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come on kids let's get real real and

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real and help you already made this joke I know I

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did and the unreal I know I did in the

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end real light video that I did almost a year ago that was December this I was

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waiting and in that video I said I'm you know what this one's okay but I really

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want to try out the unreal Air at that time I thought the unreal air was

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basically just gonna be an upgraded version of the light it's actually not

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it's actually sort of like a side grade or maybe even a downgrade in some areas

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but on the plus side you won't look like as much of a dork while wearing them

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oh that feels good what am I dealing

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with here this is I open it like this

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cleaning cloth uh a manual

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this is not a toy for children no

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children if you think that I'm just about to unbox a regular pair of

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sunglasses right now uh no that's not

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right these are augmented reality glasses although they can also do VR

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apparently augmented that's the proper German

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pronunciation augmented

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reality and yeah I mean like a lot of companies have been trying to do this

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kind of thing hololens is obviously everyone knows about this but you know

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now with Quest Pro they have like a bit more you know it's a VR headset but

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they're adding in more augmented reality stuff a lot of like smaller lesser-known

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companies trying this stuff out and real seems to be one of the few companies

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that is trying to make commercially available products that don't look like

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full-on developer prototypes this one if

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you forget about the fact that there's these like dinky little things behind the front

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glass you might you might be tricked into thinking that's just a regular pair

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of sunglasses

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I can't see anything because I think there's a film on the on the lens first

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of all but second of all how do I look very weird I think you have fake eyes

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behind the glasses very weird so I mean you know in terms of General design it's

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very similar to the light it's just that the front lens portion is you know a lot

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more like that you know standard Wayfarer design but in terms of the the

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thick module here and the angled lenses here uh it it is very similar to the

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light you can adjust the angle of the ARM because when I'm putting it on I

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feel like it's when it rests on my ears it's a little too much like can you see

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that yeah like it it I feel like it wants to be here but my ears are here

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and this year is even this year is lower

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than this year so what can inreal do

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about that this is a us I'm guessing

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it's USBC USB-C to C cable with an

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angled section because that's going to plug into the end of the glasses there

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it looks like there's other things in here okay so I think this is the prescription

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lens if you want to wear these in public uh

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for some reason shade Throwing Shade uh you can take

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these to like an optometrist and get prescription lens cut cut for them uh

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apparently they won't stay

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unless I do this you've found my secret yeah hero

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character the metaverse is amazing

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and you got different uh nose uh nose

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adapters and then a shade I guess a

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cover for the lenses I feel like that should go on easier but

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I have to like squish it on a little bit all right one thing to note is right off

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the bat is that this does not have an internal

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battery they say that it can go I didn't

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realize this until I was looking on the site because the site says up to five

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hours streaming in air casting mode and

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I'm like okay it's got a five hour battery life and then you scroll down at

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the very bottom it says using fully charged 4 000 milliamp hour phone and

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I'm like wait what because this does not have an internal battery it's fully

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dependent on your phone which is you know we'll get into this uh the the the

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possibilities with it with ar devices but like you know there's a reason the

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hololens is so freaking bulky although I

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don't know I'm not making maybe Elon Musk will fix it he's got nice batteries

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okay external uh so obviously we got the

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USBC Port here uh that is going to plug into your phone through the cable

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provided it looks like we got speakers here so they do have two open ear

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speakers is what they call them bass boost virtual render ring Echo noise

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cancellation I'm guessing that's for the microphones uh because there are two

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microphones as well somewhere there's Maybe One microphone

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there and the other microphone is right there on the top of the right

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ARM both microphones on the right side

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which I guess would make sense if they just wanted to have all the mic

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circuitry like on this one side but what's on this side then nothing volume

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rocker here I'm guessing this is a power button and that's looks like that's all

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the i o or buttons that we have let's start using it let's get into the let's

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get into the verse apostrophe hey thanks

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to Neo for sponsoring today's video their bqi C3 Pro is the evolution of the

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80
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weekend warrior exploring the parks outside of town the bqi C3 Pro will get

