WEBVTT

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all together I paid just shy of ten

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thousand dollars a year for Adobe software a fact of which I am painfully

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reminded every time my editors complain that adobe still doesn't have a decent

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HDR workflow and that they straight up crash whatever they feel like it

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now that wasn't always the case once upon a time when you paid for

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software you owned a Perpetual license to use it before the dark times

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before software as a service

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but there is a light in this dark dark world

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not every company has embraced the trend

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of charging for their software by the month so I challenged my team to find

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out by editing the production you're watching right now if we can make videos

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without touching a single pay forever

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app so that means no Adobe and what that

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would be like so have we freed ourselves then from the

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clutches of adobe well it's complicated

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you know what's not complicated though whether you should check out our sponsor

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let's begin with ingesting our camera

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footage while Adobe does have prelude for this I don't think many people

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actually use it it's clunky and it doesn't offer many advantages over just

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dragging your Clips straight into Premiere kind of on the other hand is

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lightweight supports a wide array of codecs and file types and is excellent

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at managing batch processes like transcoding or file renaming once you've

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logged and organized your footage a right-click action can bring it straight

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into the nle of your choice AKA your video editing program

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unlike Prelude kaino isn't Project based

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it's essentially like a special file browser custom tailored towards editors

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and the drill down function is awesome it lets you see all the video audio or

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image files in that drive or folder no matter which subfolder they're in which

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is especially useful when you're dealing with memory cards from different cameras

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or recorders which might have different folder structures and it's way better

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than using finder I get the features of both but it's as simple as just opening

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up file explorer it's friggin sweet and the difference between their billing

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approach and adobe's is that if you decide you don't need updates you can

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keep using the software after the support period ends this is looking

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great so far then again we were already using kaino so that wasn't much of a

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stretch next up is our non-linear editor or nle we actually had a couple of

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options here with the main ones being Vegas Pro Avid media composer and

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DaVinci Resolve let's start with Vegas because it has a customizable UI similar

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to Premiere Pro even if it does feel a little bit old school

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the audio editing Tools in Vegas Pro are actually pretty similar to Premiere but

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the lack of auditions Dynamic linking is

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a clear downgrade that means that you have to send audio from Vegas over to a

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dedicated audio editor then pull it back in then there's the limited

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functionality when it comes to working with multiple sequences within a single

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project because well you can't do that now Vegas recently added the ability to

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work with nested sequences but it's a

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janky solution involving having a separate project in your timeline so

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suffice to say despite my personal liking for it we're not going to be

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pulling the lever on this one that's a Vegas joke

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as for Avid well honestly it's kind of part of the same category we're trying

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to get away from Avid Adobe Pro Tools

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these are the industry Giants that have

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robust feature sets but also have equally robust pricing Avid is also much

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better suited to a more traditional film style workflow where you might have

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multiple editors editing assistants colorists and VFX artists working on the

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same project we and most other YouTube

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content creators usually have one or two editors at most handling all aspects of

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a production which is why the way that adobe's apps all dynamically link to

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each other without having to export anything is almost as awesome as this

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shirt from ltdstore.com then there's DaVinci Resolve it's cheap

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there's even a free version of it and it's got great performance along with

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what are arguably the best color rating controls in any of the programs we've

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mentioned including Premiere it also has built-in audio editing with fairlight

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and built-in effects tools with Fusion you can have multiple sequences and

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nested sequences in one project making it well make a bit more sense for people

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who are used to Premiere resolve seems to be our best option so that's what

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we're going to be using to edit the video you're currently enjoying it's

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kind of a few slick takes on some standard things like with trimming Clips

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or slip edits the way it provides visual feedback makes it a lot easier to do

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than with premiere color grading is great because you have a ton of control

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over everything and because resolve is so GPU accelerated playback performance

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is fantastic even with color grades or some effects it's all just pretty smooth

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it's not perfect though since there's this issue where you run out of GPU

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memory and you have to restart resolve from what I can tell the only real

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solution is to throw more gpus at it learning how to use resolve is kind of a

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steep curve because of its unusual layout which I honestly find a bit

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annoying because you can't really customize it besides resizing panels of

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it you can turn them on or off but you can't undock them and move them around

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so really you're stuck with the basic layout you can use more than one monitor

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but again you can't choose what goes where and you have to disable full

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screen mode before you can even minimize or resize the main window why

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just why at least the price is right though

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anyway as we said resolves audio editing

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module is called fairlight and it's great for cutting and mixing audio but

