come on kids let's get real real and
real and help you already made this joke I know I
did and the unreal I know I did in the
end real light video that I did almost a year ago that was December this I was
waiting and in that video I said I'm you know what this one's okay but I really
want to try out the unreal Air at that time I thought the unreal air was
basically just gonna be an upgraded version of the light it's actually not
it's actually sort of like a side grade or maybe even a downgrade in some areas
but on the plus side you won't look like as much of a dork while wearing them
oh that feels good what am I dealing
with here this is I open it like this
cleaning cloth uh a manual
this is not a toy for children no
children if you think that I'm just about to unbox a regular pair of
sunglasses right now uh no that's not
right these are augmented reality glasses although they can also do VR
apparently augmented that's the proper German
pronunciation augmented
reality and yeah I mean like a lot of companies have been trying to do this
kind of thing hololens is obviously everyone knows about this but you know
now with Quest Pro they have like a bit more you know it's a VR headset but
they're adding in more augmented reality stuff a lot of like smaller lesser-known
companies trying this stuff out and real seems to be one of the few companies
that is trying to make commercially available products that don't look like
full-on developer prototypes this one if
you forget about the fact that there's these like dinky little things behind the front
glass you might you might be tricked into thinking that's just a regular pair
of sunglasses
I can't see anything because I think there's a film on the on the lens first
of all but second of all how do I look very weird I think you have fake eyes
behind the glasses very weird so I mean you know in terms of General design it's
very similar to the light it's just that the front lens portion is you know a lot
more like that you know standard Wayfarer design but in terms of the the
thick module here and the angled lenses here uh it it is very similar to the
light you can adjust the angle of the ARM because when I'm putting it on I
feel like it's when it rests on my ears it's a little too much like can you see
that yeah like it it I feel like it wants to be here but my ears are here
and this year is even this year is lower
than this year so what can inreal do
about that this is a us I'm guessing
it's USBC USB-C to C cable with an
angled section because that's going to plug into the end of the glasses there
it looks like there's other things in here okay so I think this is the prescription
lens if you want to wear these in public uh
for some reason shade Throwing Shade uh you can take
these to like an optometrist and get prescription lens cut cut for them uh
apparently they won't stay
unless I do this you've found my secret yeah hero
character the metaverse is amazing
and you got different uh nose uh nose
adapters and then a shade I guess a
cover for the lenses I feel like that should go on easier but
I have to like squish it on a little bit all right one thing to note is right off
the bat is that this does not have an internal
battery they say that it can go I didn't
realize this until I was looking on the site because the site says up to five
hours streaming in air casting mode and
I'm like okay it's got a five hour battery life and then you scroll down at
the very bottom it says using fully charged 4 000 milliamp hour phone and
I'm like wait what because this does not have an internal battery it's fully
dependent on your phone which is you know we'll get into this uh the the the
possibilities with it with ar devices but like you know there's a reason the
hololens is so freaking bulky although I
don't know I'm not making maybe Elon Musk will fix it he's got nice batteries
okay external uh so obviously we got the
USBC Port here uh that is going to plug into your phone through the cable
provided it looks like we got speakers here so they do have two open ear
speakers is what they call them bass boost virtual render ring Echo noise
cancellation I'm guessing that's for the microphones uh because there are two
microphones as well somewhere there's Maybe One microphone
there and the other microphone is right there on the top of the right
ARM both microphones on the right side
which I guess would make sense if they just wanted to have all the mic
circuitry like on this one side but what's on this side then nothing volume
rocker here I'm guessing this is a power button and that's looks like that's all
the i o or buttons that we have let's start using it let's get into the let's
get into the verse apostrophe hey thanks
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metaverse as I said we have to Jack in for that the line is uh we need to Jack
in and jack off okay one thing right off the bat that is
not great compared to the light is the fact that there's no clip over here like
I guess they're saying that this goes down right away so it can it can go down
from here onto your phone but like but I
guess these aren't falling off anytime soon so that's all right okay I'll give you a pass on that endreal let's plug it
in yeah
nebula is in Real's like Google Play
store or like it's the software that runs here it's like when you put on your
quest sometimes you've missed it to Canada and
it's like oh we can't do that in Canada isn't on here
date of birth do I need to put that in okay AR space
take me home
is that this is supposed to be do I need to turn them on or something
hey there we go oh I can't see it
oh it's updating after it updates I should be able to see
fine yeah yeah so while the glasses are
being updated one thing I figured out while reading the booklet is that those
that cover this is not for style this is so you can cover the exterior lenses and
like be more immersed in VR so it'd like to block out the outside world and the
other thing is is that this is not a volume rocker it's a display or a
brightness control also while I'm waiting I figured this out so I thought
there was a way to adjust but I don't I never want to force things with tech products you never you never want to
just push it until it's something clicks but that's exactly what you're supposed
to do here so you can adjust the angle by just
just doing that ah it doesn't yeah it makes me a little
uncomfortable but uh that's the norm let's go to
Pandora baby
I should have expected this because this was basically the experience with the
unreal light as well but a lot of stuff was really janky so oh it the phone
crashed I expected this to be a little smoothed out honestly I'm a little
disappointed we've got uh lowered specs in a number of areas it's only got three
degrees of freedom compared to six degrees of freedom in the in the light
so you're not going to be able to like move around and have a track you in 3D
space it will be able to tell where you're looking and like the display will
track and if you're in a VR experience it's like your station it's like a
stationary VR experience instead of a room scale it doesn't have hand tracking
the other one didn't have and dragging but the other one did have
it did editor let's put this in there a little
bit just kidding it did have hand tracking