81
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you where you're going quickly and safely it offers up to 62 miles in range

82
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83
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84
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85
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86
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off click the link down below alright it's time to enter here the non-branded

87
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metaverse as I said we have to Jack in for that the line is uh we need to Jack

88
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in and jack off okay one thing right off the bat that is

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not great compared to the light is the fact that there's no clip over here like

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I guess they're saying that this goes down right away so it can it can go down

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from here onto your phone but like but I

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guess these aren't falling off anytime soon so that's all right okay I'll give you a pass on that endreal let's plug it

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in yeah

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nebula is in Real's like Google Play

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store or like it's the software that runs here it's like when you put on your

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quest sometimes you've missed it to Canada and

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it's like oh we can't do that in Canada isn't on here

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date of birth do I need to put that in okay AR space

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take me home

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is that this is supposed to be do I need to turn them on or something

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hey there we go oh I can't see it

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oh it's updating after it updates I should be able to see

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fine yeah yeah so while the glasses are

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being updated one thing I figured out while reading the booklet is that those

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that cover this is not for style this is so you can cover the exterior lenses and

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like be more immersed in VR so it'd like to block out the outside world and the

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other thing is is that this is not a volume rocker it's a display or a

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brightness control also while I'm waiting I figured this out so I thought

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there was a way to adjust but I don't I never want to force things with tech products you never you never want to

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just push it until it's something clicks but that's exactly what you're supposed

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to do here so you can adjust the angle by just

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just doing that ah it doesn't yeah it makes me a little

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uncomfortable but uh that's the norm let's go to

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Pandora baby

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I should have expected this because this was basically the experience with the

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unreal light as well but a lot of stuff was really janky so oh it the phone

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crashed I expected this to be a little smoothed out honestly I'm a little

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disappointed we've got uh lowered specs in a number of areas it's only got three

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degrees of freedom compared to six degrees of freedom in the in the light

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so you're not going to be able to like move around and have a track you in 3D

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space it will be able to tell where you're looking and like the display will

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track and if you're in a VR experience it's like your station it's like a

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stationary VR experience instead of a room scale it doesn't have hand tracking

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the other one didn't have and dragging but the other one did have

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it did editor let's put this in there a little

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bit just kidding it did have hand tracking

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there's no hand tracking on this as well because there's no external sensors

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other than the proximity sensor here to tell when your head goes in the unreal

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light did have hand tracking and you could either use your phone as a remote

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or kind of like I think you could pinch I forget play the clip oh oh okay this

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is where we crashed last time and it didn't do this before so this is this is

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good good okay that

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updating again something's happening

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it's happened it's it's working your

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unreal glasses are activated oh oh

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I was looking over here and I heard

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something but I didn't see anything and and you're like it looks like there's something on I'm like what and I looked

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over here and there's the screen because it thinks I'm

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all right your phone is your controller is what it says try and move your phone

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around there it is so it says it's supposed to do head tracking or body

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tracking it's only 3D I guess maybe it like tries

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its best for a more stable experience in vehicles

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we have enhanced the anti-shake effect of this mode you can disable in

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the settings page you can see that I mean you guys can't see but on my screen

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you can see the little screen recording oh it's there's a time limit again I can

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only record like 20 seconds okay so what

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you're seeing right now is I guess you must only be seeing the

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nebula screen and not the real world behind it because there's no cameras

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here on the other one you could see like they won't be able to see you guys

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right there's no cameras here so that's that's uh too bad thing number

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one the other too bad thing is the fact

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that the fov in this is smaller than in

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the light this is 46 and it used to be it's 52 in the light and so when I move

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my head around like I can only see this very tiny thing

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and there's so much space around the available

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screen vertically it's not too much of an issue actually well it is but

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but it's not as much as an issue to me as the left and right motion over here I

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can see one two three four five six seven eight eight rows and then there's

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like another eight rows here and then another over here

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I will say that like in the light I'm impressed by the resolution here like

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things look sharp and that's really cool all right so since we didn't have time

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to go the optometrist and uh get my get my prescription lenses that I totally

