WEBVTT

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when Intel announced that they will be developing discrete graphics cards roughly two years ago i and well

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everyone else took it with a massive grain of salt i mean sure maybe improved

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integrated graphics or the enterprise getting something ludicrously expensive

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to accelerate ai that sounds pretty credible but a real GPU that i can hold

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in my hands well as it turns out it's

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in my hand right now and i fully believe that some really great things are going

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to come out of this but i'm still skeptical that Intel will ever turn this

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into a real product for gamers even if i would love to be wrong

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this ces video is brought to you by pulseway if you enjoy getting work done

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this is not the first time that Intel has created graphics card and the story

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of the dg1 starts many years before i was born back in

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1963. the apollo mission was in full swing and nasa decided the best way to

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visit the moon was to have one module land on the moon while another stayed in

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orbit but getting those two modules to reconnect safely would need to be

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mastered before the plan could go ahead since if the two modules failed to

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reconnect everyone died to properly train the astronauts on how to dock nasa

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created their rendezvous docking simulator and inside that was the

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real-time image generator created by ge aerospace essentially the first graphics

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card ever over the next 30 years ge aerospace

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would improve on their simulator and at some point an engineer hopped in there and was like uh guys have you tried this

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this is really friggin fun leading ge aerospace to create real 3d

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and partnering with sega yes that one on the model 2 and model 3 to deliver some

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mind-blowing graphics for the time then in 1993 ge aerospace was sold to

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lockheed martin where martin marietta also got hooked on the video games and

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decided to double down on them not just increasing their partnership with sega

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but also partnering with Intel to create the most incredible graphics card the

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world had ever seen codenamed project auburn the hype for auburn was real with

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everyone assuming that the incredible resources and expertise at Intel's

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disposal would completely destroy 3dfx and NVIDIA

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until auburn hit the market in february

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of 1998 the Intel 740 was launched for

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only 34.50 and even at that price it stunk the

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performance was abysmal compared to the 3dfx voodoo 2 and by the end of the year

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everyone had basically forgotten about it this mistake ultimately led to

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lockheed martin bailing on the project and real 3d closing

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Intel bought the ip and tried to have another go at it with the i 742 and i

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744 but they never reached acceptable levels of performance and it didn't make

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it to the market some of this ip lives on in Intel's current day igps which

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might explain why they sucked for so long and Intel's dreams of creating a

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sweet graphics card for gamers were crushed

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many years went by basher released yeah halo brought first-person shooters to

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the masses and Linus's voice stayed exactly the same until 2008 when Intel

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announced project larabee once again the Intel graphics hype was

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in full force with Intel claiming that their demonstration of an overclocked

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unit was the first ever public demonstration of a single chip system

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exceeding one teraflop but the stunt did not impress NVIDIA who

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called it a marketing puff and peter glockowski saying it was like a GPU from

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2006. to get the full scoop on larabee check out Linus's video where it gets

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hands-on with a real sample but how the story ends is why i'm still a bit

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skeptical about Intel's current dg1

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the tldw is that larrabee was a total success

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just not as a gaming graphics card but instead as a general compute processor

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the project lived on for 10 years as xeon phi a platform that allowed for

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loads of CPU cores to be slot into a single super computer and can easily

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handle massive calculations it was actually used to create the

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world's fastest super computer in 2013

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so this move Intel being like oh hey guys

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we're going to make a great GPU psyc

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is why when Intel announced that they would be getting back into dedicated

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graphics in 2017 my first thought was well that'll be great in 2020

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for ai researchers this feeling was reaffirmed when Intel

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announced that they would be partnering with the us department of energy to deliver the world's first exascale

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computer and a little while later there were rumors that the performance of the

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consumer GPU was underperforming which brings us to yesterday when i saw

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Intel's reps bring out a working sample of the Intel dg1 and i was at first

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excited until i saw it being used Intel sample

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was warframe which is running right behind us and

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i don't need an FPS counter to tell me that it's dropping below 60fps and i

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couldn't help but feel that we've seen this song and dance before loads of hype

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a prototype that isn't quite there but seems promising only for the consumer

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side of the project to be canned down the line the thing is though i still

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think that this is the most important demo of ces 2020 even if we never end up

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getting a graphics card that destroys radion or NVIDIA since i think that

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would be really missing the point Intel's big advantage here is going to

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be the integration of their cpus and what they can do for mobile devices the

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way turbo boost can squeeze every last megahertz of stability and every degree

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of cooling in thin light machines is incredible add that control to the GPU

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of a mobile device and the tightrope walk of available power and cooling

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between the CPU and gpus simultaneously to give us the kind of gaming experience

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that you currently get in big 15 inch laptops down in like a little 13-inch

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two-pounder or turn something like the alienware project ufo into a real beast

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the best part is that is the worst possible scenario we've already seen a

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massive increase in graphics performance on ice lake and Intel claims that the

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performance will be doubled for tiger lake as Intel ships the dg won out to

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software makers this year hopefully we'll see the performance of this

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increase a lot and maybe we'll get something to compete

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with NVIDIA but even if we don't it's going to be an awesome couple of years

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for gaming on thin and lights

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see that's the thing you can't tell the difference between when i'm working and

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when i'm just writing fan fictions and

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reviews of movies that bothered me because of pulse way pulseway is the app

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can save 20 on their team's plan

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so thanks for watching and make sure you get subscribed to find out just how well

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Intel does in the future because i'm pretty excited to see what comes out of

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all of this see ya
