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just a little more no we are finally ready to fully explore

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the hardware of the steam deck that includes thermals battery life and even

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performance in an assortment of valve approved titles that range from this is

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a great experience to I am really surprised they wanted us to talk about

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this I could not be more excited the

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seeds of the steam deck were planted over a decade ago with the announcement

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of Steam Big Picture Mode I love that this page is still up by the way you

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guys and with all the Innovations packed into it whether you realize it yet or

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not you are looking at what is arguably the most Innovative gaming PC in 20

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years more maybe now a lot of the secret

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sauce is software but given its current

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rough edges we're not going to be showing that until valve lifts a

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separate embargo but there is still a lot to jump into here starting with this

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message from our sponsor project kill switch very punny Nam de by the way but

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there's nothing fny about D Brand's upcoming case for the steam deck it kind

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of looks like their grip phone cases and their horrible attitude had a baby and

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then gave it a Cheesy name you can check out the teaser page at the link down

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below while I can assume that most of you have watched our preview steam deck

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coverage leading up till now I can't assume that you remember the details so

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let's Blitz through the basics three configs with identical key specs varied

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storage and aggressive conso like prices that valve CEO Gabe n described as

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painful to hit the highlights are the custom amdoc featuring 4 zen2 processing

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cores and rdna2 Graphics mobile ddr5

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memory and what essentially amounts to an integrated steam controller giving

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Gamers a whopping five Z inputs per side

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including the joystick clicks and remap rear paddles that are in my opinion

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perfectly tuned to be easy to press but nearly impossible to accidentally Mash

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in games you're going to have the choice between analog sticks a d-pad a

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haptically enhanced dual touchpad thing

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and even onboard gyro controls that by default are activated by placing a

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finger on the capacitive surface of the right joystick it is an impressive

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arsenal of input options that promises to make everything from Shooters to

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Mouse dependent games like Civ enjoyable with a little bit of kaj jiggering of

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course promises mean nothing if the hardware doesn't live up to the hype and

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I want to start with the controller since my rushed Hands-On and my initial

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unboxing on ShortCircuit I have logged hours of gaming time on the steam deck

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and while I can reach every button

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comfortably from a neutral relaxed position I do find a number of them a

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little awkward to use and I don't really know how to describe this other than to

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say it's kind of like spooning someone taller than you cuddling is fine but

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don't try and do anything too ambitious or you might strain a muscle if you have

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larger hands you might not share these concerns but my wife and I both had

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similar issues albeit with different buttons for example I struggled to reach

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the shoulders without shifting my grip a little and she found the abxy was a

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little bit awkward for her but Jake had no issues at all so your mileage may

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vary and even for myself I think it's a small price to pay for the unprecedented

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input flexibility afforded by valves design and did I even mention the

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touchcreen yet did I even mention LTT Store.com yet get a water bottle and it

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gets even better the feel of the sticks buttons triggers and even the d-pad

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which I am very particular about are all

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right up there with my favorite console controllers the joysticks in particular

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are Miles Ahead of every other handheld that I have touched with the exception

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of the I next and valves repair friendly approaching to the joysticks promises a

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long gaming life for your deck of course a big part of Hardware longevity is

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Cooling and I'm extremely pleased to say that temperatures were well under

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control in all of our test scenarios the thoughtful design of the deck keeps

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touch surfaces at or near skin temperature even during an extended

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gaming session which is a big advantage over more compact portable gaming PCs

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like the I Neo 2021 Pro and the 1X player mini and even though the fan

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looked kind of wimpy in valves official ter tear down video get subbed by the

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way cuz our own tear down is coming it managed to do its job effectively and

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without complaint even in control a demanding AAA game on valves approved

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list even in the most aggressive s so power profile which allows it to draw

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its full 25 watts we saw both CPU and

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GPU temps that were well within the range that we'd consider safe all while

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remaining at the reasonable noise levels that we recorded in our tests one Oddity

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we observed though the steam deck ran at its peak clock rate for about 15 minutes

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after which it appeared to settle into a ever so slightly lower clock speed like

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on the order of 10 to 20 MHz slower now

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at this time we don't have a tool to measure fan RPM but one Theory we came

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up with just now we have not verified this is that we might have reached

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valve's Target GPU temperature and then when the fan ramped up maybe the system

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was left with slightly less power budget for the S so hopefully we can dig into

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this in more depth than our full review but but even if we don't I'm comfortable

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saying that it's a non-c concern because performance was nearly identical after

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it settled in also this difference was not nearly as significant as what we saw

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on the iono 2021 Pro and that is just

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the tip of the excite Berg when it comes to Thermal and power management valve's

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promised TDP and clock controls mean that while you can just leave the S so

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on auto and for most people we'd recommend doing just that and using FPS

