Sometimes an idea is so dumb it just has to work. We've looked at gun mice
before. Mice in the shape of guns. And
uh you know what? I like them. But Ragnarok has released the new model, the
Ragnok Erggo Strike 7. And it's got some
fancy new features that might make this the absolute best gaming mouse gun on
the whole market. Sure, that might be a little bit
niche, but it doesn't matter when it's something that's cool. And I think that
making your peripherals be more like the device that you're using in a game can
be pretty cool. If you're using your mouse to play shooters, why not have
your mouse be a gun? Inside our box, we
have our user manual. We have some extra
skates uh for when these wear out. We
also have a USB A to C adapter dongle,
buddy. Uh, and then we have what looks to be a
six. How did I make a knot so quickly?
Incredible. I should be a sailor. That's about 5 ft. But it is braided and it has
that little shielding thing. The sleing on the cable is not like tight to the
cable. It kind of like slides around. It's not a huge huge deal, but I could
see this wearing. Uh, if this got caught kind of between the wall and was
rubbing, I think it would pile pretty quick. But the quality of the cable is
fine. That's it for what's inside the box. Let's take a look at the mouse
itself. It is a lot bigger than the
previous one. This palm grip is just
massive. Holy smokes. That is a design decision. It's certainly hand griable
with all the buttons in accessible places, but I feel like it really
removes my immediate feedback to the
desk because I'm so lifted onto this mouse. It feels like I'm like 2°
separate from the actual table. Not the
end of the world, but I like having like a finger dragging along. Maybe that's just a personal thing. Maybe that's even
a bad thing. But what I will say is that
it's fairly ergonomic. Like this is a very natural grip shape uh with no
breaks in my arm. The movement of the
wrist is a little uncomfortable cuz it's not quite like straight breaking like
this and it's not straight going to the side. It's kind of like at a bit of an angle because of it. But it's not too
bad. I feel like I'll end up just kind of using my full arm. In terms of grip
size, I think it's for medium to big
hands. It's not really for small hands. I don't have particularly big hands, but
it's at the edge of what I would enjoy
wrapping my meaty fist around. That grip is like a rubberized grip. Uh you can
see that it's a little bit two-toned uh from the hard plastic here. This feels
like the kind of rubber that will degrade really, really, really, really
fast. But it's a novelty, so it doesn't have to last uh as long. I guess you're
not pulling this out to play all your games, but it feels already a little bit
like that oily, rubbery feeling as it's degrading. Kind of not quite sticky, but
easy to gunk up. I can also see that the
different types of plastic don't line up perfectly. Uh like and it's kind of in
perfect molding, too. Uh it's going to be hard to show on camera, but here
there's like a divot that catches the light a little bit. And then one up
here. probably can't see it. Not a huge deal. It also doesn't line up perfectly.
It's not like it's uncomfortable. Like the back is worse
and it's not where your fingers are going. So, it's not a huge huge deal. On
this side, we have our scroll wheel that also clicks. We have button one, two,
three. So, three buttons on the side, four if you count the scroll wheel
click. On the front, we have our trigger, which feels like a mouse switch
this time, not a keyboard switch. pretty clicky. Still got pretty good movement.
I think I'd like to see it really be a trigger pull, but not so bad. Uh,
another button down here. I'm guessing that's your right click. And then on the
top, we have our settings for the recoil, as well as our little thing that
does recoil. I'm really excited to see how that feels in my hand. U,
apparently, this is actually designed to fit the
Lego spacing. So, you can put a little Lego figurine on here if you really want
to. Not sure why other than I guess it's a spot for decor, but I don't hate it.
