WEBVTT

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believe me when i say i've seen a lot of stupid products from ones that obviously

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can't live up to their lofty claims to ones that are just plain bad ideas to

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begin with and most of the time i don't even bother trying this stuff out but

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when a company with as much clout as razer brings a new headset to market

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one that claims to vibrate your head

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with intelligent haptic technology

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well there's just no way that i can not try

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it but here's the most surprising thing of all these

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might somehow even at two hundred dollars be

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worth a fair shake

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mack weldon wants you to be more comfortable so if you don't love your

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first pair of underwear you can keep it and get a full refund with their try on

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guarantee use code tech tips and get 20 off at the link below

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when razer's nari ultimate headset arrived i was pretty skeptical actually

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i was skeptical before it arrived i mean first i disagreed with their premise

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that sound is just as important to sight

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when you're in game it is possible to play csgo without

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sound it is not possible to play without

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a monitor then i mean i wasn't sure that i even

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wanted a rumble pack strapped to my head and besides i mean technically speaking

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don't all headphones vibrate isn't that

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just how speakers work

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okay so the difference here is that on top of having regular 50 millimeter

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dynamic drivers which do in fact vibrate to make sound the nari ultimates are

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also outfitted with a pair one in each

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cup of l5 haptic drivers from lowfelt

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who you may remember from such memorable products as the baselit wearable

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subwoofer like speakers the haptic drivers

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articulate according to the signal coming over the speaker cable but unlike

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speakers which move a diaphragm to create sound energy these use actuators

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that move back and forth turning electrical energy into mechanical energy

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okay that's pretty similar but it's like bigger so

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yes it is kind of like a rumble pack on your head but it's a very different kind

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of rumble than what you get from a controller so unlike a controller rumble

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which has only very coarse control like

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that the developer actually has to specifically program into their game

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like well you crash into a wall

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the nari ultimates implementation requires no software support at all and

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responds in real time over a frequency range of 20 to 200 hertz which actually

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conveniently overlaps with the headphone driver's own frequency response so in

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other words the headphones are not relying on the haptic drivers for the

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user's low frequency sensation they're just

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augmenting it with them so

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how does it sound or feel

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well depending on the application these can actually have a surprisingly

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impactful pardon the pun positive effect that is similar to the

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sensation of standing near a kick drum or next to a large floor standing

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speaker at a concert and feeling the air move over you in time with the music as

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you listen obviously it doesn't move over you but the point is you can feel it so we

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tested the nari ultimates with games music and movies and the main takeaway

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for those of you who won't make it any further into the video than this is that

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if the content has consistent low tones

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explosions gunfire pounding bass

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these will make the content more engrossing

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and immersive so you can actually use razer's synapse

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software to not just toggle the haptics which razer is branding as hyper sense

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on and off but also adjust the intensity

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through a nine step range in shooter games which are probably the

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best use of these puppies so far james had hyper sense cranked up to 10

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loving every second of it as for me i preferred more in the range of eight but

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i still had it cranked up pretty high and it's honestly it's really cool

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weapons feel more physical like more powerful and more immediate explosions

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feel way more epic and like i didn't like i put them on and i was like yeah

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my head's vibrating but i didn't realize

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how much cooler it was until i switched the haptics off and

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heard how utterly neutered the games felt without it like like it was like

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kind of sad similarly hypersense adds a lot of

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impact to action scenes in movies or just about any movie trailer

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in the world there were however lots of times during

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our testing when hypersense was either ineffectual or

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downright distracting it adds almost nothing for example to starcraft 2 where

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battles are more intermittent and not all of the units make noises that have

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low tones and in movies or youtube videos it can end up registering false

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positives while men are talking this is a regular drill and then the other two

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are impacts okay just compensating

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or from sounds like footsteps resulting in just kind of an annoying muddy rumble

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as for music i never thought i'd hear myself say this

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about a razer audio product sarcasm detected but music is the experience

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that is the least consistent across the board for the nari ultimates

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if you're into classical the haptics are seldom used if at all and then with

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metal the low tones are often so complex

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and intermittent that hypersense is distracting and then even with genres

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where it definitely enhances things like hip-hop and electronic music the effect

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can vary so much between songs that within a single playlist you'll probably

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find yourself wanting to go back to synapse to tweak the knobs far more

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often than you'd like an opportunity that you'll only have by

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the way if you happen to be using them on a pc because while your profile is

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saved on device and while the nari ultimates with their 2.4 gigahertz

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dongle and included combo cable do work both wirelessly and with a wire pc

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playstation nintendo switch and more you can only adjust hyper sense using

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the desktop software so you're going to have to set it and

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forget it something that's easy to deal with if you just play games

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but less easy to deal with if you expect to use your nari ultimates for listening

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to music or listening to music while you play games while you're out and about

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with your phone for example so we think most console or mobile

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gamers will end up having to choose between setting high percents lower and

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having a more subtle effect than they'd like or setting it too high and

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sometimes having to deal with too strong an effect and this is a problem that

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could have been easily avoided if they had just put a hypersense control wheel

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right on the device but they didn't which is a total drag for console gamers

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and a shame because otherwise the industrial design and controls are

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pretty good so the nari ultimates use a self-adjusting suspension style design

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with big swiveling ear cups that are comfortable over long periods the plush

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leather ear cushions are infused with this cooling gel that's supposed to keep

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them cool and they have cutouts to make them more comfortable to wear with

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glasses though in our experience each of these features only

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kind of works the mic which is flexible and retracts

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into the ear cup is serviceable but not fantastic though i am a fan of the

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helpful yet non-intrusive red light that indicates it's been muted which brings

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us to the onboard buttons so you can mute the mic with a button on the back

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of the ear cup where you will also find wheels for volume as well as game versus

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voice level adjustment you'll find a handy slot to keep the dongle and a

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micro usb port really you guys

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that's pretty weak especially since using hypersense and razer chroma RGB

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can train the battery in about eight to ten hours and making matters worse it

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takes quite a while to charge up enough that the vibrating feature can be

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activated again for 200 a fast charging usb type-c port that

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lets me spend more time using these wireless headphones as wireless

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headphones doesn't seem unreasonable

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so are they worth the money

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well it's complicated for the right person the hyper sense

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haptic feedback which i was certain was going to be a silly stupid

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gimmick that no one could possibly want is absolutely worth the extra 50 bucks

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over the nari non-ultimate which are the same headset but without high percentage

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as for whether the regular nari is worth 150 dollars

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well that's a little tougher because you can get much better sound for the same price

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and probably with better less plasticky overall build quality so that makes it

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really hard for me to recommend these

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but then they're also an utterly unique gaming experience that is worth trying

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for yourself something that can't be said about a lot of these kind of

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feature gaming peripherals so

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good work razer i guess

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