WEBVTT

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When I saw the announcement for the Analog 3D, I thought, "Come on, no way."

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I mean, recreating in hardware the

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original Nest, the Super Nintendo, yeah, I can kind of believe that. I mean,

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those are cheap 2D systems, but a 3D

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gaming system like the Nintendo 64, that's got to be impossible. Well, guess

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what? It's not. Here it is. a brand new

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recreation of the Nintendo 64 with

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modern conveniences like 4K output over

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HDMI along with sophisticating filters and upscaling that claim to make your

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old games look the best they ever have, maybe even better than the original

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hardware. Also, back here, we have an SD card

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storage slot that'll hold our software, two USBA ports, as well as a USBC port

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for power in. Moving around to the front. Oh yes, my friends. Full support

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for original Nintendo 64 controllers or

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little brother clones as well as built-in support for Bluetooth

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controllers like this one from 8bit do

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that we're going to be checking out alongside it. That does not really look

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like an N64 controller, but it is designed to work best with N64 games

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while adopting a more modern ergonomic

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design. So you've got that same what do they call it? Just the the notches in

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your joystick, but now it's Hall effect. So it won't just turn into a sloppy

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flaccid [music] what that's the best way to describe the N64 stick. You also got

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your AV buttons along with your C buttons. And then okay, I'm going to

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have to figure this out later. There's only one trigger on the original N64

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controller. It's called Z, but now there's two Z's. So maybe you can just

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decide if you want to press it with your right or your left. All right, we'll check that out more later. First, what's

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in the box?

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What? I'm so confused. See, I thought it

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was illegal to include power adapters and power cables. Why is nobody else

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doing it? No, I'm just kidding. I'm just kidding. I understand why they're doing it. To save money. Not your money, their

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money. Anything else in here? Oh. Oh, there is. There's a secret thing.

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What? I really thought that said something

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else. That just Yeah. Okay, FPGA. Now is

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a perfect opportunity to talk about what an FPGA is. Unlike the processor in your

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computer right now, which has all its functionality baked in at the factory, a

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field programmable gate array is kind of like a CPU or a GPU or an anything PU

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that can be programmed after the fact. The advantage of this approach is, of

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course, the flexibility. You can use an FPGA in anything from a retro gaming

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device to a medical device to a video editing accelerator. Anything that might

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not be able to sell in the kind of volume that you would need to have in

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order to justify the upfront cost of developing an ASIC. But the drawback is

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that the price to performance of them is a lot lower. This is a 20 nanmter chip

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when you know the latest processors are what 3 4 nmters and it has a whopping

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220,000 programmable elements. That is a

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fraction of the number of transistors you would find in a pre-baked [music] ASIC. And it's not cheap. The analog 3D

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started at $250 and has already gone up a little bit. But hey, look at this. It

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includes a pair of lungs. In all seriousness, don't blow in your

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cartridges. Realistically though, for the folks who are into this stuff, I

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don't think another $20 is going to deter them. And I don't even blame

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Analog for charging a little bit more. FPGAAS are expensive, and the

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development of the system was also expensive. Unlike software emulation,

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which can be plagued with glitches and incompatibilities, even today, even for

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older systems like the Nintendo 64, this is a full hardware recreation of the

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original hardware with features added.

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Like the aforementioned 4K [music] output, I want to see it go. Oh, right.

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I haven't finished showing the interface. We've got a reset button on the top and a power button on the top

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and then a non-slidy bottom. And uh yep,

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that's about it. One issue with this console that has been raised by some

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folks is that it can be a bit of a fingerprint magnet. Oh, don't touch it

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then. You're supposed to be gaming with your controller, not the device itself. How do How do you game? I I don't know.

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To me, I I I don't think that's a major issue. All right. Should we get this

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off. That's at vessie.com. Is this included in the package?

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>> No, it's another 40 bucks. >> Another 40 bucks. So, you're at 310 by

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the time you pick up this 8-bit do controller and the analog 3D. And of

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course, unless you already have a game collection, you're going to need one of

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those because while some flash carts, that is to say piracy cartridges do

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work, some don't. So, your mileage may vary on that. Now, I'm a little confused

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because I have not actually activated the power button and it [music] is in

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fact quite on. So, it it is on.

