1
00:00:00,000 --> 00:00:04,880
All of these cases have a big problem. Can you tell what it is?

2
00:00:04,880 --> 00:00:08,080
If you said the intake fans are starving for airflow,

3
00:00:08,080 --> 00:00:13,320
give yourself a gold star. This was a widespread problem in case design for years,

4
00:00:13,320 --> 00:00:17,240
but new airflow edition cases have flooded the market,

5
00:00:17,240 --> 00:00:21,440
completely solving it, or have they? See, there's nothing that Lee and Lee

6
00:00:21,440 --> 00:00:26,540
or Fractal can do about users, shoving their cases right up against the wall

7
00:00:26,540 --> 00:00:31,080
or on top of a shag carpet. You could be totally killing your gains, bruh.

8
00:00:31,080 --> 00:00:32,080
Killing your gains.

9
00:00:34,080 --> 00:00:38,040
But by how much? How much space does a fan need

10
00:00:38,040 --> 00:00:42,800
before it gets starved for fresh air? To find out, we sent Adam all the way

11
00:00:42,800 --> 00:00:46,200
to NASA's Langley Research Center in Virginia.

12
00:00:46,200 --> 00:00:50,760
Oh, sh! To work with some of the top scientists in America

13
00:00:50,760 --> 00:00:53,820
to figure out just how close is too close

14
00:00:53,820 --> 00:00:59,120
for good PC cooling. And how close is too close?

15
00:00:59,120 --> 00:01:01,800
For me to segue, to our sponsor.

16
00:01:10,920 --> 00:01:16,200
I know how I would try to answer our question, but where would NASA start with a problem like this?

17
00:01:17,120 --> 00:01:20,160
Great question. We're at the Hypersonic Test Complex

18
00:01:20,160 --> 00:01:24,920
at the NASA Langley Research Center, and we're gonna do some super scientific stuff,

19
00:01:24,920 --> 00:01:28,960
and that means we're using this tape and this string. I'm not even joking.

20
00:01:28,960 --> 00:01:32,080
This is called tufting, and it is decidedly low-tech,

21
00:01:32,080 --> 00:01:36,120
but it remains one of the most important forms of aerodynamic testing that can be done,

22
00:01:36,120 --> 00:01:39,400
and it's basically where NASA starts every single time.

23
00:01:39,400 --> 00:01:42,000
You see, air is difficult to study because it looks like this.

24
00:01:44,360 --> 00:01:47,420
So we rely on the way it affects other things

25
00:01:47,420 --> 00:01:51,440
to understand its behavior. Wow, I wasn't that far off.

26
00:01:51,440 --> 00:01:55,160
What you're looking at is a Noctua NF-A12X25,

27
00:01:55,160 --> 00:01:59,160
with some acrylic acting as our airflow restrictor or our panel.

28
00:01:59,160 --> 00:02:02,880
With tufts or little pieces of string on the backside of the fan,

29
00:02:02,880 --> 00:02:07,160
we can see how adjusting the distance of our panel from three and a half centimeters

30
00:02:07,160 --> 00:02:10,320
down to just 0.5 centimeters affects our airflow.

31
00:02:10,320 --> 00:02:13,480
We'll put the specifics up on the screen, and you can pause and read them.

32
00:02:13,480 --> 00:02:17,520
Actually, we changed our minds. It's an article on the lab's website. It's in the description.

33
00:02:21,680 --> 00:02:24,760
So what did we find out? Well, a few things.

34
00:02:24,760 --> 00:02:29,200
As you'd expect, at an ample distance from our panel, our fan performs admirably,

35
00:02:29,200 --> 00:02:34,080
sucking air in on one side and blowing it out the other. What I didn't expect, though,

36
00:02:34,080 --> 00:02:38,320
was that the tufts near the center only started to get a little floppy

37
00:02:38,320 --> 00:02:42,760
when the front panel got really close, just one and a half to two centimeters

38
00:02:42,760 --> 00:02:47,400
from the face of the fan. Another thing I didn't expect was that getting even closer

39
00:02:47,400 --> 00:02:50,560
caused the fan to not only blow in effectively,

40
00:02:50,560 --> 00:02:54,400
but even start sucking the tufts back into the blades,

41
00:02:54,400 --> 00:02:59,040
indicating reversed airflow. But it's a little hard to see like this.

