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Hello there. Why do you start like that? Why not?

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Why not? If you're watching this, you're probably coming from the five mods video where we broadly

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cover a lot of mods you can do to your Nintendo consoles, but we don't really go in depth as

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to why or how to do it. And this video won't necessarily give you everything, but I'm going to point you to

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their guides and walk you through some of the things that we did so that it's a little

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easier for you. So we're going to start with the MIG switch and the MIG switch dumper.

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Pretty nifty. Back up your games to this thing.

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This is probably the easiest thing that we did the whole time, minus one little thing

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that I will tell you about after. So first things first, you need to update both your MIG switch and your MIG switch

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dumper. Very easy. You download the update from the website.

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You copy over that update file to the SD card you're using, as well as the MIG switch

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dumper. And there should be one in the systems folder already, so you'll have to replace it, which

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will be the update. You plug this in and it's basically updated, ready to go.

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This one, we had a little more trouble actually. I was a little bit worried.

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Part of the trouble we had is when you update it, the blue light should flash and then go

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solid to show that it is worked. No matter what I did, I was always getting a red constant flashing, which means that

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the update has failed. The trick we found is just like smashing it in there.

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These things are kind of cheaply made and the pins make contact before you probably want

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to. So as soon as the cart was anywhere close, it's making contact, but not good contact,

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wasn't working. So our tip, shove it in there.

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Just once you've done that, you copy over the folder you dragged from the game cartridge.

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Easy peasy. Right now, it's pretty hard to find games formatted for this.

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You need every certification file and bin file from the cartridge, which is unique to

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each cartridge. So when you download ROMs on the internet, it's usually just the ROM itself.

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And so you can't currently really download ROMs unless you're lucky or you find some

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kind of repository that will probably exist more commonly as this kind of cart becomes

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more common. But as of now, your best bet is boring your friend's cartridges and copying those.

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Next up is the Wii U, which is still quite easy, although it's a little more involved

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than the Switch one. Basically what I recommend, go over to wiiu.hacks.guide, like we said in the video, and it's a very

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clear guide, but I'm going to take you step by step, just like I did when I modded the

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Wii for the video. It's a very simple mod. You're going to need an SD card, and eventually you'll probably want an external USB drive.

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I've had hit or miss success depending on the external USB drive.

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The ones I found that work better are actually ones that have two USBAs on the end.

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Basically to start, all you need is the SD card. Currently the OS that is recommended to install is Aroma, but I'll quickly show at the end

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how you can install Tiramisu as well, just for compatibility with certain things.

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So basically go to the Aroma site, you go to the download sections.

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You select all the payloads you want. We selected almost everything.

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Then you'll put your SD card into your computer. You're going to copy over the Wii folder that was created from that download.

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First you should pop in your SD card to your computer.

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You're going to need to format it Fat32, not XFAT, and that means that if it's over 32

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or 64 gigabytes, you're going to need a secondary application to format correctly.

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Windows formatter won't work, so I use Rufus. These are the settings that I use.

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Format it. Don't call it Wii U. Apparently that can give you issues if you call the SD card Wii U, and then you just

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drag over the folder that was created onto the SD card, take it out, and then you pop

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it into your Wii U. So once you put your SD card on your Wii U, you're going to go to the internet browser

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on your Wii U, and you're going to go to the website wieuexploit.xyz.

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Basically in the modern era, most hacks are coming through the browser, so that's why

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they don't like them anymore. At that point, you run exploit, and then you hold the B button to see a screen that says

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choose your payload. For me, it worked right away.

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If nothing happens, reset your browser save data, try again, but it should work.

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If you don't get to the environment loader, that means you didn't hold B long enough.

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Dumbass. So from there, you're going to nominate to the NAND dumper using the gamepad and A to

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launch it. You're going to back up all this unique information from your Wii U in case something tragic happens

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and you need to reset it. You're going to need all these files in order to do that.

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You're going to dump it, pressing A to start. When the process is completed, you turn off your Wii, take your SD card, and then you

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plug it into your computer and back those files up. I put them in Google Drive just because I've put sensitive stuff like that on a physical

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drive that wasn't backed up, and then I lose it, and then you cannot recover your console.

