normally I wouldn't have thought to make a video explaining refresh rate but a
couple of days ago a gift of me I I
don't care I'll say however I want a gif of me pretending to rush to the bathroom
to vomit after using a monitor running at 30 HZ front paged imer thanks to a
post on r/ PC Master Race by IP charger
this alone wouldn't have Justified the creation of this video but some of the
discussion that went on under the posts showed me that y'all need something to
point at when people are all like oh 30 HZ is all we need so here we go the
refresh rate of a display is the number of times per second measured in hertz
that your display will update with new information the benefits are simple with
older CRT tube monitors having a high refresh rate was critical because it
reduced perceptible flickering and improved user Comfort but because modern
LCD and OLED displays don't work quite the same way the big remaining benefit
is that as long as the source material is running at a high enough frame rate
your will receive more updates per second resulting in a smoother moving
image kind of like what you're looking at right now the drawbacks are a bit
more complicated to send more images per second we need to send more data which
means faster interconnects and higher quality cable Solutions but there's more
for video capture and creation we need faster processors and more storage space
to work with high frame rate content and for gaming we need much more powerful
graphics cards to even render the scene fast enough to get any benefit
otherwise the high refresh rate display will simply display the same image over
and over as long as it's waiting for a new one who cares lonus I heard that the
human eye can see a maximum of 24 frames per second anyway otherwise how would
movies look smooth they run at 24 frames per second movies look smooth because
motion blur gives that miraculous brain of yours the hints it needs to fill in
the gaps not because your eyes can't perform any better well hold on lonus my
game support motion blur too same difference right no not at all in games
motion blur is not a natural side effect of the way that light is captured by a
camera sensor or film strip it looks unnatural and on top of that it adds
more latency between the input of the user and the action showing up on screen
which makes the controls feel less responsive another factor that affects
the perceived smoothness of an image especially an interactive one but you
don't need to take my word for it it isn't new information here's an article
from 2001 like back when the internet was text that addressed this issue
pretty well I thought the way your eyes work is much more complicated than
frames per second they're designed to perceive motion changes in light levels
and even certain colors better than others and further complicating matters
sensitivity will vary from person to person so really measuring the
performance of eyes in images per second
is about like measuring the tastiness of a bowl of craft dinner in I don't know
rupees okay fine but the point is that
representing the real world limit isn't just as simple as one number and we
plain don't know how to quantify it in simple terms what we do know however is
that if it was a simple number it sure as heck wouldn't be 24 frames per second
or 30 or even 60 if that were true then
surely no one would have noticed that the high frame rate 48 FPS version of
The Hobbit looked weirdly smooth then right also this trick I easily picked
out a 120 HZ monitor versus a 60 HZ monitor 100% of the time would have been
impossible also those 960 HZ clear
motion TVs at the store would be snake oil then I okay well those actually are
kind of snake oil they're using predictive algorithms to make like Foo
tweener frames and then playing around with backlight refresh tricks to
increase the refresh rate that you perceive but it still reinforces my
point that your eyes aren't that simple
don't fight it while filmm and Cinema goers still need to work with each other
to figure out the best format for their future for gamers we need to all be
United under one banner and ask for more
until we reach the upper limits of what we can perceive and it sure isn't 24 or
30 FPS because if it was this image wouldn't offend anyone since they
probably wouldn't see it thanks for watching guys I hope you learned
something or if you didn't I hope you share this video to help edicate the
masses who do need to know about refresh
rates and how more of them are better speaking of education linda.com is an
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