42
00:02:59,040 --> 00:03:04,000
Oh yeah, I forgot. These are strings they glow in the dark. We took this big-ass NASA grade ultraviolet lamp

43
00:03:04,000 --> 00:03:08,680
to get maximum glow from our tufts while we recorded on this beast,

44
00:03:08,680 --> 00:03:12,520
the Kronos 4K12 high-speed camera.

45
00:03:12,520 --> 00:03:16,360
We're prepping our 1000 FPS 4K camera.

46
00:03:16,360 --> 00:03:19,560
That's about 11 gigabits per second of data,

47
00:03:19,560 --> 00:03:24,480
which means that recording on this for a minute is going to be bigger than your call-of-duty install.

48
00:03:24,480 --> 00:03:27,840
And in slow motion, we can get a much closer look.

49
00:03:27,840 --> 00:03:32,400
Note the increased tuft movement in our close-up test condition, indicating more turbulent flow.

50
00:03:32,400 --> 00:03:35,680
And you can even see some of the tufts dragging into the middle of the fan

51
00:03:35,680 --> 00:03:41,880
where there's areas of low pressure. Pretty cool, huh? Super cool, Adam, but we have Kronos camera at home.

52
00:03:41,880 --> 00:03:45,720
Why did we need NASA for this? We didn't, but for what we're going to do next,

53
00:03:45,720 --> 00:03:49,360
we sure did. And besides, if NASA invites you out,

54
00:03:49,360 --> 00:03:52,720
are you really going to say no? They were even nice enough to give us a whole tour

55
00:03:52,720 --> 00:03:56,560
that included an incredible new makerspace that they use for rapid prototyping.

56
00:03:56,560 --> 00:04:00,120
Our supporters on Floatplane get exclusive access to that and a ton of other content,

57
00:04:00,120 --> 00:04:04,280
so if you want to check that out, head over to LMG.GG slash Floatplane.

58
00:04:04,280 --> 00:04:07,640
For now, I'll just give you a TLDR. The Langley Research Center

59
00:04:07,640 --> 00:04:11,920
is kind of the OG NASA facility. In fact, it predates NASA itself,

60
00:04:11,920 --> 00:04:15,880
founded in 1917 as part of the NACA, which is the aeronautics organization

61
00:04:15,880 --> 00:04:19,120
that would eventually become NASA. The Langley Research Facility

62
00:04:19,120 --> 00:04:22,640
was keyed in numerous discoveries and improvements to early flying machines,

63
00:04:22,640 --> 00:04:25,720
creating the first hypersonic jets and paving the way for space travel

64
00:04:25,720 --> 00:04:30,680
and would go on to play a key role in the Apollo missions. Currently, one of the focuses of the research center

65
00:04:30,680 --> 00:04:35,280
is assisting the Artemis campaign to get to the moon as a means to get to Mars, pretty cool.

66
00:04:35,280 --> 00:04:39,840
A little bit out of the scope that we're going to be working on today. So we're going to steal a couple of the 3,500 employees

67
00:04:39,840 --> 00:04:43,360
that come here every day to do some more down-to-earth testing.

68
00:04:43,360 --> 00:04:46,800
We're inside of the Hypersonic Test Complex at the NASA Langley Research Center

69
00:04:46,800 --> 00:04:50,360
to answer that... Wait a second, this is the same lab?

70
00:04:50,360 --> 00:04:53,840
Yep, same lab. I thought we were supposed to go somewhere that was like more high-tech.

71
00:04:53,840 --> 00:04:55,600
Oh, it's more high-tech over there.

72
00:04:56,880 --> 00:05:00,400
Oh, right, and this is Dr. Lewis Edelman. He's a researcher here at NASA,

73
00:05:00,400 --> 00:05:03,400
and he's helped design all of these experiments that we're going to be running today.

74
00:05:03,400 --> 00:05:06,720
Hello. So what the heck are we doing? So we've moved on from tufting

75
00:05:06,720 --> 00:05:09,920
to particle image velocimetry, or PIV.

76
00:05:09,920 --> 00:05:13,760
Oh. Flashing lights in fancy cameras. Sounds like my kind of deal.

