WEBVTT

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I don't often find myself truly envious of console Gamers but today I am because

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the PlayStation VR2 headset is just playing better and I don't mean better

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than the Google cardboard that you have next to your tissue box I mean that in

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some ways it is better than anything that you can buy for PC gaming at all I

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want an OLED screen so bad this this one

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has it and the most impressive thing is the price the psvr2 comes in with specs

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better than a valve index at a price that's closer to a meta Quest 2 meaning

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that for the 30 million of you who already own a PS5 you're ready to leap

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head first into the world of High Fidelity VR Gaming at an unprecedented

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price that is as long as you want to play one of these games yeah out of the

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gate it's got some downsides and as a PC gaming and VR lover you better believe

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I'm going to be looking for them with an extremely critical eye but if they can

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sell it to me they've got a winner on their hands which wait that's not a

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winner that's our sponsor big thank you to the ridge for sponsoring this video

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the problem with comparing PCS to consoles is that it's never going to be

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quite Apples to Apples however there is one universal language and that's money

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so to level the playing field we took the price of a PlayStation 5 with its

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shiniest newest accessory and we put together a competent VR capable gaming

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PC with a meta Quest 2 and a USBC tether

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cable now obviously there are other ways

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to skin this particular cat Rift s headsets on eBay for ex example are

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looking like a nice little snack at the moment but given the wearable nature of

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a VR headset I can sort of understand if some people would feel that it's kind of

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like buying secondhand underwear so we opted for all new gear if you want new

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underwear by the way LTT Store.com oh

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yeah I haven't fooled around with the quest uh since the last time we did a

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Quest Video though to be perfectly honest with you oh my goodness I'm going to be

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nauseated it's having a really hard time tracking right now is it the lights

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maybe the main reason I'm playing around with the Quest 2 right now is just to

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establish a baseline for latency tracking as well as image quality

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because what a lot of people don't realize about the Quest 2 is that type-c

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connection is not actually capable of carrying DisplayPort so it's sending

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all the display data over USB meaning

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that there's a lot of compression it really doesn't look that great even with

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the quality of the lenses on this headset especially when anything is

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moving quickly which with rhythm games like the one I'm playing right now is a

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major concern just haven't touched one of these in a while and I wanted to hear the speakers and stuff still like the

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light weight it's kind of shocking given that the brain is actually in here and

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the controllers are okay as long as you tape them closed so the battery

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compartment doesn't slip open all the time I appreciate how you wore that for

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like 3 minutes and I already have a ring on your face yeah okay one one sec one

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sec oh what's up before you proceed you want me to put on a PlayStation VR2 hat

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yes I mean sure if I'm going to film an

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intro declaring this thing God's gift to Gamers before I even get a chance to put

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it on I might as well wear the hat right out of the gate I was really impressed

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by both the weight of the headset itself and the thinness and lightness of the

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tether obviously removing wires entirely would be ideal but if you're stuck with

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them it makes a big difference having one that's not super heavy dragging off

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of you and there's lots of other things that show Sony's experience here the

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headband for example expands quickly and easily with this button to fit even the

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largest of Noggin and they've used a specially textured silicone rubber both

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at the back and at the front that's designed to a be comfortable B Block

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light from coming in at the top above the skirt here and c not feel sticky in

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fact this is cute they put their little x square triangle Circle icons here just

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like they did on the inside of the cover of the PlayStation 5 I like the feel of

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this the cushion is kind of two-stage it's got a nice soft half inflated bike

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tire kind of feel initially and then if you go deep there's kind of a a stiffer

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but still cushioned component behind it really like that for the rest of the

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physical design this button adjusts the position of the headset itself so you

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can bring the skirt up against your eyes we've got ipd adjustment thank you it's

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physical right yeah oh thank goodness external cameras for pass through and

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tracking power button microphone and

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easy access to the pass through button so you can actually see your surroundings moving inside we've got a

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nice sanitary silicone skirt keep light out we've got a sensor that tells the

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headset whether you're wearing it or not and it's far less obvious but there are

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IR sensors around the lenses here that

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handle eye tracking so that the psvr2 can actually tell where you're looking

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and render in higher quality depending on what part of the scene you are

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actually focused on now what you won't find is any kind of integrated speakers

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which frankly is probably for the best because I pretty much promise you that

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they're included 3 and 1 12 mm earphones are going to sound a lot better than

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what the Oculus Quest 2 has let's just

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go ahead and get this plugged in right and there we go stylish you can

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really tell that this is not Sony's first kick at the can but you can also

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tell that Sony is a Japanese company on the one hand it's not that hard for me

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to get a good seal on the other hand for Comfort I really like to wear the

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headset as close into my face as possible and it

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is this this is my

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nose well you know that thing where Nintendo designed a ride for America

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that half of American men can't ride I think sometimes you know the designers

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are not the same shape as some of the users and that's okay I would still give

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it a solid B+ for Comfort which is saying a lot about any VR headset and I

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really like that I'm able to block out almost all the light here without any