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That way you know you should be covered. At that point, you can delete the files from the SD cards just to keep it cleaner on your

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thing, and then you keep going. You go back to that website, and then you hit the exploit, but this time, you're going

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to hold X, which should go to the environment loader menu.

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You're going to hit A to launch into the aroma environment.

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When you're in the Wii U menu, you're going to look for the new icon, the payload loader

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installer, and you launch it. Press A to check if you can install a payloader, it's going to do a little check, and you should

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be good. And then you hit A to install, update. After installing, press A to shut down.

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At that point, you are basically done. The problem would be you'd have to redo this exploit every time you want to use backups

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on your console. So instead, we're going to keep going, and we're going to get to load into this home

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room environment automatically. So at this point, you go into your Wii U menu, and you load into the health and safety information

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app, which is actually hacked app, and you should have the option to select the Wii

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U as your default boot option. You hit the A to launch the aroma environment.

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You hit A to launch the Wii U menu, and once you're in the Wii U menu, you launch the

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payload installer.

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Press A to check, select boot options. You'll be asked if you want to switch to the boot title.

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Press A to select switch to payloader. When the process has finished, press A to shut down the console.

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And then now, every time you boot the console, you will load the payload loader.

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Why is this so weird to say load twice?

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Anyways, now you're going to want aroma to start automatically every time.

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It's not a huge deal. When I was messing around with the video, I actually didn't do this so that I knew that

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I was getting into a homebrew environment every time. When you turn it on, it's now going to go to that blue screen.

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You select X when you're hovering over aroma, and it should change the color.

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And then when you hit A, it's basically going to tell it, by default, I want to go to aroma.

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When you are going through this process, just hold the start button while the console is

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booting or loading the health and safety information app. Although once I was auto-booting, I found that the health and safety button wasn't working

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right. At this point, your Wii U is hacked. I downloaded the homebrew app store, because I find it easier on a Wii U to actually get

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the apps that I need, including a bunch of plugins that are made specifically for aroma.

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I did that by getting the file from the HB app store website, copying that over to my

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SD, running it on the Wii U, and then you get access to a bunch of stuff from your Wii

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U, and you can download it there. The big important ones is the WAP installer GX2.

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What that allows you is when you download games, that you know, this is the part that's

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too spicy for YouTube. Not that we condone piracy, but when you download games from the service that I'll talk about

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in a second, they don't come in a way that they will install on your Wii U.

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You need the WAP installer, and basically, it's going to be very easy.

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There's a lot of ways you can get your Wii U games. Personally, what I have used to legally back up what I own, Wii U USB Helper, and so that's

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an app that'll basically allow you to get these games and then copy them over to your

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SD, or you can even set up an FTP server so that you can use your network to copy games

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over to your Wii U. One of the shortcomings currently is when you want to install games, you're going to

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want to have it on your SD card and then install it from there, and when it's being installed,

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you can put it on the USB hard drive that you have for your Wii U.

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It's super easy. Just plug it in, it'll ask you to format it. But one of the first things that will come up when you are installing Wii U USB Helper

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is it's going to ask you for your title key, and that's the most important thing because

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the app is basically useless, so that if you happen to put titlekeys.ovh into that window,

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you might notice that all of a sudden you have access to hundreds of Wii U titles as

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well as thousands of homebrew as well as hacked kind of Wii and GameCube games that will run

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super easily. From there, you can download, make sure you hit the download button once you've added

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it to the queue, copy to SD card, and it'll ask you which SD card, and then that'll be

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on your SD card that you can put in your Wii U, use the WAP installer, and then bam, you're

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installing Wii U games that you don't know.

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Allegedly. Allegedly. Allegedly.

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Pretty easy install. Getting other apps to work can be good, and the big trouble is installing games from

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an SD card that you have to take in and out, but the nice thing is that you can have it up to a two terabyte SD in your Wii U.

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I am sure there's better cleaner ways to do it, but this is how I've done it, and it's been fine.

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It's actually super easy. If you go to we.hacks.guide, it'll give you a little primer on which hacks you need for

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which version of the Wii you have. Presumably, you probably have one with the GameCube ports because that's the good one.

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You download ModMe, follow the wizard there, and away you go. It's super easy.

