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lineus Tech tips coverage of PS 2013 is brought to you by Western Digital Intel

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and steel series hey guys we're here at the Indie Mega Booth checking on a game called contrast where you play as the

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imaginary friend of a little girl named Dee what more can you tell me about this

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game uh so contrast is a puzzle platform

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it is set in the 1920s in a film Noir inspired Universe uh and as you said you

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play the imaginary friend of a little girl and you have a very special power

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as all imaginary friends do and what you can do is you can run around in 3D and

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then run up to a wall if you have a shadow on the wall you can shift into it

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so you can then become your Shadow you can platform in 2D and jump on all of

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the other shadows in the environment that's great really interesting mechanic

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and as you can see in all the art style of this game Shadows are very prominent

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so you play as Dawn the imaginary friend and you're jumping all these Shadows but

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you're the uh DD will actually follow

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you as you're playing around as Dawn sometimes get in your way sometimes apologize can you can you explain the

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relationship between the two girls yeah absolutely so Didi is like your guide

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and companion essentially it's just kind of the reason for your existence um so a

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lot of the time what you're doing is you know following her instructions I think

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I can turn this on

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now I think you're going to need to get that Beacon

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working get up horsey yea

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woo uh and she's going through the world and sometimes she'll say hey I can't get

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across here but but you can with your Shadow powers and so uh that's kind of

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how the relationship Works however sometimes as you said um I can't do

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anything or you can't do anything as Dawn until DD helps you so in one area

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she actually holds up a stick in 3D and the shadow projected on the wall you

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need to jump on that uh to to make your way through the puzzle that's cool and

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we've seen a lot of that in the gameplay of people playing that we've seen so far

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now why does this imaginary friend exist well uh it's all tied to the obviously

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the story of the game um uh Dawn exists

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uh because uh Dei spends a lot of time alone uh and she's invented this friend

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uh to help her cope with some really difficult family life um so much like uh

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ailia from pan Labyrinth who invinc an imaginary friend to deal with actually

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the rise of fascism in Spain um it's uh not quite so dark it's about her parents

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splitting up um and Dei desperately wanting to get them back together so so

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spends her mom spends a lot of time away her dad has left so she creates this uh

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imaginary friend to cope that's it's really interesting a lot deeper story

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than we seen in a lot of video games what was the inspiration for this uh

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well very uh very broadly speaking our studio uh Studio head and creative

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director was uh a a really recent single

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dad at the time so he's got he's got two young daughters and he wanted to talk

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about their experience of you know what he went through in his life and tell a

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story from their perspective that's really cool it's it's nice to see

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personal experience going into a game because I feel like that will make a much more Eng engaging experience

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because when it's based on something that someone has actually felt it always

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feels a lot more easy to connect to than when someone makes a game that's based

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on something someone else has felt not themselves well exactly and I mean it's

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kind of hard to uh put yourself and your you know your personal experiences into

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a game where you're uh playing the savior of the Galaxy or something like

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that so um when you've got real life experience you can draw on that it makes

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it makes actually telling things um easier and more realistic yeah is there

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any other game mechanics you'd like to go over um look there's there's one

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other game mechanic um that you can activate uh which is a dash ability and

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that's really just to kind of move through space in again a different way

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adds a bit of complexity to the uh platforming environment uh but you can

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also you can move lights in contrast and whenever you move a light uh you can

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shift into Shadow wherever that light hits um you can also move objects in 3D

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which change the shadow landscape uh and

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sometimes you can move um points sources of light so like an actual light bulb

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which cast Shadows everywhere and when you move that obviously it changes the

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entire Shadow landscape that that you're running on cool to reference to

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something you said earlier where it's hard to make it personally relatable when you're saving the universe you

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might not be saving the universe but you might be saving DD's own personal little

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universe so if that's something you're interested in you should definitely check out contrast how would someone be

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able to acquire this game okay so uh contrast is uh coming out on the PC uh

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the PS3 the PS4 and the Box 360 uh

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around about middle of November so we haven't haven't announced the launch

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date yet but that'll be coming in the next few weeks sounds good I'd prefer it

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was ready when it was ready anyway so that's good to hear if you want to check

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out contrast if you you should definitely check it out if you want to see the rest of our packs content you

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should definitely check that out too and the way you can do that is by subscribing to L's Tech tips
