Just like Linus said, we're about to go deeper on this whole setup.
This is a small version of what I have at home, and it's pretty wild.
It took a long time to kind of come together, all the different pieces.
And I'm going to walk you through basically step by step on some of the
different consoles, how it goes from console through the scaling,
the processing, all the way to the TV. First, let's talk about the six gen consoles.
So both the PS2 and the Xbox can do component out natively.
So that's pretty easy. We do component out. The Dreamcast doesn't have component.
It can do VGA or RGB out through SCART.
I actually have a VGA box I could use, but for this video to keep it simpler,
I did a SCART to component converter.
And basically all three of these get component to this AV receiver.
This one can do basically it can be a switch, but it's also a splitter.
And so it's lagless and it doesn't decorate the image. So it's sending both component to this TV.
So these consoles are sending a native signal through this to this TV.
So this is the best case scenario, but also it's splitting off
into the RetroTink 5X. The RetroTink 5X is basically the best scaler on the market right now.
They're working on a 4K variant. That's going to be coming soon. It's kind of like the ultimate scaling box is going to have even more features.
But for now, this thing can scale pretty much any retro game up to 1440p.
We're not using that. We're going up to 1080p because that's what this TV can sort of handle.
1440p isn't great for TVs in general. From the RetroTink, we get HDMI out.
We're then going to a switch. This makes it a little bit easier just to do everything.
At home, I have several of these. It's really convenient. I can just switch easily.
All this video signals are sent to this. The things aren't trying to control TVs.
They're just speaking to this box. From here, I have a splitter and I bought this splitter specifically
to strip HDCP from PS TVs and PS3s.
PS3s and PSCVs have HDCP hard code enabled.
You can't turn it off. And so you have to buy a cheap splitter or a switch to strip it, which is really annoying.
Thankfully, that's no longer a problem with the more modern systems. But from there, from that splitter, we go straight to the TV.
Actually, in this case, we're going to the Capture laptop.
So what you're going to see in the Capture is basically what that TV is getting,
which is a 1080p signal, but then we're also splitting off into the Xtron.
The Xtron DSC 301 is a scaler. Basically, this TV is some of the best tubes for CRT TV available,
but its processing sucks. We talked a little bit about that in the video.
Depending on the resolution, you get different amounts of input.
Like at like 40i to 40p, this thing sucks.
At 720p, it's kind of its peak resolution with processing.
1080i, it's got like 30, 40 milliseconds of input delay,
but you can turn off the processing. In the service menu of the TV, it's jank.
You find the pro, oh, there it was, the processing and you turn it on.
I'm not going to do that just because I don't want to mess up anything right now.
And it turns off the processing. The problem is then basically everything but 1080i is a bad time.
So this is what the scaler does. It takes every resolution and it turns it into 1080i.
It scales it to 1080i and it makes it that this TV can basically put its best
foot forward on every console, every resolution, everything.
And it's really exciting.
Then, no matter what console I'm using, no matter what era it's from,
whatever display I want to play on, I can play on with no issues.
This is the ultimate retro setup.