WEBVTT

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some of you felt that i was being dismissive of apple during our apple

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silicon reaction video and i can understand why my skepticism of apple's

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vague and optimistic performance claims didn't exactly scream enthusiastic

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but make no mistake now that it's in my hands i am

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super enthusiastic and the mac mini represents not just the least expensive

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way to bring an apple silicon m1 soc into your life but also the most

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performant thanks to its form factor and its cooling so let's take the apple

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silicon m1 or as i like to call it the sm1 for a cruise and see if it's

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seaworthy today's video is brought to you by ridge wallet ridge wallet wants to redefine

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can keep your wallet bulge down and use offer code Linus to get 10 off and free

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worldwide shipping

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apple's not known for reinventing the wheel often and in the mac mini's case

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the wheel is very much the same as it's always been

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square at least on the outside there is one

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telltale feature that lets you know that you're looking at an m1 equipped mini

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and that's the fact that there are only two type c ports on the rear which are

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capable of Thunderbolt 3 or because

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Thunderbolt is actually an Intel trademark more accurately usb 4. so the

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functionality is all the same mostly

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but it's got a different name now that Intel released the spec to the usb if

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that's totally not confusing at all thanks Intel whatever we call them both

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Thunderbolt and usb type-c hubs worked just fine on the new ports including

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devices like 10 gigabit network adapters and display hubs although the latter has

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a limitation where you can only expand past two displays via display link

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adapters which are basically software driven displays running over usb with

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performance that's exactly as good as software driven sounds

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now if you were hoping to run an external GPU to fix that

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no luck we hooked up a razer core x just to see but it wouldn't detect the GPU

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inside and Anthony thinks this is probably to do with differences in how

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x86 and ARM address displays so it's

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possible that this will change in the future with either mac optimized gpus or

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some tweaks to next generation m-series socs but for now nada so that's bad news

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for battle station enthusiasts who love walls of monitors but the silver lining

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is that at least it's possible to go beyond two displays even if it will take

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up more of your precious usb ports to do so

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there are some other workarounds for multiple monitor setups of course like

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running with an ipad in sidecar mode or by using airplay and a displayport

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multi-stream transport hub may also work but those haven't been relevant for a

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long time and we didn't have one on hand to test with

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this lack of external expansion presumably because of the limited i on

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the m1 soc probably won't be a big deal for most people but because only one of

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the usb4 ports can be used for displayport at a time and you're stuck

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with gigabit Ethernet out of the box until the rumored 10 gig versions show

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up it's pretty easy to see how a power user could overload it if you want two

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displays a connection to a high-speed network storage device a card reader and

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a usb keyboard or something you've exhausted your expansion options unless

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you resort to hubs thankfully the mac mini does have bluetooth 5.0 as well as

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wi-fi 6 making its wireless connectivity at least as good as wired for the

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typical desktop user now i've already taken apart our mac

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mini on our ShortCircuit unboxing channel but in case you missed it

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there's no internal expansion either despite the presence of the same access

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hatch as previous generations and it really is a shame because the pcb and

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especially the soc are comically small

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for the enclosure that they're in and compatibility permitting apple could

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have easily thrown in a storage bay or made the thing quite a lot smaller

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without sacrificing any more usability which brings us neatly into what it's

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like to use the mac mini fundamentally

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nothing has changed over the last generation plug-in power keyboard mouse

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monitor press go however there are some things that are

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very different one of the big ones is the ability to run not just Intel

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applications via rosetta 2 but also ipad

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and iphone apps installing iOS apps is as simple as firing up the app store

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searching for the app you want then choosing iphone and ipad apps on the sub

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header iOS apps installed this way just

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work but there's a big asterisk while you may

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seemingly get full mouse control over them a resizable window and the ability

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for files to import and export to regular folders

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using these apps is a little bit cludgy

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for now because your mouse is emulating a finger

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you need to long press to get context menus click and drag isn't quite the

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same resizing window panes just isn't a thing and gestures are unfortunately

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awkwardly handled by keystrokes or by pretending the touchpad on a

