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There's a new console war brewing, again.

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But it's gonna be quite different from the ones we've seen in the past.

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The Xbox Series X and PlayStation 5 will be going head to head during the 2020 holiday season.

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And unlike past consoles where PC gamers have sneered at the lack of power under the hood,

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these two newcomers are packing some serious chops.

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Both consoles will have graphical power on par

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with a high-end gaming PC. But relative to each other

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is one console technologically superior.

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And is it going to be in a way that will actually affect your gameplay experience?

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To answer, we spoke with Ryan Smith over at Enantech,

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and we'd like to thank him for his contributions. Love you, Ryan.

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To start, let's take a closer look at how each CPU and GPU is designed.

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Both systems use custom chips based on AMD's RDNA2 architecture,

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but the design philosophies behind each one are slightly different.

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The Xbox Series X generally runs at the same clock frequency all the time,

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3.8 gigahertz on the CPU, or 3.6 with multi-threading enabled,

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and 1.825 gigahertz on the GPU.

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Unless you're running your system in some sort of insanely hot environment,

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gonna have to skip the LAN party at the volcano, I guess.

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You shouldn't see any throttling. And the Xbox Series X also has more memory bandwidth

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and more CPU clock speed headroom than the PlayStation.

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So clearly, the Xbox is superior, right?

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Well, maybe not. The PlayStation 5 has a higher base clock on its GPU

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at 2.23 gigahertz, but unlike the Xbox,

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it's designed to throttle if it's getting hit hard. However, keep in mind that with GPU throttling,

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you don't have to lower the clock by much to keep the chip within its thermal design limits.

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So you can expect the PS5 to be running at a higher clock most of the time.

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So here's what this might end up meaning for you,

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the gamer. Those higher clocks on the PlayStation 5

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will favor high polygon counts. Think about highly detailed character models, for example.

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However, the Xbox Series X, with its greater overall performance and consistency,

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might enable slightly nicer visual effects, which are driven more by the shader,

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the part of the GPU largely responsible for applying effects to pixels and vertices.

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A good example of this is the shimmering effect you see in games that try to replicate

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real world heat distortion you'd see on a hot day. Looks like this, just like this.

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Ultimately, which game will look better on which console

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will depend on what the developer is trying to emphasize visually.

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But let's change gears here for a bit and talk about storage, which is radically different

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on both of these new machines than on past generations consoles.

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Gone are the days of consoles shipping with slow mechanical hard drives.

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Not only do both the Xbox Series X and the PS5 come with solid state drives,

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they use NVMe SSDs for huge amounts of storage bandwidth.

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Indeed, the PS5 will have 5.5 gigabytes per second

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of storage bandwidth, compared to 2.4 for the Xbox.

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That's less than half. Regardless though, both systems will still have storage

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quick enough to enable rapid switching between multiple games, so you can pause one

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and quickly jump to another that you're also in the middle of, for some reason.

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As the memory contents of the game you're pausing can quickly be dumped to the SSD,

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then reloaded once you resume playing. Now the advantage that the PS5 might have here

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could be most noticeable when playing games with very high resolution textures and assets.

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The higher memory bandwidth might enable them to load more quickly to avoid popping

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where objects just seem to appear out of thin air.

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Happens to me all the time. Whoa!

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The PS5 will also allow you to expand its storage with standard NVMe drives,

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meaning you could just go buy an M.2 SSD and slot it into your system, but there's a caveat.

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You need a PCI Express 4.0 compatible drive.

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The Xbox, on the other hand, will also support expandable storage,

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but it's proprietary.

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However, you'll get the added convenience of being able to slot in the additional storage

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from the outside of the console, and you'll probably be able to get your hands

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on these mini drives much more quickly.

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So the answer as to what console should you get

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isn't cut and dry at this point as it never is.

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And of course, there's a lot more to talk about than just processors and storage.

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So let us know if you'd like to talk about things like ray tracing, controllers, online play,

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insulting other people's moms, all these things.

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And whichever way you go, remember, they don't come out until late this year, so...

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PCs are pretty cool too. All right, that's it for this video, guys.

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Thanks for watching. I had my thumb ready to tell you to like the video

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or dislike it, you know? I'm not telling you what to do,

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just that you should do one of those things only. Check out our other videos,

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and comment below with video suggestions if you wanna hear us talk about something else.

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You know, maybe we forget what we wanna talk about,

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so let us know.

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Oh, I didn't say subscribe. That's fine, leave it.
