WEBVTT

00:00:00.160 --> 00:00:07.440
it finally happened g-sync on oled

00:00:03.760 --> 00:00:10.160
that's right g-sync on an oled tv and

00:00:07.440 --> 00:00:14.960
today ladies and gentlemen wait

00:00:12.320 --> 00:00:19.359
we are going to be trying it so lg sponsored this video thanks guys where

00:00:17.279 --> 00:00:24.480
i'm gonna be giving you guys the goods on how this came to be

00:00:21.680 --> 00:00:29.119
and taking it for a test drive this is how sandwich enthusiasts must have felt

00:00:26.720 --> 00:00:31.679
when someone finally put ham and swiss

00:00:30.560 --> 00:00:35.680
together for the first time right because like

00:00:33.760 --> 00:00:41.060
just ham that's not that great just swiss it's like bland right

00:00:38.399 --> 00:00:46.030
swiss

00:00:49.120 --> 00:00:54.800
while we get set up oh wow okay uh

00:00:53.440 --> 00:01:00.960
we'll go through some background information g-sync is nvidia's name for the variable

00:00:58.879 --> 00:01:06.960
refresh rate gaming technology that they pioneered that reduces visual anomalies

00:01:03.920 --> 00:01:09.200
like tearing stuttering and lag allowing

00:01:06.960 --> 00:01:14.080
games to look their best and feel super responsive and oled is a display tech

00:01:12.159 --> 00:01:18.320
that has a handful of advantages over traditional lcd

00:01:15.840 --> 00:01:24.080
so for one because every pixel emits its own light all the way from 700 to 800

00:01:21.280 --> 00:01:29.040
nits down to completely off that means it's got perfect black sand

00:01:27.119 --> 00:01:34.400
infinite contrast for another thing the pixel response

00:01:31.520 --> 00:01:40.320
times are actually closer to that of a crt or a plasma which means that there's

00:01:37.600 --> 00:01:45.840
no smearing during fast movement and finally oled offers very competitive

00:01:43.280 --> 00:01:52.240
color performance so this particular unit has a 10 bit panel and boasts

00:01:48.720 --> 00:01:54.320
nearly 99 coverage of the dci color

00:01:52.240 --> 00:01:58.719
space oh yeah i guess one other benefit if you're into it is oled panels can be

00:01:57.040 --> 00:02:02.799
super thin because they don't need all those layers there's no backlight behind

00:02:00.560 --> 00:02:08.479
it well that's just great except for one small problem

00:02:05.280 --> 00:02:11.120
for variable refresh rate or g-sync to

00:02:08.479 --> 00:02:17.200
work the graphics card from your gaming system has to be able to communicate

00:02:14.480 --> 00:02:21.520
with your display otherwise how on earth would your tv know oh hey there's a new

00:02:19.520 --> 00:02:25.840
frame ready for me and how would your graphics card know okay we're clear to

00:02:23.520 --> 00:02:30.560
send a new frame now on the pc to solve this problem we use displayport which is

00:02:28.319 --> 00:02:35.280
royalty free carries more bandwidth generation for generation has a locking

00:02:32.959 --> 00:02:41.040
connector and has supported this critical bi-directional communication

00:02:37.680 --> 00:02:42.959
with an open basa standard for years

00:02:41.040 --> 00:02:48.800
thing is in the consumer electronics industry we're still relying on hdmi so

00:02:46.480 --> 00:02:53.519
amd's solution to this problem was to create a proprietary extension to

00:02:51.120 --> 00:02:57.760
support adaptive sync over this connection relying on their market share

00:02:55.680 --> 00:03:03.360
and home gaming consoles like the xbox and playstation to drive tv manufacturer

00:03:00.400 --> 00:03:08.800
adoption nvidia meanwhile has evidently been playing the waiting game so