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I'm not going to get super into it. This video is probably already too long. Here's the part of this video that is the most interesting.

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This modded GameCube. I'm not going to give you a complete guide on how to do everything, but I'll give you

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a quick primer on how to get your console apart, as well as we're going to show you

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us modding the console. So you will see.

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Yeah, this is actually my GameCube because the one we have for work doesn't seem to work

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very well. So I bought this one off the Japanese auction site because for a while I was doing console

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refurbs and modding as a little side hustle. I realized that I don't have the time or energy for side hustles.

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It was a silver GameCube and Game Boy player for, I think it was like $60 shipped, which

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I was very happy about. And now we have the shell. It is so much nicer.

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I'm not going to worry about this because this is as simple as disassembly.

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Just check an iFixit guide for this, take it apart, and then do it in reverse with the

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new shell. Easy peasy. For taking apart the GameCube, you're going to need this stupid GameBit 4.5, I think is

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what it's called. I noticed that the iFixit drivers are just a little too short for this, where you might

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rub a little bit around the circle. I'm not that worried about it. It's like sandpaper.

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It's fine. I love working in a GameCube.

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It's one of the easiest consoles to work with. I think the only one I like more is a Dreamcast, and you're freaking in there, man.

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So the mods that we did, starting with the easiest, is this Type-C adapter.

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Basically all you would need at this point is to unplug the power board that you had

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in your previous system, unscrew it, take it out, and then drop this new one in.

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This cheap one was a bit of a pain. So normally there's wires that kind of go from the connectors to the board.

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This one has wire, but it's solid copper. There's also no insulation, which was kind of weird.

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And so for our modded shroud for our fan, it actually didn't work.

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So I had to snip that off, and I accidentally snipped off the screw mount.

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So this one's a little free floater.

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That's fine. I'll keep it out. The other thing that's super easy to do, and I would recommend for everyone, is this

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Laser Bear Blue Retro adapter. So you can get little slide in ones.

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They make it, it's kind of an open sourcing the Blue Retro project, if I'm right.

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But someone actually made a full controller board replacement for the GameCube, which

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is fucking awesome, because you can still use your regular ports, but you can also use

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Bluetooth controller. So I actually did a short on it a long time ago, which made me buy one from my own.

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So those are the two basically dropping components. Next we're getting a little more complex.

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You can buy a pre-modded, what the fuck just happened here?

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Oh god, what have I done? This is just the thing to check if the drive is closed.

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So it's not super, I can fix that. Option one is you can buy a pre-modded fan, which is actually what we did.

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It comes with the right connector. I can slide it in. We actually have this 3D printed shroud as well, which makes it all a little cleaner,

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a little easier, although you can just kind of like jam it in there with some double-side

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tape. It'll be fine. You can also get designs for 3D printed shrouds that'll actually have a mount for your

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Pico boot. So this was a bit of a struggle for this video.

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I really wanted to show off the flippy drive. I saw it in a Macho Nacho video, and he was kind enough to let us use some of his footage

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when we're talking about it in the video. But unfortunately, when we reached out to the creators of it, they did not get back

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to us. And so we didn't have it for this video, but it's super, super fucking cool.

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It would be just as easy as the other things. Basically you would just add it on.

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It has like a folding connector. You're going to slide it into the disc drive connector, which is under the disc drive,

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and then you're done.

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That's it. Whereas the Pico boot, you're going to have to fully disassemble, and you're going to

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have to solder on the connectors. You're first going to have to flash the actual Pico.

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It's still pretty easy, and it's very mature in terms of a mod.

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It's interesting how most of the mods are now going around a Raspberry Pi Pico or the

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RP2040 chip. Even the mod chip for the Switch uses the same chip, which I found very interesting.

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I'm not going to go any further here, but you're going to see all this footage that we have of Justin and Tanner getting in here.

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The HDMI mod is a very hard one.

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It's a little easier on the GameCube than it is on the Wii, which is nice. You're going to be doing very small solders.

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So make sure you have your glass of whiskey and just take a breath, take your time.

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If you're going to do the same mod that we did, which is the GC Dual, this guide over

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at Dan's Projects, I don't think it's our Dan, sadly, is what Justin was using.

