WEBVTT

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CRT tube TVs have been Irrelevant for so

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long that I have people working for me who have never used one but in a lot of

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ways they are still number one I mean

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look at this little buddy right here zero latency Stellar motion Clarity and

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Inky blacks not only that but look at the way its unique properties blend

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blocky ugly Sprites into art take a mere

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256 colors and turn them into a digital

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rainbow just sucks they come in such

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giant heavy package the wait a minute

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that's not a CRT this is just an OLED in disguise

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really convincing though what dark magic

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is this retro tank 4K dark magic Hey look

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it's that guy this is admittedly a pretty Niche product but I don't think I

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care if it gets views it's really cool

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or at least on paper it is they claim

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it's the best and most versatile retro

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video game scaler to ever hit the market and after using it for a few weeks we're

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left wondering is it finally time to

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stop hoarding these bad boys and stop hoarding all these messages we could

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give you from our sponsor build Redux they make it a breeze to customize your

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own personalized build with support guides and a bunch of configuration

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options just throw stuff in there put a power supply in there ah head to build

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build ru.com Linus and start your new build today you may already know that a

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scaler scales one input resolution to a

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different usually higher output resolution but like with anything not

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all scalers are created equal and this is most apparent when you watch your

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modern TV struggle with older content

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like the approximately 240 P that is

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coming out of this Sega Genesis and I mean I kind of get it why would TV

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manufacturers bother to invest in a feature that most people won't notice

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but come on guys to show you just how

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bad it is let's have a look at how a

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$1,300 OLED TV fares using its internal

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scaler against a random CRT that we got for 50 bucks on Facebook Marketplace hey

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finally get a report yeah yeah okay we're good look at his face like that

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looks like a picture almost like a TV feed from that era whereas that's just

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like a mess of reddishness why did we leave that one stretched it's uh you

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don't have much options when you use Little Boxes like this that's why you

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were going off on this when we saw this during Adam's upgrade that one no this

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entire video is just a slam dunk on this something you wouldn't expect the

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scaler to affect based on its name is the color representation but it is

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amazing knowing that these are accurate displays how far off they are I mean the

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ice is green yeah Brandon's even even calibrated these two so we can trust

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that they're exactly right I don't notice any issues with input latency on

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the CRT obviously it's lightning fast

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but there's definitely a bit of leg on this top left one oh yeah we're going to

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swap the direct one to a retro tank

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ooh oh wow I didn't realize how bad the

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latency was on here because I just kind of compensated for it I think and then

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all of a sudden it's playable now the color is not matching

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our CRT at all it's very hard to match

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the CRT on every game we can mess with

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it and that's one of the joys of the retrotink is that you can Tink with it

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all day long there is so many settings that we can get into uh including color

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correction and stuff whatever deficiencies or even just differences

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that it might have in color though there is no question in my mind that it is a

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super clean image and yet it still looks

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CRT this is just a quick and dirty mask

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and filter that I've set up for this the

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Genesis uh this is also kind of the worst case scenario for the Retro tank

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Mike Chi the creator of retro tank likes composite image and there's kind of like

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a a Mystique to the blurriness of composite but as a general rule

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everything else is better and so the fact that it can make this look as

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decent as it does is kind of incredible you got to get a a goal man I I don't

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think I can I don't think I could score tying this game otherwise we

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Riot no no no oh they cut it cut cut

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it's impossible to get everyone to agree on what looks best but I think what we

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can all agree on is that both of the larger oleds looked awful and they feel

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awful we measured about 45 milliseconds

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of added input latency when connecting a composite Source directly to the TV or

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through that little piece of crap scaler for context the highest input latency

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that we measured from the rest of the scalers that we're going to be talking about and showing today is one of that

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there are a surprising number of options out there and many of them are excellent

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but they have always had their compromises like no support for 4K so

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the retrotink 4k's claim to fame is surprise surprise it's the world's first

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4K scaler for retro games in our opinion

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that's not even the best thing about it power a cyclone 5 series fpga the Retro

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tank 4K has cuttingedge CRT phosphor emulation filters imperceptible

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processing delay and it has some of the most robust io on a single consumer

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device that we have ever seen it's powered by USBC which is really nice

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it's got scar RCA and a brand new VGA

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port which was missing from the previous Top Dog retrotink 5x and each of these

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can handle a variety of analog video standards with inexpensive expensive