00:03:05.760 --> 00:03:12.480
let's talk about the feature of this tv

00:03:08.800 --> 00:03:13.680
that makes the magic happen and it's all

00:03:12.480 --> 00:03:21.920
over here every one of the four hdmi ports on this

00:03:16.239 --> 00:03:22.879
tv is hdmi 2.1 and hdmi 2.1 is flippin

00:03:21.920 --> 00:03:28.519
sick it nearly triples the bandwidth of hdmi

00:03:25.200 --> 00:03:32.239
2.0 allowing 4k tvs to run it up to

00:03:28.519 --> 00:03:33.760
120 hertz at full resolution without any

00:03:32.239 --> 00:03:38.319
frame interpolation or anything like that it supports e-arc for better sound

00:03:36.400 --> 00:03:43.680
quality through supported sound bars and speakers it allows the automatic

00:03:40.560 --> 00:03:46.000
detection of latency sensitive devices

00:03:43.680 --> 00:03:49.760
like for example a game console so that your games won't feel floaty or laggy so

00:03:48.640 --> 00:03:55.599
it'll just go into game mode automatically and on supported devices

00:03:52.959 --> 00:04:01.439
it allows vrr or variable refresh rate operation over an industry standard

00:03:58.400 --> 00:04:02.560
implementation rather than a proprietary

00:04:01.439 --> 00:04:07.040
extension and what's cool is it actually took lg

00:04:04.720 --> 00:04:12.959
building their own hardware in order to get these cool hdmi 2.1 features like 4k

00:04:10.799 --> 00:04:17.440
120 hertz and variable refresh rate working on their 2019 oleds

00:04:15.920 --> 00:04:20.880
now with that said oh

00:04:18.959 --> 00:04:24.720
we're not going to be able to try all of them today

00:04:22.000 --> 00:04:30.080
because even the most state-of-the-art computer that exists now

00:04:26.880 --> 00:04:33.120
doesn't have hdmi 2.1 in fact there

00:04:30.080 --> 00:04:36.639
isn't a single consumer device that

00:04:33.120 --> 00:04:39.440
outputs an hdmi 2.1 signal

00:04:36.639 --> 00:04:43.520
so the best we can do is uh one of these

00:04:40.880 --> 00:04:46.160
fortunately that's not too shabby all right

00:04:44.639 --> 00:04:51.440
so let's see if this picked up immediately here i kind of doubt it will

00:04:48.720 --> 00:04:57.600
we're definitely at 4k but we are at 30 hertz right now is that gonna fit

00:04:53.840 --> 00:05:00.080
there we go okay so it knew it was hdr

00:04:57.600 --> 00:05:06.560
capable but the computer itself did not know to switch to hdr when the tv

00:05:03.040 --> 00:05:07.840
uh okay that's fine all right so i wanna

00:05:06.560 --> 00:05:13.680
know if it's just gonna show up

00:05:11.039 --> 00:05:18.400
and no it's not so that actually makes sense because it was only recently that

00:05:15.840 --> 00:05:24.479
nvidia released a software update to their 20 and 16 series graphics cards

00:05:21.520 --> 00:05:29.840
allowing their hdmi ports to utilize the variable refresh rate feature

00:05:27.280 --> 00:05:37.199
from hdmi 2.1 so then they actually went and validated

00:05:32.880 --> 00:05:39.680
lg's entire 2019 lineup of oled tvs as

00:05:37.199 --> 00:05:45.440
g-sync compatible so with this update then we're not getting any of the extra

00:05:42.000 --> 00:05:47.039
bandwidth that a true hdmi 2.1 graphics

00:05:45.440 --> 00:05:52.800
card could push so we're not going to be running at 4k 120 hertz

00:05:50.479 --> 00:06:01.759
but we are getting support for up to 1080p or even 1440p at 120 hertz or 4k

00:05:58.320 --> 00:06:05.600
at 60hz and all of those are with g-sync

00:06:01.759 --> 00:06:09.440
down to 40 fps so that's either a 40 to

00:06:05.600 --> 00:06:12.880
60 fps window or 40 to 120

00:06:09.440 --> 00:06:15.919
and with a theoretical hdmi 2.1 graphics

00:06:12.880 --> 00:06:19.039
card we could actually run 4k 120 hertz

00:06:15.919 --> 00:06:20.720
40 to 120 window enough chit chat though

00:06:19.039 --> 00:06:26.080
let's get this installed and see if it works as advertised wait sorry one last

