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and steel series hey guys we're here at the Indie Mega Booth with life goes on
and this game as far as I can tell is about dying to progress is there any
more you can tell me about it sure yeah well life goes on originally started as
a global game Jam project in 2012 the theme for the year was about the aura
Boris and that's a symbol of Life Death and rebirth so what we wanted to do is
we really wanted really wanted to create a theme that fit with that so we figured
death and reincarnation was the perfect idea so in what way does that actually
make sense we figured making a puzzle game where your deaths are actually
meaningful and alter the state of the game is something that we really wanted
to explore and that's something that we were really interested in because generally speaking death in games is
really bad you know it's a very common Trope it's been like that way since the
very beginning and we we really wanted to take a look at it and see how we
could do it differently and show people that maybe innovating on traditional
mechanics is a very a very good idea and
it can actually sell some great games yeah and it's it's cool how you took a
like you said traditional mechanic of death but then just completely destroyed
the idea of it which is my favorite part cuz you just murdered the classic idea
of death where you go back to a checkpoint and you're like no to get to
a checkpoint you must die which is my favorite part of the whole game um I
love the art style I love the different elements that's all awesome is there
anything else you can add about the game like is there any little story elements or anything like that sure well you know
we have a knight and he's searching for a Grail because isn't that what Knights
do the problem is is that none of the Grails are really the right one so they
keep going through to get through all these traps and puzzles to find the
right Grail you know they just keep finding stuff that isn't really right
for them so they just keep on going your grail's in another Castle something like
that yeah yeah it sounds like that I didn't want to say it but yeah generally
maybe we'll make a joke where someone comes out and says your Grail is in
another Castle I don't know that's going to take some localization though so yeah
yeah that makes sense um all right how can people get this game sure um well
first off we have the demo available for download off our website uh we have on
our website it it's available for PC Mac and Linux um we also just put it up on
Steam this week currently on Steam it is PC only because you know we were coming
to packs things got really busy and all that stuff so well we uh after packs is
over we're going to throw up the mac and the Linux builds and we're going to make sure people can play it on those
platforms as well we really want to support all the platforms and spread the
gaming love and make sure that it's not just PC users that are getting all the
great games now speaking of different platforms and all that kind of stuff you
guys as far as I've heard are a giant group of programmers that you met at
gamescub how did or games Jam sorry how exactly did that work out being all of
you being programmers all right well that was a bit interesting when we were delegating roles you know we were
talking around and it's like what can you do oh I I have a programming degree
oh I have a programming degree in engineering oh I'm doing my Master's in
Computing science oh I did a math degree it's like all right well what can we do
with that so it's like okay well do you have experience making any art yeah I I
took like a course and we're like great you're our artist um they were like we
need a sound guy I'm like well I made sound effects once they're like great
you're the sound guy you know and and Susan was like well really I'm just a
programmer like great you're now the Code Monkey you're you're only going to
be programming for the rest of the project so that's kind of how we delegated rules Eric is kind of our jack
of all trades so uh we just get him to do whatever we need him to do and you
know he's been great he just goes and gets it done and and you know we need
people like that cuz we're you know we're four people we're really small
company you know we're bootstrapping it ourselves and uh you know everybody has
to contribute in every way so you know we all contribute to design we all
contribute to the levels we give our feedback on the art style you know it's
not always what our artist is looking for because he's like hey give me some
feedback and we're like yeah looks good ship it he's like no but what about this
and we're like yeah I guess so but yeah so sometimes it can be a bit frustrating
when you're trying to get feedback on very specific things but other than that
you know we we got to help out with everybody in every way we can so that's
awesome and one little thing that they have here is as he was saying he's done
some sound effects work so he is the sound effects guy um instead of just
having his voice dying in the game repeatedly he has decided to allow other
people to have their voices dying in the game repeatedly so if you're here at PA
you can come down and check out their yellow box and do your own little death
sound into it I know I'm going to do one of mine and then you can have your
little part in the game is there anything else you have going on like that sure we also have a a mailing list
signup sheet and if you sign up for our mailing list all of our Knights have unique individual names so if you sign
up for our mailing list you can suggest a name that we get that we're going to
put in the game but the way our names work is they're all randomly generated
so we picked bits and pieces from every name in order to randomly generate our
names so when you come and you could give us a name you're actually giving us
20 or 30 different names based on how many names we have so that's that's I
think that's pretty cool that's really cool it's it's awesome that people can
contribute to the game that they might like hey guys so I'm doing my death
sound animation right now so hopefully the mic picks this up well my voice is a
little bit horse but I'm going to go forward anyways
oh man hopefully that picked up well I almost thought like I was going to throw up but that worked all right so if
you're here come down put in your email showed into the box if you want to if
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