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Sometimes an idea is so dumb it just has to work. We've looked at gun mice

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before. Mice in the shape of guns. And

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uh you know what? I like them. But Ragnarok has released the new model, the

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Ragnok Erggo Strike 7. And it's got some

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fancy new features that might make this the absolute best gaming mouse gun on

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the whole market. Sure, that might be a little bit

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niche, but it doesn't matter when it's something that's cool. And I think that

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making your peripherals be more like the device that you're using in a game can

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be pretty cool. If you're using your mouse to play shooters, why not have

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your mouse be a gun? Inside our box, we

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have our user manual. We have some extra

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skates uh for when these wear out. We

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also have a USB A to C adapter dongle,

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buddy. Uh, and then we have what looks to be a

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six. How did I make a knot so quickly?

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Incredible. I should be a sailor. That's about 5 ft. But it is braided and it has

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that little shielding thing. The sleing on the cable is not like tight to the

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cable. It kind of like slides around. It's not a huge huge deal, but I could

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see this wearing. Uh, if this got caught kind of between the wall and was

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rubbing, I think it would pile pretty quick. But the quality of the cable is

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fine. That's it for what's inside the box. Let's take a look at the mouse

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itself. It is a lot bigger than the

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previous one. This palm grip is just

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massive. Holy smokes. That is a design decision. It's certainly hand griable

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with all the buttons in accessible places, but I feel like it really

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removes my immediate feedback to the

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desk because I'm so lifted onto this mouse. It feels like I'm like 2°

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separate from the actual table. Not the

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end of the world, but I like having like a finger dragging along. Maybe that's just a personal thing. Maybe that's even

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a bad thing. But what I will say is that

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it's fairly ergonomic. Like this is a very natural grip shape uh with no

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breaks in my arm. The movement of the

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wrist is a little uncomfortable cuz it's not quite like straight breaking like

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this and it's not straight going to the side. It's kind of like at a bit of an angle because of it. But it's not too

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bad. I feel like I'll end up just kind of using my full arm. In terms of grip

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size, I think it's for medium to big

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hands. It's not really for small hands. I don't have particularly big hands, but

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it's at the edge of what I would enjoy

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wrapping my meaty fist around. That grip is like a rubberized grip. Uh you can

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see that it's a little bit two-toned uh from the hard plastic here. This feels

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like the kind of rubber that will degrade really, really, really, really

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fast. But it's a novelty, so it doesn't have to last uh as long. I guess you're

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not pulling this out to play all your games, but it feels already a little bit

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like that oily, rubbery feeling as it's degrading. Kind of not quite sticky, but

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easy to gunk up. I can also see that the

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different types of plastic don't line up perfectly. Uh like and it's kind of in

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perfect molding, too. Uh it's going to be hard to show on camera, but here

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there's like a divot that catches the light a little bit. And then one up

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here. probably can't see it. Not a huge deal. It also doesn't line up perfectly.

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It's not like it's uncomfortable. Like the back is worse

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and it's not where your fingers are going. So, it's not a huge huge deal. On

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this side, we have our scroll wheel that also clicks. We have button one, two,

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three. So, three buttons on the side, four if you count the scroll wheel

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click. On the front, we have our trigger, which feels like a mouse switch

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this time, not a keyboard switch. pretty clicky. Still got pretty good movement.

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I think I'd like to see it really be a trigger pull, but not so bad. Uh,

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another button down here. I'm guessing that's your right click. And then on the

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top, we have our settings for the recoil, as well as our little thing that

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does recoil. I'm really excited to see how that feels in my hand. U,

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apparently, this is actually designed to fit the

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Lego spacing. So, you can put a little Lego figurine on here if you really want

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to. Not sure why other than I guess it's a spot for decor, but I don't hate it.

