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No, no, no, no, no.

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After being one of the first iPhones to excite me in years,

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the iPhone 15 Pro and Pro Max are absolutely mired

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in controversy right now. Everything from overheating to Apple providing

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weird advice regarding charging cables to even a new bend gate.

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But that doesn't mean that I don't still wanna check them out. So let's take a look at not just the phones,

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but also this fun little report card that the Labs team put together for me.

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Right out of the gate, boy, are they ever pretty and the beauty is more than just skin deep.

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They feature an aluminum titanium hybrid frame, we'll get into that a little bit more later,

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a 6.7 or 6.1 inch display,

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depending on whether you go for the Pro or the Pro Max, Apple's new A17 Pro, no longer bionic chipset

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featuring two performance cores, four efficiency cores and six GPU cores, along with eight gigs of LPDDR5 memory

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and all the wireless fixings, Wi-Fi 6E Bluetooth 5.3 NFC and their ultra wide band chip

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that has some cool new tricks up its sleeve, like the ability to find your friends

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just like you can find an Apple AirTag in a crowd of people.

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That is legitimately pretty useful if you have friends.

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Of course, for the folks whose best friends are their dogs or their cars, there's the cameras.

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Each has a 48 megapixel main shooter along with two 12 megapixel auxiliary shooters,

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one ultra wide and one telephoto. That telephoto is 5x optical zoom on the Pro Max

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and 3x on the regular Pro. For the avid photographers, I could see that being enough,

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especially when you combine that with some of the new software enabled capabilities,

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like the ability to record log raw footage, even to an external storage device

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via the all new 10 gigabit per second USB-C port,

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the ability to take a regular photo

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and then convert it to portrait after the fact. So you don't have to make the decision at the time

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and the ability to record spatial video for viewing on the upcoming Apple Vision Pro headset.

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There's of course some other physical things. In addition to that USB-C port,

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we get our usual volume buttons and okay,

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I'm legitimately so excited about this and it should just be on everything, the action button.

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Gone is the toggle switch for vibrate and ring mode

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and here is the action button. Just click it to see what mode you're in

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and hold it if you wanna switch between ring and silent. Or if you're not into that,

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you can reconfigure it to just about anything you want. I have no idea how to do this.

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Let's see how quickly I can figure it out. It's not here for some reason,

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although that would be fairly obvious to me. Nope, I guess we need to dig into

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the old fashioned settings app. All right, well that wasn't that hard to find.

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Ooh, configurability, choose a shortcut.

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This is so much more robust already

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than what I've seen with things like the stupid Bixby button that Samsung made extremely difficult

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when they first introduced it to just do whatever the crap I want with it.

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Okay, this is an example. Even things like the double press, the lock button

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to open the camera functionality that's on some Android phones.

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The lack of configurability for that kind of thing,

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this puts it to shame. You know, recognized music, man,

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can you configure it though to use it in different ways?

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Press, hold, double press, that would be next level.

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Oh, accessibility features. In some cases, that's just Apple's way of saying

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features that you wanted, but we won't admit are a good idea.

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Like the mouse support that they added on the iPad as an accessibility feature forever.

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And then we're like, okay, fine, it's a good idea.

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Quick camera launching on the iPhone, yes. Look, I know from the lock screen,

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I know you can do this, I know. Okay, watch this, watch this, watch, quick, okay, quick draw.

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I pressed the action, but oh, camera's open already. I'm ready, snap, snap, snap, snap, snap.

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Oh, I like it. I got to be honest with you guys. So far, I still kind of love it.

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It's amazing how used to giant phones I've gotten though.

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The Pro Max doesn't even feel unreasonably big. I think this is probably the route I'd go,

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though for gamers, that might not actually be the best option.

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You see, both of them have the same 460 PPI pixel density.

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Both of them will run at anywhere from 10 to 120 Hertz

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with adaptive refresh rate technology. So they'll feel smooth when they need to feel smooth

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and can save power when they need to save power. But because the size of the screen of the Pro Max

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is so much greater, we actually found in our game testing

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that our 1% lows were significantly lower,

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meaning that in periods of intense action, you could experience significantly lower dips,

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which could result in you getting killed. I mean, not in real life in the game,

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but you get the point, right? The brightness of these screens is flipping outstanding.