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macbook or magic trackpad are touch screens

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this clunkiness makes lumafusion for example much less intuitive to use than

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it appears you want to be able to click and drag stuff around on the timeline

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but you have to click and hold none of the tools have tool tips and you can't

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rearrange the workspace beyond what the app's presets allow

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to be clear this is certainly way better than not having access to a mobile app

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that you really like on the desktop but it clearly has a generation or two

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to go before it has that characteristic apple polish and anyway why use

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lumafusion when adobe exists right this is where rosetta 2 comes in and

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shockingly it just works a window will

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pop up and ask to install rosetta the first time you run an Intel app and

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after that it's totally invisible to the user that is assuming that they don't

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run any comparative benchmarks which is surprisingly easy to do you can choose

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to run any universal binary app including even built-in apps like safari

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by going to get info and then ticking open using rosetta this is a really

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useful feature not just for performance comparisons but also for testing or

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accessing features that are only present in the Intel versions of some apps you

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can also run terminal apps in rosetta by adding this prefix to whatever command

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you're trying to run something that you'll have to do for homebrew for now

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but macports has a native version already if that works for you

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and if you're ever curious what architecture an app is using activity

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monitor has a new architecture column showing you exactly that neat but you'll

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quickly notice that just having an Intel app running can have a performance

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penalty now we're looking at only one to two percent CPU wasted by having

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creative cloud background apps running but if you're running a macbook and

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battery life is a concern it's just something that you should keep an eye on

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rosetta provides us with some interesting opportunities here not only

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can we run macOS applications written for Intel cpus we can also run Windows

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applications by using crossover office it does have the same limitations as

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wine does on Linux meaning that things like the Windows version of microsoft

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office won't run because of its always on drm

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but if your application runs this might save your butt now that running Windows

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directly in bootcamp isn't really a thing anymore

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ah bootcamp it's unclear as of the time of writing

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whether parallel's upcoming support for m1 will enable x86 Windows somehow

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through rosetta 2 or if we're just going to be stuck with macOS Linux and

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Windows for ARM the last of which assuming that you actually wanted to use

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it you still can't even officially download or license for anything but a

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pre-built Windows machine running an ARM CPU

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we also found some mac programs that failed to run of course but in our

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experience so far this has been for obvious reasons

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max fan control for example relies on the system management controller found

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in Intel max and while system monitor

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apps might run they might not know what sensors to look at until they've been

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updated specifically for apple silicon also don't expect an apple silicon

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version of Intel power gadget anytime soon as for the system itself at first

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blush it is just ridiculously responsive

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like all those videos of people launching every app on the dock and the

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thing just doing it that's the real deal the sheer level of

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optimization in macOS big sur is such that even if you were to fire up prime95

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and let it rip you would barely even notice it in the ui

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in fact doing so doesn't even make the fan ramp up it keeps cruising along at

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its 1700 RPM idle state and good luck

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hearing it over the ambient noise but wait a minute if this thing doesn't

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break a sweat how will we sell all our sweatbands on lttstore.com yeah we snuck

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that in there temperature sensors weren't in the usual

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spots on the m1 based mac mini so it wasn't until third-party utility eye

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statistica was updated for the m1 that we were able to get actual readings

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we're glad to have them but without logging functionality we're going to

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have to make do with numbers rather than charts while idling we were sitting at under 30

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degrees and when we hit it with a full prime 95 load things get really

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interesting without the fan ramping up whatsoever this thing is hovering in the

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low 70s at worst in fact if we look at the total system

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power our mac mini hovers around 30 watts at its maximum load which is

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ridiculous given spoiler alert just how fast it is

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now speed is where things are going to get contentious

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i called out apple's marketing on performance and apple fans came crawling

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out of every corner to tell me how wrong i was and how revolutionary it was

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before they'd seen any real numbers

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but you won't get any apology from me and here's why apple's marketing was

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and they know it in the short time since the announcement apple has

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already softened their position from world's fastest CPU core to

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the world's fastest CPU core in low power silicon

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which is fine and more in line with what we expected and more in line with what

