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now requesting we've talked quite a lot in the past couple of years about how vr

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is dead and i think that was true for a while if

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we interpret dead to mean stagnant and

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uninteresting from an enthusiast perspective but then

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something happened 2019 turned out to be a super interesting year for vr

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so i recently reviewed the valve index and

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i was blown away by the upgrades that that headset brought to the high end of

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the vr experience spectrum but what about the people who can't afford one of

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those well that is where the oculus quest

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comes in it actually launched a month before the index for only 399 us and

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admittedly i ignored it because i assumed that it

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would be trash but in fact it represents a similar if not greater leap forward

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just at the lower end of the market it

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enables wireless room scale vr with high

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resolution displays and it's got two desktop class controllers without any

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need for a powerful pc that means that with the quest you can take your headset

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anywhere and play any game wherever you

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are wow you can i can you can go anywhere with this thing linus whoa

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i got a there's a lightsaber through your head right now

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wow oh this is great whoa i feel so free

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yeah private internet access

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that's exactly what you'll get with pia a safe and protected ip and it's got

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loads of other features as well check it out at the link in the video description

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let's get to work so we should clarify you

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weren't actually playing a game just there no i wasn't linus you got me uh

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the quest has four external cameras that allow you to see the real world so

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that's how i was able to do that and i only did it to highlight one of the key

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advantages that the oculus quest has over pc based vr headsets and even other

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standalone options like the oculus go and google daydream headsets like you

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can set it up anywhere like you could set it up here

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over there you could use this whole space so the cool thing is those cameras

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actually serve a second purpose as well the controllers that riley's holding

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have infrared or ir leds on them and the

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cameras on the headset keep track of where they are in front of you so the

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quest doesn't need any external sensors to work in a

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surprisingly large play space now some

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people online have said they've gotten it to work in up to a 10 by 10 or even

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15 by 15 meter space and to put that in

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context that's probably i think from

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there to like over there is eight meters right so basically unless you live in a

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giant warehouse the limitation pretty much doesn't matter at least um that's

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what i'm told so far i'm actually taking your word for everything i'm saying

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about this thing so uh do i get to try it now yes all right

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that's right so you're gonna set up the guardian system which is the kind of safe zone area okay of the entire galaxy

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or just my disappointment is immeasurable okay so it fires up

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automatically just like their desktop headset let me give you this

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yes oh and the camera is just like turned on whoa

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it's pretty uh whoa it's pretty stuttery

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there it's a little disorienting there's a delay between the camera feed and real

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life huh he's in

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he's inside you know the weird thing is it's not as

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bad looking around as it is looking at these these are like

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yeah yeah they got the big indicators on there right no it's just they're

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choppier so it has a very similar fit actually to the original rift where i i

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on that one too i found it kind of a little hard against your face but um

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it's not too bad so just like room scale experiences on desktop vr headsets like

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the rift vive or the index the quest has a guardian system that requires you to

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map out a safe area like linus is doing right now wow so we can have a giant

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freaking play area in here if you reuse the same space regularly it won't make

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you map it out again the quest actually can recognize and hold a few guardian

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spaces in memory one caveat is that oculus does not recommend that you use

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the quest outside

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you disappeared i disappeared because you finished the

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setup linus hello okay there it is he's in vr he's

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been sucked in it feels like such a big play space that it's like not natural to

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be able to walk around so i know right seamlessly yeah with a pc

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headset you'd have to set up base stations in an area this big and leave

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them there basically in order to have it consistently let's talk specs the

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display is surprisingly sharp it's 1440

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by 1600 per eye now it is an oled display with a pentile

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matrix so it's not quite as sharp as what you might find on something like

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the valve index but it's pretty comparable to something like a vive pro

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with that said there is one area where it falls behind those higher end

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pc headsets the refresh rate is only 72

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hertz versus 90 or even as high as 120

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or the experimental 144 hertz mode on the index

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now part of the shtick here is that the entire experience is powered by what is

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basically a phone sitting in the front of the headset here so it's a qualcomm snapdragon 835 four

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gigs of ram a 3600 milliamp hour battery that gives you about two to three hours

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of play time and it's all running on some version of android there's an ipd

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adjustment slider on the bottom and a volume rocker it's got built-in speakers

