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I still use a valve index at home for VR

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it's a convenient package and it's easy for my aging RTX 380 to drive but there

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is no doubt that the rest of the industry has left valve and therefore

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for me completely behind which I guess means it's time to go shopping our first

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candidate is pimax with the crystal super a monster of a headset with specs

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to match each eye gets a whopping 3840

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by 3840 of resolution across a 100 20°

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field of view they claim that this is the first retina grade VR headset and

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there's more to love than just the resolution pancake lenses are super

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compact which is cool but if you've got the space which they clearly do their

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single element lens offers much better light transmission which enables their

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claimed 280 nits of peak brightness now

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that doesn't sound like much compared to the brightest TVs or phones but when

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you're in a completely darkened environment trust me

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that's a lot now there's no support for HDR at this time that's going to have to

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wait for their upcoming HDR capable micro OLED headset later this year but

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to improve their contrast at least they've got a th000 local dimming zones

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per eye I can't wait to try this and

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neither can our sponsor Wicked cushions fall in love with your favorite

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headphones all over again with replacement earpads from Wicked cushions

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your new favorite headphone pads are at the link in the video description so

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head on down there what are you waiting for

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for the head strap is thoughtfully designed and once you've got the rear

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and top dials adjusted should be really quick to jump in and out of apple you

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could stand to take some notes here it's got integrated speakers and a microphone

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built in eye tracking and automatic ipd adjustment so you just throw it on and

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oh wait you might actually want to decide if you prefer a foam or a

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silicone style gasket this one's actually for their older headset but

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it's just for illustrative purposes time to jump in uh hold on a second let me

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just check wow you know I was trying to use my hack where I can kind of like

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peek through the bottom of the headset to see my teleprompter whatever I cannot

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I have no idea what my notes say comment on Comfort oh yeah pretty good

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personally if I was to design it I would probably make this piece of foam at the

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back a little more curved you can see it kind of sits up off of my skull I do

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have a smaller head I wear a small size motorcycle helmet so your mileage may

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vary but um I do get a bit of a pressure point on the back of the head nothing

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crazy though and I suspect it would get a little bit better with some Breakin I

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get a little bit of pressure also on my

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uh proud Roman nose other than that

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pretty good so the Keen it among you might have noticed that there's no

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lighthouses around me that's because the crystal super can be used used either

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with outside in tracking with an optional face plate or with their own

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custom slam algorithm Inside Out tracking they admit that the Inside Out

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tracking is not as good as outside in

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but they found that for racing and flight Sim most of their customers are

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happy with it personally I've already

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noticed that it's a little disorienting and nauseating but your mileage may vary

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I especially noticed it when I was moving around and I can see slight tracking errors in the pit but I'm

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pretty sensitive to that and it's my job to notice these things so my next Point

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says after gaming so that means I get to actually game for a bit wow this Sim

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platform is something else I am going to

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die okay I am not going to be setting

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any uh lap record times so hopefully we

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can all agree on that bloody hell does

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this ever look good oh no I'm going to die yeah yep

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it's a good thing they limit how hard this uh this wheel can pull on you I can

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tell it was gated there cuz otherwise it was going to rip my arm off this is some

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of the strongest force feedback that I have ever felt my immersion level is

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extremely high Andrew extremely oh God

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I'm going to die again what really stands out to me is

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the clarity of like text like everything

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is readable this looks the screen on the steering wheel Oh Lordy looks like a

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screen in front of me I want to reach out and touch the dials all right I'm

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actually going to stop go a little bit slower I just want to get a chance to

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kind of check things out getting a

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little bit of yellow fringing below

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objects where there's very high contrast say in the Shaded area under a tree

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against the sky little bit of blue fringing above high contrast objects

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pimac says that they do still have some work to do on the Optics they're still a

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little ways away from release on this thing as for the dimming zones I wasn't

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expecting to be able to pick those out in actual content o and I'm dead cool but the good

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news is in actual content I would have thought I'd need something more along

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the lines of a you know a bright object moving on a black background to pick

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them out but hey if you don't notice them in actual content I guess that's a

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good sign and as for the

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audio this clear isn't the best environment to evaluate it but I can

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hear it so that's something I haven't even shown you guys the best part yet

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the optical module can be popped out and swapped at launch they're planning two

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versions the one that I used today and a second one that has the same panels but

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different lenses that push the fov to a whopping

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135° that is going to cost you some pixel density but it should make for an

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incredibly immersive experience now sadly the last feature of the crystal

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super is that you can buy it outright without any

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subscription I hate that I have to bring that up but they are right that it does

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differentiate them from some of their peers in the VR space of course the

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onetime payment is a lot though which means that I do want to explore my other

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options next up is the shiftall mean x super light 8K and even though I've only

