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About a year and a half ago, I was publicly humiliated on Tekken's smallest stage.

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It was a fly-quest weekly. It didn't mean anything.

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And Joe Crush, one shot me. And even Horata himself said that that was awesome.

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And today I'm coming out of retirement to talk about the junk food swirl.

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It is a leverless controller, fight stick, pad. All of those combined and it has balls.

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So if you're not familiar with junk food arcades, they are a leverless fight stick company based

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in the United States and they have their flagship product. It is called the Snackbox Micro.

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There's many different controllers that one might use for fighting games such as Street Fighter or

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Tekken if you're going to get one shot. There's a traditional game pad such as the PS5 controller,

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which is the one that most people prefer because of the D-pad. And then there are more legacy

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controllers such as a fight stick or a arcade stick as you know the old ones might call it.

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Here we have a leverless controller. It's sort of a leverless controller. It's kind of hard to

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describe what this actually is. It's a sort of a weird hybrid of a leverless controller and a

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game pad, I guess. And so junk food decided that, you know, why have both a PlayStation controller

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and an arcade stick when you can just combine the two? And I guess that's how the swirl came to be.

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On the left here we have a more WASD traditional layout of a keyboard and then we have a more

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fighting game-centered layout here on the right of the swirl. The elephant in the room here are

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these two giant... At the bottom of the controller we have their thumb domes and they are hall effect

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sticks and they offer superior accuracy and responsiveness. But before we continue on,

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let's take a look at what else you get inside the case. It actually comes with a really nice

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carrying case. This is nice. It comes with an angled USB-C to USB-A sleeved cable. Yeah,

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it's about six feet long. So, you know, when you're at a setup or something, good amount of length

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between you and the screen, even though your opponent might be like right next to it. I hate

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those guys. You got some propaganda stickers. Very nice. And then it comes with a welcome to the

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swirl family with a swirl QR code. Now this is epic. Overall, first impressions. It looks

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cool. I mean, it's a design that I don't think I've ever seen. One really interesting thing,

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though, is you market this towards fighting game players and like controller players because

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it's supposed to be the best of both worlds. But this WASD layout here is not really what we use

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on levelless controllers. Like on levelless controllers, it's usually just the bottom three

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buttons here. And then there's actually a center button here for jump, jump or up. Like, it's

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so I'm surprised that there's no actual button for that so that you could like map it to that.

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So that's really interesting because I get the vibe more that this is like just a replacement

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of a keyboard. And then they just added some thumb gums. The pattern here is I'm not the biggest

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fan of this pattern. There's a whole bunch of different fight stick patterns layout. It's like

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this. I'm more used to this sort of layout where it tapers down. Some of them they like to go

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straight across like this, like the Razer Katsune. On the top, we got the USB-C port. Nice to always

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have the universal connector, have a detachable USB-C cable. My fight stick is not detachable.

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And every day I worry that it's going to break. On the bottom here, you know, we got a nice foam

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sort of like cushioned bottom, which is nice because when you use these, you usually don't

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actually use them on desks. They're usually built to be put on your lap. This button is the home

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button. This is the select button. This is the start button. We got the touchpad button here. Then

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we got the edit button and the profile button. So I'm assuming you can assign different profiles to

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this and then you can kind of hot swap it between games. So before I continue, I want to talk about

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getting one shot in Tekken. Nobody talks about that I actually took two games off of Joe Crush.

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I just got one shot. So that's it. So one thing I do notice about these buttons is I believe they

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are all key switches. They feel like Cherry MX Browns. If I rip one of these off, whoa. Yeah,

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these look like just Cherry MX clears. You know, I'm sure somebody in the comments will correct me

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about that. And I guess they are just hot swappable. So you can just rip them out of the PCB and stick

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them back in with all these junk food, loverless controllers. They try to keep it pretty thin.

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So they use these key switches instead of the typical like Sanwa Denshi buttons that you find

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in regular fight sticks. Definitely prefer those. They just feel like I'm at an arcade machine,

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not that I'm old enough to know what that's like. But it's just good fun. One thing I do notice is

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that there's already a bunch of fingerprints. Holy moly. I mean, my fingers are pretty grimy. I don't

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know why I wish I could fix that. I'm a stick player. I have the Toki Omni and the artwork

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is impossible to swap on that. This one, they advertise it as it's a, it's just a magnetic

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top plate. Plexi off. Whoa. There's the Plexi taken off. And now we got the artwork. I mean,

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it's just a piece of paper, which is great because this is the most effortless way of taking off

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fight stick artwork that I think I've seen in a long time. This being magnetic is actually

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awesome. You can clean this so easily. I can just run it under some water and give it a nice wash.

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So I'm assuming these buttons are like X square triangle circle. R three L three are actually

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here, but then these do actually click down. So that's really, I mean, we'll see. I guess we'll

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test them out, which I guess we'll do. Me and Bella are going to fight after this word for more

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sponsor. All right, we're here in the web app now for the junk food swirl. And I mean, looks like

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you can remap quite a few things. You can change the controller name. You can change the analog

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sensitivity. They got firmware updates connected. You can disconnect it by just clicking it.

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I don't know why you would do that. You can just rip it out of the port. I mean,

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it seems like a lot of people actually have complaints about the software for this thing.

