Before you is the Linus Tech Tips writing team who contributes to just
about every piece of content coming out of Linus Media Group. And today I'm
going to be making some statements about tech [music] and they are going to walk
to their stance on the floor ranging from strongly agree to strongly
disagree. But do they all agree or disagree the same? Probably not. I'm so
ready for the fireworks. Open- source software is always better than closed
source proprietary software.
>> Wow, the first one we didn't all uh disagree on. Have you used
>> That was what I was going to say. >> It's really bad. >> Yeah, Blender is amazing now, but I got
used to Maya, which is amazing, and then you move over to Blender and it's like,
what am I even doing here? >> [music] >> As someone who's going through the Linux challenge currently with Linus, uh
nothing I miss more right now than Adobe. [music] As much as I hate paying
for Adobe, Kaden Live is not an alternative to a video editing software.
And I think really the issue is that the statement is like always.
>> Yes. [music] >> And often it isn't. And I think that
there it sucks that there has been this like paradigm shift away from the idea
of open computing cuz there was a lot of push for that in the '90s and early 2000s. [music] And it's kind of becoming
more proprietary as we speak, especially with all these companies benefiting from
all of the hard work. Yeah. Of the open source community. >> Yeah. The the always was strong for me
as well. One of the pieces of software that I had a bunch of experience with
coming from kind of the professional side was people trying to use Open
Office or Libra Office. >> Yeah. Dude, >> in place of Microsoft Office or I mean
even Google Docs and whatnot, that's closed source, too. [music] >> Yeah. The collaborative features that
you get with the closed source systems are [music] miles beyond what you can do
with open source. >> Yeah, I was thinking open office. Celtics is a script writing software.
Well, right now is where I insert in the script the segue to our sponsor,
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>> [music] >> Tech reviewers struggle to properly
represent the average user. >> I don't know.
I don't know. I want to stay neutral. You stayed neutral. Plof. Why? Because I
think that some tech reviewers definitely don't. And I think some tech
reviewers probably absolutely do. I think all reviewers on a crunch are
going to struggle no matter what. They we don't get the time to really work
with whatever item it is. Mainly maybe it's because of embargo. Maybe it's just
because we want to get our video out the fastest just like cuz we're competing with everyone else. And you're never
going to be able to get a truly representative measure of using a device
long term. If I have a product that I'm
taking a look at for a weekend or a week or even a month sometimes isn't enough
to get a good idea of what that's going
to be like using it long term. >> Yeah. To me, I think that that's like the very crux of the dilemma of being a
reviewer. Like what separates a good reviewer? It's like literally the thing you are always striving for is to not
just be an authority in the space but to be an authority that can represent those
ideas and the audience [music] which is like always going to be at odds because
you are always injecting your own perspectives which as an authority as
somebody who's knowledgeable is very very different from the average person.
The way to show that you are a great reviewer is being able to thread that
needle and that's like every single time that we're doing a CPU or a GPU review.
That is always the struggle. >> I think in the end people just need to look at multiple sources. No matter
what, never one source. Yeah, you got to find the guy who represents you the
best. >> Ray tracing is pointless for most people.
>> I remember the last time we had a ray tracing conversation. Adam crashed out
pretty hard >> cuz ray tracing is path tracing. Okay. So when they just they just lied the
whole time. They lied the whole time. It's like how no it's not okay.
>> So I'm not surprised he's all the way at strongly agree here. I don't think that
anyone has seen a substantial visual fidelity benefit at a at a trade-off
that is reasonable for the performance. I think that ray tracing makes a lot of
sense if you're somebody who's doing rendering work. I think that accelerating rate tracing makes sense if
you're somebody who's doing film. I think that [music] as an enhancement to
video games and real-time rate tracing, it's worthless. It is a bad avenue. It
has been like, "What if we made something really hard to do and just threw computers at the problem and then
we charged you $2,000 to get one card
that is even remotely good at it." Every innovation NVIDIA has done in the past 4
years has been attempts to make to unify ray tracing. My main problem is the
pointless aspect of it. I think that [music] one part of ray tracing that a
lot of people forget about is reflections. I think lighting we can do
really well. We just can't do reflections in games. like just flat out
it just is not possible without some kind of trick where you're duplicating the world behind the mirror or [music]
whatever. And there's something about at least for me and I honestly think most
people when they're watching game footage of like Spider-Man or
Battlefield has pretty good reflections when you're watching that footage
something about it just looks so much more real. And I'm not even talking about the shadows falling properly or
anything. It's it's really the reflections. >> So nice to watch. Sucks to play.