00:06:23.759 --> 00:06:30.240
thing so in order to ensure that g-sync is gonna work we need to apply the

00:06:27.600 --> 00:06:33.280
latest update for our tv as well as our graphics drivers so we'll just give that

00:06:32.160 --> 00:06:39.680
a couple minutes okay so we're in game mode

00:06:36.479 --> 00:06:42.000
input latency looks perfectly reasonable

00:06:39.680 --> 00:06:45.280
let's go ahead and fire up our control panel and see if g-sync shows up if it

00:06:44.080 --> 00:06:51.919
doesn't i actually don't really know what to do right now fortunately it does

00:06:47.840 --> 00:06:55.600
set up g-sync man this makes me so

00:06:51.919 --> 00:06:57.759
excited right now g-sync oled

00:06:55.600 --> 00:07:01.440
and of course hdr

00:06:59.599 --> 00:07:05.759
so what's crazy is that

00:07:02.639 --> 00:07:08.720
previously nvidia has differentiated

00:07:05.759 --> 00:07:10.720
regular g-sync from g-sync ultimate with

00:07:09.520 --> 00:07:17.599
hdr but this is regular g-sync compatible but because

00:07:14.880 --> 00:07:21.440
it's an hdr tv we should be able to g-sync hdr on it

00:07:20.400 --> 00:07:29.199
okay i gotta just chill out and actually launch a game so we're gonna know real

00:07:25.199 --> 00:07:30.479
quick if hdr is working or not hey there

00:07:29.199 --> 00:07:35.120
we go okay looks like when we updated the tv

00:07:32.960 --> 00:07:38.880
it got a little confused hurt itself in its confusion and windows disabled hdr

00:07:37.280 --> 00:07:45.120
okay let's try that again look at that launching a game

00:07:42.080 --> 00:07:47.039
boom so they're actually using a special

00:07:45.120 --> 00:07:51.599
line refresh rather than frame refresh method that allows the input latency to

00:07:49.360 --> 00:07:57.440
be even lower than it otherwise would be and that is feeling real good

00:07:54.080 --> 00:07:59.039
for 60 fps that is freaking awesome so

00:07:57.440 --> 00:08:03.840
we're in game it looks great

00:08:00.960 --> 00:08:09.280
but let's do a slow pan my controller is going to help me with this to see just

00:08:05.840 --> 00:08:13.840
how smooth it is that is about as butt

00:08:09.280 --> 00:08:13.840
trees move as it gets my friends

00:08:14.560 --> 00:08:22.160
especially when you consider that we're running at only 60 fps

00:08:19.440 --> 00:08:28.000
hdr is definitely working well

00:08:23.360 --> 00:08:30.560
it's exactly what i expected it to be

00:08:28.000 --> 00:08:33.919
hdr and oled together at last

00:08:32.399 --> 00:08:39.839
can i oh oh and i'm dead oh and face on the rock

00:08:37.680 --> 00:08:44.159
okay as usual it doesn't make you a better

00:08:41.279 --> 00:08:49.839
gamer but boy does it ever look good however playing games at 4k 60fps

00:08:47.360 --> 00:08:52.880
honestly isn't the thing i was most interested in

00:08:51.519 --> 00:08:59.120
let's go ahead and change things up a little bit here all right so now it gets

00:08:55.200 --> 00:09:02.080
even better 2560 by 1440 120 hertz is

00:08:59.120 --> 00:09:04.399
kind of um for nvidia anyway they're like

00:09:02.880 --> 00:09:09.040
best case scenario here but the thing that was weird to me

00:09:06.000 --> 00:09:10.800
is that that's not a resolution that we

00:09:09.040 --> 00:09:16.080
can use their new integer scaling feature on so there's gonna be some

00:09:13.519 --> 00:09:21.279
interpolation now with that said from our experience with 4k and 5k desktop