77
00:05:13,760 --> 00:05:23,440
First, we shine a bright light focused

78
00:05:23,440 --> 00:05:29,000
into a thin vertical sheet. Then we fill the air with, you guessed it, particles

79
00:05:29,000 --> 00:05:33,560
and start rapidly taking pictures. Now, that might sound like video,

80
00:05:33,560 --> 00:05:38,520
but it's different in one important way. Instead of taking images at a constant frame rate,

81
00:05:38,520 --> 00:05:42,360
we instead take two samples just microseconds apart,

82
00:05:42,360 --> 00:05:45,440
followed by a short gap, then another two samples,

83
00:05:45,440 --> 00:05:48,640
and so on and so forth. We can then use really clever math

84
00:05:48,640 --> 00:05:54,800
to determine the velocity of the particles. Note that this is not speed, but velocity,

85
00:05:54,800 --> 00:05:59,120
because we're talking about how fast they're going and also their direction.

86
00:05:59,120 --> 00:06:03,000
Sounds simple, right? I mean, not really, but for starters,

87
00:06:03,000 --> 00:06:08,480
the particles we're tracking are not air, which means that they won't move exactly like air.

88
00:06:08,480 --> 00:06:12,480
Second, to do this right, we need the velocity of many particles.

89
00:06:12,480 --> 00:06:16,400
That means thousands of samples across thousands of images.

90
00:06:16,400 --> 00:06:19,520
And third, we need some pretty special cameras.

91
00:06:19,520 --> 00:06:23,520
The Levision Flowmaster is a super high precision machine

92
00:06:23,520 --> 00:06:28,480
that uses a double frame buffer to take photos just nanoseconds apart.

93
00:06:28,480 --> 00:06:31,840
All right, it's finally time to test.

94
00:06:31,840 --> 00:06:37,680
Hit it. So this is our first test result.

95
00:06:41,920 --> 00:06:45,200
I mean, there's no obstruction on this fan. No obstruction, pure control.

96
00:06:45,200 --> 00:06:48,240
So we're doing the analysis now on one image pair

97
00:06:48,240 --> 00:06:53,360
as a test for the processing stream, and we go, okay, that's not very clean.

98
00:06:53,360 --> 00:06:56,720
Once we take an average of the 200 or 158 images

99
00:06:56,720 --> 00:07:00,800
we just took, this will fill out to look like a fairly nice picture.

100
00:07:00,800 --> 00:07:04,720
Importantly, that this is kind of the hub, like we're really only looking at the top half

101
00:07:04,720 --> 00:07:08,920
of the fan right now. We're looking at the top half of the fan. Would it be fair to expect that there would be,

102
00:07:08,920 --> 00:07:13,680
I mean, it's a circle, so there'd be symmetry on the bottom? I would expect radial symmetry in all things

103
00:07:13,680 --> 00:07:18,120
you wanna try and measure in as much detail as possible. So if we were fully zoomed out

104
00:07:18,120 --> 00:07:22,280
and looking at the whole fan, we'd be wasting resolution effectively.

105
00:07:22,280 --> 00:07:27,440
So this is it, applying the scaling from pixel space to physical space

106
00:07:27,440 --> 00:07:31,360
from our calibration plate. Now it's starting to do the PIV,

107
00:07:31,360 --> 00:07:35,000
and we can see for our 158 frames,

108
00:07:35,000 --> 00:07:38,960
that's probably gonna take about 20 minutes. What is this computer running on?

109
00:07:38,960 --> 00:07:41,080
This is a

110
00:07:42,280 --> 00:07:47,280
i9-14900K with 192 gigs of RAM.

111
00:07:48,880 --> 00:07:53,240
So this just takes a long time, is what you're telling me. Yes. After considerable number crunching,

112
00:07:53,240 --> 00:07:57,440
we've got our results, and what you're looking at is a narrow slice of air

113
00:07:57,480 --> 00:08:02,000
that is flowing out of the fan. The colors indicate the stream-wise velocity of the air,

114
00:08:02,000 --> 00:08:05,200
so how fast it's going away from our fan blades,

115
00:08:05,200 --> 00:08:10,200
and then the arrows are kinda just an easier way to visually process that same information.

116
00:08:10,200 --> 00:08:16,640
Then to make it even simpler, we added these dots. Without a front panel, flow is smooth and fast moving.

117
00:08:16,640 --> 00:08:20,400
There's a small section where you can see there's no flow, but if you look closely,

118
00:08:20,400 --> 00:08:23,840
that's right behind the fan hub where there are no blades.

