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NVIDIA is reportedly pulling the plug on its GTX branding.

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Once a mainstay of the graphics card world going forward,

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it appears that NVIDIA's products will all be labeled with RTX branding instead.

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But why would NVIDIA kill off such strong branding

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that commands tons of mindshare in the marketplace?

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To understand this, it's helpful to look at some quick history of the GTX brand.

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It first popped up all the way back in June of 2005

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as part of the G4 7 series. Back then, it was less of a brand

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and more of a designation to let people know they were getting a high-end card.

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As the first ever GTX card, the G4 7800 GTX,

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set users back a princely 600 bucks.

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Oh, that hurts. But outperformed all other cards at launch

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in demanding games of the time, such as Battlefield 2 and Half-Life 2.

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Big era for twos. We first saw the more modern G-Force GTX

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followed by a number branding with the GTX 260 and 280 released in June, 2008.

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And GTX continued to represent the mid-range

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to high end of the market all the way through the release of the G-Force 10 series in 2016

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with lower-end models getting different designations like GT or GTS.

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However, there was a significant shift in branding in 2018.

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When NVIDIA unveiled its now familiar RTX branding,

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which was created to indicate that a GPU had extra ray tracing hardware built in.

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All of NVIDIA's mid-range and high-end cards that used the new Turing architecture

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and featured ray tracing became part of the RTX 2000 lineup

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while lower-end and mid-range Turing GPUs

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that didn't feature ray tracing instead became part of the GTX 1600 stack.

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To make it clear that while these cards did have the new generation's architecture,

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they didn't have ray tracing or other bells and whistles like DLSS

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due to the lack of ray tracing and tensor cores.

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But since then, we haven't gotten any GTX cards based on the newer, ampere, or lovelace architectures,

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which are RTX only. So why exactly does it seem like NVIDIA

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has just given up on producing non-RTX cards?

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Although real-time ray tracing was seen as wildly impractical in a consumer graphics card

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for a long time, advances in technology enabled NVIDIA

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to put ray tracing hardware and AI-focused cores

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not just in high-end cards, but also in mid-range models at an accessible price.

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The launch price of the RTX 2060 was $349,

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and it's possible to get a current-gen RTX 4060

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for under 300 bucks. By contrast, the GTX 1660 is going around

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for only 190 bucks, only about a $100 delta.

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Do we need to call that a delta? Like, we're not talking about physics, you know?

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Like, I don't know, okay. About $100 less.

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And on top of that, the difference between a GTX 1650

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and an RTX 3050 is only about $20

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to get a card that's a generation newer and has the additional RTX features.

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Seeing as how NVIDIA is using these features as a way to set their GPUs apart from competing products,

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it's unsurprising they'd rather have these features all up and down their product stack

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rather than split their branding. But in addition to that, it turns out that lower-end GPUs

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actually aren't particularly high-margin products.

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And it's not like gamers were exactly lining up to buy discrete cards much lower down the product ladder

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than, say, a GTX 1650. So it made sense for NVIDIA to incorporate

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their much-ballyhooed features into their more value-oriented,

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but still viable for gaming products, like the RTX 3050 and RTX 4060,

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and just for go having a separate non-RTX product lineup

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that didn't really have an obvious place anymore. Although it will take some time for AIB partners

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to put the remaining GTX 1600 series GPUs

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onto the cards themselves and get them onto the consumer market,

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you'll probably see the last ones leaving the factory later in 2024.

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Maybe one day, one of the last ever GTX cards

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will be worth some money if you keep yours mint in the box.

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Can't make any promises, though. But I promise you, I'm so happy that you got here to the end.

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Thanks for watching. Hey, like the video if you liked it, dislike the video if you disliked it.

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Check out our video on NVIDIA's first ever GPU,

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the old ones, and comment below with video suggestions.

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Hey, and also I just remembered, don't forget to subscribe and follow.

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I'm a little sleepy.
