1
00:00:00,719 --> 00:00:09,559
this will be a quick overview of the testing setup that I'll be using for my

2
00:00:05,480 --> 00:00:13,920
GTX 580 review so as you can see here I

3
00:00:09,559 --> 00:00:17,680
do have two GeForce GTX 580s I have one

4
00:00:13,920 --> 00:00:20,359
from MSI and then I also have one from

5
00:00:17,680 --> 00:00:27,679
EVGA so that means that I will be including SLI testing for the GTX 580 as

6
00:00:24,279 --> 00:00:30,800
well as crossfire testing for the radon

7
00:00:27,679 --> 00:00:33,200
5870 which as of right now is the

8
00:00:30,800 --> 00:00:37,600
closest competitor for the GTX 580 although I don't expect that to be the

9
00:00:34,960 --> 00:00:41,520
case for uh for very much longer in the future now one of the other comparisons

10
00:00:39,680 --> 00:00:48,399
I also want to make just to include it in my charts is the GTX 480 which the

11
00:00:45,120 --> 00:00:51,399
580 is replacing and just because it

12
00:00:48,399 --> 00:00:56,039
represents such a good value I also have

13
00:00:51,399 --> 00:00:58,960
two MSI GeForce GTX 460 Hawk edition

14
00:00:56,039 --> 00:01:03,359
cards because two 460s when they came out on the market with the exceptional

15
00:01:01,199 --> 00:01:07,040
scaling that you get in crossfire as well as with the outstanding

16
00:01:04,640 --> 00:01:13,920
overclocking of the hawk Edition card became a great value for a performance

17
00:01:09,960 --> 00:01:16,759
Enthusiast because two 460s was actually

18
00:01:13,920 --> 00:01:22,400
cheaper than a 480 but provided better performance so I really want to see

19
00:01:18,799 --> 00:01:25,040
where the GTX 580 Falls in relation to

20
00:01:22,400 --> 00:01:28,000
two overclocked 460s which are out there on the market for a very good price

21
00:01:26,720 --> 00:01:33,640
these days now I want to introduce you to the test bench really quick I have my

22
00:01:30,079 --> 00:01:36,720
3.8 GHz core i7

23
00:01:33,640 --> 00:01:40,479
875k I have that running with 4 gigs of

24
00:01:36,720 --> 00:01:43,040
Kingston hyperx RAM I've got an ASUS

25
00:01:40,479 --> 00:01:48,240
Crossfire and SLI ready motherboard down there somewhere so I've got a new CPU

26
00:01:45,119 --> 00:01:50,000
Cooler now actually it keeps my uh chip

27
00:01:48,240 --> 00:01:56,320
quite a bit cooler than the A50 I was using before this is a silent X aphysio

28
00:01:52,520 --> 00:01:59,000
extreme now down here I have a cougar SX

29
00:01:56,320 --> 00:02:03,719
series 850 W power supply which is more than capable of power in all the cards

30
00:02:01,280 --> 00:02:06,960
down here below mind you not all at the same time that would be quite

31
00:02:04,880 --> 00:02:13,200
unreasonable and then for my boot drive I'm using an Intel x25 M 80 gig drive

32
00:02:10,720 --> 00:02:18,400
now I have changed my monitor setup slightly as you may or may not be able

33
00:02:15,879 --> 00:02:24,239
to tell that is a 30in monitor so I'm going to be doing all of my benchmarks

34
00:02:20,280 --> 00:02:25,760
other than 3D Mark at 2560 x600 3D Mark

35
00:02:24,239 --> 00:02:31,800
is going to be run in the extreme profile because the reality of it is the

36
00:02:28,560 --> 00:02:34,239
gpus I'm testing here today are all

37
00:02:31,800 --> 00:02:37,319
premium high-end products so we're going to use them as they're intended to be

38
00:02:35,720 --> 00:02:44,319
used and that is at extremely high resolution and find out how they all

39
00:02:39,560 --> 00:02:44,319
compare to each other stay tuned for

40
00:02:48,480 --> 00:02:59,040
more now for Starcraft 2 it's pretty obvious that with every setup from the

41
00:02:54,879 --> 00:03:01,840
GTX 480 up through the 460s and SLI and

42
00:02:59,040 --> 00:03:05,680
the 580 580s in SLI we got almost exactly the same frame rate so what that

43
00:03:03,640 --> 00:03:09,840
comes down to is a CPU bottleneck it means that this game cannot take

44
00:03:07,959 --> 00:03:13,640
advantage of the extra GPU power that we're throwing at it now I was not

45
00:03:11,280 --> 00:03:17,519
running Starcraft 2 with anti-aliasing and if we turned on anti-aliasing we'd

46
00:03:15,319 --> 00:03:22,040
probably see some improvement however with that unit count bear in mind we

47
00:03:19,959 --> 00:03:26,000
were using a very action intensive part of the game to do our benchmarking we