119
00:08:23,840 --> 00:08:28,720
Now, it is important to remember that this is just a thin slice of the overall airflow

120
00:08:28,720 --> 00:08:32,000
in what is a 3D space. Our test isn't gonna capture

121
00:08:32,000 --> 00:08:37,000
the spiraling 3D vortex of the air, but the overall direction away from the fan

122
00:08:37,000 --> 00:08:40,720
is what's most important for cooling, so this is good enough for our purposes.

123
00:08:40,720 --> 00:08:44,960
Fun observation, by the way. Dr. Edelman noted that the way that Noctua's fans

124
00:08:44,960 --> 00:08:49,600
throw momentum inward more than a typical fan contributes to reducing their overall noise.

125
00:08:49,600 --> 00:08:53,760
Good job, Noctua. When we move the plate closer, we don't see much change.

126
00:08:53,760 --> 00:08:57,200
That is, until, just like in our Tuft test,

127
00:08:57,200 --> 00:09:02,920
we get as close as about 15 millimeters. Take a look at how large our dead zone has become now.

128
00:09:02,920 --> 00:09:06,960
We also noticed that the flow of air is starting to curl outward

129
00:09:06,960 --> 00:09:12,680
rather than coming straight out of the fan. What that means is lower stream-wise momentum

130
00:09:12,680 --> 00:09:18,000
to blow air across your components or to pass through a restrictive heat sink or radiator.

131
00:09:18,000 --> 00:09:21,440
But why? Well, it's due to the difference in radial pressure.

132
00:09:21,480 --> 00:09:27,800
The air that passes through the tip of the fan blades is lower pressure and almost bounces off the stagnant

133
00:09:27,800 --> 00:09:31,240
and thus higher pressure air that's right by the fan hub.

134
00:09:31,240 --> 00:09:35,040
This isn't optimal, but our overall airflow

135
00:09:35,040 --> 00:09:38,040
is still pretty good, so for a case fan,

136
00:09:38,040 --> 00:09:43,320
it's probably still fine to have this much restriction. We will check on this test condition again later

137
00:09:43,320 --> 00:09:47,640
once we add a radiator. For now, let's look at our worst case scenario in open air.

138
00:09:47,640 --> 00:09:53,720
Imagine your case is right up against a wall or your power supply intake is on the floor on a carpet.

139
00:09:53,720 --> 00:09:57,960
This is what you're doing to your poor, poor PC.

140
00:09:57,960 --> 00:10:01,880
Not only is the fan barely pulling any air in at the edges,

141
00:10:01,880 --> 00:10:05,520
it is so starved for air that there's a reverse flow

142
00:10:05,520 --> 00:10:09,800
that causes the air to curl into a vortex that isn't gonna move heat anywhere

143
00:10:09,800 --> 00:10:14,760
and that's your best case scenario. What if we were trying to cool something directly

144
00:10:14,760 --> 00:10:19,080
with our starved fan? To find out, we whipped out a water cooling radiator

145
00:10:19,080 --> 00:10:24,520
to create a scenario with much higher back pressure. You can think of back pressure as the friction

146
00:10:24,520 --> 00:10:29,240
that a fluid experiences in movement, and as you can see, adding a ton of friction

147
00:10:29,240 --> 00:10:34,960
to an already restricted fan results in a two-word review of my debut rap album, Zero Flow.

148
00:10:34,960 --> 00:10:39,760
Now naturally, backing this off to a 15 millimeter gap yields much better results,

149
00:10:39,760 --> 00:10:44,720
but it's still worth noting that this is a massive drop in performance compared to our free air test,

150
00:10:44,720 --> 00:10:47,960
especially with respect to the size of our dead zone over the fan hub.

151
00:10:47,960 --> 00:10:53,280
Practically speaking, we're only getting flow on about the outer 50% of the fan blades.

152
00:10:53,280 --> 00:10:56,760
Interestingly though, the radiator completely straightens out the flow

153
00:10:56,760 --> 00:11:01,120
and we don't see that same outward curling, but the speed is cut about in half.

154
00:11:01,120 --> 00:11:05,840
So what does all of this mean? Well, we can't draw overly broad conclusions.

155
00:11:05,840 --> 00:11:13,120
We only tested the NFA 1225 at full speed, but it seems like you can get as close as about 15 millimeters

156
00:11:13,120 --> 00:11:17,360
or a little over half an inch from your fan with reasonable performance.