>> Well, I mean I'm watching the trailers and stuff but >> I mean it looks great. That's what I'm
saying. It's great for rendering. It's great for filmmakers. But I mean, you also don't have to play everything at
4K. >> You're hung up on pointless. I'm hung up on most people.
>> There you go. >> I I'm hung up on ray tracing.
>> Yeah. What is that? [laughter] >> I mean, I'm I'm kind of on the pointless
side as well. I I think that there is definitely a point, especially for
people who are trying to show off the capabilities of what an engine's able to
do. Ray tracing in photo mode is also
like amazing. Yeah, >> you can get really, really cool
screenshots of scenic pictures and you wouldn't be able to do that without the
ray tracing. >> Linux gaming will overtake Windows one
day.
>> Linux has a chicken and an egg problem right now where
>> I think it truly is ready for most gamers. The problem is the most popular
games don't work on it. How do you convince developers to prioritize
developing there if there's no players, right? That chicken and egg situation. I
want it to to be very clear. I want Linux to give Microsoft a run for their
money. I [music] just can't see it happening, especially with the state of
the Linux community. I think they're the biggest turnoff for most people wanting
to decide to switch because no matter what you do, it's wrong. No matter what
you do, you it's your fault. If anything, I've learned from doing Basite
for a month is just don't ask people for help because if you do, you get
insulted. >> You should have read the documentation. >> Yeah, my bad. documentation.
>> Okay, I'll read 700 pages of documentation. I didn't have to do that with Windows when I grew up.
>> You just click next a bunch of times. >> Yeah, right. >> I think that as long as Microsoft is
still has like an Xbox gaming division, there will just be too much support for
it to ever be fully overtaken, but I'm also pretty neutral because like yeah,
Steam Machine is going to be here and um I just think that will overtake someday
is kind of too certain for me. I just I don't think that'll happen. And I think
if anything they might compete in the same space, but >> I think eventually we're going to see a
lot more Linux- based handhelds. That is
a big one from my point of view. Steam Machine, we'll see how well it does
trying to [music] bring that type of environment into kind of a console
experience, but the Steam Deck has shown pretty definitively that you can get a
handheld that works really well running on Linux. I just want to see normies be
part of that space cuz like yeah there are normies with Steam Decks but I'd
argue it's mostly enthusiasts that have handhelds in general >> till I can go into Best Buy and buy a
Basite box or something right I don't think it's going to be mainstream enough
>> and even then will it be mainstream enough to then overtake Windows I don't
know like compete sure but I don't know about overtake >> the most profitable section of gaming is
already on Linux >> mobile phones >> mobile phones heard true cloud gaming is
still increasing in growth. It's slowed down a lot, but once they can sort out
gaming without having to go through expensive Windows licensing, we're going
to see a larger transition. I think that as people get priced out of the hobby of
of computing, we're going to see more centralization and that's going to be
built on the backbone of Linux. Like I said, I want it to happen. I'm [music]
very pro it happening. It's going to be really tough. They've got a big uphill
battle. >> PC gaming is just plain better than
console gaming. surprised
you guys disagree. I think console gaming is easier and works more often. I
think that when it comes to the experience that you're going to have,
also on top of that, the library access you're going to have and sales also
upgradeability. I can take a computer from, you know, I can make the PC of the
Thesius and slowly upgrade. I can't do that with a, you know, Xbox or something. I had a lot less headaches in
my life gaming when I just gamed on an [music] Xbox. Yeah, >> I will fully agree that PC gaming
unlocks everything [music] you just said. I mean, I had to deal with updates, but not in the same way. Like,
I could just turn my console off and I came back the next day and it was
updated. I think for the average person, a console gaming experience is just
better. Console cheaper console console
simpler console got all good game. I like console uh also play old game now
too. >> Speaking like >> I'm speaking like a console game.