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Okay, in SDR, we got 250 nits full screen in a dark room,

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1,000 nits outdoors, and in an 18% window,

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we got 2,200 nits in SDR.

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2,200 nits on a phone?

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Are you flipping kidding me? In HDR, we didn't see the same kinds of stratospheric highs,

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but these are really, really impressive displays.

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For me, the gaming story of the iPhone 15 family though is not mobile games like this.

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It's the AAA games that they were showing off during the announcement.

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If we actually get developers porting their games

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to metal for the iPhone, it could be a literal game changer.

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Since I've been gaming for so long, now seems like as good a time as I need to talk about the first big controversy, thermals.

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While we didn't extensively test for thermals, we did perform game benchmarking,

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so we did make some observations. Our devices got as high as 43 degrees on the surface,

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which is not particularly comfortable, but isn't going to do any kind of harm

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while we've seen reports of as high as 46. Our best guess is that it's one of a couple of things.

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Either those other outlets were charging

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while performing their testing and therefore adding some additional thermal load

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to the device, or there could be some variants,

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depending on whether these phones were made in China, where the factories have more experience,

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or made in India. So here's a fun little thing you can do.

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If you look at the box, you will see blah, blah, blah,

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assembled in China, something, something. Yes, right there.

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But if you look inside the USB-C port,

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there's a little engraving that indicates if you got a China or an India unit.

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So one of our theories, and this may impact

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some of the other controversies as well, is that there could be some slight differences,

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whether they're at the factory or whether they're up the supply chain

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that are causing these phones to be slightly different.

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So my iPhone 15 Pro Max that I ordered on launch day

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is China. Our iPhone 15, which the team has already checked,

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is a China model, and my iPhone 15 Pro is also China.

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So I wonder if there's a little bit better consistency

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in these China models.

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Like you can just immediately tell, shot on my phone looks better.

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Sorry, Android. Really, I'm one of your people, but gotta give credit where it's due.

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Now let's talk about the second big controversy, fragility.

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Apple spent a fair bit of time talking about the titanium frame, and that sounds really impressive,

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but in Zach from JerryRigEverything's bend test,

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he actually found that it failed extremely quickly.

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I mean, it's not the kind of thing that I think will just happen sitting in your pocket,

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like we saw with, what was it, the iPhone 6, I think.

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It should be noted that for Zach, the regular Pro, the non-Max,

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didn't have any noticeable bending problems.

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Another thing that happened was AppleTrack had the camera bump break off during a drop test.

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Labz's theory is that the camera module could be introducing a weak point

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due to the way that the glass curves up from the main body or the flex in the subframe

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that pushes against the inside of the glass during a drop. The break in the glass is perfectly aligned

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with the inner frame. Enough about controversy, let's talk good things for a little bit.

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Both of these managed to achieve 85% charge in just an hour,

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and that's in spite of the fact that Apple does not support wildly fast charging rates,

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60 watts, 100 plus watts or whatever else,

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like some Android manufacturers do, and they both reached 100% in just over an hour and a half.

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By contrast, the iPhone 15 non-Pro

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took over two hours to reach 100%, but it should be noted, also reaches 85% in one hour.

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So it seems to be just down to the curve that Apple has chosen for topping up

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the last 15% of the battery. Another good thing, the USB-C port.

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They've actually given me a little bucket of fun things to attach to the new iPhones.

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Let's start with a microphone. Wait, did I even mention

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that Dbrand sponsored this video yet? There's no broken glass this time, right?

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Nope, no broken glass, just iPhone cases.

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We've all seen cases like this in the past. They start out clear, they end up yellow, junk.

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Dbrand's new ghost case is designed to never yellow.

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Wow, never is a really big word. Did they use the word never? Dbrand seems quite confident they have engineered the case

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to solve that problem, so much so in fact,

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that Dbrand is offering free replacements in the event

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that your ghost case ever turns yellow.

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This looks absolutely sick, considering all the torture

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that they've put me through over the years. I'm kinda hoping they do turn yellow and cause a eugenic.

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That must be from our sponsorship team. Yeah, pretty much.

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No, I don't hope they turn yellow because I actually believe in Dbrand's approach

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to product design. I think that they overall do a pretty darn fine job

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and I'm really excited to no longer see ugly,

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yellowed plastic phone cases because when that happens,

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people inevitably throw them away and we end up just producing more garbage.

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It's better to produce some plastic thing once

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rather than over and over again and this looks freaking awesome.

