Dev Cam 1.

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All right, let's go, boys.

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See you would think when you step, you know, that you move that direction, but the direction

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is actually determined by the ARM. Oh, hello.

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All right, let's go. Whoa, hi there. Whoa, hey.

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Oh, hey. Boom, boom. Get out of here.

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Get out of here. Go on. Go on.

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Get out of here. Get, go on. Go on.

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Get. You've got to escape the toxic area. No, I can get out of the toxic, get out of the toxic area, dang it.

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Bop, bop, bop, bop, bop, bop, bop, bop, bop, bop.

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Okay, save zone. Here we go. Here we go.

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I am freaking sweating, brother. Whoa.

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Okay. Oh, you okay? Oh, yeah.

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It's a flawed solution to a problem with no perfect solution, you know what I mean?

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Okay, I fell off at once already, which is not the best endorsement.

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Where the heck is the rest of my, oh my God.

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Geez. He throws stuff at you.

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This is ridiculous. Oh boy.

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Come on. Come on. Come on.

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Bring it on. Juggernaut. Whoa.

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Come on. Go back. The responsiveness definitely leaves a little bit to be desired.

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Okay, extraction zone.

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I survived. I noticed this is not the world's best headset.

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I actually got a little bit of nausea just walking around using pasta in it before, but

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as soon as I got into that zombie experience before, I forgot about the nausea.

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All right. What am I trying now? Hyperblast.

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You're playing hyperblast, baby. Gauntlet of champions. You need to set a time because we're going to have staff members try and beat it.

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Whoa. He's going bronze. What do you mean bronze?

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Boop-boop. Boop-boop-boop. This is freaking hard.

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Check point. Here we go. Silver.

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Oh God. Okay. Oh man.

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Oh my God. Whoo. 9,300 points.

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New high score. Let's go. You're 31st in the world.

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Yeah. You're only 21 behind circumference.

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Okay. One more try. One more try.

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Yeah. Here we go. I got this.

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Off to a good start. Come on. Get over here.

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Boy. No, I'm fine. Looking pretty good.

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Going for gold. Come on. Where you at?

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Check point. Boom. Silver.

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Okay. 13,000 points. Okay.

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13,000 points. Check point. Boom.

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Silver. Okay. 13,000 points.

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Yo. Is that enough to beat circumference? Oh.

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Dang it. He's beating you by a thousand.

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If there's one thing you can expect from Linus, it's getting too into a game.

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Too competitive. I'm tempted to do another run, but when I say run, I mean it kind of literally, this

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thing's freaking tiring. Yeah. Let's talk about that.

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It's more difficult to walk on the Omni for three reasons. You're always placing your foot up on the lip.

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You're always walking uphill. And in real life, when you're walking around, you're basically just falling forward and

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catching yourself. And you use that momentum from one step to the next.

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You don't have any momentum on this thing because you're not actually moving.

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And the other part is that there's friction. There's a lot less effort required to move your foot through the air compared to dragging

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it on a surface, even if they do come with those slippy shoes.

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So you end up getting really tired just doing the basic activity.

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I just want to try something. This base is only 150 pounds.

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Can you like eat hard enough that it's going to tip? How stable is it?

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Just try jumping off in a direction.

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I'd say you'd have to have a pretty strong intent to accidentally remove yourself from

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this thing. You know? Yeah.

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Good to know. I just want to check that because we're going to get a bunch of different staff to try it out.

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Oh, cool. He's a tall boy. And I wanted to see, what do you mean?

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I think you were like 90th percent tile in height. How tall are you, Maria?

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I'm 55 centimeters. Do the math.

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Yeah. Editor. Yeah, I'm a little nervous.

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I am 70 pounds over what this should hold.

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Yeah, this tag is rated to support 250 pounds, Alex.

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Which means I am 320 pounds. Well, for those math fans out there, technically it's out of spec, but you're over spec'd for

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this machine. It's the issue. How much experience do you have with VR?

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I own a Quest 3. You own a Quest 3? Do you use it a lot?

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No, I'm a fair amount. Okay, cool. What kind of games do you play?

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Fun games. I own a VR at home. Okay.

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My first Quest. I had the CV one.

