so Microsoft brought us down to their Redmond campus for a special event that
I thought was just going to be a condensed version of their Hollow lens
demo pretty cool but we weren't going to be able to film that I had no idea that
they were going to bring us on an exclusive tour of their Advanced
prototyping center and hardware engineering Labs this was so cool and it
was absolutely unexpected let's go see what they had in store for us
Intel skull Canyon knock features a sixth generation core i7 processor and
Thunderbolt 3 learn more in the link in the video description our first stop was
their 3D printing room much of their rapid prototyping and concept models are
realized In This Very Room I tried to find more information about these
specific printers that they used online but was not all that successful what
they did tell me was that they could print at down to 14 microns for
incredibly details and that they could print a wide range of colors all at the
same time these 3D printers use UV light to cure the plastic as it is extruded
and each one of these printers costs about
$200,000 meaning that all eight of them cost about $1.6 million that's only you
know slightly more than our $3,000 ultimaker 2 next up we have the CNC room
or computer numerical control this is where they run very various prototypes
of different Metal Products the only thing they would show us currently being
milled was the keyboard for a Microsoft Surface Book everything else was covered
up in different ways and made very abundantly clear that we were not
allowed to film them which is fair on the table they gave us a demo of the
process of taking a solid block of magnesium and turning it into the body
for a Surface Book all the way down to the circular is pattern cut into the
body that helps shed some weight while keeping the whole unit nice and strong
but this isn't the end for the CNC room they'll build something in here and then
find some problems with it and try to solve them which anyone who has done
prototyping or programming knows is just going to introduce more problems which
then need to be solved as well this process to get down to a good level will
take about 18 months during which they will also do durability tests where they
will test both what it can take and also what it can't learning what the product
cannot sustain can be rather helpful for further iterations and to be honest it's
just fun I'm sure this had something to do with it speaking of iterations though
they also showed off the design process for yet again the Surface Book this area
featured a tiny fraction of the prototypes that they actually had for
this device considering they were doing day-by-day iterations on that 18-month
design cycle that I mentioned earlier there were also large scale demos of
small features like the the surface locking mechanism that were just
straight up cool this area was great because it helped us see into the minds
of the designers and the engineers working on the project as they evolve
from idea to idea like the spine of the Surface Book looking like well the spine
of a normal book Moving onwards we have
the human factors room where they specialize in anthropometrics or the
measurement of a human individual they have tons of measuring devices in here
including a special room with 36 cameras mounted all around a chair they use this
room to measure Austin's head with these accurate measuring tools they can find
what tolerances they need to build into their products like say an Xbox
controller they also have a room in here that we weren't allowed to record in
that can go from near Darkness to
65,000 Lux and can change in color temperature from 2,800 to 6200 Kelvin
holy sh moving on from there we have the
audio Labs now Microsoft has over 25 anaco Chambers but the main one that we
looked at today cost over $1.5
million it's the quietest place on Earth
they can use this room to measure down to -20 DB meaning they can literally
hear air particles moving oh my God
that's insane anyways this helps them study how the human brain processes
sounds how different shapes of products can affect their audio and more and and
last but not least we have the soft room and the paint room where they test color
concepts and texture possibilities for a wide range of products like keyboard
covers for surface and various fabrics and textures on things like Hollow lands
and the uh well now seemingly
discontinued Microsoft band this tour was awesome and completely unexpected it
was fun to hang out with Austin and judner for the day and it didn't end
here either next we checked out the garage but to find out what that is
you'll have to stay tuned for another video do you want a beautiful website
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if this video sucked you know what to do but if it was awesome get subscribed hit
that like button and let me let me know why in the comments down below I know
this was more of a factory tour kind of thing but we were completely not ready
for that and didn't have enough time to film on site so let me know how that
went overall check out the link down below to see where to buy stuff I guess
like surface and Xbox controllers or something on Amazon also linked in the
description is our merch store so you can buy cool shirts like this one and
our community Forum where you can talk about Microsoft's prototyping lab or the
fact that their watch thing is disc continued and stuff like that if you're
wondering what to watch next click this it's another one of our factory tours
either the Sennheiser one or the Omron one whoever edits this will'll put one
of them there