let's face it adding more Graphics power
to your system is expensive so it
shouldn't come then as a surprise that there is no shortage of software
Solutions out there that promise to
enhance your gaming experience without
an investment in more hardware and there
have been a lot of flavors of software
secret sauce over the years from
nonsense like basic programs that just
close the stuff you have open in the background to more credible Solutions
like driver updates new apis like direct
X12 and Vulcan and now Windows 10 game
mode but is this a truly tasty addition
to your gaming smorgus board or is it 2017's version of blast
processing let's find out
out G skills km780r RGB mechanical
keyboard features a brushed aluminum top plate on the Fly macro recording and
different Cherry MX switch configurations learn more at the link
below so the second major update to Windows 10 called the creators update
has a plethora of of new enhancements
but we're going to be laser focused on game mode a feature that Microsoft
builds as providing a better and more
consistent gaming experience on Windows 10 by dedicating more system resources
to your game sounds interesting but how
does it work well using game mode is
simple it can be enabled with one click from the settings app then when you load
your game you open the Windows game bar by pressing the Windows key and G and
ensure it's enabled for that specific game by clicking the little gear icon
neat but can something this easy really
make your gaming experience better and
more consistent well since Microsoft seems to
be making two separate claims here we decided to test each one of them
individually by looking at average frame rates to determine if the experience was
better overall as well as
99.9% minimum FPS to judge the
consistency of the experience for our
game suite we went with DSX mankind divided ashes of The Benchmark and Gears
of War 4 we were particularly interested
in the latter as it's a universal Windows platform game and we wanted to
see if its supposedly tighter integration with Microsoft Technology
might make it behave a little differently for our test bed Z we
actually used three different Hardware configurations which you can see on the
screen right now the goal here was to represent modern high-end mid-range and
budget oriented gaming setups so let's
dive into the results and look first then at how game mode affected average
frame rates hm not very much the
difference between game mode and non-game mode benchmarks was only a
frame or two per second across the board
and sometimes not even that much with
the exception of Gears 4 on our high-end
system though I can't imagine why the vast majority of you would notice or
care about the difference between 145 and
154 FPS but as the college educated among
you well know dips in performance can
actually be more impactful than average
frame rates so did game mode prevent or
lessen slowdowns well we actually did see a
difference in our minimum frame rates here but unfortunately it wasn't in the
direction that you yes you Microsoft
prre may have been hoping for both DSX
and Ashes performed noticeably worse
in direct X11 mode and the minimums on
Gears 4 absolutely tanked on our
high-end setup switching apis to
directx12 didn't do us many favors
except in Gears which did at least improve by 5 1/2 frames on our Core i5
GTX 1060 system but still that
precipitous drop on higher-end Hardware
left us scratching our heads a little bit bit so what exactly is going on here
did Microsoft management decide that the
release of Windows Vista was far too long ago and they were overdue to give
us another astonishingly poorly implemented piece of software well it's
hard to say for certain but our hypothesis is that the problem actually
isn't at least entirely the poor
execution but rather that the overall
concept as a whole is just kind of at
its very core game mode is purportedly
trying to divert more of your system
resources to your games without
answering the all important questions of
one what resources are we talking about
exactly and two are games really starved
for them so the largest single defining
factor in how modern games will perform is how powerful your graphics card is
and I think it's pretty safe to say that no self-respecting gamer is putting a
secondary load like Bitcoin mining or
neural network simulation on their GPU
in the background while they're playing metr last Light and then even for games
that are considered more CPU bound they
still usually don't use up so so much
CPU time that they're going to be seriously affected by other programs
running in the background partially because reasonably modern versions of
Windows going back to 7 already do a pretty darn good job of deciding on the
most sensible way to divvy up CPU time between all of your different tasks so
why even bother releasing it then we've got a couple of ideas first up it could
be that game mode was developed for users that have so many junkware
applications or even outright malware like viruses running in the background
that system resources are constantly tied up but we would suggest that in
that case you probably have bigger problems than a few FPS in League of
Legends and number two maybe they were
going after lower end or older Hardware
but then even our budget setup that included a du dual core CPU and a
graphics card that doesn't even need an extra power connector didn't benefit
from game mode to be fair to Microsoft
our testing wasn't comprehensive so with
the literally millions of combinations
of Hardware games and game engines out
there it's possible that there are folks
out there having better luck with game mode than we did and we'd love to hear
from you guys in the comments below but for our part especially in
light of Microsoft's recent push to force Windows 10 users onto newer
Hardware platforms game mode really feels like a
solution seeking a problem for the
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