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adapters Mike the Creator retro tank even added extra composite and S video

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to the front which means you don't have to share your RCA jacks between your

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component and your composite anymore it's got toss link as well as a 3 and

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half mm audio jack here which can be assigned to any of your video inputs

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it's got an HDMI output to go to your TV and what's this an HDMI input now why

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you might ask would a retro gamer need an HDMI input put well not to make you

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feel old or anything but the PS3 with its HDMI output came out 17 years ago

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not only that but we've also seen an increase in HDMI equipped older consoles

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some of these are coming in the form of mini re-releases some are thirdparty

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Recreations and some are just aftermarket mods to original consoles

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the bottom line here is HDMI is the standard and it unlocks a lot of of new

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possibilities like pairing up your retro tank with a Mr fpga for the ultimate in

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Retro Gaming goodness I'm about to try it probably cry a little bit but first I

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actually want to show off our retro battle station here it might not look like much from this side but this

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monster is capable of playing any of our systems simultaneously across four TVs

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without any loss in image quality and a big part of that is thanks to this guy

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when we told AV Pro Edge what we were trying to do they sent over this

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ludicrously overpowered 8K HDR 8 input 8

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output HDMI Matrix switcher huge thank

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you to those guys and I'd love to talk about all the other little pieces that

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we have going on here but it gets pretty in the weed so instead we're going to

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have a Floatplane exclusive where David is going to walk you through the whole

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setup uh LMG g/f Floatplane for now

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let's game this is the part of the video where if you're anything like me you're

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going to fall deeply in love with the Retro tank when you have a chance to

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customize your mass and all the settings to your preference you'll start to see

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how powerful this thing really is this is how I set it for my own eyes and what

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I found with people kind of walking around and giving their perspective is

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people have very different preferences to me this looks so much better than the

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raw Mister but some people like that Pixel Perfect Look but no right it looks

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so much better this has that TV look

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that looks awesome looks great why would I ever even look at these and you can

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really see the age of these CRTs and some of the

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just off highlights like the the red hat

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yeah I can't even see any of the detail in it but this is clean yeah but also

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still has that CRT look to it it's a tragedy that CRTs are just gonna kind of

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fade away and they're going to only get worse and worse uh every time they're

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used and it's kind of nice to know that we're finally getting to the point with

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scalers where we don't have to be sad

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yeah we don't have to be sad well I mean the fact that you just want to keep playing on this screen like you you

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don't even look at the CRTs is a good sign no there's no reason to look at

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them like this is just freaking awesome and what I find is so nice with modern

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devices is just the consistency I know when I turn it on it's going to be good

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with that cheap CRT every time I came back to it it would

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look different sometimes it would have like scan lines going up sometimes it

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would be like the capacitors are going right now it's a little flickery it's actually doing pretty good um but it's

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like the temperature you know the way I look at it it changes what that image is

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going to look like whereas every time I turn on a retro ttin in this OLED it's

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going to look exactly how I set it holy I have never gotten all five in my

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entire

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life no way am I supposed the script is just

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rolling we're just we're going completely off script here boys well here's the 4K remote versus the 5x

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remote so they did a remote this time they did a remote this time it's

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actually so useful I could just be like n dog how about 1080p well it's actually

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well that doesn't look great but it's kind of a huge deal when I first got my

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retro ttin 5x it was defaulting to 1440p but had a TV that didn't accept

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1440p image and so it like would come in

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a one frame every like 3 seconds so this

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would have saved you just one button press boom that's just through the

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mister without the that's just the Mis yeah so it's got that super super clean

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sharp I mean honestly yeah sure I could

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play on that too yeah but it doesn't look like a CRT so we don't need to

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change the input although we could look at it the profile right now it's my like

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Mr profile that I kind of quickly set um

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the ones where I would start where it's the most fun is the image processing M

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so there's a scan line and a mask the scale line it's emulating scal lines but

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there's quite a bit of control within it uh The Masks are like that simulation of

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you know the the aperture Grill and the phosphor lights kind of interacting and

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then there's a horizontal blur which I think is actually kind of like the the

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little salt that you add at the end to make it all kind of come together oh

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yeah otherwise it just looks too sharp and this is why 4K is so important for

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this because you actually have the pixel density on this display to use pixels as

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individual phosphor colors I mean if you look at certain diagrams of how Shadow