there's no hand tracking on this as well because there's no external sensors
other than the proximity sensor here to tell when your head goes in the unreal
light did have hand tracking and you could either use your phone as a remote
or kind of like I think you could pinch I forget play the clip oh oh okay this
is where we crashed last time and it didn't do this before so this is this is
good good okay that
updating again something's happening
it's happened it's it's working your
unreal glasses are activated oh oh
I was looking over here and I heard
something but I didn't see anything and and you're like it looks like there's something on I'm like what and I looked
over here and there's the screen because it thinks I'm
all right your phone is your controller is what it says try and move your phone
around there it is so it says it's supposed to do head tracking or body
tracking it's only 3D I guess maybe it like tries
its best for a more stable experience in vehicles
we have enhanced the anti-shake effect of this mode you can disable in
the settings page you can see that I mean you guys can't see but on my screen
you can see the little screen recording oh it's there's a time limit again I can
only record like 20 seconds okay so what
you're seeing right now is I guess you must only be seeing the
nebula screen and not the real world behind it because there's no cameras
here on the other one you could see like they won't be able to see you guys
right there's no cameras here so that's that's uh too bad thing number
one the other too bad thing is the fact
that the fov in this is smaller than in
the light this is 46 and it used to be it's 52 in the light and so when I move
my head around like I can only see this very tiny thing
and there's so much space around the available
screen vertically it's not too much of an issue actually well it is but
but it's not as much as an issue to me as the left and right motion over here I
can see one two three four five six seven eight eight rows and then there's
like another eight rows here and then another over here
I will say that like in the light I'm impressed by the resolution here like
things look sharp and that's really cool all right so since we didn't have time
to go the optometrist and uh get my get my prescription lenses that I totally
will do after this uh we just taped my
glasses and uh put a little bit of tape
on the proximity sensor because it kept going away so now we're set up now we're
now we're ready okay I'm I could live like this did I say it's got a 3840 by
1080 resolution per eye which is pretty good that rocker that I
pointed out as a volume rocker falsely is the brightness control so in order to
control the volume you have to use the phone volume I believe yeah yeah here we
go come on nope it stopped see this is funny I go the
the widest full screen you can do here
is still limited by the field of view so the actual screen that I see is only
this big instead of like this could fill my entire field of view and it's this
big
you know
I mean it's not they're not great speakers but
I think they are I think they're quite a bit better than
the ones in the in the light maybe I'm tripping
I'll I'll accept it based on what I've tried so far this
seems very similar to the light in terms of the like default nebula experience
you know I didn't I haven't like done a done one of their
experiences you're about to enter a third-party application
so what I was saying it's pretty janky I'm sure that if you
used this for a long time you could probably get used to it there were ways
like there's there's a browser there's Google Wikipedia YouTube you're not just
limited to your to the phone you there also are experiences that you can use
controllers with uh like I think that the headset I guess through a PC and use
steamvr so one of the things that I wanted to try real quick before we end
is steamvr let's go
because I'm not in AR mode anymore whoa do I look cool guys
well uh after trying to figure out how
to do the steamvr situation for a while there we figured out that you actually
the only way that it streams VR games
is using NVIDIA's Cloud XR streaming
over Wi-Fi technology and once we
figured out that we had to like install things and set things up and do that
whole thing we were like all right you know what this is actually probably not worth it based on the low fov because I
can only like I'm gonna play a VR game but all I can see is just this like
Square in front of me there are some people who say they enjoy it but I'm
also finding a number of Reddit posts talking about how you know it's not good
because the fov is so small but for like other you know augmented reality
experiences maybe it might be worth it the option is there if you really want
to make it work but it's probably not going to be the best experience in the
world okay so this was a bit of a
learning experience uh primarily because
I'm just confused about what inreal is
trying to do here on the one hand they launched the unreal light and that kind
of seemed like all right we're going to build this platform based on these you
know six degrees of freedom AR headset with uh AR headsets with a lot of cool
features high resolution and we're going to build out an app ecosystem and work
as well with another big uh function uh selling point was the fact that you
could like there's browsers in there you can connect it to your computer and have
like a you know Virtual Office setup but
instead of kind of like releasing a new version of the light that had more
features they released this the unreal air that is cut down in a lot of ways
it's got a smaller field of view it can only do three dof tracking instead of
six dof which leaves one of the only real benefits to the air over the light
being the fact that you know it looks a
little more like regular sunglasses which is definitely Improvement like an
improvement like if we're going to have AR glasses get anywhere close to the
mainstream they can't look like you are a cyborg and you have a giant
friggin thing on your face you know they have to look like regular sunglasses
that's one of the only things going for the unreal air other than the fact that
it's cheaper it's launching at 379 USD instead of 5.99 uh that which is what
the light launched at the whole website like the the product page for the air is
just covered in like people who look like their models just kind of like
looking cool and like oh they're putting the glass the case in my purse you know
there is a positive side here which is that if you are into AR and you want to
Tinker and you like early adopting things
you can get this and play around it's just disappointing because the people
who would do that would probably pay the 5.99 for the light instead of paying 379
I'm confused by companies like unreal what are you who are you and real no
matter who you are thanks for thanks for making new weird things I appreciate
that you know we need people like that I just wish that once the products
actually arrived here on the ShortCircuit set I wouldn't have a short
circuit trying to understand what's going on in my brain you know what I
mean thanks for watching uh subscribe to ShortCircuit for more videos like this
and if you hey
if you're looking for something to watch watch the unreal light video uh I think
I had a better time in that one no offense