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with spatial audio and then it's also got two headphone jacks one on either

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side for oculus's special headphones though you can use normal ones one thing

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that i like about it actually is i i prefer this style of strap to the the

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halo style right right on the psvr as well as the the rift s you prefer this i

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do i do actually prefer this i'm not a huge fan of that one and one other thing

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i wanted to comment on that's not really in the specs is the quality of the

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lenses they are much much better like you don't see

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those distinct rings like you do on first gen stuff like the htc vive and

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oculus says that they did use a different manufacturing process for the

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lenses so whereas yeah on the original riffs they had those kind of concentric

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yeah so this looks shockingly sharp that makes me so happy

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okay so that's all the numbers now it's time

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for me to really get to try this i'm actually way more amped now that i've

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played with it a little bit than i was before so while linus is firing that up

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i know he just came off of reviewing the

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index and he's a bit of a vr snob in general so i feel like even if this

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disappoints him i want to give my own perspective and what that perspective is

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is i haven't really used vr in a major way since ncix died back in 2017. so i

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kind of missed the big rush of windows mixed reality headsets and the vive pro

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experience so it was pretty crazy for me to put on the quest and have something

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even comparable at all to those early

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experiences from the first htc vive in a standalone device even so it's pretty

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amazing i'm very excited to not get hit now there's noticeably more binocular

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effect compared to something like the index of course but it's not bad it's

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supposed to be around a 90 degree field of view this game is 35

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what the hell uh well okay now you're coming up against one of the major

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disadvantages to the quest is that the the store does not cross by with oculus

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quest except for a few titles at least until the oculus link beta

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coming in november which will allow you to connect the quest to your gaming pc

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via usbc or an oculus made optical fiber

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cable and access all rift content on the

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quest like honestly this is not

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appreciably worse this doesn't seem that

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different from the last you know major vr experiences i had you know htc vive

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first oculus rift and stuff crap should i die now requesting

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the speakers are not great no they lack a lot of they lack a lot of a lot of a

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lot of things yeah one thing i really missed from the pc vr experience when i

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first started using the quest was the social experience of replicating the

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player's view on the computer monitor or a tv especially since the quest feels

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more like a social device you could bring to parties and stuff but then i

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was stoked to find out you can cast the view from the quest to a chromecast or

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an android app so this is actually what linus is seeing right now now i am

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experiencing a little bit of stutteriness

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this is not a replacement for

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your premium vr setup that's very true and i think

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it's actually really cool that we can see vr is separating in that way so that

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we have this really kind of cool robust experience at the low end and

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at the high end like we can say that the quest is a completely different category

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than the index might need to take off my jacket for a second here oh yeah really

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warm yeah the swag at lttstore.com lttstore.com i'm gonna check that out

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all right definitely a bit of chop man this has to be the dorkiest looking

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vr game out of all of them you know i don't know like a bow and arrow you

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look cool with this one it's like whatever makes window looks cool when

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he's doing it

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no

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oh god no don't go there you know what i

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will say though i haven't had any complaints

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about the tracking of the controllers which is a little bit surprising to me

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given that we're relying on these cameras in the front of the device to

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keep track of them uh performance hasn't been perfect

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especially when there's a lot of like particle effects on screen

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i mean it is running on a smartphone processor and you're recording video

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right now so that might also be affecting performance

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now i don't actually i haven't actually tried the rift s yet so i'm not sure if

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it's the same with those controllers but i really noticed uh whatever this is

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sliding off of it when i was playing oh the battery cover i had it happen three

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or four times while i was playing just now you were going a little more vigorously than i was maybe but that

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won't be a problem in 2020 as oculus claims they're gonna launch hand

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tracking on the quest so you won't need to use a controller at all the crazy

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part is this upgrade doesn't require any extra hardware all right so vader

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immortal this is supposed to be like amazing oh yeah you got to do vader immortal i haven't tried it yet it's so

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good i do find it rests a little heavily on my cheekbones

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maybe i just need to tighten it up a little bit but when i tighten it up more i like i said before i do find the way

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that it is a little hard against your face is not necessarily my my favorite

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now this is somewhere where i really notice the 72 hertz experience like it's quite