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mask versus aperture Grill worked uh

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this is basically it it was either a

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grill a vertical lines like this or it was like a a perforated plate we've had

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Shadow mask before like even the Mis has Shadow MK but they've never been this

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detailed because like you said it it we've never had 4K and you need that

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amount of pixel to be able to push that detail that you would see on a CRT HDR

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is already on uh we can turn it off just so you can get an idea how much the

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Retro ttin is designed for HDR displays when you add the scan lines in the mass

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it adds a lot of black to the image and so it darkens it a ton and so without

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HDR becomes really really dark with HDR

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it pops like a phosphor glowing at the front of a display but without it it's

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but with the masks you get that it really does look like a phosphor glow I

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really liked on the 5x that it was kind of just plug andplay I never really

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thought too much about it I kind of said it once you know it works but the amount of fun I've had messing around with

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these settings is insane it's been so fun one thing to mention before someone

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in the comments does is the mister can do direct video where you get the actual

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resolution of the game outputed

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natively we could unplug and plug

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directly into a retro tank but it won't work with our matrixes it's just not

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going to play nice direct video generally has bad compatibility this

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looks like you've got smoothing on yeah so that's basically what you don't like

00:13:13.279 --> 00:13:18.959
it that's a yikes I like it I like so

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there's a more sophisticated one you can get than than this it looks like one of

00:13:21.440 --> 00:13:27.720
those cheap AI filters that you can apply to graphics and make it look like

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a photo or painting or whatever it's a little more sophisticated than that but

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I I definitely understand why people don't like it there's no wrong options

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here except whatever they except that

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now I noticed there's an SD card but unlike the Mr fpga this is not a console

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so you're not keeping ROMs or anything on there no it's primarily for updating

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the firmware uh as well as putting

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profiles on it you can create profiles on the retrotink save them to the card

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put them on a computer modify them but you can also download a ton online the

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Retro Community is very active there's already a ton of people working on

00:14:01.360 --> 00:14:08.079
getting kind of Ideal per console per game settings uh and then you can let

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them do the work and enjoy the fruits of their labor and I don't have to think

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about it yeah exactly or I could think about it a lot you like the retrotink

00:14:14.199 --> 00:14:24.240
more than even the CRT not even close yeah yeah no question it's so bright uh

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the colors are so right blur artifacting

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is a little bit annoying I'm hoping that maybe there can be like some filter

00:14:27.839 --> 00:14:33.560
that's added onto it to prevent that but most of the time when you're in a busy

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screen you don't see it I don't notice when I'm actually playing I only notice

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when I'm watching 100% they carefully kept me away from this area for the last

00:14:39.360 --> 00:14:44.839
couple of weeks so I didn't get a chance to check this out before but now that I

00:14:42.440 --> 00:14:50.839
have there's no question in my mind I would rather play on a modern OLED with

00:14:47.800 --> 00:14:53.079
these filters than on a CRT even if it

00:14:50.839 --> 00:14:56.959
was in its prime and literally none of them are anymore adding HDMI to the

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Retro tank might be the most meaningful upgrade over the 5X

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resolution matters a lot though too I don't know they're both really great but

00:15:03.959 --> 00:15:10.440
we haven't even seen its full capabilities let's test that Port even

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further with an HDMI console that might not be retro but also isn't really

00:15:13.839 --> 00:15:22.680
properly modern given it not only can't hit 4K but can barely even do 1080p most

00:15:19.000 --> 00:15:26.240
of the time the Nintendo switch now hold

00:15:22.680 --> 00:15:29.120
on a second is it doing some kind of SDR

00:15:26.240 --> 00:15:34.720
to HDR tone mapping here it's seems to be doing that cuz this is yeah raw out

00:15:31.120 --> 00:15:37.240
of the switch um but as it is now this

00:15:34.720 --> 00:15:40.880
looks the that looks right that looks markedly better we can agree you

00:15:39.279 --> 00:15:45.880
probably don't want to put like scan lines or mass or anything on a game like

00:15:43.240 --> 00:15:50.000
this but what I was curious was is the scaling of the Retro tin better than

00:15:48.240 --> 00:15:53.680
what the switch can do with in conjunction with a TV you can't really

00:15:51.800 --> 00:15:57.920
tell from this far back it looks basically the same but if you get up

