1
00:00:00,000 --> 00:00:04,680
History is littered with examples of dominant forces that later fell by the wayside.

2
00:00:04,680 --> 00:00:07,840
The Roman Empire, Disco Music, Dallas Cowboys,

3
00:00:07,840 --> 00:00:11,560
and so it is in the tech world, which is why we created the first episode

4
00:00:11,560 --> 00:00:16,240
of our something part series, Where Are They Now?

5
00:00:16,240 --> 00:00:20,640
To kick things off, we're gonna look at some of the ways that we all used to enjoy digital media

6
00:00:20,640 --> 00:00:27,000
before Spotify and YouTube came along, starting with the venerable real player from real networks.

7
00:00:27,000 --> 00:00:30,720
If you grew up in the 90s, you probably used real player at some point,

8
00:00:30,720 --> 00:00:33,880
whether it was to listen to music or watch a video clip,

9
00:00:33,880 --> 00:00:37,520
as it was one of the very first streaming applications

10
00:00:37,520 --> 00:00:42,000
to gain widespread popularity. In fact, the first ever sporting event

11
00:00:42,000 --> 00:00:46,600
streamed live online was over real audio back in 1995.

12
00:00:46,600 --> 00:00:52,000
Of course, the real in real audio probably oversold the player's capabilities.

13
00:00:52,000 --> 00:00:56,000
During real player zenith in the late 1990s and early 2000s,

14
00:00:56,040 --> 00:00:59,280
most people were running painfully slow dial-up connections,

15
00:00:59,280 --> 00:01:03,360
which meant that their streams were often fairly low quality,

16
00:01:03,360 --> 00:01:08,960
assuming they worked at all. And real player was notorious for being a clunky,

17
00:01:08,960 --> 00:01:12,840
error-prone program that was jam-packed full of advertising.

18
00:01:12,840 --> 00:01:16,400
But it was still a piece of tech that most people tolerated

19
00:01:16,400 --> 00:01:19,960
because few other programs delivered streaming media.

20
00:01:19,960 --> 00:01:24,160
That is, until Microsoft and Apple started providing their own streaming software

21
00:01:24,160 --> 00:01:29,760
in their consumer operating systems and also made streaming software freely available

22
00:01:29,760 --> 00:01:32,960
for administrators who previously had been forced

23
00:01:32,960 --> 00:01:37,360
to pay real networks to get this functionality on the servers for their websites.

24
00:01:37,360 --> 00:01:43,680
And then as time went on, standards like Adobe Flash made the clunky real player more and more irrelevant.

25
00:01:43,680 --> 00:01:47,560
But believe it or not, real player is actually still around today

26
00:01:47,560 --> 00:01:52,480
as a general purpose media player supported by ads and subscription fees.

27
00:01:52,480 --> 00:01:55,720
Even if the general consensus is that other media players

28
00:01:55,720 --> 00:01:59,800
like VLC accomplished the same tasks in a simpler package.

29
00:01:59,800 --> 00:02:03,800
Bottom line, I don't see real player making a big comeback anytime soon.

30
00:02:03,800 --> 00:02:08,320
Next up, Winamp, which was a more general purpose music player

31
00:02:08,320 --> 00:02:13,640
than real player. Debuting in 1997, it quickly caught on with PC users

32
00:02:13,640 --> 00:02:16,640
around the globe and eventually boasted a user base

33
00:02:16,640 --> 00:02:20,280
of around 90 million. Right out of the gate,

34
00:02:20,280 --> 00:02:25,080
people loved its resource-late operation, its incredible customizability.

35
00:02:25,080 --> 00:02:29,400
Guys, Winamp's skins were big way before CSGO ones.

36
00:02:29,400 --> 00:02:34,360
And it's ease of use. All you had to do to build a playlist was select

37
00:02:34,360 --> 00:02:38,640
and drag some MP3s into Winamp and boom, you could be your own personal DJ.

38
00:02:38,640 --> 00:02:42,640
It was a really cool idea at the time. Unsurprisingly, Winamp's demise

39
00:02:42,640 --> 00:02:47,640
was largely the work of bigger companies. AOL bought Winamp in 1999

40
00:02:47,640 --> 00:02:51,320
and used it as a vehicle for expanding its own internet service

41
00:02:51,320 --> 00:02:55,680
by asking users to sign up for AOL whenever they tried to install Winamp.