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On the bottom, we have our skates. Uh, looks

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fairly widespread. We have our sensor right at the front of the base, which is

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sort of surprising. Generally, the mice sensors are pretty close to the middle,

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but when you look at the whole gun mouse from front to back, it's a little closer

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to the center um than I immediately thought. So, that is about right. We

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also have our DPI button as well as our mode toggle. Uh, this is a wireless

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mouse. Um, but it can work wired through USBC on the front or via Bluetooth or

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2.4 GHz dongle. Besides those switches, we have the spot for our dongle. I'm a

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big fan of having a spot on your devices for their wireless dongles just so it's

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a little bit harder to lose them. Uh, and on a mouse this big and heavy, there

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is no excuse. Uh, we also have the black model here, which is, in my opinion, the

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much better looking one. I also think

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this rubber feels less gunky. This doesn't feel nice. That feels pretty

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premium. So, you know what? This black one actually has a keyboard switch, um,

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which is no longer available. Only the mouse clicky one is available. It's a

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trade-off. This has much better travel, so it feels like I'm pulling a trigger more, but this has much better feedback

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in terms of the click when I hit the click. I think overall I still prefer

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the mouse clicky one. Speaking of how all the buttons feel,

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these I would consider like adequate.

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The front back buttons are definitely okay. This button is fine. I actually

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like the click on the mouse wheel a fair bit. This one is the worst one. This

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right click is really mushy. Also, it looks really uneven. Like if you press

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here, it's like it will click, but it's just kind of like that me like that.

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Just this is nasty, but it's doesn't feel like a very

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premium product in this the way that I felt like the last generation one did.

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Let's uh get it out and compare. It feels like an entirely different

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product. I mean, it is. It's a successor, but the original one feels a

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lot more like holding a pistol grip, but it is a very light plastic.

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And these switches really suck. It's also much less trigger-like than the

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actual trigger on the new one. And so, in terms of shape, I like

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this better. In terms of, you know, realism, I like this one.

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I guess I guess you could also get like a pistol grip on your gun that has like

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a, you know, big drum mag or something. I don't know, guys. I don't know nothing

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about guns. It's hard to deny that the new one is a huge improvement in terms

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of placement of things and overall

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quality, but I do think they lost something with making it more ergonomic

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versus feeling like holding a gun. That's a tough trade-off. Just like

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it's tough every second I don't spend telling you about our sponsor. Thanks to

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plan. I got

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feedback. That's all they could pull off. That's less rumble than a freaking

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controller, man. They would have been better off having

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like a weight spin around. Okay, we have our two modes, our two times speed, our

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one time speed, and off. Does that mean it's not tied to anything in game? It's

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just a m mouse button press that triggers

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this. That sucks. It'll be better for compatibility uh because it doesn't need

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compatibility. It's literally just like you're pressing a button. I'm going to

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go Man, come on. I wanted to like this

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thing so bad. Oh, it's not good. Maybe I

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can change it in software. Let's check it out. All right, we're in software.

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Click the mouse to get started. Okay, we

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can reassign all of our clicks. That's useful cuz there is so many buttons on

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the side. You can import and export the

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your settings. You can change the debounce time. Uh we can change our DPI

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settings. I'm going to keep it at 800. That's what I like. We can change our polling rate because thankfully this is

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a 1000Hz mouse which is definitely

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adequate for the gaming space and we actually did some Labs testing which uh

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summed up it's pretty okay. It's not

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going to win any awards for being competitive shooter mouse but it lands

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kind of somewhere in the middle with about 10 milliseconds uh of input

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latency from a click over its dongle.

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And so you won't really be impacted negatively by the performance of the

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mouse. But if you are competitively minded, you weren't going to get this

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mount anyway, so it's fine. We got our sensor settings. That's right. We have a

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P AW3395 in here, which is a flawless

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sensor. Great choice. Very standard sensor amongst very decent

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mice. I forget that it does it every time I'm clicking and dragging like I'm

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just dragging a window around, but I'm shooting guns. Fantastic. Down here we

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have some sensor settings. We can go in high power or low power mode. High

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power, baby. We have our liftoff distance, uh, if we're having trouble

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tracking as we're lifting. Uh, and we have our high performance

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mode. Interesting. Where we can turn off

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how how long uh the mouse goes to sleep in. Let's leave it at 15 minutes. On the

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right, we have ripple control, angle, snap, and motion sync, which are they're

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mostly settings meant to mitigate uh some of the smoothness issues of super

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super sensitive mice, but I played 800, so that's not an issue. Under here, we

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can change what our light DPI light looks like. I'm going to leave it. Over

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here, we have our macros. Although, on their website, they specifically don't