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will do after this uh we just taped my

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glasses and uh put a little bit of tape

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on the proximity sensor because it kept going away so now we're set up now we're

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now we're ready okay I'm I could live like this did I say it's got a 3840 by

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1080 resolution per eye which is pretty good that rocker that I

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pointed out as a volume rocker falsely is the brightness control so in order to

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control the volume you have to use the phone volume I believe yeah yeah here we

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go come on nope it stopped see this is funny I go the

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the widest full screen you can do here

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is still limited by the field of view so the actual screen that I see is only

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this big instead of like this could fill my entire field of view and it's this

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big

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you know

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I mean it's not they're not great speakers but

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I think they are I think they're quite a bit better than

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the ones in the in the light maybe I'm tripping

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I'll I'll accept it based on what I've tried so far this

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seems very similar to the light in terms of the like default nebula experience

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you know I didn't I haven't like done a done one of their

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experiences you're about to enter a third-party application

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so what I was saying it's pretty janky I'm sure that if you

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used this for a long time you could probably get used to it there were ways

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like there's there's a browser there's Google Wikipedia YouTube you're not just

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limited to your to the phone you there also are experiences that you can use

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controllers with uh like I think that the headset I guess through a PC and use

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steamvr so one of the things that I wanted to try real quick before we end

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is steamvr let's go

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because I'm not in AR mode anymore whoa do I look cool guys

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well uh after trying to figure out how

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to do the steamvr situation for a while there we figured out that you actually

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the only way that it streams VR games

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is using NVIDIA's Cloud XR streaming

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over Wi-Fi technology and once we

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figured out that we had to like install things and set things up and do that

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whole thing we were like all right you know what this is actually probably not worth it based on the low fov because I

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can only like I'm gonna play a VR game but all I can see is just this like

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Square in front of me there are some people who say they enjoy it but I'm

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also finding a number of Reddit posts talking about how you know it's not good

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because the fov is so small but for like other you know augmented reality

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experiences maybe it might be worth it the option is there if you really want

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to make it work but it's probably not going to be the best experience in the

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world okay so this was a bit of a

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learning experience uh primarily because

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I'm just confused about what inreal is

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trying to do here on the one hand they launched the unreal light and that kind

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of seemed like all right we're going to build this platform based on these you

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know six degrees of freedom AR headset with uh AR headsets with a lot of cool

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features high resolution and we're going to build out an app ecosystem and work

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as well with another big uh function uh selling point was the fact that you

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could like there's browsers in there you can connect it to your computer and have

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like a you know Virtual Office setup but

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instead of kind of like releasing a new version of the light that had more

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features they released this the unreal air that is cut down in a lot of ways

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it's got a smaller field of view it can only do three dof tracking instead of

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six dof which leaves one of the only real benefits to the air over the light

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being the fact that you know it looks a

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little more like regular sunglasses which is definitely Improvement like an

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improvement like if we're going to have AR glasses get anywhere close to the

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mainstream they can't look like you are a cyborg and you have a giant

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friggin thing on your face you know they have to look like regular sunglasses

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that's one of the only things going for the unreal air other than the fact that

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it's cheaper it's launching at 379 USD instead of 5.99 uh that which is what

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the light launched at the whole website like the the product page for the air is

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just covered in like people who look like their models just kind of like

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looking cool and like oh they're putting the glass the case in my purse you know

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there is a positive side here which is that if you are into AR and you want to

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Tinker and you like early adopting things

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you can get this and play around it's just disappointing because the people

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who would do that would probably pay the 5.99 for the light instead of paying 379

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I'm confused by companies like unreal what are you who are you and real no

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matter who you are thanks for thanks for making new weird things I appreciate

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that you know we need people like that I just wish that once the products

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actually arrived here on the ShortCircuit set I wouldn't have a short

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circuit trying to understand what's going on in my brain you know what I

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mean thanks for watching uh subscribe to ShortCircuit for more videos like this

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and if you hey

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if you're looking for something to watch watch the unreal light video uh I think

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I had a better time in that one no offense