[laughter] >> Oh jeez. is that's going to go well. >> I just disagree that the PC is just
plain better. I think that there's lots of benefits like mod and community
support, but then there's lots of downsides. Like literally the first thing I do every single time I play a
game is pop into the settings menu. I'm like, "Ooh, can't wait to play this new game. Let me just make sure it runs."
[laughter] >> I do that anyway, though. But I do it to like look through settings and adjust
things to [music] the way I wanted to. But I also do that on
>> That's not gaming. >> Well, yeah, but it's getting me ready to game. Or I can make it look prettier for
less performance. Or I can make it look worse for better performance. >> PlayStation has that. It's one button.
>> Yeah. But I don't like the uh frame rate mode, performance mode or whatever.
Yeah. Like it's >> You play games to admire the hardware
you paid for. >> We admire the hardware we paid for. So
we cuz it plays games. >> That's only true for like major AAA titles. I'm playing Slay the Spire right
now. I play a ton of like garbage idol games. I play tons of stuff that's like
and a lot of those things aren't on console. You are right. they're only on
Steam. >> The real divider is that consoles great at gaming. PCs are also good at gaming,
but also do a bunch of other things. >> So, that's kind of the the crux. If you
want something that can do more than just game, then uh get it. But I also
just spent like 3 months trying to troubleshoot my PC and I thought, what
if I just go to a laptop and get a PS5? I think that's the reason none of us
went to strongly on either side. >> Yeah, I think I >> I was almost neutral. >> I could be persuaded to the other side.
Where do I actually lie? I own a computer. I have games on the computer.
But console better. Console cheap. Console fast. Console cool. Console got
FIFA every year. [laughter] >> Okay. Okay. Back to the middle.
>> I prefer frame rate over more resolution.
>> You're not even waiting. >> So easy. Yeah. >> So easy.
>> Getting to a baseline level of frame rate is important, but going over and
above is not necessarily. And it does depend a bit on the game that you're
playing. Like if you're playing a competitive game, Valerant, [music]
Counterstrike, you want every single edge that you can get. But if you're
playing something more cinematic, you're playing a single player game, uh hitting
like 120 frames is enough. [music] I would rather play on a 1080p monitor at
a higher like 120 frame rate with all the eye candy turned on, as long as it's
like a 24 in display, [music] than I would 4K low.
>> Yes. >> Or medium or something. [music] >> Yeah. >> Yeah. Resolution isn't just the answer.
It's the resolution detail of the game you're playing or the the display
[music] that you're playing it on and how far away from that display you are.
Like I think at the extremes things obviously change, but those are kind of
extremes. And my argument is it's [music] just like would you rather let
isn't to a guy who cuts in and [music] out constantly or would you rather him
just talk smooth? >> Wi-Fi is good enough now and we just
don't need a wire. [laughter] >> Yeah. No, there's no way.
>> Wi-Fi is very good now, but >> it's excellent. The best Wi-Fi is no
Wi-Fi. Get a wire. >> Yeah. >> When's the last time you went to a restaurant and they have those cellular
terminals and you're in the back corner and it's just like I got to hold it up
here so that I can get the signal. >> And to be clear, there are ways to
improve your Wi-Fi that you will find benefit if you can't run a wire, but you
should if you can. >> And Wi-Fi 6 or 7 is like amazing
compared to old Wi-Fi. and that you can game on Wi-Fi these days. It is totally
doable. >> Ask any video editor if [laughter] they
would rather have Wi-Fi or a cable. Even at the same speed, it's always the
cable. >> Aim assist on controllers is functionally cheating in FPS games.
>> If everyone has the same advantage, is it cheating?
>> But they don't in some [music] PC games, right? Cuz if you're playing on a
controller on PC, you can enable aim assist. >> Yeah. And that's and that's bad.
>> Yeah, >> I agree with that. I'm way better with a mouse than I am with the controller.
>> Oh, sure. >> So, I think even those people who are playing that, sure, there might be the
odd occasion where they get a snap head shot on me, but I think most of the time
my mouse accuracy and response times is going to win over a controller with aim
[music] assist. >> I don't know, man. There's some crazy good players on controller.
