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more so I figured what better way to do
a video about a product that no longer exists than to bring back a format that
no longer really exists welcome to the first retro unboxing that we have done
in probably about a year today we have a
BFG AIA physx processor card yeah dog
check this thing out so game programmers can design content for the AIA processor
where every object can smash bounce off deform or shatter any other object this
thing's from like 2007 guys we're talking back when BFG actually still
existed all right what else what how else do they sell this this freaking BFG
is proud to offer true lifetime warranty free 24-hour a 7 day a week tech support
uh good good luck to me if uh if I was going to try and go ahead and redeem any
of that stuff right there all right this enables incredibly realistic game
environments tens of thousands of realistic smart particles accelerated
real-time physical motion freeze up precious in-game CPU cycles for
additional gaming or non-gaming use they've got a list of like games
compatible the problem is that this was probably pretty much the complete list
of games compatible with fizx at the time so most of the newer viewers there
while I while I go ahead head and open up the box most of the newer viewers are
probably only really familiar with physx in the context of NVIDIA physx where
it's a function that's built into the GPU where it uses its Cuda processing in
order to accelerate physics calculations whether it's fluid simulation um
particles objects bouncing off of each other or deforming realistically or
whatever else but this for those of you who aren't familiar with it is how it
actually all got started NVIDIA acquired AIA back in
2008 um shortly after there was all this
speculation that AIA was going to succeed like here if we pop up the front
of the box here introducing the action accelerator physic by AIA so this this
was how a Gia envisioned this whole thing we'd have the CPU to be the brain
Intel AMD see they help us out with this they'd have the graphics Processing Unit
the eyes NVIDIA ATI now AMD and then the
physx processor they wanted this to be a dedicated
device that was going to exist in every gaming PC to accelerate physics and you
know what they actually got pretty close I mean Dell even released a notebook
that featured a dedicated AIA mobile I think it was what was it the the 100m or
something like that I have notes cuz I can hardly even remember any of this crap so yeah it was the physx 100m for
laptops and they even managed to get Delta integrate that and then months
later boom NVIDIA snapped them up
supported the this fizx card for a little while and then eventually moved
all that functionality onto the GPU but let's take a look at what a fiza card
would have looked like it had no IO so
just a just a plain blank IO Shield not even any branding on it or anything
although that might have been nice on the front we find 128 Megs of gddr3
memory so that's going to be based on ddr2 technology we've also got a simple
aluminum heat sink that makes direct contact with the core held by simple
push pins that was pretty standard in those days and then it does need
external power so we've got a four pin Molex connector back here that they
actually go ahead and provide a splitter so that you can reuse this connector for
yet another device actually not a very smart way to do that the interface get
this guys is PCI so you that probably
tells you about how much bandwidth the card really needed and then on the back
you can see all the connectors for that custom processor that was on there and
uh that's pretty much it oh oh hold on better not remove that sticker kids
because if I do my warranty will be
invalid yeah we better watch out watch out for that so
basically what's what's changed with physx well okay NVIDIA took it over they
they took it under their wing um has has
aia's goal been achieved of having physx
sort of pervasive in games not yet I
think probably the most discour enaging thing to me is if you check out the Wikipedia list of all the physx games
that are Hardware accelerated because physx is actually in all kinds of games
on the PC on even mobile where it's just
using the technology and then using CPU acceleration but actual Hardware
accelerated physx is is still about as
uncommon today as it was even back in
2008 2009 2010 when it was first getting
off the ground and we haven't really seen a game that's into ated it very
deeply since well really I mean cell
factor I mean you'll you'll have things like the cape sweeping around
realistically or you'll have things like some really interesting effects in the
Borderland series that aren't enabled without fizx but we're really still
waiting for that killer app that comes along and makes physics an integral part
of the game play where you can you can really uh you know kill or deter the
other characters with with with physics movements so um it was especially
disappointing actually see to see the battlefield series move backwards in
that regard with destructible environments and all that so I think
that's pretty much it thank you for checking out uh my unboxing of the
NVIDIA or not NVIDIA The BFG a GF fizx
card don't forget to like this video if you liked it dislike it if you disliked
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