this is it Intel arc pro
these cards are the first of their kind the a40 and a50 and when we heard they'd
be at siggraph we rushed over here to see them and it looks like Intel did too
oh Intel but why did Intel choose siggraph of all places to launch new
gpus why hasn't NVIDIA announced theirs
and is there even anything on the show for here that might make use of either
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of the newark pro gpus the a40 is what Intel is calling an entry level
professional card with a TDP of 50 watts in a low profile compatible single slot
form factor there's a halfway decent performance and that's a very good sign
considering the integrated av1 encode engine and fast mature h.264 and v
encoders common to all arc gpus that's
so tempting that i could see people buying an a40 for that alone even if
they're using it alongside another GPU in the same system which is why it's so
strange that Intel isn't opting to show off that encode capability at siggraph
instead they've got a 5d renderer demo connected up to sketchup which runs at
about 30 or 40 FPS in a simpler scene like this that Intel says is indicative
of for example an interior designer or floor planner
workload fair enough this is siggraph after all and the six gigs of video
memory is more than enough to handle a scene like this only about four gigs are
in use here at the moment on the other side Intel's got another a40 running
topaz ai video enhancement which to be fair to Intel is something that's more
likely to be used alongside that encoding engine
unfortunately these are the only demos Intel has on the floor no a50s are
running although the only major difference between the a40 and 850 is a bump up to a 75 watt TDP and
commensurate cooler design in a dual slot configuration as well
everything else the ray tracing and compute course video memory pci express
bandwidth you name it is identical between these two cards that means that
you might be able to make an a40 into an a50 with a simple TDP adjustment
assuming you shore up the cooling like regular arc Intel's saying that they're
targeting aggressive price points for their performance class but they won't
tell me how much maybe they don't even know yet because
both of these cards are rated within 75 watts of power draw they don't require
any external power connectors which is a bonus for small form factor pcs like the
nooks they have on display here they're pci express x16 cards but they're wired
for 8x at gen 4 speeds which at this performance level is probably plenty but
we'll have to see for ourselves when we get our hands on them as for display
outputs both boast quad mini displayport 2.0 connections with HDMI 2.1 output
capability rated for 4k 60. so HDMI 2.0
surprisingly Intel's exhibit isn't the only place to find arc gpus and for that
we're here at super micros booth to look at these Intel's arctic sound m server
grade gpus see what they did there arc
arctic sound anyway unlike the previous arctic sound
gpus that have been available these are based on big alchemists the same GPU
cores as the a500 and a700 series gpus
these just began shipping in late july and super micro here will be one of the
first to deploy servers with them what we have here are two different unnamed
skus the low profile card is 75 watts
and the full beefy boy is 150 watts from
what Intel said about them so far the smaller card is actually a dual soc
design where the big one is a single kind of monolithic GPU super micro is
wisely leaning heavily on the hardware video encoders in their data sheets here
and they tell me that in their testing Intel's performance estimates on the
encoder are incredibly understated the low profile card alone has been tested
to handle up to 60 streams of 1080p 60 streaming video which is
just insane if we're really nice to them
they say that they'll let us take one for a test drive sometime soon is that
right yeah that's right as for the competition NVIDIA who's sponsoring
siggraph doesn't have a booth here and sadly did not announce any new gpus the
event this year which is strange given how much time
they spent talking about the rtx revealed during siggraph 2018 in this
year's special address instead we got more details on their
plans for the metaverse and new updates to NVIDIA's omniverse platform now i'm
as excited about this stuff as the next person take that how you will
but without hardware it's tough to see how all this
photogrammetry and ai motion capture will be applicable to anyone really
there's a seriously massive amount of compute horsepower that goes into things
like digital twin simulations and with current gen hardware it's tough to see
how they expect to democratize these things we'll have to wait a little
longer to see what their plans are and hopefully it's not just crank up the TDP
like we've heard so far speaking of photogrammetry while the
tech will make it easier to rapidly create 3d models even for novices
actually animating those models is another story entirely there's plenty of
examples of professional grade motion capture on the floor here but what about
you guys at home enterplask a company that's been using some pretty advanced
software techniques to take capture 2d video from a video camera or a webcam
and translate it into motion data if you've ever heard of rotoscoping the
technique used back in the 80s and 90s where animation was done by drawing over
frames of video this is basically that but entirely automatic the best part of
it is that it's free for individual use i can foresee a lot of v tubers picking
up on this if they haven't already and they might pick up on finger tracking
gloves too there's a few of them on the show floor but manas here is special
because it was their tech that actually was used by keanu reeves for motion
capture for the matrix demo for unreal engine 5.
granted this is probably far more expensive than the leak motion that v
tubers use for hand tracking today but it is extremely accurate think about
your fingers for a second the fine motor control most of us have over our fingers
the little movements you can make those can't be fully captured by film alone
it's incredibly difficult what makes these super cool is that not only do
they track those fine movements they automatically map out the layout of your
hand each joint and bone segment are accounted for at 120 hertz they're also
wireless although they're being used wired here so when these trickle down to
consumers it's going to make vr so much more
immersive they already have support for unity and unreal engine baked in and
they use steam vr to boot so it's not a huge leap from here siggraph's not our
normal haunt so this might have been a little bit of a weird video still there
were some things that we just couldn't ignore for many reasons
and here we are unfortunately it's not
as exciting as it could have been arc is still dripping out at a very slow pace
and NVIDIA is still holding out on us but at the end of the day there's a lot
of exciting things here and hopefully you found it exciting too and hopefully
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thanks for watching guys it's been a while since we've last done a show like
this maybe check out one of our older show videos see what things used to be
like