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compared to Adobe Audition or other digital audio workstations like Pro

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Tools logic and Cubase it's fairly light

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on the features get it we don't do that much audio

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processing besides some level adjustments and if we do fairlight does

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support many of the same plugins as audition plus we're used to audition

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being able to dynamically link with Premiere Pro so the fact that fairlight

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is essentially part of resolve is a huge

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plus and how much does this one cost per month

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really wow the situation is similar for Motion

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Graphics Vegas effects would be a decent option here if we had gone with Vegas

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Pro for our nle because they actually do have Sun linking functionality similar

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to adobe's apps but we didn't because while Vegas

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effects has some of the same functionality as Adobe After Effects and

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it is comparatively easy to use it is just nowhere near as capable Fusion on

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the other hand is an interesting candidate particularly for compositing

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but while Fusion's node-based system makes it an excellent choice for

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compositing and special effects once you get the hang of the interface that is

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Motion Graphics is kind of over complicated compared to doing it in

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After Effects you can use Fusion as a tab within resolve but if you need some

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more flexibility you can also use a standalone Fusion studio app which can

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be activated with the same license you bought for resolve you know this is

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going great so far I am going to save so

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much money finally there's image editors and as it turns out well there's a

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reason that photoshop has become the kleenex of well photoshopping stuff I

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mean there's Vegas image which comes with Vegas effects in a package but it's

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I don't know it's less of a Photoshop alternative and more like a unique and

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confusing blend of After Effects and Lightroom so we'll be going with a

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program called Affinity photo it doesn't have the latest Photoshop

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bells and whistles and it doesn't do non-destructive raw image editing for

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some reason but for 95 of the stuff that

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people normally do with Photoshop it's actually pretty dang good as long as you

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don't need to collaborate with Photoshop users and while you can export to PSD

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there are conversion issues though they say that the next major version will fix

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these and the way that layers masks and

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effects work takes a bit of getting used to although the intuitiveness of the UI

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certainly helps for illustrator type tasks there's also Affinity designer and

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the story here is much the same it can open Illustrator files but can't save

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them and it's tracing and Pathfinder features are weaker but overall it'll

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get the job done so that's it we did it

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we edited a video start to finish without Adobe

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but are we gonna keep this Liberation train going and swear off them for good

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no we're actually going to crawl straight back to them and here's why

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first up the size of their app library is unparalleled whether you're creating

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videos with effects audio image documents web pages

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there's an app for that and in today's age where many creators are one man or

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woman bands instead of having a dip for ingesting an assistant editor for

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logging an editor for cutting a designer an animator for graphics and so on and

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so on and so on a single ecosystem is

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very attractive even if its bugs occasionally make the biblical plague of

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locusts look like not that big of a deal second up is intercompatibility for

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better for worse pretty much everybody else uses Adobe and nobody likes to be

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that guy who sends the weird file formats that nobody else can open the

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thing is you don't get to pick who you're doing business with and not

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everybody out there in the great wider world has the tech savvy or the

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willingness to deal with your snowflake file format and guys it's a creative

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industry collaboration is a big part of it finally I realize it's been mentioned

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a couple times already but the way that adobe's apps dynamically link with each

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other drastically cuts down on the time that you would otherwise spend saving

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exporting editing and then importing

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files between your apps so I asked our

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team how close they think we could get to Creative Suite levels of efficiency

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and the highest number that I got back was as much as 90 percent

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on the face of it that sounds pretty good that's an A but let's do some

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napkin math here the average video editor in the United States makes about

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29 an hour we've got seven of those so

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assuming that we were paying those rates our editing staff would cost us about

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four twenty thousand dollars a year nice

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so then if we were to slash their productivity by ten percent by taking

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away their preferred software as a cost saving measure we would need to either

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cut our 17 video per week production schedule costing the company revenue or

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we would need to hire to cover that difference costing the company over

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forty thousand dollars a year plus the

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extra space we'd need in the building extra editing workstation I think you

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see where I'm going with this I mean we're not saying that using Vegas or

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resolve or even some of the awesome free

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editing tools out there like hitfilm Express aren't going to work for you

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we're just saying that even if it does feel a little bit like Stockholm

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syndrome Adobe continues to be our best option

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for now

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without RGB so go check it out at the link in the video description thanks for

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watching guys if you enjoyed this video you might enjoy one of our other behind

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the scenes workflow videos where we talked about parsec the software that

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we've been using to edit videos on our workstations at the office from home so

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that we can isolate and all that good stuff