>> I know. There's crazy good players on mouse and keyboard, too. Especially if the game is not programmed correctly,
like Arc Raiders, your aim assist was tied to frame rate.
>> Oh, yeah. >> So, if you just used a controller on PC,
it's just snapping to people's heads. >> We went through over 20 different questions while we were filming. And
obviously, not all of it can make it into the main cut. So, if you're interested in seeing the bonus
questions, head over to LMG.gg/flat
to check it out. There's also some bloopers there as well. Every website
turning into a marketplace is good, actually.
>> Dog, what?
I hate the commodification of everything. I hate that every single hobby that you have has to be monetized
now. I hate that there's no passion. There's no creation that's done for the sole purpose of just enjoying art. It's
not okay, man. We are sucking the passion. We are sucking the human aspect
of creating art because everything has to be monetized. If you're playing
games, why aren't you playing them on Twitch? Why don't you start working
harder, slaving more? It sucks ass. And
the fact that I can't go anywhere on the internet without being advertised to, it
is the worst thing. And everyone is wasting their money on environmentally
destructive trash being shipped across the ocean. It sucks, man. It's awful.
I'm going I'm even more disagree.
>> Why does a blog need uh a marketplace?
Like every website, like why does every website need some kind of marketplace?
>> I mean, even the common retail sites like Best Buy and whatnot turned into
marketplaces just made them worse. I'm just trying to speak the devil's
advocate here. I think the reason this could be seen as someone who [music]
would agree with this is now I only have to go to one place.
>> No, I don't. >> Well, I'm I'm trying to justify it as to
why this thought exists because I know people who are fine with just like, oh,
I can just go to Walmart and order everything cuz it's just all can be shipped online or I can go to [music]
one site. If we're narrowing it down from the over like hyper capitalization
of the internet to just talking about like switching a store into a marketplace, I'm still I still hate it
against it because because the whole point of your store existing is to
curate the for me. But now everything has the same stupid stuff and
it all sucks. >> Adam, it's it's okay. >> No, it's not.
>> Piracy is totally justified sometimes.
>> Love Island isn't worth $15 a month. [laughter]
Listen, I'm not going to stand here and pretend that I've never ever pirated
anything in my life, [music] but I think what shows that you don't want to
support something more is just to show no interest in the thing. >> See, I agree with you mostly except for
dead media where it is still technically under copyright, but there is no legal
way of obtaining it. >> And that is why I am here. I would have
gone all the way if there was a guaranteed way of dead media. But we are
losing media and that's where I think pirating might be the one edge case
where I would be willing to break my line. >> This lane is for >> No, it's this that No, cuz that's one
edge case. No, >> but he said sometimes. >> Yeah, he said sometimes. Also, theft is
justified sometimes, too. >> Yeah, fine then. No, I'll stand your
ground. Oh, fine. I'll stand on my ground. >> It's theft. Why are we letting middlemen
get in between us and the things that we enjoy? Okay. I fully support uh bands
and smaller artists who are new. I buy
music off Band Camp. I buy records. But when it comes to like movies and shows,
corporations are incredibly wealthy because they are ripping all of us off.
And [music] that's where I totally think theft is justified. >> I fully see everything you guys are
stating. I guess my one question [music] back then is how is it supporting
someone more if you're stealing the content versus either paying for it or
just not watching it anyways because then they're not getting money anyways, right? >> If they're big enough that I can steal
it from a web like [music] from a big player like a corporation, then like
they're fine. >> That's probably why I didn't go all the way to strongly disagree. There is that
small amount of times where I agree it's justified, but I think you need to pay
for the art. Subscriptions can be better than buying something outright.
>> I'm trying to think if there is a single subscription that I think is better. No,
I don't think there is. >> Oh, wow. I was going to say I feel like I've taken a pretty strong stance
against subscription models and stuff here. >> Sometimes you need one thing one time
and a subscription is a very cheap way to get it. You see, you sign up, cancel
it. Like, you know what I'm going to do when Fortza Horizon comes out? Pass. I'm
going to play Game Pass for like 2 months and then I'm going to cancel it.