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recommend using this. Not sure what that means. Not a big deal for me. I don't

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use macros. Uh so, it's fine. We got RGB

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control, rainbow stream. There's nothing better. Brightness, speed, turn off

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lights while moving. Why would I want that? I don't

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understand. What a strange granular setting. I think RGB is almost mandatory

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for gimmicky products, but it sucks they didn't embrace the gunness of this

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mouse. I really wish it was just like black and metal like this one, but this

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one also has RGB. I don't know. I feel like they're really missing out on

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having that like bro dude aesthetic with this thing. Huh. Okay, that's it for the

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software. Why don't we play a game? H

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feels pretty decent as a

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mouse. I really don't like how hefty

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this platform is. It really removes that immediate sensation of holding a gun,

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which I think is the whole purpose of something this silly. Oh no, I don't

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like it as much as the last one. Yeah, this I'm like, "Yeah, I'm fired a gun.

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Oh yeah, I'm freaking cool, man." This is like a much more comfortable

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ergonomic experience. That's not why I

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come to a gun mouse. Better mouse, better gun. I will

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say the tracking pretty damn good.

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Uh if this was a budget mouse, I would be pretty pretty pleasantly surprised

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with how well it performs. But uh it is in fact not a budget mouse. I'll tell

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you about the price in a little bit. I could have fun with this. So it's not so

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bad that it's ruining my fun or anything. It's just I think missing a

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little bit of the point. It looks more like a gun, but like I'm not interacting

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with that part and I'm not looking down at the mouse when I'm using it. So it

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doesn't matter that it looks like a gun. What matters is that that feels like a

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freaking pistol grip. This feels like an ergonomic uh pointing device. I'm so

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upset. I was so excited to unbox this thing because I thought this had so much

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potential, this little pistol grip handle, but they thought about it too

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hard without narrowing on the things that made it good. You close your

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eyes, this is a MXM. You close your

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eyes, you're holding a [ __ ]

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pistol. Also, this is way too little

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freaking force feedback, man. You needed They need Ragnarok. Ragnok, great idea.

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There is big improvements in this one. I think there's a lot of things you've

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done well, but I think you need to go back to the basics. If you're going to

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do force feedback, it has to be more powerful than this. It has to give me it

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more sensation than a freaking busted PS1 rumble motor.

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Okay. It needs to feel like a pistol,

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not just look like a pistol. And I need

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this trigger to be a trigger all the way

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down. I don't care about the competitive nature of this. This is a personal

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thing. Everything else I was 100% right about. I don't care about the immediate

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feedback and input being put into my computer on this. I want it to feel like

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I'm pulling on a trigger. So, I think there should be a spring that before it

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actually gets to the switch, it has a little bit of travel so it goes extra

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long. That'd be so much better. And no one is buying this for competitive

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advantage, so it doesn't matter that much. One thing we haven't talked about

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yet is the battery life. Uh they claim

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about 70 hours if you're doing no RGB and no recoil, which actually wouldn't

201
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be too bad. about 10 hours if you are,

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which is not great. But this is a novelty mouse. You can use it for the

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brief period you want to and then plug it in. I think this is not a good uh

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productivity mouse. Although maybe it is. It is just an MXM. Uh but it's not

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like it's cheaper than an MXM. This thing costs $1809.

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$189. It is on sale for 129. And I get

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the feeling that it's one of those kind of permanent sales. Like the real price

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is 130, but 130 for kind of a MXM. Worst

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force feedback I've ever seen. An okay

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trigger. Um, but the shell that kind of

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looks like a future pistol, it

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just it's just not good enough. And that

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sucks because the previous one was good

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enough for what it was. It did its job

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and then they overengineered it. They thought about it too hard and I think

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they were concerned about how it would look in photos, not how it would be. And

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I think that they've made a worse product. It's an okay mouse. Comfortable

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shape, but it doesn't work as a gun

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mouse. So, editor, bring back my ranking. This is the number two gun

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mouse on the market. This is number

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one, just like you're number one for making it to the end of this video. If

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you want more details on the Erggo Strike 7, uh you should go over to the

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LT Labs website where the Labs team is writing up a full article on this thing.

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Uh, I'm really curious to see what they have to

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say because they can't be more disappointed than I was