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pressure against my face that's sick I'm

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going to lose the Hat though it's definitely going to be more comfortable

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oh oh I was aiming for the if you say that's a B+ yeah what is the Quest 2 The

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Quest 2 is okay B really yeah I think

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it's like a for the PlayStation and like

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C for the Quest 2 I hate this thing I am

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just kind of used to it cuz I had a I had a Vive before and it's a very

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similar mounting mechanism so I've spent a lot of hours in it moving on to

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controllers the award for best approved goes to Sony they're super easy to

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tighten on your wrist equally easy to

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loosen really love that and wow they

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actually look like VR controllers with things like the ability to squeeze the

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grips here to close your hands and nice

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easy access to your dual joysticks as well as your circle X Triangle Square

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buttons really I can't say I have much

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in the way of complaints they are a little heavy people with

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large hands had trouble with the way it goes around them oh large hands being a

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bit of a disadvantage once again Japanese design got it another little

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drawback of the controllers is that while they do support USBC charging they

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can't be charged while playing so while I don't expect most of you to be playing

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for more than the 4-Hour battery life would afford you but if you forget to

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plug them in after a session you might be hooped the next time you try to jump

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into VR uh for that reason I can see why why Sony offers this $50 charging

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accessory and honestly it doesn't seem like a terrible value considering that

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it's first party and probably decent whatever complaints we might have about

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the psvr2 controllers though they are nothing compared to the complaints we

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had about the pleasure WS of previous generation PlayStation VR experiences

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good riddens and goodbye enough talk

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let's give it a try ooh I like the hacks

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it vibrates make sure you're holding your controllers yes yes yes mother you

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know what the pass through is really good oh yeah I mean it's black and white

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like it sucks or whatever but it's very

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low latency it's clear enough that you can easily just like do things if you

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need to you know oh well I got hooked on a thing there but that wasn't that bad

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oh OLED oh I want an OLED screen so bad I

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can definitely see some rainbow effect

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on small white objects

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little tiny bit of fringing I do wonder about the sub pixel Arrangement I'm

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coming into this cold guys so uh you're having RGB with me RGB sub pixels

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yeah okay if you go like this you should be able to see kind of like a smearing

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behind objects if you're on an LCD display not on this but that's not the

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Highlight for me it's the Deep Inky

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blacks and the fact that going around like this there's so little in the way

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of motion blur or Trails behind moving objects let's do Horizon call of the

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mountain I'm really excited about this not only is this display extremely high

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resolution it's 2,000x 240 per eye but I

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can already tell that compared to just about any other VR heads that I've ever

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tried the screen door effect

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is almost negligible so that's the like

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the black spaces you can see in between the illuminated pixels and was expecting

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it to be a little bit cleaner in terms of fringing because it does use an RGB

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sub pixel layout but there is still some and honestly I think that just comes

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down to the fact that Fel lenses these kind of ringed lenses they're just not

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perfect okay all right so let's um oh this is

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pretty unforgiving um

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okay holy crap does this ever look good

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though wow like I feel like obviously the you

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know this is a grass texture as opposed to an actual grass thing but like you

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could just tell like you just you want to interact with it you know what I mean

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does this support HDR yeah the way the

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sun and the Shadows just oh man I H

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having that experience you know where you feel like you're oh well okay the

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wall also came up but you know you feel like you're actually looking over a

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cliff okay okay tell me this the ey tracking theoretically is boosting the

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graphical Fidelity where I happen to be looking and lowering it elsewhere I

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thought I would probably notice something like that uh hold on I'm going

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to I'm going to go somewhere it's super obvious you don't even need to hold on hold on wait what really yeah it's so

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obvious on this display where you were looking where am I looking uh at the

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triangly chumy on the right side of the screen shut up why are you in my head

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okay okay hold on hold on what am I looking

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at uh the fern that's like halfway down

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the thing stop

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no I can't tell Alex I can't tell it's

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super obvious like the stuff that you're looking at especially when you're

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looking out past something yeah it's like super CLE clear there and then

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everything around it's blurry wow that

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is so cool here I can't tell cuz you're just looking at stuff but like you say

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this is obvious I can't see it at all it is super obvious I can see it from 30

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like 25 shut up it can't be that easy

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like can you see it changing yes cuz our eyes are supposed to be so good at

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seeing motion why can't I see when things are shifting like is it just

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sharpness yeah it's like sharpness and like the resolution of the textures

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wow okay okay where was I supposed to go

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o uh oh that is very nauseating for me oh

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yeah this game just absolute puke Town

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especially for like it's probably a lot of people's first VR experience and they

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are just going to just puke all over the

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place oh no I have to do this again do not like okay

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okay oh oh I feel like the world is falling away for me right

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now

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okay

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really oh seriously I have to are

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you stop I don't know if this is my

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favorite game ever but boy do I ever like this

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headset wa hi there the

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ey oh I'm okay it's not always grabbing an

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arrow for me here now one disadvantage to Inside Out tracking that is using

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cameras on the front of the headset to track where your hands are is that if

