on August 1st 2012 Oculus launched their groundbreaking Kickstarter project for
the original Rift development kit 1 and changed the dialogue and the vision of
future gaming ever since the majority of my personal excitement around gaming and
computers has been focused on VR even
just six or so months ago I'd say that the general excitement in the community
was largely around Oculus and the rift
but things started to change and in January of this year I posted a poll on
Twitter and that poll resulted in a 50/50 vote between the rift and the HTC
Vive out of a grand total of 3,400 is votes while the new poll I posted
yesterday is overwhelmingly in favor of the Vive like 84% HTC Vive and 16%
Oculus Rift after about 5100 is votes
let's explore
why Intel skull Canyon nuck features the sixth generation core i7 processor and
Thunderbolt 3 learn more in the link in the video description down
below now this isn't really a VI versus Rift Showdown but I'm going to preface
it with some comparative information to at least lay some groundwork naturally
the goal of VR devices is to give you an immersive experience to make you feel
like you're a part of the game or the movie or whatever it is that you happen
to be viewing or interacting with currently when comparing these two
devices it's quite possible to look at it as a simple input output equation the
rift doesn't require a lot of input the device shows up the setup is simple and
Away you go it's a solid and rewarding experience that I would expect the vast
majority of people to enjoy the Vive
when fully utilized is a bit of a different story the setup requires
forethought in regards to where the lighthouse sensors will be positioned if
there is enough Headroom in order to swing the controllers around where the
PC and your body will be positioned how
you will manage the tether Etc it's also
definitely not as comfortable or as lightweight what you get in return
however is beyond a solid experience it's something to behold to say that
being able to walk around and move your hands and have that translate to your
character walking around and moving their hands in a virtual world was for
me kind of a life-changing experience might not be the biggest exaggeration
I've ever said this is a sensation that I have been eagerly awaiting for quite
some time now but if you're a fan of this channel you've probably heard this
from me before and I'm sure that you'd love to sit through me talking about how
much I love VR for 10 minutes but let's hold off on that for a bit because I
want to show you something better one of my favorite things about VR is sharing
my enthusiasm with others enter Dennis
and Nick
what oh my
God oh my God oh my
God
no
you
get so they were just playing a game called raw data from cios it's an alpha
and definitely has some work to be done before it's a finished product but it's
a hell of a lot of fun and even allows for co-op gameplay this seems like a
pretty standard narrative for a lot of VR games right now even ones that are
just more or less Tech demos can be tons
of fun and a huge of them are still in Early Access although their prices don't
necessarily reflect that and they've been taking a lot of flak for that fact
I get it it's frustrating buying a rather expensive game that doesn't turn
out to be this extensive project Masterpiece and I completely agree that
especially for VR games there should really be an option to try demo but
these guys have developed games and experiences for a very small audience
and need to recoup costs so this is a time where I'll try to vote with my
wallet and at least let them know that we do want VR games and it is worth
developing them anyways moving on I'm not going to waste a ton of time going
over the specific hardware specs of the screen and the sensors and whatnot this
video has my rundown between the Oculus Rift and HTC Vive consumer versions from
before they were released and only a couple things have changed first you're
able to launch different games and control things through the headset
because of the wonderful integration of steam VR you're even able to see your
desktop and manage things easily this being combined with being able to
activate the pass through camera in order to see your surroundings makes it
so as long as it doesn't make you instantaneously nauseated that you don't
have to take your headset off until you're done which is great for keeping
things like grease smudges off the lenses and maintaining immersion next up
you can use the dial on the side of the headset to control the ipd or inter
pupilary distance settings and if you pop out the gray rings around the pivot
Points for the head straps you can adjust the depth of the lenses as well
this can be especially helpful for people who wear glasses and last is
something that I was wrong about in my comparison video they included spare
face foam in the Box in a slightly different size just in case you have a
more narrow face structure I do hope that HTC makes Replacements available
for purchase however as these are sure to sop up face sweat after a number of
sessions playing something awesome like raw data so that's it the Vive is here
and it's awesome should you buy one maybe not actually the $800 or
$1,149 Canadian dollars that you would have to pay is quite the price and
that's on top of having a high-end Enthusiast computer enough room in both
the X and Y axes in order to move around
and support the majority of games that you're going to want to play on the Vive
the ability to properly place your Lighthouse sensors somewhere logical and
the extra cash at the end of the day to
essentially beta test most of the games that are out there that are just one or
two steps Beyond a tech demo I am very happy with the experience that I'm
having and I know a bunch of others that are as well and I'm sure a ton of you
you are or would be but the Vive isn't
necessarily something that I could recommend happily to everyone our
artistic neighbor wants one so that he can make these amazing Creations in
tiltbrush I've seen some of them they're great I recommended it to him but that's
because he's a baller I just don't want people who are strapped for cash blowing
the bank on this thing maybe wait till your local Tech Shop sets up a demo it's
a lot of money it takes a lot of dedication in terms of space and
planning and everything just make sure that it's the right purchase for you
first wait wait wait okay I know you don't always watch the video ad part but
this is important Silverstone makers of you know quality cases power supplies
guys that we've been working with forever has finally decided to buy an ad
spot on an LT video what could be important enough for them to do that
these cables now we introduced these back at CES but they are now available
on Amazon what could be interesting about a USB cable you might ask well
they're really freaking cool they've got reversible a type connectors on the one
side reversible micro b connectors on
the other side it also comes in a lightning variety for the uh Apple
inclined among you they're sleeved with nylon braiding they're 1 M long the
connectors are constructed with an aluminum housing they feel really really
nice and you will never screw up which way you are plugging in a cable again so
for all the phone manufacturers out there that are not supporting USB type-c
you don't have to wait to have a reversible connection on your phone
they're affordable they're available on Amazon and it's at the link in the video
description also silverstone's just a bunch of like really good guys so if you
were going to buy a cable then you should check out their cable they're
very nice people all right guys thank you for watching like this video if you
liked it dislike it if you were like I hate VR and I hate you
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member there or even a contributor there that's cool as well check out this video
which I did reference earlier but it's a good data point anyways is the
comparison between the rift and the Vive pre-release please note that I made that
video with the touch controllers in mind
and they are not yet available for the rift that is a very important point