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So I'll be keeping this on the phone while we test out all these cool USB-C peripherals.

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What do you think are the odds this microphone is just gonna work? I don't think so.

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There's no way. No. No!

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Holy crap, it just worked. It just worked. Volume control, just working.

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Is that just the headphone volume control? That's wild.

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You could just plug this into your iPhone and be recording audio.

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Oh, oh, we definitely need a Razer Viper 8K gaming mouse,

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though. Is iOS support a mouse? I know iPadOS does, which is a totally different thing.

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Okay. Huh, no way!

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I'm a keyboard mouse gamer, folks. What if I lock it in?

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All right, because Apple arbitrarily decides that,

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well, iPads need to be locked in landscape mode.

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iPhones simply don't. What if I do?

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Apple is apparently warning that using third-party USB-C cables could cause damage to the device.

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My understanding, the last time I looked at this is it was only a handful of stores in China

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and I don't even know if they were official Apple stores, but there apparently is some validity to it.

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There's a slightly smaller gap between the single row nine pin and single row 11 pin connectors.

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Realistically, the same is probably true of any time you're using a third-party cable.

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Apple does apparently have a fuse and an identifier chip in their cable

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to make sure that it's an authentic cable. I mean, that's sort of not the point of USB-C.

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The point is that we can kind of use any cable we want and as you can see, I'm not having any trouble with it,

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but who knows, they may reject your warranty claim if you do not use an approved cable.

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But hey, at least you're getting pretty decent screen on time.

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We weren't able to get anywhere near the 23 and 29 hours

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that they advertised for YouTube playback on the regular Pro and the Pro Max respectively,

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but we did get 17.75 hours and 21 and a half hours,

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which is pretty darn respectable and that was at 200 nits.

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We don't know exactly what Apple's test conditions were. It's possible, for example, that they had cellular turned off

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or they had the screen at minimum brightness. We are not sure, but those are still

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very respectable results and in our stress tests, we saw 3.3 hours, this is running

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through your Mark Wildlife Extreme on the Pro and four hours on the Pro Max.

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Those are very respectable results. I want to hook up a monitor.

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No, I want to do what framework did.

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This is so cool. They were meman on their social media.

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All like, hey, Apple, way ahead of you. We got your USB type A adapter.

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Oh, of course it's not compatible with the Dbrand case. Oh, okay, sorry Dbrand.

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Love you guys, go to shortlinus.com to go check it out and get your own ghost case,

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but for now we're gonna have to lose it. Let's go ahead and pop this bad boy in.

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Woo, type A port, anyone? Ah, ah, they also showed adding the headphone jack back

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with their headphone jack module. Of course, that's not what I'm interested in right now.

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I'm just gonna pop out my laptop's HDMI port

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and plug that in. How cool is that?

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HDMI iPhone, HDMI phone?

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I have no idea what this monitor is. It's an LG something, but I don't know what resolution

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or what refresh rate it runs at, but what we're about to find out

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is if the iPhone supports it. Hey, look at that. We got the Chotec USB-C to HDMI cable.

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Oh, okay, well, sorry for your framework. Investment disclosure.

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I mean, that's not the most elegant thing ever.

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Ow, you ready, you ready? I think we got this.

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Hey, even just for doing reviews of iPhones back in the day,

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I would have given my left testicle

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for this easy, seamless, flawless, freaking screen capture.

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Just plug this bad boy into a capture card and you are good to freaking go.

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How did they not go USB-C sooner? This is awesome.

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I mean, you know why they didn't so they could collect their licensing

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and certification fees for the lightning cable, but for the user, how did they not do this sooner?

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The best part is that it's super mature because iOS and iPadOS, let's face it, not that different.

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And a lot of this stuff has been awesome in iPadOS for a long time.

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That's one of the killers for me. It's just like, how ahead of the game Apple was on USB-C

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and then how far behind the iPhone was on it. Not gonna lie, definitely some upscaling going on here

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that is more noticeable in the larger display, but that looks not bad.

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Oh, what the hell? So if you touch it, it shows up.

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If you're interacting with it, you can see that.

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Interesting. Yep, that's rendered on an iPhone, all right.

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And this video is rendered out.

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Subscribe to ShortCircuit. Don't forget to check out our sponsor Dbrand

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with their ghost cases. We've got that linked down below.