42
00:02:55,680 --> 00:02:59,720
Despite the fact that AOL's parent company could have just made money

43
00:02:59,720 --> 00:03:04,880
by offering their huge music library to Winamp users instead.

44
00:03:04,880 --> 00:03:09,480
What an idea. And since many Winamp users were music enthusiasts

45
00:03:09,480 --> 00:03:15,120
and power users who cared about audio quality and the overall listening experience,

46
00:03:15,120 --> 00:03:18,600
the integrated AOL ads and the fact that their beloved player

47
00:03:18,600 --> 00:03:25,400
had been taken over by a company known for a sandboxed internet service was pretty off-putting.

48
00:03:25,400 --> 00:03:31,280
Combined with the iPods release in 2001, which required rival program iTunes to function,

49
00:03:31,280 --> 00:03:34,560
Winamp was never able to fully realize its potential.

50
00:03:34,560 --> 00:03:38,800
Though its user base actually kept growing until 2007

51
00:03:38,800 --> 00:03:42,080
thanks to its popularity with users outside of the US

52
00:03:42,080 --> 00:03:46,000
where it was developed. Winamp was eventually sold to a Belgian company

53
00:03:46,000 --> 00:03:51,140
and an updated beta appeared in 2016 with another update in 2018.

54
00:03:51,140 --> 00:03:55,820
A new version is actually expected sometime this year, but the many years of neglect combined

55
00:03:55,820 --> 00:04:00,960
with the popularity of modern streaming audio services means that while Winamp still has

56
00:04:00,960 --> 00:04:06,200
about 30 million users worldwide, it's unlikely to recapture its past glory.

57
00:04:06,200 --> 00:04:09,640
Finally, there's possibly the most infamous of them all,

58
00:04:09,640 --> 00:04:13,120
Napster, a file sharing service that quickly became known

59
00:04:13,120 --> 00:04:18,680
as a hotbed for music piracy. The basic idea behind Napster was that it allowed users

60
00:04:18,680 --> 00:04:25,560
to directly download music from the computers of other users, suddenly giving the public access

61
00:04:25,560 --> 00:04:30,360
to tons of free music, including hard to find tracks.

62
00:04:30,360 --> 00:04:36,600
So all you needed to do to be the cool kid in class was to know how to use Napster and have a CD burner.

63
00:04:36,600 --> 00:04:39,880
Of course, the record companies sued Napster and won

64
00:04:39,880 --> 00:04:44,800
because the courts found that while Napster wasn't providing the music itself,

65
00:04:44,800 --> 00:04:50,240
it was aware that copyright infringement was going on on its network and had the ability

66
00:04:50,240 --> 00:04:56,200
to stop it, but failed to do so. This differs from torrent applications like Qubit Torrent,

67
00:04:56,200 --> 00:05:00,720
which only allow users to connect to any of thousands

68
00:05:00,720 --> 00:05:05,560
of servers that provide tracker files. It's a much less centralized approach

69
00:05:05,560 --> 00:05:10,720
and a more difficult target. After the original Napster was forced to shut down,

70
00:05:10,720 --> 00:05:15,560
the Napster logo and brand actually lived on. They were purchased and have since changed hands

71
00:05:15,560 --> 00:05:18,680
a few times with each subsequent owner attempting

72
00:05:18,680 --> 00:05:24,560
to capitalize on Napster's name recognition to sell licensed music, both on a per song basis

73
00:05:24,560 --> 00:05:28,920
and through a subscription model. Napster was eventually bought by Rhapsody

74
00:05:28,920 --> 00:05:33,200
and actually still exists today as a streaming music service with a monthly fee

75
00:05:33,200 --> 00:05:37,300
similar to Apple Music. So I guess it goes to show you guys,

76
00:05:37,300 --> 00:05:40,600
if Napster can go legit, anyone can.

77
00:05:40,880 --> 00:05:44,800
Okay, fair point, except you guys.

78
00:05:46,080 --> 00:05:49,980
So thanks for watching guys. Like, check out our other videos, subscribe,

79
00:05:49,980 --> 00:05:55,720
and I will see you next time. I won't see you, I can't see you, it's a camera lens.