00:15:55.800 --> 00:16:04.120
close and personal you can actually see that the Retro one will be a little bit

00:16:00.680 --> 00:16:06.839
sharper you know I don't think I'm a fan

00:16:04.120 --> 00:16:13.920
you get an increase in sharpness using the Retro tank to scale but you also get

00:16:10.839 --> 00:16:15.240
a bit more stairs it depends what you're

00:16:13.920 --> 00:16:19.560
looking at this is one of those ones where I

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really don't think there's a right or a wrong

00:16:20.680 --> 00:16:28.839
answer I totally agree it's going to be a preference thing yeah like this is a

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bit shimer in it's dealing with alas sing whereas this is a bit blurrier in

00:16:31.759 --> 00:16:38.440
its dealing with aliasing and neither is desirable obviously it'd be great if

00:16:36.279 --> 00:16:42.040
nintend just released a console that could run their flipping games at a

00:16:39.680 --> 00:16:46.440
decent resolution but I find this less distracting I wonder if part of it too

00:16:44.959 --> 00:16:49.800
is that we're sitting a little bit too close to these for how low res this

00:16:48.199 --> 00:16:55.720
content is that's totally and the smaller display with that pleasing

00:16:52.839 --> 00:17:01.040
blurriness the round pixels guys it makes a big

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difference makes this look not sharper

00:17:01.040 --> 00:17:07.400
obviously but more natural yeah like you

00:17:04.679 --> 00:17:12.079
can see that distant Tower see the aliasing as I'm moving back and forth oh

00:17:09.600 --> 00:17:16.400
yeah it's still there the CRT it's there but it's not so much less it's not

00:17:13.839 --> 00:17:24.839
bothersome no you know what I can't say that I actually like the uh that kind of

00:17:21.240 --> 00:17:28.000
jutter and that super super high motion

00:17:24.839 --> 00:17:30.520
Clarity at 30 FPS it's not yeah it's a

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little distracting that's totally fair that was probably the one slight

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disappointment of my experience with the Retro ttin is that it doesn't save 720p

00:17:37.559 --> 00:17:43.080
gaming I thought it was going to maybe like bring it into the Next Generation

00:17:41.720 --> 00:17:48.440
not quite like obviously that's a little bit excessive but it's more for under

00:17:44.960 --> 00:17:51.000
720p yeah I think 40p is a big use case

00:17:48.440 --> 00:17:56.600
and it does make 720p sharper but I did try gaming on the PS5 through the Retro

00:17:53.720 --> 00:18:01.600
ttin the retrotink can only handle 1080p so if you give it 4K it just won't work

00:17:58.760 --> 00:18:05.760
uh and if you send HDR through it it'll strip the HDR even if it tries to put it

00:18:03.799 --> 00:18:10.120
back in after and it just loses all color looks terrible uh and so you want

00:18:07.840 --> 00:18:14.919
to send it 1080p SDR and then it can do its thing at the highest it's almost

00:18:12.440 --> 00:18:19.640
like it was right in the name it's the Retro tank plug a modern console into it

00:18:17.600 --> 00:18:23.440
you're going to have a pretty bad time one thing we noticed regardless of the

00:18:21.320 --> 00:18:28.840
generation of console is the input latency or rather the lack of it we

00:18:27.039 --> 00:18:34.799
measured the Retro tank in a variety of modes and we saw less than a millisecond

00:18:31.600 --> 00:18:37.520
in the 60 HZ mode and about 8 and 1 12

00:18:34.799 --> 00:18:43.559
milliseconds in the 120 HZ mode which funnily enough ends up being almost

00:18:39.799 --> 00:18:46.760
identical end to endend because 120 HZ

00:18:43.559 --> 00:18:50.240
is about 8 milliseconds faster than 60

00:18:46.760 --> 00:18:52.360
HZ per refresh but wait a second did did

00:18:50.240 --> 00:19:01.960
we just gloss over the retr take 4K support for 120 htz in both 1080P and

00:18:57.159 --> 00:19:04.360
1440p well well we have it now it even

00:19:01.960 --> 00:19:09.400
has support for variable refresh rate and support for black frame insertion