On the bottom, we have our skates. Uh, looks
fairly widespread. We have our sensor right at the front of the base, which is
sort of surprising. Generally, the mice sensors are pretty close to the middle,
but when you look at the whole gun mouse from front to back, it's a little closer
to the center um than I immediately thought. So, that is about right. We
also have our DPI button as well as our mode toggle. Uh, this is a wireless
mouse. Um, but it can work wired through USBC on the front or via Bluetooth or
2.4 GHz dongle. Besides those switches, we have the spot for our dongle. I'm a
big fan of having a spot on your devices for their wireless dongles just so it's
a little bit harder to lose them. Uh, and on a mouse this big and heavy, there
is no excuse. Uh, we also have the black model here, which is, in my opinion, the
much better looking one. I also think
this rubber feels less gunky. This doesn't feel nice. That feels pretty
premium. So, you know what? This black one actually has a keyboard switch, um,
which is no longer available. Only the mouse clicky one is available. It's a
trade-off. This has much better travel, so it feels like I'm pulling a trigger more, but this has much better feedback
in terms of the click when I hit the click. I think overall I still prefer
the mouse clicky one. Speaking of how all the buttons feel,
these I would consider like adequate.
The front back buttons are definitely okay. This button is fine. I actually
like the click on the mouse wheel a fair bit. This one is the worst one. This
right click is really mushy. Also, it looks really uneven. Like if you press
here, it's like it will click, but it's just kind of like that me like that.
Just this is nasty, but it's doesn't feel like a very
premium product in this the way that I felt like the last generation one did.
Let's uh get it out and compare. It feels like an entirely different
product. I mean, it is. It's a successor, but the original one feels a
lot more like holding a pistol grip, but it is a very light plastic.
And these switches really suck. It's also much less trigger-like than the
actual trigger on the new one. And so, in terms of shape, I like
this better. In terms of, you know, realism, I like this one.
I guess I guess you could also get like a pistol grip on your gun that has like
a, you know, big drum mag or something. I don't know, guys. I don't know nothing
about guns. It's hard to deny that the new one is a huge improvement in terms
of placement of things and overall
quality, but I do think they lost something with making it more ergonomic
versus feeling like holding a gun. That's a tough trade-off. Just like
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plan. I got
feedback. That's all they could pull off. That's less rumble than a freaking
controller, man. They would have been better off having
like a weight spin around. Okay, we have our two modes, our two times speed, our
one time speed, and off. Does that mean it's not tied to anything in game? It's
just a m mouse button press that triggers
this. That sucks. It'll be better for compatibility uh because it doesn't need
compatibility. It's literally just like you're pressing a button. I'm going to
go Man, come on. I wanted to like this
thing so bad. Oh, it's not good. Maybe I
can change it in software. Let's check it out. All right, we're in software.
Click the mouse to get started. Okay, we
can reassign all of our clicks. That's useful cuz there is so many buttons on
the side. You can import and export the
your settings. You can change the debounce time. Uh we can change our DPI
settings. I'm going to keep it at 800. That's what I like. We can change our polling rate because thankfully this is
a 1000Hz mouse which is definitely
adequate for the gaming space and we actually did some Labs testing which uh
summed up it's pretty okay. It's not
going to win any awards for being competitive shooter mouse but it lands
kind of somewhere in the middle with about 10 milliseconds uh of input
latency from a click over its dongle.
And so you won't really be impacted negatively by the performance of the
mouse. But if you are competitively minded, you weren't going to get this
mount anyway, so it's fine. We got our sensor settings. That's right. We have a
P AW3395 in here, which is a flawless
sensor. Great choice. Very standard sensor amongst very decent
mice. I forget that it does it every time I'm clicking and dragging like I'm
just dragging a window around, but I'm shooting guns. Fantastic. Down here we
have some sensor settings. We can go in high power or low power mode. High
power, baby. We have our liftoff distance, uh, if we're having trouble
tracking as we're lifting. Uh, and we have our high performance
mode. Interesting. Where we can turn off
how how long uh the mouse goes to sleep in. Let's leave it at 15 minutes. On the
right, we have ripple control, angle, snap, and motion sync, which are they're
mostly settings meant to mitigate uh some of the smoothness issues of super
super sensitive mice, but I played 800, so that's not an issue. Under here, we
can change what our light DPI light looks like. I'm going to leave it. Over
here, we have our macros. Although, on their website, they specifically don't
recommend using this. Not sure what that means. Not a big deal for me. I don't
use macros. Uh so, it's fine. We got RGB
control, rainbow stream. There's nothing better. Brightness, speed, turn off
lights while moving. Why would I want that? I don't
understand. What a strange granular setting. I think RGB is almost mandatory
for gimmicky products, but it sucks they didn't embrace the gunness of this
mouse. I really wish it was just like black and metal like this one, but this
one also has RGB. I don't know. I feel like they're really missing out on
having that like bro dude aesthetic with this thing. Huh. Okay, that's it for the
software. Why don't we play a game? H
feels pretty decent as a
mouse. I really don't like how hefty
this platform is. It really removes that immediate sensation of holding a gun,
which I think is the whole purpose of something this silly. Oh no, I don't
like it as much as the last one. Yeah, this I'm like, "Yeah, I'm fired a gun.