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we got so tell you what don't take my word for it take apple's word for it you

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guys are good at that or if you do want my word for it keep on

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watching we're going to be comparing our m1 equipped mac mini to its spec out

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Intel counterpart along with our 27 inch

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a ryzen-based desktop pc and the fanless

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m1 macbook air get subscribed by the way so you don't miss our review of the air

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alongside the pro because that is going to be a tougher decision than you might

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think compared to the 2020 imac with the core

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i9 we are sitting at about half of the cinebench multithreaded score

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but the m1 chip is much faster than the

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core i7 in our previous generation mac mini and remember that's a configuration

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that costs 400 more that's especially

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impressive when you consider that this is a CPU with no hyper threading and

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with fewer cores as for single threaded performance even

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the lowly macbook air which is the slowest of the three new m1 machines

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nearly meets the performance of a desktop verizon 5000 and completely

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embarrasses the core i9 imac this shows that if apple had included

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eight performance cores in the mac mini instead of just four the m1 could have

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met or beaten the core i9's 20 threads

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in multi-threaded performance at the cost of maybe having to ramp up the fan

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just to smidge this is huge also huge is compilation performance at

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half the compile time in this xcode test project it absolutely crushed the

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Intel-based mac mini and once again the macbook air isn't far off either

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primarily because this is a shorter compile test than we would usually run

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due to some early teething issues with compiling firefox or chromium on apple

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silicon video transcoding is a bit hit or miss depending on what you're doing

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if you're using your CPU to encode h.264 our m1 mini handily beats its

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predecessor but shows its lack of threads compared to our imac if we use

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hardware encoding though the m1 equipped mac mini smokes our i7 mini and even

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draws near the performance of the imac not too shabby when we switch over to

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h.265 things get even more dramatic i

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mean yes CPU encoding is much much

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slower than the competition but look at that hardware accelerated

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encoding m1 is significantly faster not

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only than the imac but then its own h.264 encoder

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and while it's not quite nbank level performance it's clear that apple's

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prioritization of hevc performance on their mobile devices is now paying off

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in spades here on the desktop we tried to get some deep learning tests

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going to give the neural engine a workout but unfortunately the apple

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silicon optimized tensorflow package refused to run on most of the models

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that we threw at it this isn't too surprising given that its version alpha

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zero but it's still disappointing because it could have given us a taste

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of one of the big advantages that the m1 is supposed to bring to the party

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performance in rosetta 2 as has been widely reported by now is really solid

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in our testing it's at about two-thirds to three-quarters of full speed with

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blender putting the m1 equipped max at well under half the speed of our 27-inch

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imac but within spinning distance of the Intel mac mini

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and while blender isn't yet available for apple silicon if we assume that it

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scales the way cinebench does we could expect to shave nearly two minutes off

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the bmw render time GPU focus tests don't show much disadvantage at all with

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rosetta which is pretty sick and the integrated m1 GPU course reached nearly

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half the performance of the dedicated Radeon 5700 xt in our 27-inch imac that

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is much faster than the uhd graphics in

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our Intel mac mini the adobe suite particularly premiere pro looks like a

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poor fit for apple silicon at first glance but there's more to the story

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here considering the core i7 based mac mini scored worse

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and very close in photoshop means that once these apps are updated for m1 the

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new macs should completely dominate anything in their power class and

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probably price class too that's a new one

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so then wait why doesn't rosetta suck as much as

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other x86 emulators that we've seen in the past like

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microsoft's for example apparently this is mostly down to

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hardware tweaks made in silicon to accelerate common x86 load store

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instructions essentially apple silicon can take x86 like instructions and

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process them directly rather than having to fully translate to ARM as of right

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now the only armed CPU that has the ability to run x86 programs like this is

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the m1 so sorry microsoft

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Windows for ARM devices are still going to suck

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of course that's not all it wouldn't be an LTT

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video without trying to play games on it would it most games available on macOS

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still only have Intel versions running under rosetta and we're getting between

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30 to 60 FPS in the mac ported tomb raiders