00:19:06.360 --> 00:19:12.760
for better motion Clarity so now there's

00:19:09.400 --> 00:19:16.080
questions that we have to answer do we

00:19:12.760 --> 00:19:19.840
maximize our resolution with our scaler

00:19:16.080 --> 00:19:22.640
or do we go for higher refresh rates but

00:19:19.840 --> 00:19:27.240
at lower resolutions oh and that's why we're going to do Dreamcast and Neo now

00:19:25.080 --> 00:19:33.200
yes that looks much better to me than the than the switch did at 120 no

00:19:30.840 --> 00:19:38.200
question yeah like that looks totally great that looks awesome honestly I

00:19:35.880 --> 00:19:43.799
don't even like this on the HD crrt yeah it doesn't look right it looks smear it

00:19:41.360 --> 00:19:49.840
looks like an LCD Yep this looks great it looks better than the CRT yeah the

00:19:47.000 --> 00:19:53.320
real test honestly is just to put people in front of the four and then just see

00:19:52.080 --> 00:19:58.720
which one they're looking at cuz different games it's not purely ergonomic different games I have 100%

00:19:57.480 --> 00:20:03.960
found myself looking at different displays yeah I think we're both just

00:20:02.080 --> 00:20:07.960
always looking at this one just not interested in looking at anything else

00:20:05.880 --> 00:20:14.200
cuz it's still got that clean look like it doesn't look blurry at all but it

00:20:11.039 --> 00:20:17.520
softens it and just just looks right

00:20:14.200 --> 00:20:19.840
when my opponents go high I go low oh no

00:20:17.520 --> 00:20:25.760
oh no no no oh my goodness oh my goodness rude if

00:20:23.360 --> 00:20:30.000
your preference is absolute maximum motion Clarity then 120 HZ with with

00:20:28.320 --> 00:20:34.200
black frame insertion might be a good option for you but I think both David

00:20:32.760 --> 00:20:38.400
and I are aligned on that if you're planning to use CRT filters which

00:20:36.679 --> 00:20:42.480
hopefully you are because you just spent a lot of money on a device that is

00:20:40.000 --> 00:20:47.679
solely designed for that then you're probably better off sticking with 4K The

00:20:44.679 --> 00:20:50.679
Mask details just look so much better at

00:20:47.679 --> 00:20:53.440
that higher resolution and there's no

00:20:50.679 --> 00:20:58.960
question this is the closest we've seen an OLED get to the look of his here te

00:20:55.679 --> 00:21:03.000
oh yeah did it ever occur to to us to

00:20:58.960 --> 00:21:05.280
try it on the 8K OLED

00:21:03.000 --> 00:21:13.679
no David I heard you have a challenge for me yes I do it's time to play CRT or

00:21:10.520 --> 00:21:15.440
wannabe oh okay uh basically I got macro

00:21:13.679 --> 00:21:21.400
shots of different screens playing the same game so this is OLED with a retro

00:21:18.799 --> 00:21:23.919
tank versus the CRT and honestly I give me a sec give me a sec give I've

00:21:22.279 --> 00:21:28.919
forgotten which one is which I think that's the OLED you are

00:21:26.799 --> 00:21:32.799
incorrect I don't have a sense of the scale of these images which makes it a

00:21:31.080 --> 00:21:38.600
little bit tougher but the reason I chose that one was it seemed like the

00:21:35.600 --> 00:21:40.760
area in between the sub pixels was so

00:21:38.600 --> 00:21:46.039
black that it would have had to be like OLED black like a filter but

00:21:43.360 --> 00:21:51.440
then that's one of the advantages of CRT is that anywhere where the phosphor

00:21:47.840 --> 00:21:53.799
aren't glowing it's black

00:21:51.440 --> 00:21:59.200
OLED yeah you're right that's that's the OLED that's the CRT say RT uh retro tank

00:21:56.960 --> 00:22:05.120
oh okay OLED crap CRT okay now there's an HD CRT

00:22:03.039 --> 00:22:10.520
in the mix so there's one CRT one retrotink one HDC the HD crrt is the

00:22:08.559 --> 00:22:16.760
bottom middle cuz it looks so ra freaking obvious right so that would be

00:22:13.720 --> 00:22:19.880
using aperture Grill yeah and it just

00:22:16.760 --> 00:22:23.000
looks so sharp and yet

00:22:19.880 --> 00:22:25.279
so so BL delightfully blurred you know

00:22:23.000 --> 00:22:33.000
it's I think the top right is the Retro tank no shoot no follow your gut no no

