1
00:00:00,040 --> 00:00:07,680
Linus Tech tips coverage of CES 2014 is brought to you by nc.com your source for

2
00:00:05,319 --> 00:00:11,759
great technology selection and service along with Corsair memory and Western

3
00:00:09,920 --> 00:00:16,240
Digital we're here at the Audio Technica booth having a bit of a Holy balls

4
00:00:13,719 --> 00:00:21,400
moment because they have finally figured out that Gamers around the world are

5
00:00:18,800 --> 00:00:24,800
using their audio file grade headphones for gaming and they kind of I was being

6
00:00:23,320 --> 00:00:27,960
walked through the logical process here and they're like well I guess it makes

7
00:00:26,519 --> 00:00:31,519
sense cuz if you want to hear a bunch of details and Clarity in the music you

8
00:00:30,039 --> 00:00:36,719
probably need that in games as well and that is absolutely correct that is

9
00:00:34,120 --> 00:00:40,520
exactly why people are using audio file grade headphones for gaming now with

10
00:00:38,719 --> 00:00:44,399
that said it's not always the most convenient way to do it so they're like

11
00:00:42,399 --> 00:00:47,320
okay all right fine we're going to take this we're going to embrace it we're

12
00:00:45,480 --> 00:00:54,239
going to run with it we're going to make actual gaming headsets so this is the at

13
00:00:50,320 --> 00:00:55,760
adg1 and the atth ag1 they're both quite

14
00:00:54,239 --> 00:00:59,480
similar so they both feature their double air dampening system which

15
00:00:57,600 --> 00:01:03,640
reduces the effect of external vibration on the sound that you're hearing they

16
00:01:01,079 --> 00:01:07,680
both use their Advanced engineering and Manufacturing processes that are

17
00:01:05,519 --> 00:01:10,840
borrowed from the audio file grade headphones and then they're basically

18
00:01:09,000 --> 00:01:14,960
just going okay well we can make that stuff so let's let's put that in here

19
00:01:12,400 --> 00:01:18,880
let's put you know 53mm drivers let's make sure the impedance is appropriate

20
00:01:16,560 --> 00:01:23,240
at about 38 ohms so you can run this off of your onboard sound and then let's go

21
00:01:21,040 --> 00:01:27,079
ahead and take microphones which we also happen to be quite good at and let's

22
00:01:25,000 --> 00:01:33,119
tack them on so let's start with actually we'll start with the Clos back

23
00:01:28,520 --> 00:01:35,280
design so the Ada or the at ag1 has a

24
00:01:33,119 --> 00:01:39,079
sort of matte black and gold aesthetic that should be quite appealing to Gamers

25
00:01:37,079 --> 00:01:43,560
but not offputting for people who are a little bit more more serious they've

26
00:01:40,960 --> 00:01:46,560
also got their 3D Wing support system so that is rather than having a full

27
00:01:45,240 --> 00:01:52,759
headband I'm going to go ahead and model these for you guys there we go oh oh the mic's on

28
00:01:51,280 --> 00:01:56,880
listen mode so anyway so rather than having a full headband it is meant to be

29
00:01:55,040 --> 00:02:00,200
no adjustments required it just sits on your head and it should kind of float

30
00:01:58,280 --> 00:02:04,119
there it's not my personal preference but lots of people do like them which

31
00:02:02,600 --> 00:02:07,719
leads us to the microphone the microphone is on a 100° swivel so you

32
00:02:06,719 --> 00:02:12,720
can see it goes a little up and down like that and then this I love these

33
00:02:09,879 --> 00:02:16,120
flexible sort of repositionable things because the problem with many gaming

34
00:02:14,440 --> 00:02:19,200
headsets is that they have these large boom mics that end up sitting right in

35
00:02:17,560 --> 00:02:22,920
front of your mouth when actually the correct positioning for a mouth is more

36
00:02:20,879 --> 00:02:26,640
like or for a mouth for a microphone is more like at the corner of your mouth so

