a standout theme at the 2016 Samsung developers conference was the how do we
say uh widening definition of mobile
developer so we took some time to learn about three very different projects from
three very different individuals first
up is Flow Rider yes that Flow Rider
turns out he's working on a mobile game called speed Gods it's a racing game and
it's all caps all bold and all italis
and if that's anything to go by it might be as loud as it is fast so I wanted to
open with one that's really um actually quite personal for me so would you
consider putting my car in your game let me see what kind of car this is okay at
least it has an engine oh man how much you going to pay oh no no it's it's all
custom man like it's not cheap oh man that's that's custom man look like pep
the business mall on Wheels all right well I guess that's my answer so why
don't we get down to the more serious stuff then can you walk me through the
progression from musician and performer
to game developer I mean this must be a passion project for you yeah definitely
but it's very organic because um my guy Chris at im3 gaming you know he's been
trying to pitch ideas to me you know since the start of my career but I had
to do something that I felt would be you know um have that wow factor as well as
my music this game is like I said it's very organic to myself we have some of
the flyest cars in there you know um with me having a guy who Lov music you
know we definitely have some of the hottest music and everything in there so I mean that's where it all started from
I let the guys know and Chris you know he's a great friend of mine so he know I
I've actually been on out on you know the NASCAR track racing and things like
that so from from the from I was particular about how fast the cars would
move how agile the cars was I felt like
you know being a a guy putting out a game for the first time it has to be
perfect so I definitely was on those guys you know um every moment you know
like um this represents me and I needed to be perfect for my fans you decided on
a mobile game why is that well we all know that you know we live by our phones
you know so I I can't go nowhere without my S7 and um at the same time with
creating this game I felt like you know it would be a plus if even if I wasn't a
part of it this game would be hot so it had to be hot you know whether if I was
a part of or not what makes speed Gods different from other mobile racing games
there there's hundreds of them well I speed guyss is a triple take you have
some of the flyest cars it's so surreal as well as
you have myself what's a game without Flow Rider but that's not to say that
every musician's mobile app has to be tightly tied into his or her music
career and Tommy theer you might know him from a little band called kiss is
working on of all things a kids
storytelling app called Earnest hummingbird that's due out in August
tell me how do you bridge the gap between songr in and Performing and
creating a children storytelling application for phones you know it's
it's It's Tricky no it's actually pretty easy bridging that Gap is uh actually a
lot of fun and I really enjoy it because what I do usually in rock music you know
it's very defined what we do so when we have a children's storybook app like
Ernest hummingbird I can be inspired by the imagery and and the aesthetic of it
uh it's outside of the box so to speak for What from what I usually do so I've
really enjoyed doing this it's been a lot lot of fun the reason we went with
doing a storybook app rather than a traditional maybe a television show to
begin with or whatever it may be is that with new technology New Media and all
the exciting things that are happening particularly here at this developers conference that is the Avenue that I'm
interested in and I I think that U because it's really what's happening is
where the future is going you know with with mobile apps and and like I said New
Media this is the new form of distribution for music and and
storytelling and and all the things that we're doing so we're embracing that and
and uh you know that's the direction things are going for sure which leads us
then to our last unusual developer
youngling Young Jun Lee from Korea
evolved from simple block-based coding in app inventure to Android Studio where
his plant watering reminder app for Android won him the junior software cup
and a chance to come and speak at the developer conference he was obviously a
little nervous but he did an amazing job of walking us through the various
features of the app app adding plants setting up watering schedules creating
nicknames and even drawing little avatars for the plants and his
shockingly deep thought process for all of the features and
functionality um honestly I wasn't really expecting for a grand prize when
I attended to the to the cop because the
grand prize um actually had only one
prize within elementary middle and high
school so I wasn't really expecting to get that prize but um being here and
winning that prize I'll really cherish this moment for for for a long time the
reason the main reason I kind of gamified it was because I wanted the
user to be encouraged watering plant isn't really an exciting thing that's
the same thing with the drawing feature I just wanted to make the user feel
encouraged and be intrigued to water those plants yeah because I really like
living things um my career to biologist
is hasn't really changed but I think I can be kind of a biog grammar so
something that can actually simulate or
do some re research on biologist by
computer programming and so my goal
dream what I I want to call it um is
actually biologist and also a programmer
yeah I actually really love your handdrawn paint inspired icon design do
you do them all yourself yeah um I just
wanted some emotional kind of little
icons because um many people think that
machine is really something that is cold and something that is really hard but I
think by that drawing this I really put some emotional contents in my app so
yeah I think those drawings really represented me my some kind of a goal
that I wanted to use to feel so I hope
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