00:22:29.720 --> 00:22:35.320
no it's the CRT yes you were right it's

00:22:33.000 --> 00:22:40.080
got to be the real CRT on the left yes okay but what did we do to the Retro

00:22:37.159 --> 00:22:45.120
tank to make it look so weird here I maximized the filters when I said it to

00:22:42.480 --> 00:22:48.799
like what looked best to my eye it was too clear it was a little too easy to

00:22:46.720 --> 00:22:52.760
tell got it but then when I maximize everything then it's a little bit harder

00:22:50.039 --> 00:22:57.120
to tell so that's not representative of the best case scenario for what a

00:22:54.919 --> 00:23:02.799
retrotink would look like if you dialed it in he's more just making me choose

00:23:00.120 --> 00:23:08.320
what is an actual display versus what is playing around with filters on it got it

00:23:05.440 --> 00:23:12.919
this one's tough I think that's the Retro tank top right but it looks better

00:23:10.840 --> 00:23:18.440
yes you're right these pixels aren't real like the subpixel layout is not

00:23:15.720 --> 00:23:23.200
real it's fake but it looks like a macro of a display at all which is I guess

00:23:20.360 --> 00:23:27.440
half the point here 100% if I hadn't already seen how good the Retro tank can

00:23:25.120 --> 00:23:35.520
look I would have been blown away even more by how close it got to emulating

00:23:31.520 --> 00:23:37.159
the look of a CRT but one way that CRTs

00:23:35.520 --> 00:23:42.640
have maintain the lead over modern displays is how they handle interlaced

00:23:40.039 --> 00:23:47.440
resolution content now you may already know that interlaced simply means

00:23:44.840 --> 00:23:52.600
alternating between the odd and even horizontal lines of an image on each

00:23:49.679 --> 00:23:58.240
frame which is really difficult to do especially at non-native resolutions on

00:23:55.360 --> 00:24:03.480
a Modern Display but the Retro tank should help us compensate we've gone PS2

00:24:01.279 --> 00:24:07.559
then PS2 got award I chose it because you can turn on and off Progressive or

00:24:05.520 --> 00:24:11.919
interlaced uh that makes it a good test for how the de interlacing is on both

00:24:10.159 --> 00:24:16.600
retro tanks got it there's no question in my mind right now that the HD crrt

00:24:13.960 --> 00:24:23.960
running through the Retro tank 5x looks the best here and it again comes down to

00:24:19.240 --> 00:24:26.320
that pleasing blurriness yeah but this

00:24:23.960 --> 00:24:30.320
game in interlace mode could it look better here I definitely like the

00:24:28.399 --> 00:24:37.440
increased pop from being able to run that OLED in HDR mode that looks better

00:24:33.880 --> 00:24:39.720
than the CRT no question okay so this is

00:24:37.440 --> 00:24:44.360
Progressive it looks pretty good on all these things considering how old of a

00:24:40.960 --> 00:24:49.240
game this is you can almost tell though

00:24:44.360 --> 00:24:51.559
that it's not quite right okay like the

00:24:49.240 --> 00:24:57.919
the flames in the background though and like right the extra brightness on those

00:24:54.159 --> 00:25:00.080
the extra pop yeah I might take that

00:24:57.919 --> 00:25:05.080
over the softer looking lighting and like the sky I think is a

00:25:02.679 --> 00:25:09.000
perfect place to look where you get this vibrancy in the color on the OLED

00:25:07.120 --> 00:25:14.480
through the Retro tank you get this reduced banding almost in the appearance

00:25:11.919 --> 00:25:19.320
on the old CRT I think it's incredible that the Retro tank is within shooting

00:25:17.279 --> 00:25:23.480
distance on something that the CRT has kicked ass at before and it makes it

00:25:21.520 --> 00:25:29.919
that like you really don't need a CRT anymore there's

00:25:26.440 --> 00:25:32.200
still advantage even text yeah like a

00:25:29.919 --> 00:25:38.080
lot of the time text just looks like a big blocky ugly mess and then all of a

00:25:36.200 --> 00:25:41.120
sudden you know you throw it on a CRT you're like oh yeah okay I guess it was

00:25:39.640 --> 00:25:44.840
readable and they were just compensating for the display technology of the time

00:25:42.799 --> 00:25:52.320
but it looks it looks right like that hit counter it looks right even up close