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you play a game like say for example hollow point or this one that requires

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you to grab arrows out of your quiver it's relying temporarily on just the

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gyroscopes that I assume are inside the

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controllers and those drift so you can end up with inaccuracy and then it'll

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kind of like freak out a little bit when it comes back within range of The

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Trackers as it corrects it it's just the nature of the technology and there's

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nothing you can really do about it overall I wouldn't describe it as terrible but when things are fast-paced

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the last thing you want is you see that did you see how my hand drifted there

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look at these apples yeah I'm I'm trying game

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look at

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this how did I manage to bite it

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there what the I want to eat the core some people eat the core you're in a

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dystopian future and you're going to leave that much

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apple unbelievable if I had to guess I'd

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say it's not running at 120 HZ but it's

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definitely running at a smooth 90 will let jump off the edge no it won't let me

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jump off the edge I try oh I didn't try that hard apparently yeah there's no

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jump button as far as I can tell oh cuz you can actually

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jump okay sorry sorry sorry all right let's try something different I want

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this display on my index and I want it now it's just so clean why can't I break

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things oh

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well supercharge this plant's ability to grow get that tea yeah that's what a cup

00:15:30.000 --> 00:15:39.079
against a flower sounds like welcome to the stenders academy oh my God it's

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Riley I knew I knew I had heard of this game for a reason and I am delighted to

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inform you that your application was head and tentacles above the tens of

00:15:45.880 --> 00:15:54.480
others we received awesome shut up the character's name is

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Riley credit as in ears these do a pretty good job of blocking sound but

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Alex you're 100% right they

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are not the best I've ever heard quality

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fine but Sound Stage yeah it just everything sounds like it's coming from

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inside my

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skull okay I mean that's probably enough of this anyway right yeah something

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notable is that while Sony is plugging into a USBC Port just like we did with

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the meta Quest 2 it's not using the USB

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protocol I'd be able to tell because there would be compression artifacts and

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blocking all over this and there is not

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not it's clean it's got to be DisplayPort over USB or something like that it

00:16:33.759 --> 00:16:41.319
could also be HDMI I guess oh it's right hand drive that sure makes perfect sense

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oh I need to hold on oh I'm inside the car can you guys see what I'm seeing not

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bad Feld of view it's 110° not the best

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not bad I don't want to even focus on what I'm doing I just want to look

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around in the city while I'm driving you know what I found re was really good was

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that I was able to focus a lot further down the track than I came other VR

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headsets yeah it's just cuz the resolution is so high and the screen

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door effect is so low I did find it not

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quite as far down the track as I would have want but like on the rift S I had

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to do the ipd like super weird so I couldn't even focus on stuff that was

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close to me so that's because on the rift S I don't think the ipd adjustment

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is true ipd adjustment it's software ah

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oh man those headlights in the mirror behind

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me it's not the brightest display ever

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but the HDR effect is very very

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believable same thing with this little blue LED on the console in front of me

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like it's annoying not in a I can't play this game kind of way but in a it's

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realistic kind of way you

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know the reflections on this

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car like what are those Reflections

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being rendered at like 30 FPS uh yes they are huh I wasn't even like noticing

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that though it just oh it's so

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pretty hi the cold hard truth is as much as we

00:18:12.280 --> 00:18:19.039
might try there's no way to make an apples to Apple's comparison between

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this and any PC VR experience whether it's a more budget oriented one like the

00:18:21.760 --> 00:18:29.440
Quest 2 setup that we've got here or my index set up at home there's tradeoffs

00:18:26.960 --> 00:18:35.120
right on the one hand neither of those pcvr headsets has a display that even

00:18:31.600 --> 00:18:37.320
begins to touch the one in the psvr2 but

00:18:35.120 --> 00:18:42.280
right now the experiences available on the PlayStation 5 are fairly limited

00:18:39.640 --> 00:18:47.159
compared to the vast library of games that you have access to on the PC that

00:18:44.400 --> 00:18:53.720
also ignores the additional utility of a PC it doesn't just do VR also does well

00:18:51.200 --> 00:18:58.120
okay this can run solid works yeah that I was going to say 2D gaming but it can

00:18:55.520 --> 00:19:02.760
do all kinds of other things it's just that back to that gaming thing the

00:19:00.200 --> 00:19:09.520
Inconvenient Truth here is that it's just playing not as good at it either in

00:19:05.120 --> 00:19:11.559
2D or in VR as the PlayStation VR2 not

00:19:09.520 --> 00:19:17.320
for the price anyway it also took me like 8 hours to set this up that was

00:19:14.080 --> 00:19:20.159
like four so as much as it pains me to

00:19:17.320 --> 00:19:25.480
say you know what yeah I'm going wear the hat at least until I get a good OLED

00:19:22.679 --> 00:19:29.039
headset on PC then Sony would have a very hard time getting me back just like

00:19:27.520 --> 00:19:33.840
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enjoyed this video you might enjoy my full review of the valve index I'm still

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using it to this day and I absolutely am loving it less