157
00:11:17,360 --> 00:11:21,080
Any closer and you are seriously harming its cooling ability.

158
00:11:21,080 --> 00:11:24,220
An obvious question would be, why go to all this trouble?

159
00:11:24,220 --> 00:11:29,280
Couldn't you have just sent a piece of acrylic and a fan to Cybernetics to put in front of their fan tester?

160
00:11:29,280 --> 00:11:33,840
Well, yes, but also no. While a fan tester would tell us the performance

161
00:11:33,840 --> 00:11:38,720
of the fan under various conditions, we were more interested in measuring the behavior

162
00:11:38,720 --> 00:11:41,960
of the air, which tells us not only the answer,

163
00:11:41,960 --> 00:11:45,440
but it also lifts the veil on why the answer is what it is.

164
00:11:45,440 --> 00:11:50,000
It also gave us an excuse to check out another really cool piece of kit down in Virginia.

165
00:11:50,000 --> 00:11:53,240
If you thought air was complex, we'll just wait till human perception gets involved.

166
00:11:53,240 --> 00:11:56,740
Yeah, we're gonna talk about sound. Now, we have been hard at work improving

167
00:11:56,740 --> 00:11:59,960
our audio testing at LTT Labs. I mean, we even just built a home theater room

168
00:11:59,960 --> 00:12:06,160
to test more speakers now. But what we don't have is a NASA grade audio chamber.

169
00:12:06,160 --> 00:12:09,880
This is the shack and it's a little old place where we can do some testing.

170
00:12:09,880 --> 00:12:16,840
The small hover anechoic chamber was constructed in the late 80s and it gets as quiet as 18 dB,

171
00:12:16,840 --> 00:12:20,360
which is disconcertingly quiet.

172
00:12:20,360 --> 00:12:24,440
For our testing today, we're using two different arrays, a linear one up there and a spiral one.

173
00:12:24,440 --> 00:12:28,040
Why are they different shapes? Well, they have two different jobs. The linear array is a directivity array

174
00:12:28,040 --> 00:12:31,320
that gives us a broad idea of where sound ends up in the chamber.

175
00:12:31,320 --> 00:12:36,160
The spiral array, also called a phase array, is a collection of 40 beamforming MEMS microphones

176
00:12:36,160 --> 00:12:40,520
that allows us to get super detailed information about the source of a sound.

177
00:12:40,520 --> 00:12:44,440
These microphones are so precise that we can map the location of the sound

178
00:12:44,440 --> 00:12:47,920
onto footage from the camera that sits in the middle of the array.

179
00:12:47,920 --> 00:12:52,760
Essentially, you can define a region in here and it will perform an integration.

180
00:12:52,760 --> 00:12:56,760
So right, it's a little hard to see, but right now it's just region one, two, and three.

181
00:12:56,760 --> 00:13:00,960
And then you can basically go ahead and have it process it and give you a spectrum like this

182
00:13:00,960 --> 00:13:04,560
with the different contributions of those regions to the total sound field,

183
00:13:04,560 --> 00:13:09,320
or at least what their array picked up. Why would folks at NASA need to know this kind of stuff?

184
00:13:09,320 --> 00:13:13,520
Well, when they're testing the acoustic properties of something, they want to know where that sound's going to be coming from.

185
00:13:13,520 --> 00:13:18,160
Like this, for example, they might want to understand if the sound is coming from the tips of the blades

186
00:13:18,160 --> 00:13:22,240
or if it's coming from the rotor itself. There's only one way to find that out,

187
00:13:22,240 --> 00:13:25,960
and that's to use the phase array. I mean, there's probably another way to find out,

188
00:13:25,960 --> 00:13:29,040
but the way we're going to do is the phase array. So stop asking questions.

189
00:13:29,040 --> 00:13:32,880
Well, you can ask one more question. If you noticed, our fan is looking a little pink.

190
00:13:32,880 --> 00:13:35,880
Why would folks at...

191
00:13:35,880 --> 00:13:40,160
That's because this apparatus was designed to test rotors for things like drones.