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Oh, wow. And then it ended there. Oh, my God.

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Okay. This feels so normal. Oh, my God.

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Oh, my God. Oh, my God. Oh, my God.

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Oh, my God. Oh, my God. This is so difficult.

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That didn't feel good at all.

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I feel a lot of pressure, like, from the thing, like, that pulls me backwards.

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You're going to try and run through a level as fast as you can.

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We're going to do the first level. You're doing great.

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I feel like it. Honestly, the tiny steps seem to be making you a faster than the bigger steps.

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Go, go, go. Okay. You're doing great.

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Oh, my God. Yeah. The pulling towards the side.

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It's so difficult. Oh, my God. 8,400 points.

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Is that good? No. 8,000?

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No, I forgot that. Yeah, you did it. Oh, my God.

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No. You did not get the best score. Of course.

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You could try again if you want. I feel if I go again, I will throw up.

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Reality's so much better. There. Go.

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Yeah. Okay. How did somebody get so many points?

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So what are your impressions? How did that feel? My feet hurt.

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I don't know why. The experience was very difficult for me because of the pulling.

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Yeah. And those tiny steps are, you know, like, I'm already, I'm obviously out of shape, but

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this is really awkward. It looks very, you know, so it feels like I'm going to fall forward.

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It didn't seem like it was struggling at all with me with some of the, like your size.

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So like, that's great to see. Do you want to know how much it costs? I want to know.

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Yes. $2,600. U.S.

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You get the base and you get a VR headset plus the controllers.

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That's a lot, but compared to a treadmill or like a peloton, that's comparable.

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Yeah. That's an exercise machine that's actually kind of sick.

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Yeah. Like I would buy this over a treadmill. Would I buy it?

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No. But you probably wouldn't buy one.

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No. Would I spend the money on it? Probably not.

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Thanks for coming out and trying it. Yeah. This is actually kind of fun.

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Now that a few staff have tried it, we kind of see that even though they technically

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support short people all the way down to four foot four, Maria had like a lot of issues

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with being dragged back by the ARM, even in the lightest support setting.

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And that means that if you're close to the margins of who this supports, then maybe this

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isn't exactly for you, which is honestly a good question in its own right.

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Who is this for? Hardcore VR enthusiasts?

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Sure. But I doubt that many would want to pay for the bundled headset and again, you can't bring

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your own. While I understand that the company is interested in making this easy to use, I bet your VR

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enthusiasts wouldn't mind tinkering. The company plans on offering SteamVR support, but at this point, it's unclear how well

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that will work and how much support we'll see from developers for this device specifically.

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And even then, the headset you do get is held back by the custom OS, making the upside of

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the VR headset included comment a little bit less compelling.

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And it's kind of big. Sure, the size trade-off comes with the peace of mind of knowing that you're not going

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to run into any furniture. And if you want to run, well, this treadmill is the only option.

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And also an apt name, because I think the strongest argument for this is as a fitness

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machine. There are lots of people who will spend thousands on equipment that they only use maybe a handful

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of hours a week. And if your biggest obstacle to improving your health at home is a lack of fun, well,

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this could be a great solution. Did your normal treadmill come with the VR headset?

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I didn't think so. It probably didn't even come with a segue to our sponsor.

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War Thunder. Ever dreamt of being a pilot behind the controls of all kinds of war machines?

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Well, now you can. From sea to sky, War Thunder lets you take the wheel of over 2,000 realistic tanks,

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planes, and warships. It's a free-to-play PvP game that is all about epic vehicle combat and immersive battles.

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Every machine is modeled after real-world counterparts, so you'll really feel the action as you go

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head-to-head with other players. One of the standout features is the damage x-ray view.

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When you take out an enemy vehicle, you can see exactly how you did it and what led to

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your victory. And don't worry if you're new to the game.

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There are modes for everyone, from casual players to hardcore soldiers.

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So don't wait, join 70 million players worldwide and start playing for free on PC, Mac, PlayStation,

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or Xbox with Crossplay. Click the link in the description to grab a special bonus pack and get started.

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Thanks for watching. If you guys liked this video, why not check out our original video from 11 years ago to

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see how it's progressed.
