WEBVTT

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It took us over three years to build a $500 PC that could beat the PlayStation 5.

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And even then there were some compromises.

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And now we're conspiring to murder the PS5 Pro in less than a week?

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It shouldn't be that hard. I mean that $200 price bump that everyone is angry about frees up a lot of money for our budget.

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Except for one small problem, David. While $200 is certainly a lot of money, it doesn't buy that much these days.

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And while we could have taken the easy path and just thrown a better GPU into our original killer,

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this is LTT. We don't play on easy mode.

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When we're done, we're going to have upgraded graphics, more features,

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a case that doesn't look straight out of the Fallout universe, and the same or better performance than the PS5 Pro.

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But be warned, this ain't going to be a smooth ride.

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Unlike the smooth segue. To our sponsor.

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Shut up. Oh, that's my boss.

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I'm not going to lie. It was pretty cool when I heard the PS5 killer mentioned by the Mark Cerny,

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lead system architect on the PS4 and PS5, even if he was being kind of salty about it.

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I mean to be clear, I think he recognized that our declaration of victory

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was obviously tongue in cheek, and that we do fully appreciate the gaming value that's on display from the PS5 hardware.

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But he clearly still felt the need to call us out on shortcuts that we used,

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like the fact that we used a secondhand motherboard in our system

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while comparing it to a brand new disk based PS5.

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But here's what you got wrong, Marky, my guy.

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It was all used parts, not just to use motherboards.

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So wait, no, that's worse.

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And Mr. Cerny wasn't the only one to take issue with that comparison.

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Many commenters accused us of giving an unfair advantage to team PC.

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But as you would expect from any coverage of this topic,

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the angry comments came from the other side too, with many of you accusing us of favoring team console.

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Linus, you said. You didn't place enough value on the extra flexibility of the PC.

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On the free online play or the cheaper larger game library.

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But guys, look, not every video can be about every topic.

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And today our goal is straightforward. We are going to beat the PS5 Pro in visual fidelity and frame rate at the same price.

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We are still going to allow secondhand parts because, yes, Mark, we do need shortcuts to beat your wonderful machine.

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But we are going to uncut as many other corners as possible,

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which means getting the absolute most out of every penny we spend

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starting with our CPU, the Intel Core i5-12400F.

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And I can already hear you saying, Linus, Intel for gaming?

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And yeah, to be clear, the AMD 5600X would have been our ideal pick.

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And if they were priced identically, we would have gone team red,

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just like Sony did for the PS5 Pro. But when we can save about $30 and still get a better CPU

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than what's in any version of Sony's white monolith, it's kind of a no-brainer.

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Once again, we aren't going with the exact specs of the machine we're competing against.

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We've actually got two fewer processing cores,

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but our cores are more powerful than Sony's, meaning that in gaming, we should come out ahead.

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And the included cooling, that's a nice little bonus for additional savings.

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The leap over to team blue comes with other benefits as well.

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Now that the LGA1700 platform has been out for a few years,

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there are some cheap motherboards out there. Like this ASRock B660M HDV that we found for under $40.

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Now you don't need to go for this one in particular. In fact, if it wasn't for the outstanding deal we got,

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we would have preferred something with a couple of Gen4 NVMe slots and built-in Wi-Fi.

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But going used means you need to be flexible and snag whatever works and is cheap.

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But hey, at least being B660, it does support higher speed XMP memory kits.

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Like this one. This, our 16 gig kit of G-Skill RipJaws 5.

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Now it's worth noting that because of our CPU choice,

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we could have gone with DDR5 and a DDR5 motherboard.

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But this kit was just 20 bucks and every penny counts,

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especially now that we need to match the PS5 Pro's 2TB of storage.

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And we did! Or at least we were supposed to. This is 1TB.

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It was marked in inventory as 2TB. We're still counting the price of a 2TB one against our total.

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I see. Okay, now you probably noticed this is a pretty decent looking SSD.

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Last time around we didn't have a high-end SSD and we justified our choice by pointing out that

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it doesn't really have an impact on real world gaming performance.

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But this time we're challenging ourselves to do better

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and we found something that meets Sony's minimum recommended requirements for a secondary drive.

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And we went with the WD Black SN850X,

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which we found for a little under $75, and which happens to be Tom's hardware's pick for best PS5 SSD.