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walked about Five Paces I feel like I've stepped straight into the future like

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the big screen Beyond which my bearded doppelganger checked out about a year

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ago it's an ultralight goggle style headset that's aimed squarely at steam

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VR users who are desperate for an upgrade to their aging Vibes and indexes

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so you've got outof the box support for Vive wands and Knuckles controllers as

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well as outside in Lighthouse tracking but unlike the beyond the mean X 8K is

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packed with features here it is all rigged up with the single USBC tether

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and their headstrap I'm talking motorized ipd adjustment eye relief

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adjustment so that's the distance from your eyes to the screen a magnetic

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gasket for quick sanitary swaps depending on user preference and even

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the ability to remove the gasket entirely which combined with their

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little flip up feature like this is great for developers who need to quickly

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switch between working in VR and working in regular R here on the bottom they've

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got individual diopter adjustments for each eye with support for custom lenses

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for stronger prescriptions and they've even got mounting points for open source

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face tracking and ey tracking Hardware I mean anything that you can hook up to a

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USB 2 type-c port or you cannot do any of that and you can just plug in your

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headphones anything USB now this does

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come at a cost to wait it's about 40%

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heavier than the Beyond at 179 G but

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here's the thing I have a Beyond collecting dust in my home and the

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reason I don't use it is that an individually fitted device just doesn't

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work in a household that has multiple VR users and solving that is worth 50g to

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me 50 g not 50 Grand don't get any ideas

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about the pricing we'll talk price later first we

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game I only play bead saber so I don't know any other games oh well this is VR

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chats it's a social VR platform I know I know what VR chat you know what VR chat

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okay anyways so I'm just saying don't me to be good at anything other than bead

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saber there's nothing to do here it's just a visual uh enjoyment game I guess

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so you're going to throw it on and then you're going to be able to proceive the Optics and I guess that's fine because

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the Optics and the screens are the main story here each eye is getting a 3840 by

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3552 micro OLED panel that means the

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same Inky blacks and incredible contrast that you would get from an OLED anywhere

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and because of the resolution wow is it ever Sharp I don't

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know if it quite matches the sharpness of the micro LED we just looked at but

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it's also an apples to oranges comparison and your micro OLED here

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through a pancake lens is not going to be quite as bright as what we just

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looked at and contrast can have a surprising impact on the perceived

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sharpness of an image now on the subject of pancake lenses just like the big

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screen Beyond I do notice a little bit of internal Reflections there's no way

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you're going to get away from that with a pancake but to my eye it seems like

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they might have improved it a little bit is there anywhere where I can look at an

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even brighter object or are these lanterns the best I'm going to get

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probably the fire I mean that makes sense it's easiest to notice when you

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have a point light source because the the reflections are only really visible

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against dark backgrounds so this is a fairly favorable environment for them I

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do pick them up though there are two more compromises I see one is that we're

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still limited to 90 HZ just like older Generations headsets but after seeing

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this demo and the last one for that matter I can understand why the headset

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manufacturers are pushing resolution rather than refresh rate this really

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does improve my immersiveness more than a little bit more smoothness would and

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until we've got DisplayPort 2.1 uhpr R20 we're not going to be able to have

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both the other one is field of view

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they're not quoting anything and I can kind of see why it's not the widest most

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immersive headset that I've ever used but that that doesn't change the fact

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that it's incredibly light and looks

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incredible however I'm not ready to switch yet see the other big reason that

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I went running back to my index was the clunky process for getting the Beyond

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wired up to play and I'm going to be dealing with much the same thing here

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headset headphones Cable Management

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every time they are planning an audio strap like the one for the big screen

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Beyond but it's not coming until later as an accessory which adds cost to

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already pricey headset but hey even if their headset's Out Of Reach shiftall

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has something else that might catch your eye their new grip VR controllers are

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steam VR compatible with an ergonomic shape that's very similar to the valve

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Knuckles controllers but with an Oculus Quest like button layout now as someone

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who's only ever daed Oculus devices for review purposes I'm not sure that I

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would want to change over to these but it's really nice to see other options in

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the market I don't know which one to choose

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but what I do know is it's an exciting time to be a VR Enthusiast again and

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it's exciting to tell you about our sponsor Wicked cushions you don't have

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to toss out your favorite headphones just because they've gotten a little crusty Wicked cushions replacement

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earpads will bring your headphones back to life you can choose from Ultra

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comfortable memory foam or dual layer cooling gel to get you through even the

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most intense gaming sessions but they're not just for old headphones you can add

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that extra Pizzazz to your new phones with more than a dozen cool Styles and

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multiple finishes to choose from you're sure to find the perfect set for you at

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the link in the video description if you guys enjoyed this video maybe go check

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out the review of the big screen Beyond
