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and steel series hey guys we're here at the Indie Mega Booth checking on a game called contrast where you play as the
imaginary friend of a little girl named Dee what more can you tell me about this
game uh so contrast is a puzzle platform
it is set in the 1920s in a film Noir inspired Universe uh and as you said you
play the imaginary friend of a little girl and you have a very special power
as all imaginary friends do and what you can do is you can run around in 3D and
then run up to a wall if you have a shadow on the wall you can shift into it
so you can then become your Shadow you can platform in 2D and jump on all of
the other shadows in the environment that's great really interesting mechanic
and as you can see in all the art style of this game Shadows are very prominent
so you play as Dawn the imaginary friend and you're jumping all these Shadows but
you're the uh DD will actually follow
you as you're playing around as Dawn sometimes get in your way sometimes apologize can you can you explain the
relationship between the two girls yeah absolutely so Didi is like your guide
and companion essentially it's just kind of the reason for your existence um so a
lot of the time what you're doing is you know following her instructions I think
I can turn this on
now I think you're going to need to get that Beacon
working get up horsey yea
woo uh and she's going through the world and sometimes she'll say hey I can't get
across here but but you can with your Shadow powers and so uh that's kind of
how the relationship Works however sometimes as you said um I can't do
anything or you can't do anything as Dawn until DD helps you so in one area
she actually holds up a stick in 3D and the shadow projected on the wall you
need to jump on that uh to to make your way through the puzzle that's cool and
we've seen a lot of that in the gameplay of people playing that we've seen so far
now why does this imaginary friend exist well uh it's all tied to the obviously
the story of the game um uh Dawn exists
uh because uh Dei spends a lot of time alone uh and she's invented this friend
uh to help her cope with some really difficult family life um so much like uh
ailia from pan Labyrinth who invinc an imaginary friend to deal with actually
the rise of fascism in Spain um it's uh not quite so dark it's about her parents
splitting up um and Dei desperately wanting to get them back together so so
spends her mom spends a lot of time away her dad has left so she creates this uh
imaginary friend to cope that's it's really interesting a lot deeper story
than we seen in a lot of video games what was the inspiration for this uh
well very uh very broadly speaking our studio uh Studio head and creative
director was uh a a really recent single
dad at the time so he's got he's got two young daughters and he wanted to talk
about their experience of you know what he went through in his life and tell a
story from their perspective that's really cool it's it's nice to see
personal experience going into a game because I feel like that will make a much more Eng engaging experience
because when it's based on something that someone has actually felt it always
feels a lot more easy to connect to than when someone makes a game that's based
on something someone else has felt not themselves well exactly and I mean it's
kind of hard to uh put yourself and your you know your personal experiences into
a game where you're uh playing the savior of the Galaxy or something like
that so um when you've got real life experience you can draw on that it makes
it makes actually telling things um easier and more realistic yeah is there
any other game mechanics you'd like to go over um look there's there's one
other game mechanic um that you can activate uh which is a dash ability and
that's really just to kind of move through space in again a different way
adds a bit of complexity to the uh platforming environment uh but you can
also you can move lights in contrast and whenever you move a light uh you can
shift into Shadow wherever that light hits um you can also move objects in 3D
which change the shadow landscape uh and
sometimes you can move um points sources of light so like an actual light bulb
which cast Shadows everywhere and when you move that obviously it changes the
entire Shadow landscape that that you're running on cool to reference to
something you said earlier where it's hard to make it personally relatable when you're saving the universe you
might not be saving the universe but you might be saving DD's own personal little
universe so if that's something you're interested in you should definitely check out contrast how would someone be
able to acquire this game okay so uh contrast is uh coming out on the PC uh
the PS3 the PS4 and the Box 360 uh
around about middle of November so we haven't haven't announced the launch
date yet but that'll be coming in the next few weeks sounds good I'd prefer it
was ready when it was ready anyway so that's good to hear if you want to check
out contrast if you you should definitely check it out if you want to see the rest of our packs content you
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