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>> Oh. Oh, it's a it's a momentary switch. I just turned it off.

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One moment, please. Hey, why don't I plug in my controller in the meantime?

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I'm going to start with an OG controller and we'll try this later. The N64 is

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kind of a weird one for me because it's part of my childhood, but not because I

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owned one. I had a Super Nintendo and no way that I was going to get another

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Nintendo when I already had Nintendo at home. So, I only ever played on my

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friend's N64. So, most of my memories of the system are just getting my ass

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kicked by the guy who owns the system when I don't own one. Anywh who,

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multiplayer as it was meant to be. That's such a core part of why anyone

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would want this because the N64 was one of, if not arguably the greatest

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multiplayer consoles. What is it? Something like 70% of all N64 games were

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multiplayer. >> It's not hard when there's only 400 games. >> Whoa. Damn. All right. In-game menu.

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What do we got? And library. Jump to inserted cartridge. B. Okay, sure. I can

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do that. All right. Hell yeah. That's my library, baby. Uh,

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all right. Oh, configure. Whoa. Let's

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go. I think I'm going to stick on auto for the very first experience. But there

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is some cool stuff to talk about in here. You can force original hardware,

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which will let it run the way that it did. Meaning that there are games that

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are going to [clears throat] lag and stutter, or there's actually an auto

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overclocking builtin that will allow original games to run even smoother than

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they would have on the original hardware. That's pretty sick. I'm not

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enough of a retro emulation nerd to know exactly what all of this stuff is. Scan

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lines obviously are the scan lines that make old school consoles look, you know,

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like they used to look instead of unnaturally clean like they do on modern

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displays. I'm kind of tempted to just go consumer CRT in terms of the mode, but I

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said that I would do the default. So, the default was BVM. The hell's BVM? Am

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I supposed to know what that is? Oh, broadcast monitor. Okay. So, like a

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super high-end CRT is what we're sort of

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aiming to emulate here. Oh, dude, it actually does look very CRT like.

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That's cool. Even with the fringing.

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Love that. Always Yoshi. It was like it was always a race for who could press

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down fastest. Time has not been kind to

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this joystick. Both this specific one and just in

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general. See, the fact that the CPU players do not have to contend with the

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disadvantage of their character choice is so unfair. So, they could just be

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Bowser, and if Bowser is RNG to be like, you know, your rival that does really

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good the whole time, then he's just fast and heavy. So dumb. Okay. Yeah. The

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drifting is not the same as Mario Kart DS. Oh my god. Whenever that Oh, I'm

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taken all the way back to like childhood rage right now. I want to try this

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controller. That's the first thing I want to do. Oh, okay. That was easy.

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There's a button right there. Look at that. Easy peasy.

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Well, I mean, maybe. Let's see if Let's see how this goes.

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Painless. Completely painless.

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Okay, here we go. Let's try an analog stick that doesn't feel like it's as old

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as me. I guess it's probably the Smash crowd that likes the authenticity of

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those flats in the joystick. For someone who's more into like how

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finely can I control this? I can't say that that's my preference cuz I am I am

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all over the place and I

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can only mostly blame my skills. Oh man,

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it's that's very sensitive. It is nice to not have like a giant floppy dead

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zone though. O

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this is embarrassing. Just cut all of this. Let's cut all this

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out. Why don't we try a couple other display modes? That's the problem. I

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needed to be in consumer CRT mode.

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Yeah, this is gonna fix all my problems. Get out of the way. Get out of the way.

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Get out of my way. Oh, yeah. No, this is definitely right, though. It looks like

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the right kind of crappy. Come on. What was What was that? Oh,

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that's nice. So, you get a dedicated button for bringing up the menu on this controller. That's pretty sick. Okay,

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display mode. Okay, let's try clean just to show you guys what

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it's not supposed to look like. That looks so bad.

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>> Vehicles look really bad. >> Oh yeah, this is like look. Oh, stop it.

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Wow, that really is like super ass.

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Scan lines are okay, but I'd say the

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default was probably right. BVM looks good.

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Looks really good. What's really wild is this isn't even the best case scenario

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for the scaler. This is a 1440p display. So, we'll switch over to the 4K TV

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behind me in a moment. I just wanted to see what it would look like on just, you

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know, my monitor. I've been told Golden Eye really doesn't hold up that well. I

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don't know if I believe it. Did I just rip the game out? Nice.

