The ROG-LIZ-1 has been criticized for being underpowered, overpriced, and do you really
need a third thing? That's kind of enough reason to not like it. But I disagree. Well,
I don't disagree that it's overpriced. And I don't disagree that it's underpowered.
But I think there could be a justification for its existence. Let's start by taking a look at
what comes included though. Power adapter, fixed cable, because why would you ever want to replace
it with a longer or shorter one? If this cable is good enough for you, it's good enough for you.
We're developing a bit of a tone in this video, okay? Warranty information form,
that'll come in handy. Who would fill this out? Moving on to the device then, there's a lot to
like here. We've got a power button with a fingerprint sensor, volume rocker, XG mobile
interface allowing you to hook up an external graphics card to the ally, microSD slot, talk
about that later, headset jack, vents for the shockingly quiet cooling system, then flipping
around to the face, we have again, surprisingly good stereo speakers, an Xbox alike layout with
full sized joysticks, a serviceable d-pad and ABXY buttons, then the whatever this button, ROG
button, I don't know, whatever, it brings up their command center allowing you to adjust
quick settings like the power profile the device is running in, the operating mode of the joysticks,
radio and super resolution toggle, even toggles for the display resolution and refresh rate.
You see, natively, it runs at 1920 by 1080 at up to 120 hertz, but these toggles can be useful so
that games don't get confused and try to run at anything higher than 720, 60 hertz. And the reason
I say that games would have to be confused to do that is because this, for those of you who have
not been paying close attention, is the ROG Ally Z1, not the ROG Ally Z1 Extreme, which means it
has everything that's good about the ally that I reviewed about six months ago and have been
using very actively ever since, except the high-powered processor. We get cut from eight CPU
cores down to six, and the onboard graphics processor goes from 12 CUs down to just four.
By the way, I realized I didn't finish going through the buttons, more Xbox buttons and then
this will return to the desktop. I believe this one's programmable though, so your mileage may
vary on that one. Now, I thought that maybe other reviewers overlooked a potential outstanding
use case for this version of the ally because one of the things that I don't like about my Z1
Extreme Ally is the extremely short battery life. Most of the gaming that I've done on that device
has been playing Sea of Stars and playing Chained Echoes. Both of which are pretty light games,
and not being able to get more than a few hours away from the wall has been kind of a downer.
So I thought, okay, why don't we give this thing to the Labs and see if there's a way for us to push
way better battery life out of this, thanks to its same-sized battery unit, but much less
powerful hardware. And unfortunately, I ended up sorely disappointed. Let's look at these
performance numbers. As expected, at 15 or 30 watts, it lags behind significantly,
though I was surprised to find that at 10 watts, the Z1 actually not that far behind,
which seems to suggest that the Z1 Extreme, for all its extra CUs, has to throttle clock
speed down even further in order to achieve the same kind of power envelope, looking good so far.
Where things fall apart is when we do our battery life endurance test playing back YouTube videos,
and you can see that even with all that extra horsepower on board with the Z1 Extreme,
it ends up lasting for the same amount of time. Now, that's not the case in our CPU or GPU stress
tests, where we managed over 20 additional minutes of battery life on the Z1 versus the Z1 Extreme,
which seems to suggest that my idea of this being a way more power efficient handheld for
people who just want to play light games on the go is not entirely wrong, but where it falls apart
is in the raw numbers, guys. 20 to 25 more minutes away from the wall when fully loaded,
that being an absolute best case scenario, this thing would need to offer me double the
battery life to justify the fact that it performs so much worse when it's running in high power mode
and only costs $100 less than the full fat Z1 Extreme. And that ignores the fact that by the
time ASUS actually managed to get this thing out into the wild, it turned out that Valve had a
refreshed steam deck waiting in the wings that was going to make it look absolutely pointless.
I mean, at least the screen is good. It manages to hit the claimed 500 nits peak brightness.
It's quite accurate, especially compared to the original steam deck, and especially or being
able to run at high refresh rate means that in games that support it, you can get a much smoother
gaming experience. It's just that the new steam deck, the OLED one, makes all of those numbers
look kind of like child's play, except the refresh rate. It's only 90 versus 120, but 90
hertz on an OLED. Yeah, I would take that over 120. We'll have a full video on the new steam
deck OLED over on the LTT channel. Valve also isn't dealing with a micro SD card controversy.
Cards have been dying in the original ROG Ally, and again, we were hoping that the Z1 version
would run much cooler and therefore not have the same issues. But as it turns out, nope,
the Z1 really is just a crappier binned chip and it does suck back power and it does get hot.
So any issues that they would have on the Z1 extreme version are probably going to be replicated
here. Now, ASUS says that they do have a BIOS fix coming for this, but I don't think that has
materialized yet. Credit words due to ASUS. Their command center thing has been shockingly not buggy.
Like Ioneos one used to be really good back in the day, and now last time I used it was a piece
of garbage. This is what that's supposed to be. Oh, let's turn up to 120 hertz. Like look at that,
seamless. Not bad. Those six cores turbo pretty good. If you only play very light games on the go,
you want to hook up your eGPU whenever you're docked, except if you can afford one of ASUS's
XG Mobile eGPUs, then you can afford the extra hundred bucks. I mean, it needed to be like $250
less expensive, but I also understand why it isn't. I get it. Everyone complaining. Yeah, it needs to
be $250. But you got to understand guys, this is exactly the same tooling. This is exactly the
same hardware other than just that chip change. So unless AMD is charging $200 plus dollars less
for that chip, it's not happening. You know what? This is not nearly as bad as I thought it was going
to be. You know, if it wasn't for Steam Deck OLED being so good for the price, maybe I've talked
myself back into it. I could see people buying this one. Yeah, you're only saving $100 or whatever,
but you're saving $100. Yeah, it was kind of silly of them to use the exact same hardware other
than the processor because that makes the cost so high. But the flip side of that is they're
using the exact same hardware. It's really good hardware. It feels great. It's a great gaming
experience other than it's a little slower. A lot slower. Overall, there's a lot to like,
but the truth is I'm only making a video about this right now because it's still in my queue
and I need to get it done before I move on to more interesting ones like the Lenovo Legion Go.
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