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Though it should be noted that there are other options out there at very reasonable prices.

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You smell that? That's the smell of a right angle.

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Get it? Because we didn't cut the corner anymore?

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Anyway, for our case, we chose this perfectly decent mid-size NZXT H510 that we found for $30 on Facebook Marketplace.

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Okay, eagle eyes, it's not the exact same one, but come on.

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What's the point of us buying that black one that someone else could use

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when we have this white one sitting in our warehouse? And besides, the point is not the exact case.

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There are a ton of options out there around this price point,

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including some much more fun ones if you don't mind rolling the dice.

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We also found some older model cases that have support for an optical drive if that's your thing,

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but we won't need one this time around because the PS5 Pro doesn't have one either.

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Thanks for the free right angle, comrades of Ken Kuduragi.

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When it comes to raw power, there are any number of power supplies that could do the job,

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but we didn't want a shoddy heartbeat for our Sony Slayer here,

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so after looking through a number of reputable units at the right price,

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we settled on this Corsair CX750 for $35.

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$750? Yeah, that sounds kind of overkill considering that the PS5 Pro draws less than half of that,

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but we're going to need it to power a GPU that can beat the Pro,

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which I guess brings us perfectly to the star of any good gaming PC.

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And also the star of the PS5 Pro, if you consider that the GPU changes

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are the only ones that really impact performance. Sony made a big deal out of the big three, larger GPU with 45% better raw performance,

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more advanced ray tracing hardware, and a new AI-driven upscaling that they call PSSR.

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Ever since the announcement, I've been very eager to get my hands on this bad boy

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to see what kind of PC card that's going to translate to in the real world.

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We can make some guesses, the closest comparison could be a downclocked 7800 XT,

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but the not yet seen ray tracing hardware and custom better than FSR, but not quite DLSS upscaling

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makes us wonder if we're going to need to wait for AMD's 8000 series for a tree equivalent.

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One way to avoid giving up features would be to go for an NVIDIA RTX 4070,

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because as Digital Foundry pointed out, its feature set more closely matches the new console.

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But when it came to decision time, we felt that this XFX Quick 7800 XT with its higher

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raw performance would make up for the lack of shiny features and help us secure another win

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for Team PC. What are we looking at for our total? 655 dollars.

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Wait, really? That leaves enough for a sketchy Windows key, that 8bitdo controller we checked

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out recently, and even some stick logs from LTTstore.com to cover those precious analog

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nubbins during transport. But I couldn't help noticing there's still no Wi-Fi 7.

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Okay, well that's a bit of a corner, isn't it? But, but, hold on. If we built this machine using the absolute lowest prices we found,

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Scrapyard War style, maybe we could get it at a lower price?

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535 dollars. Not bad. That's a potential $165 of budget to play with for a Wi-Fi card and, I don't know,

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other stuff. But would you use the money for Linux? That's a tough question, because you're not going to go up another class of GPU,

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and you could upgrade your CPU, but that's probably not going to affect gaming performance

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that much. I think the best use of it is a pretty well-rounded system. Probably just go for some

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games. Speaking of, let's do a side-by-side. How close are we here? I definitely am seeing

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some weird moire in my rug. Me as well. But, oh, you are too.

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Yeah. Right now I've set our PC to the PS5's Ray Trace performance mode, which is

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the ideal way to play on PS5 base, but we probably want to mess with the settings a little bit to

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get a little more visual fidelity and see what we can squeeze out.

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Question for you. Where is it? Oh, yeah, no. We're still getting some pop-in from the confetti.

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It looks about the same on both of them. Honestly, when we did the ShortCircuit on the PS5 Pro,

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I didn't find that the PS5 and the Pro looked that different in this game.

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And I'm having a hard time picking anything. Oh, the grass. Your grass is noticeably higher

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fidelity than mine. Yeah. Okay. If I want to catch up, I'm going to have to change that.

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Nothing here looks like it's going to help with that. All I can really do is...

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I think it's just resolution and FSR. So FSR will be in display.

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Oh, whoa, whoa, whoa, whoa, whoa. Interesting. Does it look closer to yours right now?

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Yeah. Because we looked at... I swear, when we were looking at it before, it was...