37
00:02:24,680 --> 00:02:30,920
this is awesome and it sounds absolutely fantastic they've got a demo here where

38
00:02:28,400 --> 00:02:33,480
you can talk to each other so and I were both plugged in and standing there

39
00:02:32,400 --> 00:02:39,280
listening to each other through the headphones and it is uh it is one of the

40
00:02:36,800 --> 00:02:42,239
be I actually for me it's the best microphone I've heard on a gaming

41
00:02:41,120 --> 00:02:47,360
headset and I guess it bloody well better be if it's going to cost $250 or

42
00:02:45,120 --> 00:02:51,400
$300 but then again with that said I've heard gaming headphones that cost that

43
00:02:49,920 --> 00:02:54,959
much and don't have fantastic microphones so you can take nothing for

44
00:02:53,519 --> 00:02:59,519
granted these days let's move on to the at80 G1 so this is the slightly more

45
00:02:57,840 --> 00:03:03,080
expensive one it uses an open back design just as a reminder the difference

46
00:03:01,440 --> 00:03:07,680
between a closed back design and an open back design is basically how much people

47
00:03:05,599 --> 00:03:12,360
can hear of what you're listening to and how much you can hear of what the people

48
00:03:09,480 --> 00:03:16,159
around you are saying or doing so you've got an aluminum mesh that's the that's

49
00:03:14,280 --> 00:03:20,040
the openness rather than that plastic cover and other than that it's quite

50
00:03:18,120 --> 00:03:23,560
similar instead of the pleather ear cups we've got cloth ear cups on this model

51
00:03:22,040 --> 00:03:26,959
the same microphone technology and there's actually something that I missed

52
00:03:25,080 --> 00:03:33,200
very uh briefly there before and there is a mute button on the inside of the

53
00:03:28,879 --> 00:03:35,599
mic right about there now they both are

54
00:03:33,200 --> 00:03:39,840
able to plug into your PC natively using a 3 and 1/2 mm Jack but they also

55
00:03:37,439 --> 00:03:43,720
include a nice little handy dandy USB Dack the one odd thing about this

56
00:03:42,200 --> 00:03:47,840
product is that they're using a four-pole connector on the 3 and a half

57
00:03:45,680 --> 00:03:51,439
millimet Jack I understand why they're doing it they want to be able to

58
00:03:49,720 --> 00:03:54,760
natively plug into a tablet or a smartphone for mobile gaming in fact

59
00:03:53,239 --> 00:03:58,040
many Ultra books are using them these days but I think some people are going

60
00:03:56,720 --> 00:04:04,599
to be a little bit confused when they go to plug this directly into their sound card C or their uh objective 2 headphone

61
00:04:02,519 --> 00:04:08,400
amplifier or other higher end audio Solution on their PC and kind of go oh

62
00:04:06,879 --> 00:04:12,599
well why did they do this don't worry though guys there are splitter cabl

63
00:04:10,720 --> 00:04:16,919
cables where you can take one four pole and go out to two three Poes so they're

64
00:04:14,760 --> 00:04:21,239
they're available fairly inexpensively thank you guys very much for checking

65
00:04:18,400 --> 00:04:25,680
out our coverage of the atth adg1 and the atth a G1 audio Technic gaming

66
00:04:23,840 --> 00:04:29,039
headsets I'm extremely excited about these I wish I could comment more on the

67
00:04:27,360 --> 00:04:31,880
sound quality but they just have a single demo here running and I'm in the

68
00:04:30,440 --> 00:04:38,080
middle of a crowded show floor so hopefully we'll be able to bring you guys a review of this sometime in the in

69
00:04:35,680 --> 00:04:42,240
this year guys don't miss any of our CES 2014 coverage remember our trip to the

70
00:04:39,759 --> 00:04:46,280
show is powered by nc.com your source for great technology selection and

71
00:04:43,759 --> 00:04:50,039
Service as well as Corsair memory and Western Digital without those guys we

72
00:04:48,280 --> 00:04:53,639
would not be able to be here bringing you guys these videos
