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welcome to my 3D vision coverage of the GTX 580 so I'll be running the GTX 580

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against the GTX 480 as well as two GTX

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460s in SLI so I'll be running both single and dual configurations in SLI

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with the 580 and uh finding out how the

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stereoscopic 3D element of rendering the

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game impacts the performance so the settings I'm going to be using are here

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and I'll be wearing these slick glasses uh this the settings I'll be using for

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graphics are here and uh that is what they

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are so this is learning so to me stay

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tuned for more all right so I want to talk about

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the methodology a little bit with the uh testing on all of these different cards

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with Call Of Duty Black Ops in 3D Vision

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surround so the first thing you're going to notice right away is that bsync seems

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to be Ena now I believe it's to do with 3D Vision

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although I could be mistaken but despite disabling vsync and both on the driver

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level and in the game it looks like we're still capped at 60 frames per

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second now my my suspicion is that

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that's to give you a better overall more smooth 3D Vision experience because if

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your frame rate is kind of going all over the place then it might uh it might

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screw up the alternate frame Vision that you have with each of your eyes so okay

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Mason over oh there we go okay so

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basically what we're not going to be able to look at is minimum or is maximum

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frame rate because the maximum frame rate is going to be 60 for all of the

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cards so we'll have to completely ignore that but I believe that the average

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frame rates should still be somewhat relevant because you'll see well you're

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not seeing much of it here but in the action sequence that I actually Benchmark I use the same Benchmark that

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I did for my on 3D test in the action

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scenes that I actually uh was using for benchmarking it actually goes quite a

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bit below 60 very frequently that's

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disgusting anyway that's all I wanted to say about the

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methodology so in conclusion um really

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any one of these configurations is perfectly acceptable for playing Call of

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Duty Black Ops in 3D on a single 1920x

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1080 monitor now one thing that we did

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notice is that running any of the single card configurations showed a much lower

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dip in minimum frames per second versus SLI now because we were capped at 60

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frames per second we weren't actually able to see the cards uh separate

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themselves out away from each other in terms of average FPS as much as you'd

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normally see if you can find a way to turn the vsync off so yeah since there's

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nothing we could do about it it makes all the C cards look kind of close

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together but what you really want to look at is that minimum frames per

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second cuz that's where you're going to separate the men from the boys so to

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speak so thank you for checking out our little coverage of the 3D Vision

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experience in Call of Duty Black Ops and so maybe I'll just get back to the game

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now don't forget to subscribe to L's Tech tips