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It might have been a little undercooked. I mean, the UI is great. It looks easy enough. You know,

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you got different profiles so you can like swap. You got up to five profiles. You can import profiles

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from other people. So you got that sense of the swirl community. And then you got export profile

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files. So that's how you share your swirl profile with the swirl community. So here we have the

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basic variant of the swirl. There's actually a second variant called the multi console. The

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basic variant of the swirl only works on switch and PC, but the multi console version works on

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Xbox and PlayStation, which is something to keep in mind because most tournaments nowadays are run

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on exclusively PS5. If you're going to bring this to tournaments and you're going to, you know,

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game it up and go oh two in the tournament, you know, you can't connect this without either the

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brook converter to PS4 to PS5, which adds a little bit of latency or spending the money for the

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multi console variant. Let's game. That was scary. No, no, no, one more time. Don't use that one,

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Connor. I swear. So it does seem like these four buttons here are the actual buttons to be using.

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So it's like your typical street fighter layout. It still is weird to have jump up here. Like I

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said before, most leverless controllers, the jump is actually down here and you're usually just

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playing with like the three bottom ones because I mean, you're just trying to hit quarter circles.

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So other than that, though, it feels very good. How do you feel with the loudness of the keys?

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So like the loudness of the keys, I slam my keys pretty hard when I play the game.

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I mean, I just like how the keys feel when I am gaming it up. I mean, it's as responsive as I

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would expect from a brook board. I will say, though, I'm just trying to see the sensitivity on the

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keys because with Sunwa buttons, like the lightest touch will actually activate the button on these

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keys. There definitely is like an actuation point. So it's nothing like too crazy. But when I like,

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I can hit here and nothing is actually happening on screen. But then like when I actually get to the

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point of actuation, there is so it is like just a regular key switch. It's not like a typical

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arcade switch, the Sunwa button that you know, we all know and love. I do usually play on my lap,

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though. I don't have enough space on my desk at home. This feels pretty good. I'm going to say

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something that's a big no-no. It's almost like mall grabbing your skateboard. I'm going to use the

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the stick. The dome. The dome. I'm going to use the thumb dome. The thumb dome,

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it's just not for fighting games. See, you just don't get like the precision you get with a d-pad

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or like WASD with the thumb dome. I mean, like I just have no idea. There's no click. I mean,

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it's doable, but I would not recommend using the thumb dome. So I'm not absolutely smurfing. I've

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been matched against a Platinum player. He's going to be playing Ed here. I mean, this guy has no idea

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who he's playing against. He's like, who is LTT benchmark? Boom. Round one is a dub for me.

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Oh no. I got him with the wake up level three as the pros do.

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Guys, do I rematch him? You have to rematch, right? I'm going to use the thumb domes here

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and you're going to just see me get slammed because I don't know. I don't have the precision that I

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want with these domes, at least in the fighting game. Oh, I swapped back to the keys. I like the

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keys too much. Okay, he's just, I mean, he's just throwing things out in neutral. This guy got no

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neutral. So why don't we hop into another game and we'll test out the thumb domes in like a shooter.

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Okay, so we got Cyberpunk going. I mean, this is the smoothest Cyberpunk has ever been for me.

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5090, by the way. Here we go. I'm going to give you that cinematic E3 trailer look. If you just

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love fight sticks and you just want it to be your everything, I mean, I guess that's what this is for.

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Like you just never have to own like a PlayStation controller ever again. You know what? Honestly,

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I'm finding aiming quite easy and it's actually quite fun. I mean, this is pretty doable. I mean,

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you got to get used to the layout in a way. This is not bad. I thought it was going to be way worse.

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Um, I can't lie. Oops, sorry. It's Tekken time.

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All right, I'm challenging you to Tekken 8. I saw you got one-chotted. I've never played

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Tekken 8. I haven't played Tekken since like Tekken 2, but I'm feeling confident. Okay. Also,

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I'm using an Xbox controller. I have it. Yeah, you better not use the left stick. You better use

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the deep end. You're using a special style. I didn't mean to. I don't know what these buttons do.

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Oh, no, I have, I don't remember a single combo. Wait, I actually just got,

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I lost. Please, please, please. I lost. It's going to kill. I know it's going to kill. I'm not going to watch.

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Oh, we hate to see it. So if you didn't know, the trick to Tekken is,

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is you don't hold down back like Bell is doing. Why? Because then you get launched like that.

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He burst, he burst. Oh my goodness, dude. He just keeps ripping rage art. Special move,

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special spot style. Oh, you died. It doesn't kill. But watch this.

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What the, he had a vacuum. Okay, guys. He's just mashing the rage art every time. Listen, why did they put it in the game

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if they don't want me to do it? That's so true. No, no, no. I got him back. I got him back.

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I got him back. She hit me in the doiner. Okay, get me. All right. I saw how you lost. I'm going to

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get it here. Oh, oh, I dodged. Boom. This kills you when I do this. And then I'm going to learn.

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I learned. No. Subscribe to ShortCircuit. No, that's the price. So you too can beat Jake Bell

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Belivance for the small price of, I think it's $175 is the basic, the multi platform, which is

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the one you're going to want to get is about $225. I think you'll understand if this is for you. I

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mean, overall, I had a lot of fun with it and it was fun finally redeeming myself in tech. And

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thank you, Jake, for having me on ShortCircuit. I threw. Subscribe to ShortCircuit.