00:25:47.840 --> 00:25:55.960
dude it's really convincing yeah

00:25:52.320 --> 00:25:58.200
but these have their strengths too and I

00:25:55.960 --> 00:26:01.760
think the bottom line guys is that that no one setup is always going to be the

00:26:00.399 --> 00:26:06.080
best and there's going to be some subjectivity based on a billion

00:26:04.360 --> 00:26:11.679
different factors even things like the environment you're going to be sitting in David made a really good point

00:26:08.600 --> 00:26:13.279
earlier that this CRT is not at its

00:26:11.679 --> 00:26:18.679
blackest in the blacks because it's picking up some Reflections off of our

00:26:15.240 --> 00:26:22.679
gray floor here and anti-glare glass has

00:26:18.679 --> 00:26:25.240
come a long way in the last 25 years the

00:26:22.679 --> 00:26:31.880
good news though is that for anyone but the purist of purists the retrotink 4K

00:26:29.320 --> 00:26:35.960
is going to get you so close that you probably won't miss your giant 200 lb

00:26:34.760 --> 00:26:41.440
tube TV there are still some challenges the

00:26:39.559 --> 00:26:48.039
newest OLED displays for example you might have been wondering why are we using a C1 and a C10 ah the new ones use

00:26:45.880 --> 00:26:53.200
a different black frame insertion method that is less CRT like so you might have

00:26:51.640 --> 00:26:57.960
to go and find an older one if you care about that which is going to dang it are

00:26:55.080 --> 00:27:02.559
we going to create another bloody in Gold brush but this time on older oleds

00:27:00.760 --> 00:27:06.720
or maybe not because you'll also be giving up some brightness compared to

00:27:04.520 --> 00:27:13.600
the very latest oleds but then again for the purists so has your CRT that's been

00:27:09.640 --> 00:27:16.279
sitting for a quarter of a century or so

00:27:13.600 --> 00:27:21.679
so maybe it's time to get with the times except it's going to cost you more than

00:27:18.720 --> 00:27:26.200
just time the good news is you don't need any of the other stuff like that

00:27:23.919 --> 00:27:31.000
fancy HDMI Matrix all you need is the Retro Ting 4K

00:27:28.080 --> 00:27:34.760
the bad news is it's $750 that is so expensive that it makes

00:27:34.039 --> 00:27:41.120
the $325 for the old 5x sound like an

00:27:37.720 --> 00:27:43.760
absolute bargain but and yes I doing

00:27:41.120 --> 00:27:47.880
that again when you consider the costs associated with building this thing it

00:27:45.880 --> 00:27:54.000
doesn't look that unreasonable anymore the Cyclone 5 fpga in here alone is

00:27:50.840 --> 00:27:56.240
listed for around $260 on Digi key and a

00:27:54.000 --> 00:28:01.000
full board with that processor is going to cost you upwards of ,000 000 which

00:27:58.840 --> 00:28:06.559
totally ignores the development costs of bringing something like this to life so

00:28:04.120 --> 00:28:11.000
it's not some madeup scam number and besides the existence of a new high-end

00:28:09.000 --> 00:28:15.159
product doesn't make the more affordable or the older ones worse if anything it

00:28:13.880 --> 00:28:22.880
might hopefully put some downward pricing pressure on them in the long term and even now an ossc or a gbsc is

00:28:21.120 --> 00:28:27.760
more than enough for most people and that last one can be had for around $50

00:28:25.559 --> 00:28:33.279
also the Retro tank 5x still a phenomenal scaler if you don't need HDMI

00:28:30.480 --> 00:28:38.039
or that higher resolution but if you like what you saw and a lot of you

00:28:35.519 --> 00:28:41.760
apparently do and you want 4K along with the improved CRT filters the extra IO

00:28:40.240 --> 00:28:45.360
and quality of life things like the better remote we think this thing is

00:28:44.039 --> 00:28:49.640
super cool and we're going to have a link to where you can buy it down below

00:28:48.000 --> 00:28:55.320
when it comes back in stock what we do have in stock though is

00:28:52.000 --> 00:28:57.760
this segue to our sponsor grammarly here

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is the last time we asked the question our CRT is finally dead and that time I

00:30:01.760 --> 00:30:08.399
don't know what to tell you man the answer was a little different it was

00:30:04.760 --> 00:30:08.399
very different
