welcome to my 3D vision coverage of the GTX 580 so I'll be running the GTX 580
against the GTX 480 as well as two GTX
460s in SLI so I'll be running both single and dual configurations in SLI
with the 580 and uh finding out how the
stereoscopic 3D element of rendering the
game impacts the performance so the settings I'm going to be using are here
and I'll be wearing these slick glasses uh this the settings I'll be using for
graphics are here and uh that is what they
are so this is learning so to me stay
tuned for more all right so I want to talk about
the methodology a little bit with the uh testing on all of these different cards
with Call Of Duty Black Ops in 3D Vision
surround so the first thing you're going to notice right away is that bsync seems
to be Ena now I believe it's to do with 3D Vision
although I could be mistaken but despite disabling vsync and both on the driver
level and in the game it looks like we're still capped at 60 frames per
second now my my suspicion is that
that's to give you a better overall more smooth 3D Vision experience because if
your frame rate is kind of going all over the place then it might uh it might
screw up the alternate frame Vision that you have with each of your eyes so okay
Mason over oh there we go okay so
basically what we're not going to be able to look at is minimum or is maximum
frame rate because the maximum frame rate is going to be 60 for all of the
cards so we'll have to completely ignore that but I believe that the average
frame rates should still be somewhat relevant because you'll see well you're
not seeing much of it here but in the action sequence that I actually Benchmark I use the same Benchmark that
I did for my on 3D test in the action
scenes that I actually uh was using for benchmarking it actually goes quite a
bit below 60 very frequently that's
disgusting anyway that's all I wanted to say about the
methodology so in conclusion um really
any one of these configurations is perfectly acceptable for playing Call of
Duty Black Ops in 3D on a single 1920x
1080 monitor now one thing that we did
notice is that running any of the single card configurations showed a much lower
dip in minimum frames per second versus SLI now because we were capped at 60
frames per second we weren't actually able to see the cards uh separate
themselves out away from each other in terms of average FPS as much as you'd
normally see if you can find a way to turn the vsync off so yeah since there's
nothing we could do about it it makes all the C cards look kind of close
together but what you really want to look at is that minimum frames per
second cuz that's where you're going to separate the men from the boys so to
speak so thank you for checking out our little coverage of the 3D Vision
experience in Call of Duty Black Ops and so maybe I'll just get back to the game
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