48
00:03:24,120 --> 00:03:32,560
were not able to find any difference between well one very high-end solution

49
00:03:28,720 --> 00:03:32,560
and another even more Uber high-end

50
00:03:35,040 --> 00:03:41,480
solution Mafia 2 is being tested with physx so we have not included any

51
00:03:39,799 --> 00:03:45,319
results for Radeon cards they didn't fail the test they just can't run it

52
00:03:43,159 --> 00:03:45,319
with

53
00:03:47,400 --> 00:03:53,519
fizx for Metro 2033 with fizx you

54
00:03:50,760 --> 00:03:58,599
probably noticed the GTX 460 SLI config is not in there and that's because it

55
00:03:55,480 --> 00:04:02,200
failed the reason is that the GTX 460

56
00:03:58,599 --> 00:04:03,920
only has 1 gig of video memory and what

57
00:04:02,200 --> 00:04:08,560
that means is because the two cards in SLI can't share that video memory you

58
00:04:06,400 --> 00:04:13,439
have effectively one gig of video memory and at that resolution with those

59
00:04:10,439 --> 00:04:16,720
settings with that particular game you

60
00:04:13,439 --> 00:04:20,239
need more RAM so that's what the GTX 480

61
00:04:16,720 --> 00:04:22,320
and the GTX 580 had as an advantage over

62
00:04:20,239 --> 00:04:28,479
those lower-end cards so that's why I wasn't able to include any 460 SLI

63
00:04:25,479 --> 00:04:28,479
results

64
00:04:29,880 --> 00:04:36,840
I did another run through of Metro 2033 with no physx so that I could include

65
00:04:33,960 --> 00:04:42,720
the radon cards and as you can see the GTX 460 SLI config still didn't make it

66
00:04:40,440 --> 00:04:46,479
I got a benchmark result and it kind of fell in line with everything else but I

67
00:04:44,800 --> 00:04:50,680
can't present that to you guys because when I was playing through the game it

68
00:04:48,000 --> 00:04:54,240
did not feel right like I had times where it dipped down and it felt like 2

69
00:04:52,280 --> 00:04:59,320
FPS even though at the end The Benchmark reported something like very very

70
00:04:56,639 --> 00:05:02,360
playable so uh that's why I could not include that result

71
00:05:04,039 --> 00:05:11,199
there Battlefield Bad Company 2 is actually one of the games that uh scaled

72
00:05:09,360 --> 00:05:16,080
extremely well with all of the different cards that we ran and we were able to

73
00:05:13,639 --> 00:05:21,759
generate very consistent results I did a little playthrough of the uh in between

74
00:05:19,720 --> 00:05:25,759
going through the town here and then where at the end you find a tank uh

75
00:05:24,280 --> 00:05:30,440
that's the part of this game that was used for the uh benchmarking

76
00:05:28,160 --> 00:05:34,680
purposes and uh try and take out the out at the rocket launcher now you can't get

77
00:05:33,000 --> 00:05:37,840
a consistent run through every time so I did have to do multiple run throughs

78
00:05:36,199 --> 00:05:41,759
with each GPU and average them amount but I think overall we get a result

79
00:05:39,800 --> 00:05:48,039
that's fairly representative of what each graphics card is capable of in this

80
00:05:44,120 --> 00:05:48,039
particular shooter

81
00:05:50,120 --> 00:05:58,680
game going to be completely honest with you guys I didn't have a whole lot of

82
00:05:54,000 --> 00:06:01,720
time to spend with the GTX 580s my radon

83
00:05:58,680 --> 00:06:03,319
5870 Crossfire setup was doing some

84
00:06:01,720 --> 00:06:08,319
weird stuff in crisis where I was getting worse performance than a single

85
00:06:05,039 --> 00:06:09,840
card at 2560 x600 I didn't even have the

86
00:06:08,319 --> 00:06:12,919
time to really look up and find out if that's a common issue cuz there aren't

87
00:06:11,400 --> 00:06:20,360
too many people who are trying to run crisis with anti-aliasing at 2560 x600

88
00:06:16,479 --> 00:06:22,120
with radon 5870 Crossfire so it's uh

89
00:06:20,360 --> 00:06:25,199
probably not all that well documented but basically sorry I couldn't include

90
00:06:23,960 --> 00:06:28,840
those results you can check out everything else though

91
00:06:33,080 --> 00:06:39,520
for power consumption bear in mind all of my measurements are taken from the

92
00:06:36,759 --> 00:06:44,360
wall and they are an absolute Peak value so you can expect that usually while

93
00:06:42,560 --> 00:06:47,800
gaming it'll be quite a bit lower but this is the maximum power consumption

94
00:06:46,199 --> 00:06:52,919
that I was able to pull from the wall with this system during the entire

95
00:06:50,360 --> 00:06:56,120
benchmarking process for each GPU so that means that if I was doing something

96
00:06:54,199 --> 00:06:59,960
CPU intensive at the same time as gaming it could probably be higher so make sure