00:09:19.040 --> 00:09:25.600
displays we have found that running at non-native resolutions is not nearly as

00:09:23.760 --> 00:09:29.279
noticeable as it used to be you know back when you're running at 1280x1024 or

00:09:27.839 --> 00:09:34.560
whatever the case may be so i am really curious to see how this

00:09:32.399 --> 00:09:41.120
looks from uh from a normal viewing distance and still at the desktop this

00:09:38.560 --> 00:09:46.800
does not look great like text is not very sharp so you can you can really see

00:09:44.240 --> 00:09:50.880
like some jaggies on the text one thing actually that we can use this to show

00:09:48.800 --> 00:09:56.240
though is check that out unlike on an lcd there's no smearing

00:09:53.760 --> 00:10:01.440
even with white text on a fully black background like you can really read the

00:09:58.320 --> 00:10:03.680
text as i'm moving it around

00:10:01.440 --> 00:10:07.760
hopefully game once you know the whole scene is in

00:10:05.760 --> 00:10:13.279
motion that those little jaggies are not that noticeable let's give it a shot

00:10:09.839 --> 00:10:16.240
guys i gotta say 120 fps locked like we

00:10:13.279 --> 00:10:20.720
can do some six move pans now that is unreal

00:10:17.760 --> 00:10:22.880
no tears no stutters and

00:10:21.600 --> 00:10:27.360
it just feels crazy responsive right we're

00:10:25.360 --> 00:10:31.279
supposed to be looking at the uh the resolution compromise so here let's

00:10:29.360 --> 00:10:35.279
maybe we can have a look at her hair if we get in on a bit of a

00:10:33.200 --> 00:10:40.320
close-up here so you know what i can see a bit of a reduction in the

00:10:37.680 --> 00:10:45.519
definition of her hair for example but on anything that's at kind of a

00:10:42.880 --> 00:10:50.160
normal distance from the camera it's not too noticeable i'd say honestly the only

00:10:48.399 --> 00:10:54.880
thing that i would do here is add maybe a touch of sharpening filter but i would

00:10:52.399 --> 00:10:59.440
definitely take this over 1080p and i would also take 120fps over 60fps any

00:10:58.240 --> 00:11:03.600
day of the week if you guys want to see the full details of that you can check out this video

00:11:02.320 --> 00:11:08.800
over here of course this is just tomb raider though it's not exactly the most latency

00:11:06.800 --> 00:11:12.640
sensitive game so let's get a shooter up here and see how that feels

00:11:11.440 --> 00:11:16.800
so to have a look at something a little bit more latency sensitive i fired up

00:11:14.560 --> 00:11:20.399
the bombsite defense map that we used for our

00:11:18.480 --> 00:11:24.560
frame rate versus low frame rate versus high frame rate video and i want to see

00:11:22.800 --> 00:11:29.600
what kind of a time i can put up on this particular display

00:11:26.560 --> 00:11:31.519
now obviously limiting myself to 120

00:11:29.600 --> 00:11:36.079
frames per second compared to the maximum that i had the day that we did

00:11:33.120 --> 00:11:40.399
our test which was 240 is i'm not expecting my best time or anything but

00:11:38.560 --> 00:11:45.680
as long as i'm pretty close i consider that darn good so that was 29 seconds

00:11:42.880 --> 00:11:45.680
let's do one more run

00:11:47.720 --> 00:11:54.480
24.23 that's a pretty good time for me

00:11:50.880 --> 00:11:54.480
like honestly it feels pretty good

00:11:54.560 --> 00:12:01.200
i wish my mousepad was a little bigger but i mean that's my biggest complaint

00:11:58.000 --> 00:12:03.440
right now come on

00:12:01.200 --> 00:12:07.600
uh 26.31 i mean i'm at the point now where i'm

00:12:05.440 --> 00:12:11.040
kind of ready to say that other than that i'm running g-sync

00:12:09.440 --> 00:12:14.880
instead of just letting the frame rate be uncapped

00:12:12.560 --> 00:12:18.720
like there would be no excuse for me to not be

00:12:16.320 --> 00:12:21.519
as competitive as i can be anyway on a display like this