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Hold on. Okay, I'm going back. Oh, yeah. Now it's poo-poo again.

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That's so interesting. It's so blurry. What do I have to change to make it operate?

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Like it does in the menu. Look at this. Am I supposed to be able to see what I'm changing?

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No, definitely not. We're definitely getting 1% lows below 60.

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Ray tracing is on, which is definitely not the 7800 XT's, you know, Forte, but that's the tradeoff.

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I think in this game, we're going to have to say there's an advantage for the PS5 Pro.

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It is an exceptionally well-optimized game, even on the base PS5. So the PS5 Pro just

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gets that extra little bit. However, with that said, if you had me blind taste test these,

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I would not object to either of them. This is a great experience if you want to play Rift Apart.

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I watched something that I've been curious to see for myself and I would be able to tell the

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difference with PSSR for one big issue, which is some of its upscaling looks like it's moving.

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If you look at those lines in the deck, you can see them kind of like moving and they're not

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supposed to be. Like they're supposed to be stationary. Oh, okay. So hold on a second.

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See? Yours are just stationary. So there's motion artifacting or something. I saw that in a digital

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foundry video and I've been curious to see that. So we've got some advantages and disadvantages

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both ways. Yes. I'm just looking at the confetti in there. Inside? Yeah. I think mine is just going

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to crap. FSR has no idea what to do with it. It's pretty bonkers. There's a lot of motion artifacts

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and it's clear that the PS5 Pro's upscaling is doing a much better job here. Like it's really hard,

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but if you can catch one with your eye and try to follow it around, you can follow a piece of

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confetti around yours. Mine? Good luck. That's just a garbled mess. Yeah, that's pretty bad. Overall,

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the motion is still there. It's moving clockwise or whatever, but those are individual objects and

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that's just, it's shredded almost. My foliage doesn't look way worse than yours here though.

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Oh, my trees do though. That was background. Yeah, the background trees look so flat. Should we

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change the setting? I think this is an L. I think the PS5 Pro might take the win on this one. I had

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everything set to high, but I think we're going to want to mess with the settings again. I think

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your menu looks better though. Like substantially. Oh, would you like to enable the pro rendering

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mode? Here we go. Yes. We reset these displays right before we started, and when we were using

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them for PS5 versus PS5 Pro on ShortCircuit, they looked the same. I thought Windows 11

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each share was supposed to be good. You just said you liked mine better. That's true. Hey,

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did I load first? I think you might have loaded faster than the PS5 Pro. Got him. Oh, no, just

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dang it. Tune the two. Wow, that's remarkably close.

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I feel like your hair is better, but maybe I'm just at an angle. That's true. I think your textures

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are worse. If they are, it's not by much, dude. I think, like the photos are a little bit clearer

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here. I don't know if that's a PSSR thing, because it looks like it's doing some weird

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work on their shirts. Oh, yeah. Dude, I would rather have the softer photo than the, like,

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shimmery line on it. It's distracting. Are you getting a good solid 60 FPS? Oh, yeah. This is

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very 60 FPS-y. Me too. Looks like your 1% lows are a little bit lower, but I wouldn't be able to tell.

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Not with any kind of variable refresh rate. The fact that we can be this close to the screen

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and not tell the difference, I think, tells the story. Yeah, they both look great. They both

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look fantastic. I think we could call this close enough. Yeah, I think we could probably tweak

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settings and get it a little bit better, but you're already at your performance threshold, so.

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Yeah, I think this is as good as it's going to get. Wow, this is not good. Oh, wow. Yeah, you're

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40-ish. I'm not even, no, I don't even think I believe what Frameview is saying. Dude, touch this.

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Oh, yeah, that's like sub 30. No, wait, that's way. This is bad. The pacing here is terrible.

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Turn off your ray tracing. You know, I'm going to turn V-Sync off and see if that helps. Yeah,

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that helps a lot. Okay. And now it feels like what it says it is. The thing about V-Sync is if you

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dip below the target frame rate, in many cases, it will actually have to dip even lower in order

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to ensure smooth delivery of frames. And if you are oscillating between them, it can feel extremely

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stuttery, worse than if you just didn't have it at all. And in this case, this was clearly the

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right play. I'm getting a little bit of tearing, but this is way smoother. It doesn't look as smooth

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as yours, though. Once again, your HDR pops. So much more than mine. And for those of you

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looking at frame view up here and doubting that HDR is working, my menu pops. Like HDR

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is definitely on on both of these displays. It says HDR mode right here. ASUS Gaming HDR.