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limits to extend your battery life while offering predictable performance

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for the hardc you can also expect to be able to fine-tune your power profile to

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optimize for your exact use case want to

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emulate PS3 games and need your CPU going hard for example you'll be able to

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and I'm really excited to see what the community comes up with here and the

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community for this thing do not kid yourself is going to be enormous like

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I've seen haters out there that are like this thing is not going to take off you

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are wrong and now that I can show you these performance numbers you are going

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to see just how wrong you were it's

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important to keep in mind that valve did hand select each of the games for our

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preview embargo today but I also haven't seen anything to make me believe that

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their goal was to mislead us about the deck's capabilities so kicking things

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off control is a direct X game with no native Linux Port but a platinum rating

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on proton DB meaning that it should run perfectly on Linux out of the box and

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that's exactly what we saw more than

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perfect I'd say given that the steam deck absolutely r and away with the

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performance Crown here another worth mentioning side note is that on a screen

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this size even at the low preset control looks absolutely amazing what a time to

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be alive right continuing on Devil May Cry 5 is arguably an even bigger win for

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the steam deck which basically never dipped under 70 FPS on medium settings

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with anti-aliasing enabled okay it's Cheapo basic antialiasing but come on

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and it looks great ghost Runner continues valve dominance here with the

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steam deck putting up a clear win in directx11 and creating a new standard

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for mobile gaming performance in directx12 I mean the decks lows here

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managed to nearly outstrip the average frame rates of competing devices powered

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by Intel XC graphics and AMD's last gen Vega architecture gpus but it also isn't

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a completely one-sided fight here dead cells is the first of our why did valve

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want us to look at this games on the surface it actually seems like the steam

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deck put up an embarrassing fight here coming in dead last but we also observed

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that even though we unlocked the frame rate s so power consumption was quite

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low in this game we've got a couple of theories about this maybe around

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optimization or valve doing something in the background to save power rather than

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push past 150 FPS but we're not sure at

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this time and we have no reassuring explanation for this next one massive

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credit to Val first and foremost for getting forsa Horizon 5 a Microsoft game

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running at all but while The in-game Benchmark reports industry-leading

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performance here the gameplay experience does not hold up both Jake and I

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experienced what I would describe as kind of a physics rubber banding effect

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where the animation stays smooth true to

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the frame rate report but the experience of playing the game is uneven and

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jarring it kind of reminds me of when a video call gets buffered and then the

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speaker's voice goes slow and goes fast to catch and slow and fast to catch up

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but issues with forsa aside two things are clear one is that the hardware is

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damn impressive I mean I'm sure that if we had a working Windows GPU driver in

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time for this preview the steam deck would have peeled away from the competition infor as well and the second

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is that valve software team and the open source Community are just s tier there's

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no other way to put it the fact that any of this works at all is a modern

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technological miracle there's a lot more to get aing than FPS however and

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honestly this is where the steam deck both shines and loses some of its luster

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I mean it speaks volume about the efficiency of the Apu that AMD's custom

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s so division put together that in spite of its mere 40w hour battery that's

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almost 20% lower than the competition the steam deck puts up better battery

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longevity numbers than its competitors

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that 8 plus hours under light loads is particularly interesting to me as a

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retro emulation Enthusiast I'm going to put a lot hours on this thing but it's

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not even the star of the show in my opinion compared to the 1X player mini

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and everything that I've seen from ya including the limited edition next

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preview unit that they sent me the screen on the steam deck stands out as

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just plain better it's not shockingly vibrant like the switch OLED nor does

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its 1280x 800 resolution give it the sharpness of the 1X player mini but it's

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a very complete package deep enough

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blacks that you won't find the glow of black bars distracting IND discernable

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input leg and motion blur and outof the-box color performance that isn't

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going to win any awards but didn't look off either until we'd run diagnostic

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tests in a controlled environment the best thing about it to me though was the

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excellent exemplary job that valve has done of making the display usable under

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any conditions the anti-glare coding on the 512 gig version does a fantastic job

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of minimizing Reflections in daylight without having any noticeable in my

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experience effect on Shar Ness but I

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should make it clear that I don't think I would personally spend the extra if I

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didn't need more storage since I find myself doing the vast majority of my

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gaming at night and regardless of screen finish the steam deck is by far the most

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comfortable handheld that I own to look at in a dimly lit environment it just

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gets so much dimmer than anything else

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and details like that really illustrate the care and attention that valve has

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poured into this project do not underestimate the difficulty of

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producing a screen that manages acceptable color performance across such

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a wide range of brightness settings and believe it or not the screen pales in

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comparison to the speakers I was able to use Bluetooth or 3 and2 mm headphones no

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problem they performed as expected but the speakers man the other devices that