00:12:23.040 --> 00:12:27.600
26.31 not bad

00:12:26.160 --> 00:12:32.720
all right colton have a seat

00:12:30.000 --> 00:12:37.200
what have i done no you're definitely better than me what

00:12:34.079 --> 00:12:39.279
do i do what is this this is a gaming tv

00:12:37.200 --> 00:12:43.839
roger actually it's just a tv it just happens to have super low input lag and

00:12:40.880 --> 00:12:47.839
run at 120 fps at 1440p so you have to

00:12:45.600 --> 00:12:51.360
kill what is it 15 of them ed yeah you got to kill 15 of them as fast as you

00:12:49.360 --> 00:12:54.000
can and apparently you can do it better than

00:12:52.639 --> 00:12:57.519
me so go for it i'm gonna i'm about to get

00:12:55.680 --> 00:13:02.320
ready no go for it first off your sensitivity is so high

00:13:00.240 --> 00:13:05.279
any time now colton all right okay take it back take it back yeah you

00:13:03.760 --> 00:13:11.600
win you win you win you're much better okay terrorists win

00:13:08.800 --> 00:13:15.120
all right ed have a seat first

00:13:12.480 --> 00:13:15.120
have a seat

00:13:18.839 --> 00:13:24.800
21.17 dang all right

00:13:22.240 --> 00:13:28.560
i win all right you win all right now let's try a game where both smoothness

00:13:27.040 --> 00:13:34.480
and performance are going to matter this one so it says battlefield 5 running at

00:13:31.040 --> 00:13:36.720
ultra settings on our rtx 2080 ti is

00:13:34.480 --> 00:13:40.000
right within the g-sync window that is going to give us the most benefit out of

00:13:38.240 --> 00:13:47.760
this display so we're sitting anywhere from around 55 to

00:13:44.040 --> 00:13:49.120
75-80 fps as we're charging this gun

00:13:47.760 --> 00:13:52.480
position here so a game like this is exactly where

00:13:50.800 --> 00:13:56.240
you're going to get the most benefit out of a display like this because we're

00:13:54.079 --> 00:14:03.040
running right in the sweet spot of its g-sync window so anywhere from around 80

00:13:59.839 --> 00:14:04.720
down to as low as around 55 frames per

00:14:03.040 --> 00:14:09.040
second as you can see we dip to right there so without g-sync that's going to

00:14:07.199 --> 00:14:13.440
affect the smoothness of your animation it's going to add tearing or stutter but

00:14:10.720 --> 00:14:18.320
with g-sync it won't so for our last trick we've got the classic nvidia

00:14:15.519 --> 00:14:23.440
g-sync pendulum demo which simulates swinging between 40 and 60 fps showing

00:14:21.440 --> 00:14:27.839
off the way that g-sync smooths it out and of course it's working exactly as we

00:14:25.440 --> 00:14:31.519
expect so lg is not billing this thing as a gaming tv per se because it's good

00:14:30.639 --> 00:14:38.639
for well anything you could want to do with it but

00:14:34.399 --> 00:14:40.720
confirmed it is freaking sick for gaming

00:14:38.639 --> 00:14:45.040
my only regret is that their announcement for this technology

00:14:42.480 --> 00:14:49.040
actually came out in between me filming and us releasing my video

00:14:47.279 --> 00:14:54.240
getting rid of the oled in my living room so that we could uh have a gaming

00:14:51.519 --> 00:14:57.760
display in the living room at home so i think it's

00:14:55.440 --> 00:15:01.199
probably time for to play tv shuffle and move one of these

00:14:59.920 --> 00:15:04.560
to my house so thanks to lg for sponsoring this

00:15:03.040 --> 00:15:08.959
video and of course providing the tv that we showed you guys today thanks to you for watching if you guys are looking

00:15:07.360 --> 00:15:12.399
for something else to watch maybe check out the video where i first upgraded to

00:15:10.959 --> 00:15:17.279
an oled because i go over some of the benefits of oled outside of just gaming