>> A lot of the instances you brought up, Adam, can be used by [music]
um open source uh software that you'll struggle with for a day and the struggle
will suck, but you can do it for free. I also hate Game Pass. I think that it's a
great [music] thing for a lot of people to get cheap games, but one, I think
it's terrible for the industry. Yes. >> I also think that [music] it sucks to
not own things permanently. >> You don't own it anyways though with
digital. >> Sure, I do. So, I'll put my computer in offline mode on Steam after it's
downloaded and I have that for the rest of my life. >> Depends. [music] Depends on the game cuz
>> almost every game, but that's you're talking now about always online games,
which I'm against to be clear. And [music] does that have to be a
subscription? No, that's a different thing. >> Yeah, I dislike the subscription model,
but sometimes [music] having a subscription available can be better for me.
>> Adlock contributed to making the internet worse.
Thank god I'm not the only one. Ads invaded me first. Okay, I'm just
retaliating. >> I'm not even like saying that ad blockers don't protect people because
[music] people can be malicious with ads, whether it's a redirect or something. The only reason that YouTube
is trying even harder to crack down on it, in my opinion, is because so many
people are trying to circumvent it without paying for their service. I think that YouTube probably would have
calmed down a little bit on the amount of ads they were pushing or how
aggressive they're going against ad blockers if a lot of people didn't use them. I disagree because I think [music]
that the fro they're boiling the frog and you can either decide to try your
best to hop out or just let them boil you. They were going to crank up the ads
anyways. Profit margins are always being looked at. They're always trying to
extract more. The reason why ad blockers popped up was because [music]
ads got crap in advance, right? There was a long time where ad blocking was
not common, but it became the like one of the selling features of Chrome
because of extensions. >> Yep. >> And if Google if Google is willing to de
the ad the ad guys, Google was willing
to bank their entire browser on its extension capabilities early on and
allow ad blocking. [music] Clearly, they were still making money. They weren't
really afraid. >> I'm only here because of the contributed part of that [music] sentence.
contribute to some kind of essent
[music]
contributes to making the internet better for me. >> If I'm being honest, AI has at least one
killer app that uh I love.
Wow, this is going to take a lot of people off, but I use an app to help go
through my very long 16-hour Twitch live streams and find [music] the key moments
that are amazing that I can then turn into short form content. Just being able
to throw the entire VOD into this thing that just goes, "Hey, here's 30 moments
that you're going to want to clip and make." It saves me so much time and I paid a lot of money for that stupid app.
Yeah. Yeah, I mean I use a an AI for editing podcasts to help find like it
automatically selects breaks and [music] also will detect like false starts or
ums and a's and like help highlight those to cut those out a lot easier. Or
like if I'm reviewing a product sometimes I'm like I have so many thoughts about this I don't know how to
like structure them. I just want to get these all out and I don't want to have
to deal with the slowness of trying to format it on the keyboard, right? Cuz my
brain's [music] running faster than my hands can do it. I will like spew stuff
into like Gemini and then it will like kind of [music] give it back to me
slight in an organized manner using it as a tool that way because then that
helps me go like okay here's my thoughts let's d take what these notes are dive
into the script and make something good. I mean, what I've used it for a bunch in
the past um has been taking large data
sets and parsing through data sets to try and find trends and be able to
interact with it on a more natural language level, too, instead of having
to try and program something that could do the same thing. It's just easier to
dump it all in one place and then ask the question. >> Are you over there just because you
don't have an app that you use? >> The only thing that comes close is probably Otter and that could literally
just be a recording software. It doesn't need the I don't need the transcription.
I literally just need a recording software that I can It doesn't need AI.
>> Transcriptions are super nice when you get those after meetings, though,
because then you can control F and find specific words in a spot quickly.
[clears throat] >> I've never needed to use AI for anything. I don't use it in my workflows
in any single way. I'm also just very anti-AII, so I don't go looking for
these things. Ladies and gentlemen, the based Nicholas PL.
>> I like to support I guess good or proper integrations of AI cuz I think that's
the ones we need to support so we don't get too much ination.
>> Yeah, but are any of them good or just when they were all built off of garbage?
>> And and that's an amazing question that we're not going to be able to answer in
one sitting here today. You know what isn't made of garbage though? >> The segue
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check out the tech experts react we did. [music] It was us three and a different
David, but we still wanted to get David this time. I don't know what they're
doing. [laughter]