WEBVTT

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Logitech pulled us down to Portland just before PAX Prime to check out a new

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product launch they've been whispering about for a really long time so we went

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to their audio testing and development facility in cus I hope I'm saying that

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correctly to check it out that audio project was called the Artemis Spectrum

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both the g633 and the

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g933 so I'll get into the exact specs and the

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differences between these two headsets in a moment but first off let's start

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with the cool stuff the R&D so the first area we'll check out is mechanical

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engineering this is where a lot of the hard like carving out of the actual

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physical project happened literally carving out they did foam models here

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they did CNC and 3D printing and foam work and tons of different stuff this is

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where they conceptualized the general look the general fit and the general

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feel of the headset they did things like testing the thermal performance the

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noise isolation performance and the comfort of different Foams that will go

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on the inside of the top band on the headset or even just the ear cups they

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did things like switching from a circular styed switching to a square

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styled switching because apparently it's ever so slightly better for acoustic

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performance their 3D printers here were sick they're floor based 3D printers not

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like desktop based 3D printers like mine back at the office and the quality of

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these things was just absolutely insane we we saw a few models that they made

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both in headphones style and in just other random fun projects that the

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engineers were trying to make and it was pretty damn cool next up there was two

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electrical engineering rooms the first one was focused on the development

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research and testing of their new Logitech prog G 40mm patent pending

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driver that's going into both of these headsets uh the first station that they

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had was a clipple machine that would shoot a laser at the D driver and then

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they play noises through it and see if it distorted in any improper ways and

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they had some material development where they changed the material the diaphragm

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and stuff to optimize for those inaccuracies that may or may not have

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been there and around the corner there was a super badass anaco chamber which

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was huge on its own foundation and then on 200 Springs so that even if a

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slightly heavy truck drove by it wouldn't even feel it which is pretty

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freaking cool in that chamber they had a chest up dummy which would then wear the

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headphones thisum had mechanical ears meaning that it had microphones in each

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of its fake freakishly realistic ears so

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that they could test leakage of noise out of the headphones and leakage of

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noise into the headphones and then optimize for that in other departments

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the next electrical engineering room was focused around power delivery and

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antenna design now antenna design for the wireless headset which is the g933

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but I'll get more into that later on and power delivery for both of them the

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antenna design was interesting they do things like put a microwave with a

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certain amount of water in it and then turn it on so they could test how much that would interfere with the headset

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cuz that's an important thing this headset is transmitting over 2.4 GHz the

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reason why it's doing that is because jumping up to five would actually

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shorten the range and that's not a good

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thing it would also take more power and when you're dealing with a wireless headset long lasting power is important

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so they stuck with 2.4 and even though it's a noisy band they've done some

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improvements like antenna design and they've upgraded the chip for that which

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is cool they've upgraded the rating for how far the distance on these things can

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go to 15 M over previous models but to

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be honest I was using it at like 24 and it was still stable so they've done a

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pretty good job they also tested just to make sure that no matter how you were

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facing or how you were positioned the signal would still be strong and they

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did this by using a a big box and then a mechanical ARM Inside the Box connected

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to a head that was wearing the headphones so that it could rotate it

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around and then make sure that the signal was solid no matter how that

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little mechanical head was positioned the last R&D based room and arguably the

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coolest one was compliance the idea here is testing interference so they're

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testing interference of radiation radio waves Emi shock power from the mains of

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your house all of this kind of stuff the headset both has to not output too much

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of this stuff in order to not interfere with other things and it has to be able

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to withstand a certain amount of interference with other things without

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screwing up so it has to be able to take a certain amount of varation and it has

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to not put out too much radiation and for instance if it gets an electrical

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shock it should keep working because that's very commonly going to happen if

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someone's walking around on carpet then picks up their headphones you might shoot a static shock at it and it should

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be able to last there's regulations all around the world for this like FCC you

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guys are probably familiar with that and yeah very cool room now for the juice of

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the video the headphone specs the ous Spectrum project currently is comprised

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of two headsets the g633 and the g933

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both of them feature that new proog G 40mm driver that I mentioned earlier

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both of them have 16.8 million RGB color

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custom lighting which is pretty sick both of them have customizable side

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plates although we only saw one of them for now both of them have gkey macro

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buttons on the side multiplatform support for like console or the better

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option PC both of them have DTS and

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Dolby Technologies inside which are switchable in the driver the core

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differences between these two headsets is that the g633 is wide ired and can

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mix two signals while the g933 is

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wireless and can mix from three signals now this whole mixing business might

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sound a little weird but it's not actually that complicated there's two or

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three inputs depending on what headset you get the g633 has two it has USB and

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3.5 mm the g933 has three USB 3.5 mm and

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wireless and you're able to use all of these inputs at the same time so you

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could mix in like your TV and your computer or say a record player in your

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computer or a record player your computer and your phone so you can order

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pizza without dropping out of your match it's interesting I don't know how many

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people will use it but I think the people that do use it will appreciate it

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a lot then there's the Logitech gaming software if you're a familiar with

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modern Logitech products you probably know what's going on here but there's G

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key macro settings lighting settings for different modes and whatnot there's your

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EQ settings so you can set all of these things up for game profiles so right

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when you load that game it'll switch into that mode so your lighting effects

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can kick in your gqy Macros can kick in your EQ settings can kick in and you can

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have it switch on either DTS or Dolby so if that game comes with one of those

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Technologies you can make it load up with that or for you guys who don't want

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any of those Technologies running I'm sure you're definitely out there you

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just turn them off plain and simple so that ladies and gentlemen concludes our

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tour time for the conclusion the problem

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here is is that it's really difficult to test audio products on the road I don't

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have my reference audio I don't have my reference headphones and I'm in a

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foreign environment for example they had us test against Sennheiser HD 650s I

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believe which is great that's a good test they should have done that that's

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awesome the problem was we were in a room with a whole bunch of people talking and open headphones on one side

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and closed headphones on the other it wasn't a fair comparison but it's a good

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comparison nonetheless just I can't give a proper review while I'm on the road

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what I will say however is I came into this expecting lowgrade gaming

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headphones because lowgrade and gaming headphones kind of go together usually

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and I was pleasantly surprised in terms of features comfort and audio quality

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and that's all I'll say for now all right everyone thank you for watching if

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another video actually also from Logitech the G29 driving force racing

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wheel I'll see you there