Oh yeah, I'm freaking cool, man." This is like a much more comfortable
ergonomic experience. That's not why I
come to a gun mouse. Better mouse, better gun. I will
say the tracking pretty damn good.
Uh if this was a budget mouse, I would be pretty pretty pleasantly surprised
with how well it performs. But uh it is in fact not a budget mouse. I'll tell
you about the price in a little bit. I could have fun with this. So it's not so
bad that it's ruining my fun or anything. It's just I think missing a
little bit of the point. It looks more like a gun, but like I'm not interacting
with that part and I'm not looking down at the mouse when I'm using it. So it
doesn't matter that it looks like a gun. What matters is that that feels like a
freaking pistol grip. This feels like an ergonomic uh pointing device. I'm so
upset. I was so excited to unbox this thing because I thought this had so much
potential, this little pistol grip handle, but they thought about it too
hard without narrowing on the things that made it good. You close your
eyes, this is a MXM. You close your
eyes, you're holding a [ __ ]
pistol. Also, this is way too little
freaking force feedback, man. You needed They need Ragnarok. Ragnok, great idea.
There is big improvements in this one. I think there's a lot of things you've
done well, but I think you need to go back to the basics. If you're going to
do force feedback, it has to be more powerful than this. It has to give me it
more sensation than a freaking busted PS1 rumble motor.
Okay. It needs to feel like a pistol,
not just look like a pistol. And I need
this trigger to be a trigger all the way
down. I don't care about the competitive nature of this. This is a personal
thing. Everything else I was 100% right about. I don't care about the immediate
feedback and input being put into my computer on this. I want it to feel like
I'm pulling on a trigger. So, I think there should be a spring that before it
actually gets to the switch, it has a little bit of travel so it goes extra
long. That'd be so much better. And no one is buying this for competitive
advantage, so it doesn't matter that much. One thing we haven't talked about
yet is the battery life. Uh they claim
about 70 hours if you're doing no RGB and no recoil, which actually wouldn't
be too bad. about 10 hours if you are,
which is not great. But this is a novelty mouse. You can use it for the
brief period you want to and then plug it in. I think this is not a good uh
productivity mouse. Although maybe it is. It is just an MXM. Uh but it's not
like it's cheaper than an MXM. This thing costs $1809.
$189. It is on sale for 129. And I get
the feeling that it's one of those kind of permanent sales. Like the real price
is 130, but 130 for kind of a MXM. Worst
force feedback I've ever seen. An okay
trigger. Um, but the shell that kind of
looks like a future pistol, it
just it's just not good enough. And that
sucks because the previous one was good
enough for what it was. It did its job
and then they overengineered it. They thought about it too hard and I think
they were concerned about how it would look in photos, not how it would be. And
I think that they've made a worse product. It's an okay mouse. Comfortable
shape, but it doesn't work as a gun
mouse. So, editor, bring back my ranking. This is the number two gun
mouse on the market. This is number
one, just like you're number one for making it to the end of this video. If
you want more details on the Erggo Strike 7, uh you should go over to the
LT Labs website where the Labs team is writing up a full article on this thing.
Uh, I'm really curious to see what they have to
say because they can't be more disappointed than I was