192
00:13:40,160 --> 00:13:43,720
So our NF-A12X25 that we were using before,

193
00:13:43,720 --> 00:13:47,560
it was a bit too quiet, and we swapped it out for this industrial version

194
00:13:47,560 --> 00:13:53,360
that runs considerably faster and considerably louder. The paint that's on it is this funky pressure sensitive paint

195
00:13:53,360 --> 00:13:56,360
that we were going to use for another test, but we ran out of time

196
00:13:56,360 --> 00:13:59,720
because NASA has a lot of important work to do. Anyway, I bring up the paint

197
00:13:59,720 --> 00:14:04,000
because it might make the fan perform a bit worse than what Noctua would ship from the factory,

198
00:14:04,000 --> 00:14:08,120
but we aren't comparing it to other fans. We're only comparing the intake clearance,

199
00:14:08,120 --> 00:14:13,800
so we're not worried about that. Again, because of time constraints, we decided to just test the fan without the front plate

200
00:14:13,800 --> 00:14:18,760
and at the 15 millimeter point. Now, intuitively, you might think that covering a fan

201
00:14:18,760 --> 00:14:22,560
would decrease the amount of noise that it makes, right?

202
00:14:22,560 --> 00:14:27,920
But if you've ever tried placing your hand in front of your PC fan, you might have noticed that it often gets louder

203
00:14:27,920 --> 00:14:32,880
up until the point where it becomes completely started there. And in our test conditions, that's true.

204
00:14:32,880 --> 00:14:37,240
You can see a broad spectrum increase in noise when the front panel's present.

205
00:14:37,240 --> 00:14:40,400
Why? Well, referring back to our PIV results,

206
00:14:40,400 --> 00:14:45,840
remember the stalled flow in the middle? That causes the overall airflow to be more unsteady,

207
00:14:45,840 --> 00:14:49,400
which makes it louder. Think of it like roaring rapids

208
00:14:49,400 --> 00:14:52,800
versus the smooth flowing water in the Mississippi Delta.

209
00:14:52,800 --> 00:14:56,840
And this increase in noise also shows up in our phase array results.

210
00:14:56,840 --> 00:15:01,000
Yet another reason to not let your fans get too close to obstructions.

211
00:15:01,000 --> 00:15:05,000
Even if you have cutouts in the side panels, those can still cause annoying resonances.

212
00:15:05,000 --> 00:15:09,320
Fractal terra owners will know this very well. In summary then, for performance,

213
00:15:09,320 --> 00:15:15,080
keep your fans more than 15 millimeters away from any surfaces and 20 millimeters or more

214
00:15:15,080 --> 00:15:18,960
if you're gonna be contending with other obstructions like a heat sink or a radiator.

215
00:15:18,960 --> 00:15:23,440
As for noise, it seems like you can't have too much clearance from the intake,

216
00:15:23,440 --> 00:15:27,080
but you can definitely have too little. There are a hundred other questions

217
00:15:27,080 --> 00:15:31,560
we would have loved to answer, but frankly, NASA was already extremely generous

218
00:15:31,560 --> 00:15:35,280
with their time and they are hard at work answering much larger questions.

219
00:15:35,280 --> 00:15:38,520
This may not have been the be all and end all answer that you were looking for,

220
00:15:38,520 --> 00:15:42,440
but that's just how science is. It's the accumulation of many tiny discoveries,

221
00:15:42,440 --> 00:15:47,080
solving many tiny mysteries that build up to create a knowledge base that allows us to

222
00:15:47,080 --> 00:15:50,080
have a greater depth of understanding of the world that we live in.

223
00:15:50,080 --> 00:15:53,880
Before we go, I wanna thank all the folks that Massa, who helped made this possible,

224
00:15:53,880 --> 00:15:58,000
Lewis, Brittany, Nick, Jordan, so many more folks that I haven't named

225
00:15:58,000 --> 00:16:03,120
helped make this trip possible. Thank you so much. Thank you for watching and of course,

226
00:16:03,120 --> 00:16:06,200
thanks for the segue to our sponsor. Thanks for watching.

227
00:16:06,200 --> 00:16:09,280
If you like this video, why don't you watch another one of our videos where we tour some cool place,

228
00:16:09,280 --> 00:16:12,880
like how about there's an internet exchange in Toronto

229
00:16:12,880 --> 00:16:17,000
that was pretty dang neat. Thanks again to NASA. Thanks for watching.

230
00:16:17,000 --> 00:16:17,840
Bye.
