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it's retro no it's not not today anyway

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8bitdo is known for their retro controllers or retro style controllers

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but these are a little bit different they're more contemporary kind of like

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the xbox controller here and this is kind of the yardstick i'm going to use to

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measure them so these are the pro 2 controllers what

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are pro twos like the pros were controllers that had the handles

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and the sticks along with the kind of retro style

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aesthetic while the pro twos well looking at it i i don't really see

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much of a difference so let's see what they have to say about themselves not a whole lot on the back

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here it just says that it supports the switch version 1.0 and

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above for the i guess the traditional switch it's the firmware and 9.0 and above for the switch light

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Windows Android macOS steam i mean

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if it works with the operating system why would it not work with steam at raspberry pi as well with bluetooth 2.0

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and above interesting so i can't imagine the bluetooth 2.0

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experience would be very good but i don't have a pie handy to test that with

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yeah not a whole lot else going on in the box so i guess it's time to take it

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out i am a bit of a fan of 8-bit dose packaging okay

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that is kind kinda neat looking but i do

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not like the plastic it needs to all be cardboard be

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environmentally friendly first of all i feel like they've changed

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the shape of the grips they were basically like circular before

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like just basically you're holding onto cones whereas now they're

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a little bit more triangular prismy shaped sort of

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it's kind of weird to describe but it's it's

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better it feels better in the hand analog triggers

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yeah that's something that 8bitdo hasn't had i don't think the pro

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original pro controllers had them uh you can correct me if i'm wrong

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that is huge and also i'm noticing i'm

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pressing these little pedals on the back here yeah it's got grip

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triggers as well which i think you can program

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to be separate functions like i'm not sure if they can be macros or what

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but yeah that's kind of cool sticks

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they feel all right i have grown

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very accustomed to having the sticks in this position

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which i mean at first i didn't like it because i was used to the playstation

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but now i'm not and this

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no longer is all that comfortable to me but your mileage may vary

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there's another thing that i noticed on the back here that is not on the pro

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as well the original pro and that is a

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battery door yeah it's got a built-in battery that

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can be taken out and you can just replace it with uh

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double a's how about that yeah so you don't have to

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worry about your 8-bit doe controller dying over time and you had to use it

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wired all the time capacity is a thousand milliamp hours uh i don't

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know what the battery life is though

46
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twenty play hours of four hours of charging time yeah that's about right i

47
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guess obviously i was putting it in wrong before i guess it goes in

48
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contacts first and then it yeah slips down like that

49
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neat because yeah you can't remove the battery at least not easily

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from other 8bitdo controllers that i've used

51
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or the playstation 5 controller microsoft's been pretty good about that

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over the years yeah i'm not a fanboy or anything like i

53
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run Linux but their controller is just nice so let's put this aside for now and

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go through the rest of the box there's not a lot in here you get uh

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usb type c i believe yes usb type c

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charging cable which uh yeah it's type c to a

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and it is wired for data but usb 2.0

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only which is fine for a controller but don't use it to plug in a usb

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SSD or something and also we have the

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instruction manual and is this also plastic feels like it's

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plastic and it's glued in i mean it's fine i guess

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i'm i'm not sure what aspect ratio you would call this

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cvs receipt yeah cvs receipt yeah there you go and on the back

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we've got a mode switch that is interesting because before you had to

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hold down a face button while turning on the controller to change different modes

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which is super confusing and i to this day do not remember how all of them work

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they say that they don't support hd rumble ir camera of course they don't

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notification led or anything like that nor can the system be woken up

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wirelessly really does nintendo not wirelessly turn

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on the switch when you turn on a controller i

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thought the switch pro controller did that i think it does yeah that sucks

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good thing i'm not using it on the switch but before i use it on anything

73
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75
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80
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81
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unbounce okay that looks cool we've got

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profiles that we can set up here that's what the profile button is all about

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uh i think technically they could display

84
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as many as six profiles with these leds but you only get three

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so it's not the most intuitive interface in the world

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in order to map everything you've got your controller map here you would think

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that you'd like click on something and it would like give you an

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option but no over here is what you're looking

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at so l2 goes to left trigger

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you can assign that to whatever you want same with l up down left right

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so you can literally modify any

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anything you want here so let's see can i do turbo from here i know there's a

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turbo setting you can do separately so let's say i want y oh

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no no you can't do that okay

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that's a little unfortunate but not a big deal i mean

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once you change something you just click sync to controller and it syncs and then

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please turn off the software after customization in order for the controller to return to its

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required mode for playing games on usb what i don't understand what it's

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telling me i guess it means quit the software uh press to load profile okay cool so

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let's go back to what it was and it actually shows thankfully it

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shows the default with a little dot here regardless as to

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what you have it set to so if i have it set to x for the x button it still has y as where

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it should be and it is it's currently saved as the x button

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so if i set it to y sync it again there

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you go that's helpful let's see the sticks

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it's not the highest resolution thing in the world

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it's kind of skipping over a bunch of steps so we can adjust the dead zone

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i don't know why this says zero here it should be adjusting to show me a

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number so i can get like the actual percentage i want uh again that's kind

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of interface fail but it's nice to be able to adjust these

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things so with the dead zone set like this i can go this

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far actually without actuating anything and

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then we go out to here and it's 100 we can also set it so that the actual

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active area is much smaller so you get 100 much

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sooner that is kind of cool what that allows

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you to do is make it so that you don't have to flick

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quite so far in order to get to 100 of your

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motion so if you're playing a