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Oh, that's cool. So, you can just have like different configurations for all your games. Oh, I like that. adds it to

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your nice little library. They apparently redid their OS for this.

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What's it called? 3D OS now. Cool. >> Wait, wait, wait, wait. Here my

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controller. I'll play from here. >> All right, let's go.

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Let's go. Man, I cannot remember

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>> this is >> how to play this. You can't hit me. You

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can't hit this. You can't hit this. You can't hit this. I mean, it looks about

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as good as it can probably look. >> All right. You want to switch to the

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last game on the TV? >> Yeah. Let's try another game. Oh, nice. It's running in HDR, which is actually

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needed if you want the most CRT- like experience because anywhere on a CRT

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where there wasn't an image, it was off. So, in a dark room, CRTs actually

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provide better contrast than an LCD. Uh,

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zoom. Hello. Oh, clean pins with the

00:11:48.160 --> 00:11:52.279
white side. Okay, here we go.

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[laughter] What? Well, that explains why it wasn't

00:11:57.279 --> 00:12:05.093
working. Wow. Gross.

00:12:02.000 --> 00:12:07.360
Grooy brother. Oh my god, that looks so

00:12:05.093 --> 00:12:13.680
[laughter] ass. Adding the scan lines fixes it so much. Okay, let's go with

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BVM. Okay, start. Okay, well, I have no

00:12:13.680 --> 00:12:19.760
idea how to do this. So, okay, I'm in

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the front and I guess I just do I do Oh, wow. That's unfortunate.

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>> I don't think my controller works. >> I am hugging a wall.

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>> I thought you said you owned this game. Yeah, >> my controller doesn't work.

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>> You know, I'm the one on the top, right? >> I got the little brother controller.

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>> You did not. You have the same controller I do. >> It ain't working.

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>> Is it a range issue? >> I don't know. I'm not far away from it.

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>> I tried to do a back flip. >> Did not work. Oh, wow.

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>> Oh, wow. That's That's >> That looks horrible. >> Yeah, that's something. >> Not going to lie, that looks god awful.

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>> So far then, very cool. Maybe even

00:12:51.120 --> 00:12:58.959
swell. But this is far from the only way to enjoy your old games on your new TV.

00:12:56.320 --> 00:13:03.279
And we also have an original N64 hooked up through a Retro Tank. Can we Can we

00:13:01.440 --> 00:13:05.440
at least just try this one game? We'll give you one more shot at racing me.

00:13:05.040 --> 00:13:11.600
>> Let's go. >> In this game on the Retro Tank. Oh, wait. Before we do that, now is as good

00:13:09.680 --> 00:13:17.639
a time as any to talk about the physical differences. Analog 3D. Smaller,

00:13:14.639 --> 00:13:17.639
sleeker.

00:13:22.639 --> 00:13:26.959
Oh no. >> Well, now you broken it. You want me to

00:13:26.240 --> 00:13:33.040
fix it? >> Oh, right. We didn't mention that it's

00:13:30.639 --> 00:13:37.519
completely region unlocked. I think we just accidentally realized that we

00:13:35.760 --> 00:13:43.519
cannot play this game cuz it's a different region cartridge in this N64

00:13:40.800 --> 00:13:48.079
here. So, you can see the region locks. That's so lame. And then you can see the

00:13:45.680 --> 00:13:53.360
little block in there. Nintendo, why are you like this? Why

00:13:51.360 --> 00:13:57.760
were you always like this? And why are you still like this? All right, Diddy

00:13:55.440 --> 00:14:00.800
Kong Racing. This is our tiebreaker. Once again, we're going to have to kind

00:13:59.040 --> 00:14:03.680
of play around with our filtering and upscaling. Uh,

00:14:02.399 --> 00:14:10.320
>> right now, this looks bad. >> Yeah. Yeah. Give me a sec. Give me a sec. >> It's like watching a VHS tape.

00:14:07.839 --> 00:14:16.240
>> HDR on. >> Whoa, that is punchy.