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jittery as i'm waving my lightsaber around in front of me the lightsaber in

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particular i noticed that yeah that's a really long drop yeah it's a long drop

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come on get on with it playing a game here that's your robot friend don't be rude

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oh man i have to climb

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i thought this was cool we're having very different experiences right now oh

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that was really disorienting did you drop

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maybe oh that was that was real oh this is

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very unpleasant i'm gonna get sick playing this game

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really okay interesting okay

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oh boy move back into the world i am in the

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world am i outside of my safe space you might

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need to uh maybe i don't know what you've set up oh yeah

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walk forward and oh it's your left arm it's the games issue i'm not standing

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exactly where it wants in the ground oh yeah yeah it doesn't even know what way

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i'm facing the lightsaber's like behind me what where's my hand

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look at this it's okay it's gone you can use the where'd it go

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what's going on i don't even know where you are in the game right now

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so no i hate it i'm done i'm out oh no

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nope i'm out done it's official star wars sucks

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all right i forget how to play this game there's guns and you shoot the bullets

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away from you you have to reload the guns no you just drop them wow it really

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does seem like they have uh simplified the graphics of this game a lot to get

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down on this you can tell this is an oculus game

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because they've definitely put the work into tuning it like it runs smoothly

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unlike some of the other ones it just really doesn't look great

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right like the display is high resolution but the chip just can't put

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out yeah the pixels there's no denying

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the convenience of it all yes that's the thing that's important to keep in mind

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for all this because you know you're i hear a lot of

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complaining i hear a lot of whining this is a 400 headset

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like you just played the index this is what i was saying earlier you know like

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learn to appreciate a snob earlier and now you're doubling down is that what i

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understand you wrote that into the script yeah like when panning like this it's a

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little bit stuttery in a way that is not nearly as bad as like

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daydream devices that i've tried where it's just like yeah this is completely

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unusable it's garbage throw it away right uh like i'm not i'm not sick now

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that i'm not trying to play vader immortal but but i would say this is like pretty close quickly to the first

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htc vive experience oh he's different he's different okay

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whoa i didn't even realize where i was or what way i was facing your back linus

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come back drive pressure marks on my cheeks you do i do so

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there are definitely some strong points here uh light leakage not too bad i got

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a little bit around the bottom so it's not as good as the index or the vive for me but not unacceptable the oled screen

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it's funny i've been playing mostly on the index lately right doesn't have an oled screen lcd and it hasn't been

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bothering me but going back to an oled screen those really deep blacks was

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actually quite nice i thought i was gonna be experiencing like a lot of uh

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warmth i played for like an hour and it started getting kind of warm well i

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think you're gonna have that experience regardless of the vr headset depending on the kind of games you're playing

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that's a fair point yeah like i wouldn't recommend putting on my vr headset at my

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house bottom line then this is a really interesting device like it's hard to

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compare it directly to anything because it's so different like

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comparing it to a rift s the pricing is the same

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or actually more expensive depending on how much storage you want but the game

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library is not nearly as big on top of

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what riley mentioned earlier about games that you buy in the oculus store

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not necessarily being compatible with the quest which i think is sort of a

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bummer uh interesting fact though red matter a puzzle narrative game you'd

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like it sold more copies on quest than

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it did on the rift which is very interesting because it's one of those

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titles that does not support crossbuy but what i think people really like

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about the quest is that it makes full room scale vr completely accessible to

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way more consumers like you don't have to set up a pc or base stations or

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anything so it's really more of a console like experience that you can

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pick up and grab and take to your buddy's house wherever or like a family

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gathering it's great now with that said the quest is far from perfect you are

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giving up pc level graphics in exchange for the mobility which is an obvious

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compromise in terms of resolution render detail frame rate and as we saw in vader

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immortal the tracking definitely can

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occasionally glitch out i think that might have been because i was standing right in front of you with that said

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there are ways to stream pc vr games to

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the oculus quest so maybe we could do another video do you think that would be

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any good i don't know but we should try it i guess so all right that sounds

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pretty cool so guys hit subscribe if you don't want to miss that either way the

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quest represents a huge step forward in vr's journey towards mainstream

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acceptance linode provides virtual servers that

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video description i guess that's pretty much all there is

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to this

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can you stop that
