WEBVTT

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Cooler Master nepton Series CPU coolers are available in a variety of radiator

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sizes to perfectly suit your next build click now to learn

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more so I figured what better way to do

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a video about a product that no longer exists than to bring back a format that

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no longer really exists welcome to the first retro unboxing that we have done

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in probably about a year today we have a

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BFG AIA physx processor card yeah dog

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check this thing out so game programmers can design content for the AIA processor

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where every object can smash bounce off deform or shatter any other object this

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thing's from like 2007 guys we're talking back when BFG actually still

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existed all right what else what how else do they sell this this freaking BFG

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is proud to offer true lifetime warranty free 24-hour a 7 day a week tech support

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uh good good luck to me if uh if I was going to try and go ahead and redeem any

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of that stuff right there all right this enables incredibly realistic game

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environments tens of thousands of realistic smart particles accelerated

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real-time physical motion freeze up precious in-game CPU cycles for

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additional gaming or non-gaming use they've got a list of like games

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compatible the problem is that this was probably pretty much the complete list

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of games compatible with fizx at the time so most of the newer viewers there

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while I while I go ahead head and open up the box most of the newer viewers are

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probably only really familiar with physx in the context of NVIDIA physx where

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it's a function that's built into the GPU where it uses its Cuda processing in

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order to accelerate physics calculations whether it's fluid simulation um

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particles objects bouncing off of each other or deforming realistically or

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whatever else but this for those of you who aren't familiar with it is how it

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actually all got started NVIDIA acquired AIA back in

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2008 um shortly after there was all this

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speculation that AIA was going to succeed like here if we pop up the front

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of the box here introducing the action accelerator physic by AIA so this this

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was how a Gia envisioned this whole thing we'd have the CPU to be the brain

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Intel AMD see they help us out with this they'd have the graphics Processing Unit

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the eyes NVIDIA ATI now AMD and then the

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physx processor they wanted this to be a dedicated

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device that was going to exist in every gaming PC to accelerate physics and you

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know what they actually got pretty close I mean Dell even released a notebook

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that featured a dedicated AIA mobile I think it was what was it the the 100m or

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something like that I have notes cuz I can hardly even remember any of this crap so yeah it was the physx 100m for

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laptops and they even managed to get Delta integrate that and then months

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later boom NVIDIA snapped them up

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supported the this fizx card for a little while and then eventually moved

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all that functionality onto the GPU but let's take a look at what a fiza card

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would have looked like it had no IO so

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just a just a plain blank IO Shield not even any branding on it or anything

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although that might have been nice on the front we find 128 Megs of gddr3

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memory so that's going to be based on ddr2 technology we've also got a simple

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aluminum heat sink that makes direct contact with the core held by simple

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push pins that was pretty standard in those days and then it does need

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external power so we've got a four pin Molex connector back here that they

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actually go ahead and provide a splitter so that you can reuse this connector for

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yet another device actually not a very smart way to do that the interface get

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this guys is PCI so you that probably

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tells you about how much bandwidth the card really needed and then on the back

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you can see all the connectors for that custom processor that was on there and

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uh that's pretty much it oh oh hold on better not remove that sticker kids

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because if I do my warranty will be

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invalid yeah we better watch out watch out for that so

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basically what's what's changed with physx well okay NVIDIA took it over they

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they took it under their wing um has has

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aia's goal been achieved of having physx

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sort of pervasive in games not yet I

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think probably the most discour enaging thing to me is if you check out the Wikipedia list of all the physx games

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that are Hardware accelerated because physx is actually in all kinds of games

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on the PC on even mobile where it's just

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using the technology and then using CPU acceleration but actual Hardware

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accelerated physx is is still about as

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uncommon today as it was even back in

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2008 2009 2010 when it was first getting

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off the ground and we haven't really seen a game that's into ated it very

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deeply since well really I mean cell

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factor I mean you'll you'll have things like the cape sweeping around

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realistically or you'll have things like some really interesting effects in the

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Borderland series that aren't enabled without fizx but we're really still

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waiting for that killer app that comes along and makes physics an integral part

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of the game play where you can you can really uh you know kill or deter the

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other characters with with with physics movements so um it was especially

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disappointing actually see to see the battlefield series move backwards in

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that regard with destructible environments and all that so I think

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that's pretty much it thank you for checking out uh my unboxing of the

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NVIDIA or not NVIDIA The BFG a GF fizx

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card don't forget to like this video if you liked it dislike it if you disliked

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guys and as always don't forget to

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