00:14:12.800 --> 00:14:19.279
definite advantage to the uh analog 3D

00:14:16.240 --> 00:14:23.399
is it's a little less ownorous. I

00:14:19.279 --> 00:14:23.399
haven't touched this thing in like

00:14:23.440 --> 00:14:30.560
a long time. [laughter] I don't remember how to set this thing

00:14:28.240 --> 00:14:33.920
up well enough. Kind of look bad, bro. N64 has one of the worst outputs of any

00:14:32.480 --> 00:14:37.680
console ever. >> Okay. >> I thought they were here to help you. No, [laughter]

00:14:36.320 --> 00:14:42.639
they put a softening filter on everything to uh minimize the aliasing,

00:14:40.240 --> 00:14:46.399
but it makes it really crappy, >> right? >> That's why the analog one's pretty cool,

00:14:45.120 --> 00:14:52.079
>> right? >> Retrottink is also FPGA powered and very

00:14:49.760 --> 00:14:56.480
expensive. And if you really want the most out of that, you're going to need a

00:14:53.600 --> 00:15:01.600
modded N64 that doesn't have the stock output. So, I guess, you know, whatever.

00:14:59.519 --> 00:15:07.360
This is probably about as good as this is going

00:15:02.880 --> 00:15:09.279
to get. Let's play Diddy Kong Racing.

00:15:07.360 --> 00:15:13.120
It's pretty bad. I don't know what I was expecting. I think I was expecting this

00:15:11.440 --> 00:15:17.199
to be a little closer, but yeah, composite output. It's awful. It was

00:15:15.600 --> 00:15:21.920
always awful. >> How did this even qualify as fun,

00:15:19.600 --> 00:15:24.399
>> bro? Frame rate is just a state of mind. >> I can't even tell where I'm supposed to

00:15:23.199 --> 00:15:28.399
be going. >> Wrong way. Okay, >> I think I'm going to win.

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>> Oh, I think you're going to win. All right. I'm literally still going the

00:15:30.639 --> 00:15:39.519
wrong way. This is amazing. Where the hell am I supposed to be going?

00:15:36.240 --> 00:15:42.720
>> You know what? I blame the system.

00:15:39.519 --> 00:15:44.880
>> I was a lot less sold until I saw the

00:15:42.720 --> 00:15:49.440
stock output of an N64 for the first time in a while. I don't know that

00:15:47.199 --> 00:15:53.360
there's a ton of N64 games that I would feel the need to spend this kind of

00:15:51.120 --> 00:15:58.480
money in order to reexperienced in in the best way that I could. And with

00:15:56.639 --> 00:16:01.600
software emulation being as good as it is these days,

00:16:00.896 --> 00:16:06.639
[sighs] if I don't care about that extra little

00:16:04.399 --> 00:16:10.240
bit more perfection, that would probably be good enough for me. But there's no

00:16:08.320 --> 00:16:14.079
denying for the folks that are after that.

00:16:12.800 --> 00:16:18.560
It's pretty compelling. >> That is so much better.

00:16:15.839 --> 00:16:22.320
>> Night and freaking day. I'm not going easy on you this time, though.

00:16:20.160 --> 00:16:28.800
>> That sounds serious. >> Yeah. This is This is great watching.

00:16:24.800 --> 00:16:29.759
>> Get out of here. No. No.

00:16:28.800 --> 00:16:35.519
>> Oh >> We stay winning.

00:16:32.320 --> 00:16:38.480
>> Did not finish. It doesn't even let me

00:16:35.519 --> 00:16:42.959
finish. So, this looks a lot better. But it is worth noting that we could get a

00:16:40.320 --> 00:16:48.880
way better output out of an original N64 with the right cables if we modded the

00:16:44.959 --> 00:16:51.600
console, if we put the work into it. But

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this was no work. and that was a marketkedly better gaming experience.

00:16:53.440 --> 00:17:02.000
The question is just is it worth it to you or are you willing to settle for the

00:16:58.320 --> 00:17:04.959
compromises of emulation or running the

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original hardware? I can see why a lot of people are into it. The only weird

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one for me is just that I don't know that there's a ton of games for the N64

00:17:13.039 --> 00:17:17.439
that I feel hold up so well that I would

00:17:16.079 --> 00:17:24.480
need to spend this kind of money on a console that's dedicated to playing them.

00:17:20.640 --> 00:17:24.480
But your mileage may vary.