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I'm reminded of when gaming on the steam deck are the original HTC1 and the

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latest generation M1 MacBook

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like to be clear they're still tiny speakers valve can't bend the laws of

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physics but I was genuinely surprised that a pair of drivers this small could

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create a Sound Stage this wide as I've have cars ripping past me in Forza

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Horizon 5 I mean I guess given the performance of both the nearfield

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speakers and the microphone array on the index VR headset I shouldn't be that

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surprised so Val can you hurry up and make a gaming headset already I promise

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you it would immediately obsolete most of the other crap that exists and you

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would sell millions seriously I promise

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but I said it wasn't all good right I want to talk about haptics by valve's

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own admission Rumble was an afterthought on the steam deck compared to the space

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Power and cost downsides they felt that the benefit was too small and

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respectfully I disagree even if I hadn't already experienced the tight responsive

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linear Motors in the io Pro 2021 I would have immediately noticed the loose cheap

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toy feel of the

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touchpads both when using them as a mousing surface and when they're

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providing pseudo haptic feedback for the rest of the controller there's just no

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nice way to put this at the moment haptics on this device are a poo stain

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on an otherwise crisp white sheet and

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valve says they're going to fix it with software but we're going to have to wait

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for the full review embargo to find out if I need to stop mashing X for doubt

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over here sorry here's my x button though valve hasn't given me much reason

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to doubt them yet they claimed at the Hands-On that both the internal SSD and

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the micro SD card would manage similar load times and I didn't believe them but

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so far it appears as though I was wrong I still do need to get more detail from

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them about whether this involved some kind of fancy trickery or if you can

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actually just copy paste a game folder off of your other desktop onto the steam

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deck and I also need to find out what's going to happen as game titles that are

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optimized for the Blazing fast storage of the PS5 and the Xbox serieses start

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to arrive but for the time being I can say this you can expect to slot a

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terabyte of storage into your steam Deck with very little compromise to the

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experience and what that means is that if you're brave enough to tear down your

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deck and upgrade it with the latest from Micron you could rock as much as 3

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terabyt of storage in this thing it's not as much as the 8 terabytes that I

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have in my IU next right now thanks to its support for full-size 22 adm. two

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drives but that kind of brings up an awkward

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conversation that we needed to have at some point I have spent a lot of this

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video talking about the steam deck compared to competing handheld gaming

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PCs but the truth is that there aren't

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any competing handheld gaming PCs I mean obviously there are other handheld

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gaming PCs we showed them in the video it's just that they don't compete with

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the steam deck in the same way that a BMW M5 doesn't compete with a Tesla

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Model 3 sure they both have four wheels and they get you from point A to point B

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and quickly but those vehicles are built for very different customers and at very

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different price points that's the bottom line here starting at $400 the steam

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deck is less than half the price of anything else we looked at in this video

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so I could complain that the tactile feel of the Steam and quick access menu

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buttons are poo poo or that the width of the deck means that playing in unusual

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positions like lying on my side in bed

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is a little uncomfortable cuz my top ARM is up and the blood drains out of it but

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I'm not going to complain about those things because it is half the price and

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even the top spec one has a pretty compelling value proposition with the

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anti-glare screen and the surprisingly nice included carrying case and this is

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the real kicker if valve follows through on even half of their game compatibility

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promises the steam deck is protected to have more titles available at launch

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than any other game console in history

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so it's time to order a steam deck ladies and gentlemen is what I would say

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if I was irresponsible because the software is still make or break for this

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puppy and valve has some big questions to answer about funky stuff like the

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game engine rubber banding that we saw in for of horizon 5 game compatibility

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across the steam library and things like

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their autor resuming gameplay let's say your steam deck wasn't online the last

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time you were playing are you going to override a bunch of your progress when

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you switch to your desktop we're going to have a lot to talk about next time

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when we get to look at the software and I have a lot to tell you about project

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kill switch that's right dbrand made a case for the steam deck I have no idea

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how they got their handson one to prototype this thing but it looks like

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kind of like their grip case it's got this sort of ruggedized rubberized

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finish to it looks like it's going to be extremely comfortable and one of the

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features I'm really looking forward to is the kickstand in the back because

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that is one thing valve did not include that I think Nintendo made pretty clear

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is a good feature to have having a little kickstand you can plug in your

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dongle get a wireless controller plugged into this thing and that is going to be

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a freaking awesome experience on the plane that valve just doesn't really

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have an answer to out of the box so guys

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you can check out the product page on D Brand's website we're going to have that

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link down below they're bad people that make good products that's all you really

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need to know about them JK JK JK love you

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dbrand and lots of love to valve for

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sending this over for the preview I look forward to covering it in more depth as

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we go forward did I include an LTT Store mention in this video no oh crap let's

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go back and find a spot