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It's fragile. Be careful. That's why they sell extra cables and parts in case you f**k it up and they give you very

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clear discamers. If you break your console, that's on you. So be very careful.

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If you're not super comfortable doing it, there's probably local modders around you

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that might feel more comfortable doing it, and then you know, it's on them. I call myself, you know, intermediate in terms of soldering and modding and stuff, and it's

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a little much for me. I think I could probably get away with doing it, but I would way rather have someone who

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knows a little bit more than me do it. And so you're going to see footage of smarter, better people than me doing it right now.

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And then in terms of the shell replacement, again, just follow an IFixit guide, tear down

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and then do assemble it in reverse, but with the shell, Gamecube's not too bad.

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The Wii is the worst f**king console to work on. I don't know why Nintendo thought it was so important.

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I think when I did it for the first time, I counted 29 screws, which doesn't sound like

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a lot, but they're different sizes. Some of them are different bits, and it's just so unnecessary how many screws are in

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this stupid mother. But Gamecube, much better time. I think they were much less concerned with people, you know, dropping in parts.

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It wasn't as much of a business at the time. Like PS2 was sort of the king, and PS2 modchips were kind of the specific thing to do so you

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could play backup games. The last thing is for the N64, I'm not really going to cover it.

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You get a mister. There's a million guides. You can buy pre-built as well.

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It's friggin' awesome. Personally, I would wait a little bit.

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There's clone board coming that we talked about briefly in the video.

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It looks like it's going to be basically a drop-in replacement for everything, so you

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are just going to save 125 bucks on your main board.

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And even the RAM upgrades are going to be cheaper, so personally, I would wait on a mister for

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a bit. PC emulation is the best, anyway. PC emulation is insane.

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Look, I have 30 consoles plugged into TVs right now and so many more just on shelves.

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I think I'm going to sell them all. I think that emulation is kind of the sickest thing ever.

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I really want to do an LTT video about emulation. I think that it's mind-blowing how incredible it's become, like six-gen gaming.

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So like PS2 and GameCube and Wii emulation is so good and it's so consistent.

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There is definitely incompatibility issues, although it's rare and rare.

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But you can run games at, like, the games will run smoother.

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There's sometimes frame rate patches, so you can unlock frame rate.

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Like you can place Super Mario Sunshine at 60 FPS in Dolphin.

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Even when Nintendo f***ing remastered it, it was locked at 30.

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Stupid people. There's even games that are compatible with a depth buffer being sent to Reshade, so you

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can actually add ray tracing to certain GameCube games.

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The results are kind of hit or miss, but it's a super fun experiment. I really enjoy Reshade.

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It's about Pascal Gilcher's ray tracing plug-ins.

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It's a Patreon-supported thing, and so you'll have to, you know, give five to seven dollars.

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I'm not sure what it is right now, to get the latest version. But I think it's totally worth it.

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The work is so cool. And it works on older PC games, too. I played through all of fear using that plug-in.

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So f***ing cool. Having, like, the reflections be ray traced and the shadows look much more modern.

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I'm a little bit off topic. Emulation's amazing. I use Project 64 for N64, Dolphin for Wii and GameCube, and Dolphin might be the easiest

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emulator I've ever gotten to set up. It used to be so hard. You'd have to go find BIOS.

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You'd have to, like, run a certain thing to get it working. Dolphin, you just download it?

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You just drag your ROMs in? Buddy, done.

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Done. And that's basically it. I know that this wasn't fully comprehensive of everything, but we wanted to go and cover

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more in-depth of things that we gloss over in the video. If you have any interest in this stuff, we'll have a lot of guides linked below to make

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sure that you can do it step-by-step, including some other creators that are doing a really

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cool job in this space showing off this stuff, but also really taking you through each thing.

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Because we covered so many mods, we couldn't go too in-depth about anything, and I kind

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of wish we had the time to do that kind of content, you know, just, like, 20 minutes

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on one mod. But that's not what we do here.

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We open the window so that people can crawl through it.

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You know what I'm saying? You know what I'm saying? All right, if you liked this video, why don't you check out some more Floplan exclusives

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like me? Retro Tank. Retro Tank?

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The video? Did I do a Floplan exclusive of that? Whatever Floplan exclusive I did, I'm sure it's super memorable.