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driving game and you are well insane

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you can make it so that 100 is

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pretty much instantaneous that's kind of cool you can invert your sticks here

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along both axes that's interesting

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you can swap the sticks so for games that for whatever reason

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have movement on the right stick you can swap them the triggers

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so these have the same kind of range of motion adjustment

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now it's not going to actually change the range of motion of the controller

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itself it's still going to go the whole way but i can make it so the left trigger's full

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actuation is like right there so basically giving

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you a hair trigger i can make it even shorter so it's got two vibration motors so the

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right motor is obviously the fine motor and the left motor is the chorus motor

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and i guess yeah you can adjust how powerful you want your

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rumble to be so you can actually set it to zero if you don't like it like

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some people i know do you can set it for five which is the highest possible so

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you have the biggest range of vibration yeah that's actually a really

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cool feature because not all games let you change the strength of the intensity of the

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rumble and finally we have the macros here so macros hmm how do we make one

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okay so down down forward

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forward and um let's say

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why yeah so that'll now do uh

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basically immediately so i don't see a way to even

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so much as tests the motion capabilities of this controller

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but it looks like the switch mode

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is required for it so nintendo switch mode it emulates a pro controller

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and interestingly in switch mode it has a fairly deep

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dead zone of like it says it's like 25

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but it feels more like okay maybe it is 25 so yeah i'm just gonna go ahead and

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not do that there we go now i've got the full range of motion on that

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yeah that should be just about right so

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switch mode in case you didn't know should work

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perfectly fine with steam with retroarch

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with a number of things that actually support it steam should work with gyro aiming

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with flick stick i haven't tried it yet and i may not

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because we're currently signed in as david and i don't know if he wants me to

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kill his kdr in cs go or whatever

155
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so um let's play to this thing's strengths

156
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and play some retro games feels solid

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actually like i was using those retro handhelds before

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they had uh you know a fair amount of

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input lag at least by default you can set them up for

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much better input lag configurations

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if you put the part like the time into it i feel like

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that's probably part of why this feels so good but like this is bluetooth

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you wouldn't normally expect bluetooth controllers particularly on Windows

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to be quite so good okay so that d-pad is

165
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very responsive all of the buttons are very responsive actually

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there's a nice snap to them i don't normally really

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like that but for a membrane controller like this there's a rubber membrane

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underneath these uh these buttons it's pretty good like it feels good it

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feels right to me now Linus who grew up as a

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nintendo kid and you know is entirely in love with

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the super nintendo controller will probably have plenty of things to say about this

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but uh you know for me i actually

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kind of like it it's comfortable you've got the handles

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and you do have these sort of grip buttons

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they're okay how do we put this

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those grip buttons can be used yes for turbo and

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yes for like holding down buttons stuff like that which is great

178
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but there's no reason why you couldn't have set up any of the other buttons for that as well

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it's just not exposed in the software so

180
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we're looking at the software here now i can assign any button to any button

181
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that's that's the thing i can do but only on these extra buttons like the

182
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uh the star button or these trigger buttons can i do

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turbo or hold or swap or any other special function i guess those are the

184
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only three that seems really arbitrary to me there might be times that i want to have

185
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the y button here set to the b button and the b button here set to the a

186
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button but there might also be times where i want like this

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and then these to be turbo and like being able to select between profiles

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like that on the controller without having to go through the emulator

189
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would be a lot easier to me

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with that being said maybe i can set it up so that when i'm holding down these

191
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switches those changes are made but it seems a

192
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little clunkier than it really should be now Linus just walked into the building

193
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and i'm sure i could find something that would make him upset about it is it cool yeah it's cool

194
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enough that's all right it's kind of trying to

195
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be a snes and a ps1 controller

196
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and it's sort of neither yeah how's input lag over bluetooth

197
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okay i swear like not all my bees were going through hmm

198
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come on one up i need more water oops no that's not a one-up that's the opposite

199
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of a one-up wired wire so there you go like i don't

200
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like everything that 8-bit doe does their original pro controllers they

201
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didn't really wow me in the same way like i was like oh yeah finally a retro style controller with

202
00:13:07,760 --> 00:13:14,079
handles that i can kind of hold and you know it just didn't really do much

203
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else other than have the handles compared to the sn30 so with that in

204
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mind this feels like a lot more of a mature product it's got a lot more

205
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features to it it's got the rumble it's got the 6x controls it's got the

206
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removable battery it's got usb type-c it's got switch

207
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pairing mode it's got pretty much everything you can want it's

208
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programmable and yeah i mean how much is it like 50

209
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bucks not in stock but yeah 49.99 it gets you

210
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a very competent controller that feels right

211
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for retro games these sticks aren't going to blow you away

212
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they feel fine they're perfectly serviceable

213
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but they're certainly not on the level of the

214
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xbox series controllers nor the

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dual sense or even the dual shocks but that's not what these sticks are for

216
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these sticks are there for more of a general purpose kind

217
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of thing it's for your playstation 1 games your

218
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n64 games basically for games that are going to be you know old enough that

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the sticks that were on the original consoles weren't all that great

220
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but these are better they're not amazing and

221
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that's kind of what this controller is all about it's bringing back that

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feel of the classic controllers but better

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is it worth the 50 i would say so i would say that if you're into retro

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gaming at all yeah you could do way worse than getting

225
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an 8-bit dough controller especially one like this well thanks for putting up

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with another retro ShortCircuit get subscribed so

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you get to see more like this one or not like this one if this wasn't your gem

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and i'll see you soon