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cs go unfortunately wouldn't load for us it just hung on the title screen and hey

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if you're wondering whether rocket league will run through crossover you're

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in luck as long as you're okay with a low frame rate and some flickering

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but while those games are running in rosetta there is actually one game that

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has been updated for apple silicon giving us a glimpse into the future

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world of warcraft shadowlands now i'll admit that this is not a game that we've

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even considered using for our benchmarking suite because there's such

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a variety of locales and assets that there's just no way to do it

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consistently also there's no canned benchmark so take this with a grain of

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salt and uh wait there's no where's the graph

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alrighty no graph so at 1080p using the

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recommended quality level of five the game appears to run at a solid 60 FPS

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yep 60fps and no more i guess vsync is

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locked on cause the toggle's broken oh well

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it's still really cool to see that it runs pretty okay aside from some minor

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graphical glitches due to upscaling from 1080p to native resolution

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so then mac mini or more accurately

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m1 does it live up to the expectations that

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apple set for us i guess that really depends on whether you're more of a spirit of the law or

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letter of the law kind of character for my part i still take issue with the

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overly vague promises that apple made about the performance of their first

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desktop silicon and the most frustrating

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thing about the situation is how completely unnecessary it was if apple

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had just come out on stage and said hey we've got x86 emulation that's between

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50 to 75 of native performance i would

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have been absolutely blown away and i probably still would have been skeptical

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x86 emulation on Windows is balls slow

00:17:32.960 --> 00:17:39.200
not to mention that it still doesn't support 64-bit apps which apple has

00:17:37.039 --> 00:17:44.160
handily taken care of here the problem for me is that they decided to hold back

00:17:41.440 --> 00:17:48.640
on specifics and from my experience the less concrete data a company is willing

00:17:46.160 --> 00:17:51.760
to give the less confident they appear in their product

00:17:50.160 --> 00:17:56.480
and so that quite unfairly painted a picture that

00:17:53.679 --> 00:17:59.520
was simultaneously unrealistically rosy for the apple fans who take their claims

00:17:58.160 --> 00:18:03.440
at face value and far too bleak for those whose bs

00:18:01.840 --> 00:18:07.280
detectors wouldn't stop going off throughout the entire announcement

00:18:05.600 --> 00:18:13.200
at the end of the day though what apple has with the 2020 mac mini is a good

00:18:10.160 --> 00:18:16.400
product it's affordable it's powerful

00:18:13.200 --> 00:18:18.960
it's quiet it sips power and it is a

00:18:16.400 --> 00:18:23.840
great way for let's say a developer who missed out on the transition kit to get

00:18:20.960 --> 00:18:28.240
into the ecosystem and start coding it's not what i want it lacks far too

00:18:26.320 --> 00:18:30.880
much in expansion and especially in high speed connectivity to be very useful for

00:18:30.080 --> 00:18:37.679
me but that's not to say that it can't ever be as i already said in my coverage of

00:18:35.280 --> 00:18:43.280
the announcement the m1 is just the first step into a bold new world where

00:18:39.919 --> 00:18:45.280
apple is for the first time ever fully

00:18:43.280 --> 00:18:49.360
vertically integrated on the mac they have complete control over their own

00:18:47.039 --> 00:18:52.640
destiny with only commodity parts like RAM

00:18:50.240 --> 00:18:56.880
nand flash and display panel sourced from third parties

00:18:54.400 --> 00:19:00.559
i absolutely cannot wait to see what 2021 brings

00:18:58.480 --> 00:19:04.400
does anyone else think that the naming is because they're going to be putting

00:19:02.160 --> 00:19:07.600
the screws to Intel you know m1 m2 m4 just bigger and bigger

00:19:06.640 --> 00:19:12.640
screws anyone bueller

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thanks for watching guys if you enjoyed this video maybe go check out our

00:20:15.760 --> 00:20:21.679
reaction to the apple m1 announcement to get a little more context for why we

00:20:19.919 --> 00:20:26.240
felt this launch might not be all sunshine and rainbows like apple claimed