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Trust me, we reset them right before we started. We did learn when we did the last PS5 killer

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that Intel's implementation of HDR just plain didn't work because there's a lot of proprietary

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nonsense that both AMD and NVIDIA have baked into their drivers to get the bloody thing working.

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So we could be seeing some of that here. It could also be that Windows HDR,

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just plain isn't that great. I'm curious, kind of come stand on that semicircle and look at the

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background because I'm getting a lot of that motion upscaling crap in the in the background again.

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Yours looks a lot more stable. No, mine's clean. But I think you need to turn down some settings

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to get to 60. Yeah. Okay. I don't like PSSR. I think it looks bad. Like look at this tree.

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Am I crazy? Is that like that's... No, you're not crazy. That's a lot worse than mine. Have a look.

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I expected this to be better than FSR. And I think, you know... Well, it is better than FSR.

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But it's not better than just if you aren't using as much FSR. That's fair. I have a more powerful

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GPU than you. Yes. However, it's pretty clear that I'm not getting an even 60 FPS. And honestly,

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all things considered, I'd probably take that gaming experience. Really, hey? I mean here.

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Try it. Swapsies. Oh, yeah. All right. And I'm not looking at this going, wow, what a huge

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difference in visual fidelity when I'm actually playing the game. If I'm not sitting in pixel peeping.

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Now, these are both more than adequate. It would be fine with either of these.

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I think I would be prepared without changing one setting at a time and rebooting the whole game.

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I think I'd be prepared to call this one pretty much a tie. Yeah.

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It's not quite there. I don't think we're quite there. But it's pretty close. It's pretty close.

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Let's close this out by answering some questions. Is the PS5 Pro as bad a value as people are making

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it out to be? Well, I think that depends who you are. If you have a 1080p display, absolutely

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do not buy this machine. If you have a 4K display, though, and a base PS5, you could get anywhere

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from 250 to even more for your current machine, meaning the upgrade is going to cost you 350 to

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$450. That is a pretty tough sell. The PS5 Pro definitely looks better. But from TV distance,

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I feel like only the discerningest of gamers are going to easily pick the Pro out of a lineup.

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With that said, if you're coming into the PlayStation 5 ecosystem fresh,

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it's undoubtedly the better machine. It's the definitive PlayStation 5 experience.

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And for $250 more, it's no worse of a deal as we just showed than spending another $250

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on a gaming PC for better fidelity. Because I don't really think that our extra couple hundred

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bucks blew away what Sony was able to do with the extra budget. I wouldn't judge you then for going

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for the PS5 Pro, but just be aware that you'll have to factor in an external disk drive if you

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want to get the best deals on games. As we showed recently, it's definitely worth the investment

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if you buy more than a small handful of games each generation. The other big question is,

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PS5 Pro versus our PS5 Pro Killer PC. Well, if you're the buy everything news sort,

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this machine is going to run you around $900 before tax. We're going to have links

00:18:40.960 --> 00:18:45.280
to all the parts in the video description. Now over time, you might make up that difference

00:18:45.280 --> 00:18:50.720
in cheaper games and extra utility, but not everybody has a couple hundred extra dollars

00:18:50.720 --> 00:18:56.560
upfront, which means that the choice is not exactly clear. As for our second hand machine,

00:18:56.560 --> 00:19:01.680
well, I think there's a ton of value here. I love this machine. I love this configuration. And I

00:19:01.680 --> 00:19:06.480
would strongly recommend scrapyard warring yourself. I kick ass gaming rig like this.

00:19:06.480 --> 00:19:11.840
But before Mark Serney calls me out in another interview, I fully acknowledged that, yeah,

00:19:11.840 --> 00:19:17.840
we killed the PS5 Pro, but we also threw sand in its eyes before the fight even started. So,

00:19:19.200 --> 00:19:25.440
pocket sponsor. Yeah. If you guys liked watching us kill the Pro and haven't seen us murder the

00:19:25.440 --> 00:19:30.800
original PS5, why don't you check out that video? It's a surprisingly different machine.