97
00:06:58,160 --> 00:07:03,000
that when you're budgeting a PS you for your build if you're going to use one of

98
00:07:01,240 --> 00:07:09,520
these new cards like say for example the GTX 580 that you plan

99
00:07:07,080 --> 00:07:14,199
accordingly so here's the settings that uh we ran Metro 2033 on although

100
00:07:11,919 --> 00:07:19,199
actually as you saw from my introduction when I was at home and I was not at work

101
00:07:16,520 --> 00:07:24,599
I had a 30-in monitor at my disposal so the benchmarks were done remember at two

102
00:07:21,479 --> 00:07:27,720
different resolutions for Metro 23 2560

103
00:07:24,599 --> 00:07:29,039
x600 as well as 1920 x 1200 although

104
00:07:27,720 --> 00:07:33,479
these are the other settings that are being used everything is enabled so

105
00:07:31,479 --> 00:07:38,639
we're going to do some quick gaml here while I just talk a little bit about the

106
00:07:35,560 --> 00:07:41,120
GTX 580 and what this particular game

107
00:07:38,639 --> 00:07:46,720
means to the market so this is the run through that I did in order to test

108
00:07:43,000 --> 00:07:49,360
Metro 2033 it's on the level the bridge

109
00:07:46,720 --> 00:07:53,919
and I follow this guy around kill some dudes basically I've got the GTX 580

110
00:07:52,159 --> 00:07:59,919
setup running right now and I'm just wanting to show

111
00:07:55,400 --> 00:08:02,479
you how beefy this setup is it really

112
00:07:59,919 --> 00:08:09,120
does blow away everything else especially in the 2560 x600 resolution

113
00:08:06,639 --> 00:08:14,840
because so many of the other setups that I tried to run this game at those

114
00:08:11,599 --> 00:08:17,080
settings with just outright failed they

115
00:08:14,840 --> 00:08:22,400
just couldn't do it and here you can see it's butter smooth even at 1920 x 1200

116
00:08:20,039 --> 00:08:26,319
everything maxed out I'm seeing you know 50 frames per second hold on I better

117
00:08:24,240 --> 00:08:30,120
put on my gas mask in just a second you guys will have some combat to check out

118
00:08:28,080 --> 00:08:34,000
and so uh that's one of the things I really

119
00:08:31,240 --> 00:08:37,800
noticed about the Lesser setups is that especially when the action gets a little

120
00:08:35,680 --> 00:08:42,560
bit more intense the frame rate dips and it can even sort of skip a couple and

121
00:08:40,519 --> 00:08:47,920
that's where it becomes unplayable very very quickly so I got a monster rushing

122
00:08:44,480 --> 00:08:49,279
at me can kill the guy stays very smooth

123
00:08:47,920 --> 00:08:58,079
no matter what I'm doing shotgun 40 FPS still anyway so all of

124
00:08:55,600 --> 00:09:02,200
that aside GTX 580 what does it mean well it's really really expensive so not

125
00:09:00,440 --> 00:09:08,440
everyone can afford one it's going to be up over $500 Canadian at launch however

126
00:09:06,360 --> 00:09:13,440
unlike its predecessor the 480 NVIDIA has really gotten a few

127
00:09:11,320 --> 00:09:18,519
things under control they've completely fixed the problem with the excess heat

128
00:09:16,240 --> 00:09:22,440
output for the power compared to the competition that's on the market today

129
00:09:20,480 --> 00:09:27,240
they fixed the problem with the noise both by using their Innovative Vapor

130
00:09:24,480 --> 00:09:30,880
chamber cooler as well as their adaptive fan profile so make sure you do check

131
00:09:28,920 --> 00:09:35,160
out my videos that are dedicated to those two aspects of this card I show

132
00:09:33,200 --> 00:09:39,600
how the fan ramps up and down very slowly so it sounds very smooth and I

133
00:09:36,959 --> 00:09:44,519
also disassemble the MSI card so you can see the vapor chamber cooler up close

134
00:09:41,800 --> 00:09:49,760
and personal and they've added more power and it comes in at the same price

135
00:09:46,519 --> 00:09:52,279
as a GTX 580 so it's really hard to uh

136
00:09:49,760 --> 00:09:57,560
to find anything wrong with it I guess it's a super premium product like I said

137
00:09:54,399 --> 00:10:00,120
so it's quite expensive but it's pretty

138
00:09:57,560 --> 00:10:06,399
much a gamech Cher and it is without a doubt whether it's a loan or an SLI the

139
00:10:04,079 --> 00:10:11,160
fastest graphics card solution that you can buy today so thank you for checking

140
00:10:08,560 --> 00:10:14,440
out my performance review of the GTX 580 don't forget to check out a lot of the

141
00:10:12,680 --> 00:10:17,920
other videos that I've done around this important launch for NVIDIA and thanks

142
00:10:16,440 --> 00:10:21,240
for checking out lineus Tech tips don't forget to subscribe
